| Hello? Hell...o? (Video Game) |
type |
TVTItem |
| Hello? Hell...o? (Video Game) |
label |
Hello? Hell...o? (Video Game) |
| Hello? Hell...o? (Video Game) |
page |
HelloHello |
| Hello? Hell...o? (Video Game) |
comment |
Hello? Hell...o? (Japanese: ã‚‚ã�—ã‚‚æ»ã�ã�‡/Moshi moshinee) is a freeware indie horror game by Ryuuichi "tachi" Tachibana, who is also the developer behind Hero & Daughter.You play as a boy named Kazuki that is going through a strenuous relationship with his girlfriend, Akari. It takes place in a strange room where you have to accomplish certain things in order to complete all the endings. There are over 30 endings to accomplish (with seven more endings, 5 bad, 1 good, and one "Truth" end, but should you beat one of these you're pretty much done for the first part), meaning you'll have to play it over and over again to beat them all...with the title screen and room changing with almost every time you return.There is an English version, Japanese version, Chinese version, and Korean version up for free download. |
| Hello? Hell...o? (Video Game) |
fetched |
2023-12-10T03:46:10Z |
| Hello? Hell...o? (Video Game) |
parsed |
2023-12-10T03:46:10Z |
| Hello? Hell...o? (Video Game) |
isPartOf |
DBTropes |
| Hello? Hell...o? (Video Game) / int_1aa08f77 |
type |
Multiple Endings |
| Hello? Hell...o? (Video Game) / int_1aa08f77 |
comment |
Multiple Endings: The game is mostly this. With 30 of 'em. |
| Hello? Hell...o? (Video Game) / int_1aa08f77 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_1aa08f77 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_1aa08f77 |
| Hello? Hell...o? (Video Game) / int_1c445e86 |
type |
Poor Communication Kills |
| Hello? Hell...o? (Video Game) / int_1c445e86 |
comment |
Poor Communication Kills: The Poor Communicator bad end demonstrates this, when Kazuki tells Akari that he's alive and she's dead, so can't she rest in peace already? She doesn't react well. |
| Hello? Hell...o? (Video Game) / int_1c445e86 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_1c445e86 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_1c445e86 |
| Hello? Hell...o? (Video Game) / int_47929816 |
type |
Lights Off, Somebody Dies |
| Hello? Hell...o? (Video Game) / int_47929816 |
comment |
Lights Off, Somebody Dies: Snuffing out the lights never ends well. |
| Hello? Hell...o? (Video Game) / int_47929816 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_47929816 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_47929816 |
| Hello? Hell...o? (Video Game) / int_707bb8ce |
type |
Pair the Spares |
| Hello? Hell...o? (Video Game) / int_707bb8ce |
comment |
Pair the Spares: In the true end, after Kazuki helps the Akari from the mirror world escape by pulling her into his world, Ghost!Kazuki from the mirror world enters the room after the two have left, and meets with and gets together with Ghost!Akari. |
| Hello? Hell...o? (Video Game) / int_707bb8ce |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_707bb8ce |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_707bb8ce |
| Hello? Hell...o? (Video Game) / int_715704e5 |
type |
Jigsaw Puzzle Plot |
| Hello? Hell...o? (Video Game) / int_715704e5 |
comment |
Jigsaw Puzzle Plot: The circumstances only gradually become clear as you progress through various endings. |
| Hello? Hell...o? (Video Game) / int_715704e5 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_715704e5 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_715704e5 |
| Hello? Hell...o? (Video Game) / int_72cdfc33 |
type |
Big Bad Ensemble |
| Hello? Hell...o? (Video Game) / int_72cdfc33 |
comment |
Big Bad Ensemble: There are two main antagonists of the game, but one of them haunt their respective targets. The ghost of Akari haunts the room where Kazuki is staying and tries to kill him so she can be with him again, while the ghost of Kazuki in the Alternate Universe does the same thing to the alternate Akari. |
| Hello? Hell...o? (Video Game) / int_72cdfc33 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_72cdfc33 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_72cdfc33 |
| Hello? Hell...o? (Video Game) / int_7374ab13 |
type |
Once More, with Clarity |
| Hello? Hell...o? (Video Game) / int_7374ab13 |
comment |
Once More, with Clarity |
| Hello? Hell...o? (Video Game) / int_7374ab13 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_7374ab13 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_7374ab13 |
| Hello? Hell...o? (Video Game) / int_7bf14666 |
type |
And Now for Someone Completely Different |
| Hello? Hell...o? (Video Game) / int_7bf14666 |
comment |
And Now for Someone Completely Different: After reaching certain endings as Kazuki, you get to play as Akari, or what appears to be Akari in an alternate world where her and Kazuki's roles are reversed. |
| Hello? Hell...o? (Video Game) / int_7bf14666 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_7bf14666 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_7bf14666 |
| Hello? Hell...o? (Video Game) / int_7e6c0522 |
type |
Off with His Head! |
| Hello? Hell...o? (Video Game) / int_7e6c0522 |
comment |
Off with His Head!: In the Wrong Number bad end, among others. Also happens to the teddy bear at one point. |
| Hello? Hell...o? (Video Game) / int_7e6c0522 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_7e6c0522 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_7e6c0522 |
| Hello? Hell...o? (Video Game) / int_997392ec |
type |
Killer Teddy Bear |
| Hello? Hell...o? (Video Game) / int_997392ec |
comment |
Killer Teddy Bear: A teddy bear may pull a sneak attack on you in one ending. |
| Hello? Hell...o? (Video Game) / int_997392ec |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_997392ec |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_997392ec |
| Hello? Hell...o? (Video Game) / int_a7f4710f |
type |
Mood Dissonance |
| Hello? Hell...o? (Video Game) / int_a7f4710f |
comment |
Mood Dissonance: End 30, Hell Yeah. |
| Hello? Hell...o? (Video Game) / int_a7f4710f |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_a7f4710f |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_a7f4710f |
| Hello? Hell...o? (Video Game) / int_bb660963 |
type |
Color-Coded Characters |
| Hello? Hell...o? (Video Game) / int_bb660963 |
comment |
Color-Coded Characters: The Ghost!Akari is blue, while the Ghost!Kazuki is red. |
| Hello? Hell...o? (Video Game) / int_bb660963 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_bb660963 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_bb660963 |
| Hello? Hell...o? (Video Game) / int_bef696dd |
type |
Mind Screw |
| Hello? Hell...o? (Video Game) / int_bef696dd |
comment |
Mind Screw: Things can get confusing, especially once an alternate universe is suddenly brought into play. |
| Hello? Hell...o? (Video Game) / int_bef696dd |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_bef696dd |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_bef696dd |
| Hello? Hell...o? (Video Game) / int_c04b1231 |
type |
Jump Scare |
| Hello? Hell...o? (Video Game) / int_c04b1231 |
comment |
Jump Scare: Some pretty darn good ones too. You're going to have to go through these whether you like it or not if you want to complete the endings (not all of them have jumpscares though). |
| Hello? Hell...o? (Video Game) / int_c04b1231 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_c04b1231 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_c04b1231 |
| Hello? Hell...o? (Video Game) / int_c197275d |
type |
Ethereal White Dress |
| Hello? Hell...o? (Video Game) / int_c197275d |
comment |
Ethereal White Dress: Akari is in white, which can make a striking contrast with her ghostly self's blue skin. |
| Hello? Hell...o? (Video Game) / int_c197275d |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_c197275d |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_c197275d |
| Hello? Hell...o? (Video Game) / int_e0c470a1 |
type |
The Fourth Wall Will Not Protect You |
| Hello? Hell...o? (Video Game) / int_e0c470a1 |
comment |
The Fourth Wall Will Not Protect You: Implied in the title changes. |
| Hello? Hell...o? (Video Game) / int_e0c470a1 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_e0c470a1 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_e0c470a1 |
| Hello? Hell...o? (Video Game) / int_e21cfc56 |
type |
Newhart Phonecall |
| Hello? Hell...o? (Video Game) / int_e21cfc56 |
comment |
Newhart Phonecall: Generally, we only hear what Kazuki's saying. |
| Hello? Hell...o? (Video Game) / int_e21cfc56 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_e21cfc56 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_e21cfc56 |
| Hello? Hell...o? (Video Game) / int_ee7556fc |
type |
Idiosyncratic Menu Labels |
| Hello? Hell...o? (Video Game) / int_ee7556fc |
comment |
Idiosyncratic Menu Labels: The game has "I know..." for starting the game and "See you..." for quitting. |
| Hello? Hell...o? (Video Game) / int_ee7556fc |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_ee7556fc |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_ee7556fc |
| Hello? Hell...o? (Video Game) / int_f5dabfc6 |
type |
Ghostly Gape |
| Hello? Hell...o? (Video Game) / int_f5dabfc6 |
comment |
Ghostly Gape: The ghosts of Akari and Kazuki have black, nearly-round eyes and mouths. |
| Hello? Hell...o? (Video Game) / int_f5dabfc6 |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_f5dabfc6 |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_f5dabfc6 |
| Hello? Hell...o? (Video Game) / int_name |
type |
ItemName |
| Hello? Hell...o? (Video Game) / int_name |
comment |
|
| Hello? Hell...o? (Video Game) / int_name |
featureApplicability |
1.0 |
| Hello? Hell...o? (Video Game) / int_name |
featureConfidence |
1.0 |
| Hello? Hell...o? (Video Game) |
hasFeature |
Hello? Hell...o? (Video Game) / int_name |
| Hello? Hell...o? (Video Game) / int_name |
itemName |
Hello? Hell...o? (Video Game) |