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HellSign (Video Game)
- 43 statements
- 7 feature instances
- 6 referencing feature instances
HellSign (Video Game) | type |
TVTItem | |
HellSign (Video Game) | label |
HellSign (Video Game) | |
HellSign (Video Game) | page |
Hellsign | |
HellSign (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })HellSign is a thriller top-down shooter RPG made by Ballistic Interactive, about an amnesiac hunter of the supernatural cursed with the HellSign, a demonic brand that grants its bearer Resurrective Immortality at the cost of endless nightmares and a soul-eating demon strapped to their back.Taking place in the late 20th century of Australia, the most supernaturally dangerous country on Earth, your job is simple: go to a murder scene, scan the house like a ghost hunter, shoot the hell out of anything that moves, and if you're ready for the big prize, summon a dangerous, soul-devouring beast haunting the house so you can kill it.HellSign is unrelated with Hellsing beside both being horror-themed works. It's also unrelated to Hellsinger. | |
HellSign (Video Game) | fetched |
2023-03-12T14:58:52Z | |
HellSign (Video Game) | parsed |
2023-03-12T14:58:52Z | |
HellSign (Video Game) | isPartOf |
DBTropes | |
HellSign (Video Game) / int_41ba335a | type |
Amnesiac Hero | |
HellSign (Video Game) / int_41ba335a | comment |
Amnesiac Hero: The opening cutscene. After "dreaming" of being very messily killed by a demon, the player character awakens amnesiac and with a weird tattoo on the back. | |
HellSign (Video Game) / int_41ba335a | featureApplicability |
1.0 | |
HellSign (Video Game) / int_41ba335a | featureConfidence |
1.0 | |
HellSign (Video Game) | hasFeature |
HellSign (Video Game) / int_41ba335a | |
HellSign (Video Game) / int_912b24c4 | type |
Art Shift | |
HellSign (Video Game) / int_912b24c4 | comment |
Art Shift: During cutscenes, the art style shifts from the usual realistic-looking graphics of the game to very visually different comic book-style sequences. | |
HellSign (Video Game) / int_912b24c4 | featureApplicability |
1.0 | |
HellSign (Video Game) / int_912b24c4 | featureConfidence |
1.0 | |
HellSign (Video Game) | hasFeature |
HellSign (Video Game) / int_912b24c4 | |
HellSign (Video Game) / int_a51467fe | type |
Chest Monster | |
HellSign (Video Game) / int_a51467fe | comment |
Chest Monster: Two kinds of mimics have been revealed so far:Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
HellSign (Video Game) / int_a51467fe | featureApplicability |
1.0 | |
HellSign (Video Game) / int_a51467fe | featureConfidence |
1.0 | |
HellSign (Video Game) | hasFeature |
HellSign (Video Game) / int_a51467fe | |
HellSign (Video Game) / int_c3478f1d | type |
Badass Bookworm | |
HellSign (Video Game) / int_c3478f1d | comment |
Badass Bookworm: Any hunter worth his salt learns to hit the books; not only does this reveal the weaknesses (and species) of the boss monster, it also earns you more cash if you can deduce what you're dealing with. | |
HellSign (Video Game) / int_c3478f1d | featureApplicability |
1.0 | |
HellSign (Video Game) / int_c3478f1d | featureConfidence |
1.0 | |
HellSign (Video Game) | hasFeature |
HellSign (Video Game) / int_c3478f1d | |
HellSign (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
HellSign (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: When you leave the current mission, the game allows for a few seconds to cancel the action and remain onsite. | |
HellSign (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
HellSign (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
HellSign (Video Game) | hasFeature |
HellSign (Video Game) / int_d6f284a3 | |
HellSign (Video Game) / int_e4878443 | type |
Character Class System | |
HellSign (Video Game) / int_e4878443 | comment |
Character Class System: Several character classes are available at character creation (Ninja, Merceneray, Archeologist, etc.). They have an effect on the starting gear, the starting skills, and the starting experience level (each classes start at level 3, except the mercenary who starts at level 2, and the drifter who starts at level 1). | |
HellSign (Video Game) / int_e4878443 | featureApplicability |
1.0 | |
HellSign (Video Game) / int_e4878443 | featureConfidence |
1.0 | |
HellSign (Video Game) | hasFeature |
HellSign (Video Game) / int_e4878443 | |
HellSign (Video Game) / int_name | type |
ItemName | |
HellSign (Video Game) / int_name | comment |
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HellSign (Video Game) / int_name | featureApplicability |
1.0 | |
HellSign (Video Game) / int_name | featureConfidence |
1.0 | |
HellSign (Video Game) | hasFeature |
HellSign (Video Game) / int_name | |
HellSign (Video Game) / int_name | itemName |
HellSign (Video Game) |
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