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Hiryū no Ken (Video Game)
- 466 statements
- 89 feature instances
- 9 referencing feature instances
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HiryÅ« no Ken (飛é¾�ã�®æ‹³, lit. "Fist of the Flying Dragon") is a Genre Mashup video game series developed by Culture Brain which ran from 1985 to 2000. The series started with the Arcade Game Hokuha Syourin HiryÅ« no Ken / Shanghai Kid, which is one of the earliest examples of a Mixed Martial Arts note (as in "style vs. style matches") Fighting Game. Its main feature is the "Mind's Eye" system, which indicates one of the two fighters' weak points to attack or defend. It was also one of the first fighting games with a special move, a Counter-Attack and a Finishing Move. In what would be a series' tradition, the main character, a Kung Fu practitioner, fights against martial artists who practice six different fighting styles (one of them being a Mirror Boss).When the game was remade two years later for the Nintendo Entertainment System, it was turned into a 2D Beat 'em Up / Platform Game with RPG Elements and a story, although the fighting game roots were kept in its combat mechanics, and emphasized on martial arts tournaments and boss matches. The sequels moved further into Action RPGs, introducing a Five-Man Band with super modes, variable difficulties, Player Versus Player modes, and an RPG mode that replaces the combat portions with commands. This was also when Culture Brain was trying to push a Foreign Remake of the series with the Superhero-themed Flying Warriors and Ultimate Fighter.When Street Fighter II revolutionized the fighting game genre, the series failed to keep up with the modern conventions, so it tried to Follow the Leader with the SD HiryÅ« no Ken games. Later, it also tried to borrow from the more "realistic" 3D fighting games like Virtua Fighter and Tekken in Virtual HiryÅ« no Ken and HiryÅ« no Ken Twin to little success, since the style returned into the SD slant. SD HiryÅ« no Ken Densetsu was the final title of the seriesnote not counting color rereleases of the Game Boy titles, which had a story mode that was a Video Game Remake of the first game.Compare with the sister series Super Chinese: SD HiryÅ« no Ken was made in the style of Culture Brain's own Super Chinese World 2, which itself borrowed from HiryÅ« no Ken's Tournament Arc tropes in space. Also, Ryuhi and his gang made cameos in Super Chinese 2 and Super Chinese World — in turn, fighters from Super Chinese Fighter would be guest fighters in the last two HiryÅ« no Ken titles. | |
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Hiryū no Ken (Video Game) / int_13c1fec8 | type |
Dragon-in-Chief | |
Hiryū no Ken (Video Game) / int_13c1fec8 | comment |
Dragon-in-Chief: Between SD Hiryū no Ken and Gaiden 2, Suzaku revives Ryumaou to help him awaken Daimajin. Since Ryumaou is the major villain of most of the games (including every game after Gaiden 2), this goes as well as you can imagine. Averted in the earlier Dragon no Tsubasa, where Ryumaou was indeed a servant of Suzaku. | |
Hiryū no Ken (Video Game) / int_13c1fec8 | featureApplicability |
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Hiryū no Ken (Video Game) / int_14848fa3 | type |
Multinational Team | |
Hiryū no Ken (Video Game) / int_14848fa3 | comment |
Multinational Team: Ryuhi is Chinese, Hayato is Japanese, and Min Min is from Hong Kong. The second game introduces allies from the United States: Wiler, who is commonly associated with foreign Jungle Japes, and Shouryu, who is from New York's Chinatown (although since SD Hiryū no Ken, he turns into a Mexican luchador). | |
Hiryū no Ken (Video Game) / int_14848fa3 | featureApplicability |
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Hiryū no Ken (Video Game) / int_15c4ab3e | type |
Mysterious Employer | |
Hiryū no Ken (Video Game) / int_15c4ab3e | comment |
Mysterious Employer: Jennifer and her pet Daddy are sent by the "Kongo Shichibushin" Kendara to oversee Suzaku's actions. Likewise, Gaiden 2 and Virtual Hiryū no Ken's Dava follows the orders of Tiha, a mysterious Tenn� who is never mentioned again. | |
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Hiryū no Ken (Video Game) / int_18d15922 | type |
Title Drop | |
Hiryū no Ken (Video Game) / int_18d15922 | comment |
Ōgi no Sho: The Ōgi no Sho (Mysterious Book), who was stolen from Shou'an R�shi by the Dragon Tusks and divided into various scrolls, and contains the teachings to perform the Hiryū no Ken, the "Mind's Eye", and various power-ups in the first game. It's implied in further titles that it was created by Shou'an R�shi after Ryūten Taisei teached him the Hiryū no Ken. | |
Hiryū no Ken (Video Game) / int_18d15922 | featureApplicability |
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Hiryū no Ken (Video Game) / int_19769f50 | type |
Defeat Means Friendship | |
Hiryū no Ken (Video Game) / int_19769f50 | comment |
Defeat Means Friendship: Hayato and Min Min were rivals to Ryuhi in the first game, but turn into main cast members in the sequel. | |
Hiryū no Ken (Video Game) / int_19769f50 | featureApplicability |
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Hiryū no Ken (Video Game) / int_1aa76d29 | type |
Death by Origin Story | |
Hiryū no Ken (Video Game) / int_1aa76d29 | comment |
Death by Origin Story: The story of the first Hiryū no Ken (remade in SD Hiryū no Ken Densetsu) starts when Shou'an R�shi (Master Shou'an / Juan), Ryuhi's teacher and foster father, is killed to steal his Ōgi no Sho book. | |
Hiryū no Ken (Video Game) / int_1aa76d29 | featureApplicability |
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Hiryū no Ken (Video Game) / int_1c3d047e | type |
The Rival | |
Hiryū no Ken (Video Game) / int_1c3d047e | comment |
The Rival: In SD Hiryū no Ken, every character gets their own subboss before fighting against Suzaku, and they share their ending with the designated character: Yuuka wants to avenge her lost fight against Hayato, Min Min wants to end the forecoming threat of Jennifer, Wiler is suspicious of RAIMA's purpose, Shouryu and Earth Quaker are after a mysterious MacGuffin, Powers and Mainohana fight to prove their wrestling style is better, and Tetsuo and Uruka are the Comedic Relief Characters who can't understand each other. The exceptions are Ryuhi (fights against Hayato), Suzaku (fights against Ryuhi) and the pre-subboss fighter Roseman (fights against a psychic Doppelgänger). | |
Hiryū no Ken (Video Game) / int_1c3d047e | featureApplicability |
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Hiryū no Ken (Video Game) / int_1ca6727d | type |
Actually a Doombot | |
Hiryū no Ken (Video Game) / int_1ca6727d | comment |
Other main villains include Suzaku / Zakros, the main villain of Dragon no Tsubasa, SD Hiryū no Ken and Retsuden, and Dark Dragon from Gaiden. | |
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Hiryū no Ken (Video Game) / int_275847f0 | type |
Not Just a Tournament | |
Hiryū no Ken (Video Game) / int_275847f0 | comment |
Not Just a Tournament: You can expect the Dragon Tusks or other villains to be behind them. Roseman, the winner of the SD Hiryū no Ken tournament, is responsible for making the one in Virtual Hiryū no Ken, and is soon overtaken by various villains. | |
Hiryū no Ken (Video Game) / int_275847f0 | featureApplicability |
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Hiryū no Ken (Video Game) / int_2ab49f53 | type |
Bruce Lee Clone | |
Hiryū no Ken (Video Game) / int_2ab49f53 | comment |
Fighting Wars redesigns the Kung Fu fighter archetype into Bruce Lee Clones. Jackie Dean is Jackie Chan, and Kamikaze Kid is probably meant to be the real deal. | |
Hiryū no Ken (Video Game) / int_2ab49f53 | featureApplicability |
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Hiryū no Ken (Video Game) / int_2ab49f53 | |
Hiryū no Ken (Video Game) / int_2afb1a9 | type |
Limit Break | |
Hiryū no Ken (Video Game) / int_2afb1a9 | comment |
Limit Break: The "Hiryū no Ken" technique, which initially could only be used when the K.O. Gauge was full, is probably the first technique of its kind in a fighting game. It's also an essential technique in the storyline, since the villains learned it in the first game. From Hiryū no Ken II to S (except Gaiden), the main characters' super modes and the bosses could use the "H�riki", mantra-invoked spells. | |
Hiryū no Ken (Video Game) / int_2afb1a9 | featureApplicability |
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Hiryū no Ken (Video Game) / int_2afb1a9 | |
Hiryū no Ken (Video Game) / int_2b50986a | type |
Arrange Mode | |
Hiryū no Ken (Video Game) / int_2b50986a | comment |
Arrange Mode: Hiryū no Ken II, aside from its main story mode, gets a proto-Fighting Game Tournament Mode and an Anime RPG mode, which substitutes the main game's fighting game-like boss fights with RPG commands. After an absence in III (which got its own fighting game spin-off), these modes return to Golden Fighter along with a new Battle Mode, which lets the player fight against any boss. Virtual Hiryū no Ken lets you choose against four modes: Hiryū Mode 1 (Virtua Fighter 3 controls, Mind's Eye), Hiryū Mode 2 (Virtua Fighter 2 controls, Mind's Eye), EXCITE Mode (Tekken 2 controls, no Super Special Moves) and EXPERT mode (Hiryū 1 without Mind's Eye nor Super Special Moves). The options let you switch the controls from the first three modes, though. The Virtual Hiryu mode in Hiryū no Ken Twin / Flying Dragon allows players to choose between 2D or 3D gameplay (though said choice doesn't bring much difference in terms of overall gameplay). | |
Hiryū no Ken (Video Game) / int_2b50986a | featureApplicability |
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Hiryū no Ken (Video Game) / int_2b50986a | |
Hiryū no Ken (Video Game) / int_2b5a796d | type |
Shotoclone | |
Hiryū no Ken (Video Game) / int_2b5a796d | comment |
Shotoclone: Zig-zagged: Ryuhi has had a Hurricane Kick since the first installment (two years before the first Street Fighter game came out), and a Kamehame Hadoken power-up since the NES port. However, his Shoryuken counterpart, a rising kick, appeared for the first time in Golden Fighter, a year after Street Fighter II came out. From there, it was easy to make him a Shotoclone in subsequent games. | |
Hiryū no Ken (Video Game) / int_2b5a796d | featureApplicability |
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Hiryū no Ken (Video Game) | hasFeature |
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Hiryū no Ken (Video Game) / int_2b9ae056 | type |
World-Wrecking Wave | |
Hiryū no Ken (Video Game) / int_2b9ae056 | comment |
World-Wrecking Wave: Subtly done by Suzaku's attempt to re-awaken Daimajin in SD Hiryū no Ken: the mummy Earth Quaker wakes up from slumber, the already wild Uruka turns into The Berserker, Roseman's psychic powers wake up, and RAIMA's programming fails. | |
Hiryū no Ken (Video Game) / int_2b9ae056 | featureApplicability |
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Hiryū no Ken (Video Game) / int_2b9ae056 | |
Hiryū no Ken (Video Game) / int_2dfdd387 | type |
Human Disguise | |
Hiryū no Ken (Video Game) / int_2dfdd387 | comment |
The "Kiba Toshi" (Tusk warriors) from the first three game are a literal version of this, since they tend to be hidden in the bodies of martial artists. Beating them is essential for the 100% Completion, but managing to fight against them usually involves knowing specific strategies against the martial artists. | |
Hiryū no Ken (Video Game) / int_2dfdd387 | featureApplicability |
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Hiryū no Ken (Video Game) / int_339b3062 | type |
Quintessential British Gentleman | |
Hiryū no Ken (Video Game) / int_339b3062 | comment |
Quintessential British Gentleman: Albert Roseman, an aristocratic boxer whose psychic powers wake up when Suzaku tries to summon Daimajin in SD Hiryū no Ken. | |
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Hiryū no Ken (Video Game) / int_3babae20 | type |
Degraded Boss | |
Hiryū no Ken (Video Game) / int_3babae20 | comment |
Degraded Boss: Fuzu-Fu Ryumaou evolves from the final boss of the first game to the last opponent of II's Tournament Arc, which happens halfway in the game. He gets it even worse in III, where he's the final trial of the combat tutorial as a Recap Episode. The same thing happens to Suzaku between the second and third games, who returns in III as "Red Falcon", the mysterious boss of the tournament. To a lesser extent, the martial artists' sprites, which were used for boss fights in the first two games, are also used for common mooks in III and S. | |
Hiryū no Ken (Video Game) / int_3babae20 | featureApplicability |
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Hiryū no Ken (Video Game) / int_42846e90 | type |
Elemental Powers | |
Hiryū no Ken (Video Game) / int_42846e90 | comment |
Elemental Powers: Each character gets assigned an elemental power in their Super Mode: Ryuhi gets heavenly powers, Min Min controls fire, Hayato has wind abilities, Wiler controls lightning, and Shouryu gets the power of light. The sequels add Yuuka, Raima and Gou Fire to the mix. Densetsu adds elemental affinities to the character's moves, namely Fire, Ice, Lightning, Wind and Poison. Ryuhi gets elemental-themed clones in the same game: most of them are Ryuhi with moves taken from one of the characters mentioned above. The ice-themed clone gains most of his moveset from Super Chinese Fighter's Jack. | |
Hiryū no Ken (Video Game) / int_42846e90 | featureApplicability |
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Hiryū no Ken (Video Game) / int_485eb589 | type |
Sealed Evil in a Can | |
Hiryū no Ken (Video Game) / int_485eb589 | comment |
Sealed Evil in a Can: Daimajin, the last boss of Dragon no Tsubasa. The end of Gonin no Ryū Senshi, SD Hiryū no Ken and Retsuden tease with his return. | |
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Hiryū no Ken (Video Game) / int_491abe1a | type |
Charlie Brown from Outta Town | |
Hiryū no Ken (Video Game) / int_491abe1a | comment |
Charlie Brown from Outta Town: After being defeated in Hiryū no Ken II, Suzaku reappears as Red Falcon, a Human Disguise. He also sports a scar on his face as a mark from his defeat (which doesn't make sense in Densetsu's story mode, since it happens before the second game). | |
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Hiryū no Ken (Video Game) / int_4ad522e2 | type |
Super Title 64 Advance | |
Hiryū no Ken (Video Game) / int_4ad522e2 | comment |
Super Title 64 Advance: In Hiryū no Ken Retsuden GB, although it's technically a GBC title. | |
Hiryū no Ken (Video Game) / int_4ad522e2 | featureApplicability |
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Hiryū no Ken (Video Game) / int_4ad522e2 | |
Hiryū no Ken (Video Game) / int_4e5abab2 | type |
Hurricane Kick | |
Hiryū no Ken (Video Game) / int_4e5abab2 | comment |
Hurricane Kick: It's one of the iconic moves of the main characters (especially back when they shared sprites) — the titular "HiryÅ« no Ken" technique starts as a hurricane kick into one of the screen's corners, where the characters perform a flying kick. | |
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Hiryū no Ken (Video Game) / int_4f0d8e58 | type |
Sumo Wrestling | |
Hiryū no Ken (Video Game) / int_4f0d8e58 | comment |
Sumo Wrestling: Kotarou Mainohana from SD Hiryū no Ken / SD Gaiden is an excommunicated sumo wrestler. He seems to have been forgotten by Hiryū no Ken Twin, since he was replaced by the more colorful Robo-no-Hana from the Super Chinese series. | |
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Hiryū no Ken (Video Game) / int_527fc5fe | type |
Gotta Catch Them All | |
Hiryū no Ken (Video Game) / int_527fc5fe | comment |
Gotta Catch Them All: The last two games added a Treasure Item-collecting feature, which allowed the games to return to its earlier RPG elements. The items could range to stat-changing items, status buffs, healing potions, unlockable moves, magic spells, weapons, extra continues, game hints, etc. | |
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Hiryū no Ken (Video Game) / int_5288f02 | type |
All Your Powers Combined | |
Hiryū no Ken (Video Game) / int_5288f02 | comment |
All Your Powers Combined: The heroes can combine their powers against the second and third games' final bosses to transform into Ryūten Taisei, an ancient gold-colored heavenly hero that banished the Big Bad of the second game in the past. This also happens with the villain Fud� Ryumaou and the Godai My�� of Gonin no Ryū Senshi, who merge into a demon-looking monster. The Matenshu, villains of Gaiden, also combine their powers to create Dark Dragon. | |
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Hiryū no Ken (Video Game) / int_5d753b19 | type |
The Smurfette Principle | |
Hiryū no Ken (Video Game) / int_5d753b19 | comment |
The Smurfette Principle: Min Min is the only woman in Ryuhi's Five-Man Band, and is the only female character in Golden Fighter. Yuuka is the only female character in the SD Hiryu mode in Hiryū no Ken Twin - the Virtual Hiryu mode adopts the Two Girls to a Team trope instead, with Min Min and Kate. | |
Hiryū no Ken (Video Game) / int_5d753b19 | featureApplicability |
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Hiryū no Ken (Video Game) / int_5d753b19 | |
Hiryū no Ken (Video Game) / int_624c868 | type |
Transplant | |
Hiryū no Ken (Video Game) / int_624c868 | comment |
Transplant: Many fighters from Super Chinese World 2 and Super Chinese Fighter moved to Hiryū no Ken's last two installments, namely Robo-no-Hana, Bokuchin (Twin, Densetsu), Jack, Ryu and Gou Fire (Densetsu). | |
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Hiryū no Ken (Video Game) / int_624c868 | |
Hiryū no Ken (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Hiryū no Ken (Video Game) / int_6320eced | comment |
The "Hiryū no Ken" technique, which initially could only be used when the K.O. Gauge was full, is probably the first technique of its kind in a fighting game. It's also an essential technique in the storyline, since the villains learned it in the first game. | |
Hiryū no Ken (Video Game) / int_6320eced | featureApplicability |
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Hiryū no Ken (Video Game) / int_6320eced | |
Hiryū no Ken (Video Game) / int_63574156 | type |
Cyber Ninja | |
Hiryū no Ken (Video Game) / int_63574156 | comment |
Cyber Ninja: RAIMA, who was created by a scientist to collect data from the world's best fighters. While the CIA, and therefore Wiler, doesn't trust its destructive potential (which is sort of proven with Suzaku's attempt to revive Daimajin), Raima's purpose is to save the world from danger. He also gains two more rivals in Virtual HiryÅ« no Ken: Swedish policewoman Kate and Hayato, who is sent by Shiranui Shizuka (daughter of Hayato's story boss in III) to search for her lost brother — no guessing where he is and what happened to him. | |
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Hiryū no Ken (Video Game) / int_63574156 | |
Hiryū no Ken (Video Game) / int_63d3ce1a | type |
Dismantled MacGuffin | |
Hiryū no Ken (Video Game) / int_63d3ce1a | comment |
Dragon no Tsubasa: The broken Mandala Talisman, which used to seal Daimajin in the past. | |
Hiryū no Ken (Video Game) / int_63d3ce1a | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_63d3ce1a | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_63d3ce1a | |
Hiryū no Ken (Video Game) / int_652c32fa | type |
Super-Deformed | |
Hiryū no Ken (Video Game) / int_652c32fa | comment |
Super-Deformed: Every SD Hiryū no Ken title, and half of Hiryū no Ken Twin / Flying Dragon. | |
Hiryū no Ken (Video Game) / int_652c32fa | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_652c32fa | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_652c32fa | |
Hiryū no Ken (Video Game) / int_6f572188 | type |
Another Dimension | |
Hiryū no Ken (Video Game) / int_6f572188 | comment |
Another Dimension: Fights between the heroes and the bosses are fought in the "Kekkai" (Samgha, aka dimensional barrier). | |
Hiryū no Ken (Video Game) / int_6f572188 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_6f572188 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_6f572188 | |
Hiryū no Ken (Video Game) / int_70321789 | type |
Video Game Remake | |
Hiryū no Ken (Video Game) / int_70321789 | comment |
Video Game Remake: SD Hiryū no Ken Densetsu's story mode is a remake of Ōgi no Sho. | |
Hiryū no Ken (Video Game) / int_70321789 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_70321789 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_70321789 | |
Hiryū no Ken (Video Game) / int_70d6d243 | type |
Stock RPG Spells | |
Hiryū no Ken (Video Game) / int_70d6d243 | comment |
From Hiryū no Ken II to S (except Gaiden), the main characters' super modes and the bosses could use the "H�riki", mantra-invoked spells. | |
Hiryū no Ken (Video Game) / int_70d6d243 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_70d6d243 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_70d6d243 | |
Hiryū no Ken (Video Game) / int_710e51e0 | type |
Dressed Like a Dominatrix | |
Hiryū no Ken (Video Game) / int_710e51e0 | comment |
Dressed Like a Dominatrix: Jennifer from SD Hiryū no Ken / SD Gaiden. She even has a whip to control his winged lion, Daddy. | |
Hiryū no Ken (Video Game) / int_710e51e0 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_710e51e0 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_710e51e0 | |
Hiryū no Ken (Video Game) / int_723606c4 | type |
Adaptational Early Appearance | |
Hiryū no Ken (Video Game) / int_723606c4 | comment |
Adaptational Early Appearance: SD HiryÅ« no Ken Densetsu's story mode is a retelling of the first HiryÅ« no Ken, but it manages to add the second game's new heroes and villain in cameo roles: Red Falcon and Wiler substitute the boxing bosses Boxer X and Giga Bruiser — and the remaining boxer, Fighter Question, is heavily implied to be Shouryu. Ellie, the only new character in the installment, gets a minor cameo as Wolf's daughter. | |
Hiryū no Ken (Video Game) / int_723606c4 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_723606c4 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_723606c4 | |
Hiryū no Ken (Video Game) / int_7448cc4c | type |
Kamehame Hadoken | |
Hiryū no Ken (Video Game) / int_7448cc4c | comment |
Kamehame Hadoken: A common ability in the early games, known as T�ki. However, it could only be performed against minor enemies and supernatural bosses, not against martial artists. Since Golden Fighter, they're performed in 'Street Fighter II'''s traditional quarter circle forward command. | |
Hiryū no Ken (Video Game) / int_7448cc4c | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_7448cc4c | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_7448cc4c | |
Hiryū no Ken (Video Game) / int_74c9cf33 | type |
Two Girls to a Team | |
Hiryū no Ken (Video Game) / int_74c9cf33 | comment |
Yuuka is the only female character in the SD Hiryu mode in Hiryū no Ken Twin - the Virtual Hiryu mode adopts the Two Girls to a Team trope instead, with Min Min and Kate. | |
Hiryū no Ken (Video Game) / int_74c9cf33 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_74c9cf33 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_74c9cf33 | |
Hiryū no Ken (Video Game) / int_764e0f86 | type |
Chinese Vampire | |
Hiryū no Ken (Video Game) / int_764e0f86 | comment |
Chinese Vampire: Hiryū no Ken II / Flying Warriors had jiangshi as enemies in the Hong Kong level, with a giant jiangshi subboss at its end. | |
Hiryū no Ken (Video Game) / int_764e0f86 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_764e0f86 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_764e0f86 | |
Hiryū no Ken (Video Game) / int_7796aabe | type |
Boxing Battler | |
Hiryū no Ken (Video Game) / int_7796aabe | comment |
Boxing Battler: Too many to list, since every game has at least a boxer enemy / boss. Probably the most notorious one is Roseman, who debuted in SD Hiryū no Ken. | |
Hiryū no Ken (Video Game) / int_7796aabe | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_7796aabe | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_7796aabe | |
Hiryū no Ken (Video Game) / int_7abd339f | type |
Black-and-White Morality | |
Hiryū no Ken (Video Game) / int_7abd339f | comment |
Black-and-White Morality: The backstory of Hiryū no Ken II involves the resurrection of the ultimate forces of good and evil, Ryūten Taisei and Daimajin (aka Dragonlord and Demonyx). | |
Hiryū no Ken (Video Game) / int_7abd339f | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_7abd339f | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_7abd339f | |
Hiryū no Ken (Video Game) / int_7b7965dd | type |
Boss in Mook Clothing | |
Hiryū no Ken (Video Game) / int_7b7965dd | comment |
Boss in Mook Clothing: The "Kiba Toshi" (Tusk warriors) from the first three game are a literal version of this, since they tend to be hidden in the bodies of martial artists. Beating them is essential for the 100% Completion, but managing to fight against them usually involves knowing specific strategies against the martial artists. Inverted by the "Makaishū Shitenn�" boss Baishura in II, who hides as a Kiba Toshi. | |
Hiryū no Ken (Video Game) / int_7b7965dd | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_7b7965dd | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_7b7965dd | |
Hiryū no Ken (Video Game) / int_7e12208b | type |
Heaven Versus Hell | |
Hiryū no Ken (Video Game) / int_7e12208b | comment |
Heaven Versus Hell: Ryūten Taisei comes from the Tenkai (Heavenly realm), and the Ankoku-kai (Dark world) is the origin source of the Gekk�shū. | |
Hiryū no Ken (Video Game) / int_7e12208b | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_7e12208b | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_7e12208b | |
Hiryū no Ken (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Hiryū no Ken (Video Game) / int_82108e3d | comment |
Attack Its Weak Point: The whole point of the "Mind's Eye" system is marking the player character and its enemy's weak point. Hitting in one of the other two possible points results in a brief stun. The marker can occasionally change into a Critical Hit blue marker, a "R" (Rush) custom combo, or a One-Hit Kill star. Virtual HiryÅ« no Ken redesigns it from its pseudo-Rhythm Game turn-based origins into a more dynamic feature, where the markers show up to warn where an attack is going to hit — and at the same time, the attacker's unprotected points (usually the legs). Since the feature is kind of redundant in a fighting game, it was optional in every installment since SD. | |
Hiryū no Ken (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_82108e3d | |
Hiryū no Ken (Video Game) / int_82a51bc7 | type |
Bad Moon Rising | |
Hiryū no Ken (Video Game) / int_82a51bc7 | comment |
Bad Moon Rising: A red star is an ominous sign of Daimajin's return. | |
Hiryū no Ken (Video Game) / int_82a51bc7 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_82a51bc7 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_82a51bc7 | |
Hiryū no Ken (Video Game) / int_844b6779 | type |
Super Mode | |
Hiryū no Ken (Video Game) / int_844b6779 | comment |
Super Mode: From II to S, the five protagonists can transform into super modes with a special armor and weapons. Due to sprite limitations, in II they are head swaps (and the only way to play as anyone other than Ryuhi), and in III and S they either wield twin swords or a staff. S removes Min Min's super mode, since they didn't bother to do a new armored female sprite. | |
Hiryū no Ken (Video Game) / int_844b6779 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_844b6779 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_844b6779 | |
Hiryū no Ken (Video Game) / int_8b19c906 | type |
Japanese Delinquents | |
Hiryū no Ken (Video Game) / int_8b19c906 | comment |
Japanese Delinquents: Tetsuo Kusanagi from SD Hiryū no Ken / SD Gaiden is a heroic version. | |
Hiryū no Ken (Video Game) / int_8b19c906 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_8b19c906 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_8b19c906 | |
Hiryū no Ken (Video Game) / int_8b268e47 | type |
One Game for the Price of Two | |
Hiryū no Ken (Video Game) / int_8b268e47 | comment |
One Game for the Price of Two: Inverted with Hiryū no Ken Twin / Flying Dragon, its main gimmick being that it brings two different fighting games in the same cartridge, one of them being a customizable Virtual Hiryū no Ken port (although having fewer characters than the PSX version released some months before), titled "Virtual Hiryu mode", and the other being a 3D SD Hiryū no Ken sequel, titled "SD Hiryu mode" - the latter ended up being favored due to its Treasure Item-collecting feature that returned for the sequel (based entirely on the SD Hiryu mode). | |
Hiryū no Ken (Video Game) / int_8b268e47 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_8b268e47 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_8b268e47 | |
Hiryū no Ken (Video Game) / int_8e7467e | type |
The Psycho Rangers | |
Hiryū no Ken (Video Game) / int_8e7467e | comment |
The Psycho Rangers: Incredibly common villains in every non-fighting game, usually Palette Swaps of the Kiba Toshi. Many of them hide in the body of a martial artist: I's "Garyu Jushi Rokunin-shu" (Six Dragon Tusk Beastmen: Zora, Taron, Torudo, Pebora, Kali and Gordon) are little more than overworld Elite Mooks. Unlike further installments, every one of them has their own sprite. II has the "MakaishÅ« ShitennÅ�" (Hellish Four Heavenly Kings), and the Four Gods-themed "GekkÅ�shÅ« Hissatsu-Å�" (Four Moonlight Killing Kings) who have their own sprite — in an unusual example, Suzaku, the leader of the GekkÅ�shÅ«, is both a team member and the Big Bad of the game. III has the "Godai MyÅ�Å�" (Wisdom Kings), which much like the protagonists, they either wield twin swords or a staff. Even their boss FudÅ� Ryumaou shares their sprite. Gaiden has the five "Matenshu" (Devil Devas), which all share the twin sword-wielding sprite. For some reason, in the Updated Re-release they have been renamed as the "Ryuga Goketsushu" (Five Great Dragon Fangs), which have dinosaur-themed names. S has the "Shura Satsuo" (Four Killing Asura Kings: Iron Jason / Iron Claw, Grimson / Grimzon, Broadway / Jake Spinner, and Earth Quaker) — unlike the older bosses, who shared sprites, every one of them has its own design. Played straight, however, with the seven "Makaishu" (Hellish ones), which seem to be extremely similar to the "Godai MyÅ�Å�". The end of HiryÅ« no Ken S teases the appearance of the "Kongo Shichibushin" (Seven Vajra Deities) in future installments. However, the only mention of them in sequels was that Daddy and Jennifer (from SD HiryÅ« no Ken / SD Gaiden) are minions to Kendara, one of the seven Shichibushin. | |
Hiryū no Ken (Video Game) / int_8e7467e | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_8e7467e | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_8e7467e | |
Hiryū no Ken (Video Game) / int_8e971de4 | type |
Tournament Arc | |
Hiryū no Ken (Video Game) / int_8e971de4 | comment |
Tournament Arc: Present in every game, as an homage to its proto-Fighting Game roots. | |
Hiryū no Ken (Video Game) / int_8e971de4 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_8e971de4 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_8e971de4 | |
Hiryū no Ken (Video Game) / int_92587498 | type |
Five-Man Band | |
Hiryū no Ken (Video Game) / int_92587498 | comment |
Min Min is the only woman in Ryuhi's Five-Man Band, and is the only female character in Golden Fighter. | |
Hiryū no Ken (Video Game) / int_92587498 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_92587498 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_92587498 | |
Hiryū no Ken (Video Game) / int_970c790a | type |
Big Bad | |
Hiryū no Ken (Video Game) / int_970c790a | comment |
Big Bad: Ryumaou (Dragon Devil King), the leader of the Dragon Tusks, although it's more complicated than that. The main villain of Ōgi no Sho / SD Hiryū no Ken Densetsu and Golden Fighter is Fuzu-Fu Ryumaou (Dargon overseas), and the main villain of Gonin no Ryū Senshi is his younger brother Fud� Ryumaou, the leader of the "Godai My��". However, from SD Hiryū no Ken Gaiden 2 to the end of the series, Ryumaou returned as the main villain. It's unclear if he's one of the brothers or if it's just somebody with the same title note considering that Virtual / Twin's Ryumaou looks like Fuzu-Fu, Densetsu retells the first game's plot, and that Fud� is never mentioned again, it's probably Fuzu-Fu. Other main villains include Suzaku / Zakros, the main villain of Dragon no Tsubasa, SD Hiryū no Ken and Retsuden, and Dark Dragon from Gaiden. | |
Hiryū no Ken (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_970c790a | |
Hiryū no Ken (Video Game) / int_98a67517 | type |
Creature-Hunter Organization | |
Hiryū no Ken (Video Game) / int_98a67517 | comment |
Creature-Hunter Organization: Seimadan, a ancient ghost-hunting organization (vaguely implied to be Dragon Tusks) led by Shouryu. In fact, every organization leader is given the title Shouryu. | |
Hiryū no Ken (Video Game) / int_98a67517 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_98a67517 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_98a67517 | |
Hiryū no Ken (Video Game) / int_991c8078 | type |
Head Swap | |
Hiryū no Ken (Video Game) / int_991c8078 | comment |
Head Swap: Common in the early games: Hiryū no Ken I, II and S used head swaps of the six fighter archetypes, and II and III used it for the main five protagonists. III only has different heads for the hero / Kung Fu archetype, otherwise there's only a single sprite type for the fighter characters. Inverted in Fighting Wars, which uses slightly different movesets for each archetype clone, despite them being little more than Palette Swaps. | |
Hiryū no Ken (Video Game) / int_991c8078 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_991c8078 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_991c8078 | |
Hiryū no Ken (Video Game) / int_9adeadc | type |
Bandaged Face | |
Hiryū no Ken (Video Game) / int_9adeadc | comment |
Wrestler fighters are all over the place: the Bandaged Face wrestler Zongerian turns into a full-body mummy with Earth Quaker's appearance, Mongol Khan shares his Sumo Wrestling style with Robo-no-Hana, and Demon Kabuki's fighting style is borrowed from Powers, the most straight pro-wrestler in the SD series. | |
Hiryū no Ken (Video Game) / int_9adeadc | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_9adeadc | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_9adeadc | |
Hiryū no Ken (Video Game) / int_9b54d536 | type |
Evil Counterpart | |
Hiryū no Ken (Video Game) / int_9b54d536 | comment |
Evil Counterpart: Every major villain is either an evil counterpart of Ryuhi (Fuzu-Fu, Red Falcon, Dark Dragon, Kim Wang-Yu in Fighting Wars) or his Super Mode (Suzaku, Fud�, Fuzu-Fu's super mode in Golden Fighter). | |
Hiryū no Ken (Video Game) / int_9b54d536 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_9b54d536 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_9b54d536 | |
Hiryū no Ken (Video Game) / int_9b73b497 | type |
The Only One Allowed to Defeat You | |
Hiryū no Ken (Video Game) / int_9b73b497 | comment |
The Only One Allowed to Defeat You: Yuuka Kurenai, the Aikido user from SD Hiryū no Ken, was defeated by Hayato and has been looking for him since then. | |
Hiryū no Ken (Video Game) / int_9b73b497 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_9b73b497 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_9b73b497 | |
Hiryū no Ken (Video Game) / int_a1bb23ab | type |
Wild Man | |
Hiryū no Ken (Video Game) / int_a1bb23ab | comment |
Wild Man: Uruka from SD Hiryū no Ken / SD Gaiden is a monstruous-looking child from a Cannibal Tribe. | |
Hiryū no Ken (Video Game) / int_a1bb23ab | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_a1bb23ab | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_a1bb23ab | |
Hiryū no Ken (Video Game) / int_a5d817b0 | type |
Celebrity Endorsement | |
Hiryū no Ken (Video Game) / int_a5d817b0 | comment |
Celebrity Endorsement: The NES / GB titles were endorsed by New Japan Pro-Wrestling talent such as Antonio Inoki or Jushin Thunder Liger. It's fitting, because the series was strongly influenced by Inoki's famous "style vs. style" matches in the late seventies. | |
Hiryū no Ken (Video Game) / int_a5d817b0 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_a5d817b0 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_a5d817b0 | |
Hiryū no Ken (Video Game) / int_a6275bef | type |
Cool Sword | |
Hiryū no Ken (Video Game) / int_a6275bef | comment |
Gonin no RyÅ« Senshi: The Nichirin Ken (Sun blade), which is used to summon RyÅ«ten Taisei. It's mentioned to be known under other names in the past, like Excalibur. Unlike earlier examples, it's acquired fairly early in the game — the rest of the game is about Putting the Band Back Together. | |
Hiryū no Ken (Video Game) / int_a6275bef | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_a6275bef | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_a6275bef | |
Hiryū no Ken (Video Game) / int_a6c69bd | type |
MacGuffin | |
Hiryū no Ken (Video Game) / int_a6c69bd | comment |
MacGuffin: ÅŒgi no Sho: The ÅŒgi no Sho (Mysterious Book), who was stolen from Shou'an RÅ�shi by the Dragon Tusks and divided into various scrolls, and contains the teachings to perform the HiryÅ« no Ken, the "Mind's Eye", and various power-ups in the first game. It's implied in further titles that it was created by Shou'an RÅ�shi after RyÅ«ten Taisei teached him the HiryÅ« no Ken. Dragon no Tsubasa: The broken Mandala Talisman, which used to seal Daimajin in the past. Gonin no RyÅ« Senshi: The Nichirin Ken (Sun blade), which is used to summon RyÅ«ten Taisei. It's mentioned to be known under other names in the past, like Excalibur. Unlike earlier examples, it's acquired fairly early in the game — the rest of the game is about Putting the Band Back Together. HiryÅ« no Ken Gaiden: The HiryÅ« medals, which can be combined to summon Dark Dragon. Golden Fighter: The older games' ÅŒgi no Sho and Nichirin Ken, stolen from the Shaolin temple. | |
Hiryū no Ken (Video Game) / int_a6c69bd | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_a6c69bd | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_a6c69bd | |
Hiryū no Ken (Video Game) / int_a9ea3c3c | type |
Warrior Monk | |
Hiryū no Ken (Video Game) / int_a9ea3c3c | comment |
Warrior Monk: Ryuhi's first assignment after his father's death is to visit a Shaolin Temple where Gengai and his fellow Shaolin monks reside, to teach Ryuhi how to fight. | |
Hiryū no Ken (Video Game) / int_a9ea3c3c | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_a9ea3c3c | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_a9ea3c3c | |
Hiryū no Ken (Video Game) / int_abdf1659 | type |
Bodyguarding a Badass | |
Hiryū no Ken (Video Game) / int_abdf1659 | comment |
Bodyguarding a Badass: Aleph, a competent American karateka, is sent by Min Min's father to protect her. | |
Hiryū no Ken (Video Game) / int_abdf1659 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_abdf1659 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_abdf1659 | |
Hiryū no Ken (Video Game) / int_abfb19ba | type |
Fire, Ice, Lightning | |
Hiryū no Ken (Video Game) / int_abfb19ba | comment |
Densetsu adds elemental affinities to the character's moves, namely Fire, Ice, Lightning, Wind and Poison. Ryuhi gets elemental-themed clones in the same game: most of them are Ryuhi with moves taken from one of the characters mentioned above. The ice-themed clone gains most of his moveset from Super Chinese Fighter's Jack. | |
Hiryū no Ken (Video Game) / int_abfb19ba | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_abfb19ba | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_abfb19ba | |
Hiryū no Ken (Video Game) / int_b5439b51 | type |
Moveset Clone | |
Hiryū no Ken (Video Game) / int_b5439b51 | comment |
Moveset Clone: Mostly played straight in Fighting Wars. The new characters from SD HiryÅ« no Ken Gaiden 2 (Karateka Helbert, nak muay Dava, and Noel) highly resemble older characters from Super Chinese Fighter (namely Gou Fire, Kamanchai, and Ryu). Cleverly Played With in SD HiryÅ« no Ken Densetsu, though, since every returning boss from the first game (little more than bonus characters) borrows their moveset from different characters: The Kung Fu archetype is still made from Ryuhi clones (KokÅ«nsai, Fuzu-Fu) — however, Min Min and Ryumaou (Fuzu-Fu's Super Mode) have been individual characters since earlier SD installments. Sadly, Gengai is now a Ryuhi clone, instead of an individual character like in Virtual / Twin. The Kiba Toshi mooks now retain their possessed body's moves, instead of being Kung Fu fighter head swaps. Karate fighter Gou Hayato retains his SD moveset, but Mugen Shirou is now a clone of Gou Fire. Muay Thai fighters Songlam and Jungle Tagan get their own non-cloned moveset, so they are clones of each other. Wrestler fighters are all over the place: the Bandaged Face wrestler Zongerian turns into a full-body mummy with Earth Quaker's appearance, Mongol Khan shares his Sumo Wrestling style with Robo-no-Hana, and Demon Kabuki's fighting style is borrowed from Powers, the most straight pro-wrestler in the SD series. Martial Arts fighter Harrier (aka "Lion Kid" / "Litron" in the older series) borrows his style from Shouryu — which makes sense, given that Shouryu's fighting style was Martial Arts in Fighting Wars. Wolf Morgan, now named Wolf Schwartz, is turned into an Expy of Wiler. The Boxer discipline from ÅŒgi no Sho is mostly absent, only Fighter Question returns as another Shouryu clone (in fact, heavily implied to be himself). Boxer X and Giga Bruiser are nowhere to be seen, since they're replaced by Red Falcon and Wiler — one would guess that basing them on Roseman from the SD series or Astro Joe from the Super Chinese series would have greatly helped. | |
Hiryū no Ken (Video Game) / int_b5439b51 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_b5439b51 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_b5439b51 | |
Hiryū no Ken (Video Game) / int_b8f8b892 | type |
Promoted to Playable | |
Hiryū no Ken (Video Game) / int_b8f8b892 | comment |
Promoted to Playable: Hayato and Min Min in the second game, Suzaku and Earth Quaker in SD Hiryū no Ken, Ryumaou in Gaiden 2, Gengai and Kevin Clark in Virtual Hiryū no Ken, and almost every boss from Ōgi no Sho in Densetsu. Powers from the SD series is an Expy of earlier wrestlers such as Mad Warrior and Zebra, though. | |
Hiryū no Ken (Video Game) / int_b8f8b892 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_b8f8b892 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_b8f8b892 | |
Hiryū no Ken (Video Game) / int_c3473e28 | type |
Chrome Champion | |
Hiryū no Ken (Video Game) / int_c3473e28 | comment |
Chrome Champion: HiryÅ« no Ken Twin / Flying Dragon (N64) features platinum and gold versions of the playable characters as sub-bosses. They're equipped with items to make their fights harder — the game even offers purchasable items to explain their weaknesses. | |
Hiryū no Ken (Video Game) / int_c3473e28 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_c3473e28 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_c3473e28 | |
Hiryū no Ken (Video Game) / int_c36f6d6c | type |
Mummy | |
Hiryū no Ken (Video Game) / int_c36f6d6c | comment |
Mummy: Earth Quaker, one of the bosses of Hiryū no Ken S / Ultimate Fighter and the only new character from the game that made it to the SD sequels. | |
Hiryū no Ken (Video Game) / int_c36f6d6c | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_c36f6d6c | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_c36f6d6c | |
Hiryū no Ken (Video Game) / int_c75df49a | type |
Shout-Out | |
Hiryū no Ken (Video Game) / int_c75df49a | comment |
Shout-Out: A Japanese game from the eighties about a Five-Man Band with legendary armors that fight against other evil armored warriors? Yeah, Saint Seiya was kind of popular back then. One of them has even a peacock-like tail (at least in cutscenes), just like Phoenix Ikki. | |
Hiryū no Ken (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_c75df49a | |
Hiryū no Ken (Video Game) / int_ca3ef034 | type |
Evil Knockoff | |
Hiryū no Ken (Video Game) / int_ca3ef034 | comment |
Evil Knockoff: Dark Dragon, the secret boss of Gaiden, is literally an evil copy of Ryuhi made with the power of the Matenshu and the five Hiryū medals. | |
Hiryū no Ken (Video Game) / int_ca3ef034 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_ca3ef034 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_ca3ef034 | |
Hiryū no Ken (Video Game) / int_cb42ed9f | type |
Counter-Attack | |
Hiryū no Ken (Video Game) / int_cb42ed9f | comment |
Counter-Attack: In the early titles, it was possible to counter a high punch into an arm throw. When the series returned into being full-blown fighting games, counter-attack mechanics were expanded into an essential feature. | |
Hiryū no Ken (Video Game) / int_cb42ed9f | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_cb42ed9f | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_cb42ed9f | |
Hiryū no Ken (Video Game) / int_cd3703a2 | type |
Genre Mashup | |
Hiryū no Ken (Video Game) / int_cd3703a2 | comment |
Genre Mashup: The NES installments and Golden Fighter are a proto-fighting game, platformer / beat'em up and RPG at the same time. Dragon no Tsubasa has proto-open world stages, while Golden Fighter loses the platforming elements of its prequels. The last games are simply fighting games with light RPG Elements. | |
Hiryū no Ken (Video Game) / int_cd3703a2 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_cd3703a2 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_cd3703a2 | |
Hiryū no Ken (Video Game) / int_d280a296 | type |
Teen Genius | |
Hiryū no Ken (Video Game) / int_d280a296 | comment |
Teen Genius: At 15, Shouryu is the youngest cast member, but is said to have immense psychic power potential. Moreover, he's the leader of a ghost-hunting organization. | |
Hiryū no Ken (Video Game) / int_d280a296 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_d280a296 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_d280a296 | |
Hiryū no Ken (Video Game) / int_d4763430 | type |
Golden Super Mode | |
Hiryū no Ken (Video Game) / int_d4763430 | comment |
Golden Super Mode: In the last boss fight of Flying Warriors the heroes all combine into one golden hero. | |
Hiryū no Ken (Video Game) / int_d4763430 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_d4763430 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_d4763430 | |
Hiryū no Ken (Video Game) / int_d5b3df2d | type |
Dark Action Girl | |
Hiryū no Ken (Video Game) / int_d5b3df2d | comment |
I's "Garyu Jushi Rokunin-shu" (Six Dragon Tusk Beastmen: Zora, Taron, Torudo, Pebora, Kali and Gordon) are little more than overworld Elite Mooks. Unlike further installments, every one of them has their own sprite. | |
Hiryū no Ken (Video Game) / int_d5b3df2d | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_d5b3df2d | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_d5b3df2d | |
Hiryū no Ken (Video Game) / int_da1d4313 | type |
Legacy Boss Battle | |
Hiryū no Ken (Video Game) / int_da1d4313 | comment |
Legacy Boss Battle: The Muay Thai fighter Songlam / Thornram and the Martial Artist Lion Kid were bosses from Hokuha Syourin Hiryū no Ken to Dragon no Tsubasa. Likewise, the karateka Daimon appeared in the second and third games. | |
Hiryū no Ken (Video Game) / int_da1d4313 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_da1d4313 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_da1d4313 | |
Hiryū no Ken (Video Game) / int_db1260c5 | type |
World Tour | |
Hiryū no Ken (Video Game) / int_db1260c5 | comment |
World Tour: The Big Applesauce is a recurring location, since the finals of the martial arts tournament are hosted there. In Dragon no Tsubasa, the heroes visit China, Hong Kong, Peru, New York and the underworld. Gonin no Ryū Senshi moves them to North America, Japan, Thailand, Europe and New York. Golden Fighter has a more limited scope, since they move from a chinese Shaolin temple to Miami, New York and Catle Grolba. Later, in the fighting games, every character gets their own location in the grand tradition of Street Fighter''. | |
Hiryū no Ken (Video Game) / int_db1260c5 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_db1260c5 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_db1260c5 | |
Hiryū no Ken (Video Game) / int_e2c4b927 | type |
Dub Name Change | |
Hiryū no Ken (Video Game) / int_e2c4b927 | comment |
Ryumaou (Dragon Devil King), the leader of the Dragon Tusks, although it's more complicated than that. The main villain of Ōgi no Sho / SD Hiryū no Ken Densetsu and Golden Fighter is Fuzu-Fu Ryumaou (Dargon overseas), and the main villain of Gonin no Ryū Senshi is his younger brother Fud� Ryumaou, the leader of the "Godai My��". However, from SD Hiryū no Ken Gaiden 2 to the end of the series, Ryumaou returned as the main villain. It's unclear if he's one of the brothers or if it's just somebody with the same title note considering that Virtual / Twin's Ryumaou looks like Fuzu-Fu, Densetsu retells the first game's plot, and that Fud� is never mentioned again, it's probably Fuzu-Fu. | |
Hiryū no Ken (Video Game) / int_e2c4b927 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_e2c4b927 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_e2c4b927 | |
Hiryū no Ken (Video Game) / int_e2ccee25 | type |
Animal Motifs | |
Hiryū no Ken (Video Game) / int_e2ccee25 | comment |
Animal Motifs: Associated with the Five-Man Band's super modes: Ryuhi symbolizes the Golden Dragon, Min Min the Kirin, Hayato the Houou, Wiler the Lion, and Shouryu the Platinum Dragon. | |
Hiryū no Ken (Video Game) / int_e2ccee25 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_e2ccee25 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_e2ccee25 | |
Hiryū no Ken (Video Game) / int_e5066b68 | type |
11th-Hour Superpower | |
Hiryū no Ken (Video Game) / int_e5066b68 | comment |
The heroes can combine their powers against the second and third games' final bosses to transform into Ryūten Taisei, an ancient gold-colored heavenly hero that banished the Big Bad of the second game in the past. | |
Hiryū no Ken (Video Game) / int_e5066b68 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_e5066b68 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_e5066b68 | |
Hiryū no Ken (Video Game) / int_e5421161 | type |
Expy | |
Hiryū no Ken (Video Game) / int_e5421161 | comment |
Martial Arts fighter Harrier (aka "Lion Kid" / "Litron" in the older series) borrows his style from Shouryu — which makes sense, given that Shouryu's fighting style was Martial Arts in Fighting Wars. Wolf Morgan, now named Wolf Schwartz, is turned into an Expy of Wiler. | |
Hiryū no Ken (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_e5421161 | |
Hiryū no Ken (Video Game) / int_e5d37e0f | type |
Divergent Character Evolution | |
Hiryū no Ken (Video Game) / int_e5d37e0f | comment |
Divergent Character Evolution: In ÅŒgi no Sho, Min Min was a Ryuhi Head Swap, and Hayato was a minor boss. Dragon no Tsubasa makes Min Min and Hayato playable, along with new characters Wiler and Shouryu, but only as head swaps of Ryuhi's Super Mode. III makes them once again playable as Ryuhi head swaps in both modes, and now their super modes wield either two swords or a staff. Fighting Wars makes them different for the first time by assigning every one of them a fighting style archetype — except for Min Min, since there is no female fighter archetype. Golden Fighter gives Min Min her own sprite, at the expense of removing her super mode — Hayato, Wiler and Shouryu are only playable in super modes. Finally, SD HiryÅ« no Ken gives them for the first time their own sprites and completely different movesets. | |
Hiryū no Ken (Video Game) / int_e5d37e0f | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_e5d37e0f | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_e5d37e0f | |
Hiryū no Ken (Video Game) / int_e7a2c0c4 | type |
Masked Luchador | |
Hiryū no Ken (Video Game) / int_e7a2c0c4 | comment |
Masked Luchador: SD Hiryū no Ken retcons Shouryu, who was previously a "Martial Artist" in Hiryū no Ken Special, as a high-flying luchador. While he isn't masked, he appears as a masked fighter in SD Hiryū no Ken Densetsu's story mode. | |
Hiryū no Ken (Video Game) / int_e7a2c0c4 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_e7a2c0c4 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_e7a2c0c4 | |
Hiryū no Ken (Video Game) / int_e7b1cb24 | type |
Old Master | |
Hiryū no Ken (Video Game) / int_e7b1cb24 | comment |
Old Master: Gengai serves as the Parental Substitute / master of Ryuhi and, to a lesser extent, to other main characters. Also Rakan (Arhat) in the second game, a Shaolin monk protected by two Nio-looking monks who teaches Ryuhi to transform into his super mode. Min Min and Yuuka's grandparents are implied to be expert martial artists, since they fought with Gengai. | |
Hiryū no Ken (Video Game) / int_e7b1cb24 | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_e7b1cb24 | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_e7b1cb24 | |
Hiryū no Ken (Video Game) / int_ec7c50af | type |
Psychic Children | |
Hiryū no Ken (Video Game) / int_ec7c50af | comment |
Psychic Children: Shouryu is an especially skilled one. | |
Hiryū no Ken (Video Game) / int_ec7c50af | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_ec7c50af | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_ec7c50af | |
Hiryū no Ken (Video Game) / int_f67f4dbf | type |
Recurring Boss Template | |
Hiryū no Ken (Video Game) / int_f67f4dbf | comment |
Recurring Boss Template: Every game contains six types of martial artist bosses: a Kung Fu practitioner, a karateka, a boxer, a nak muay, a professional wrestler and a Martial Artistnote a Fantastic Fighting Style — see the "martial arts" entry on Lost in Translation. This template gets followed as late as Virtual HiryÅ« no Ken: for example, there's Kung Fu (Red Falcon), Karate (Aleph), Boxing (Roseman), Muay Thai (Dava Siddharta), Wrestling (Kevin Clark) and Martial Arts (Kate). | |
Hiryū no Ken (Video Game) / int_f67f4dbf | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_f67f4dbf | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_f67f4dbf | |
Hiryū no Ken (Video Game) / int_fb6b207f | type |
You Killed My Father | |
Hiryū no Ken (Video Game) / int_fb6b207f | comment |
You Killed My Father: Both Ryuhi and Min Min's parents were killed by the Dragon Tusks. To a lesser extent, Wiler's subordinates were killed by a monster summoned by the Dragon Tusks, and both Hayato's clan and Shouryu's parents probably disappeared under Dragon Tusk-related incidents. | |
Hiryū no Ken (Video Game) / int_fb6b207f | featureApplicability |
1.0 | |
Hiryū no Ken (Video Game) / int_fb6b207f | featureConfidence |
1.0 | |
Hiryū no Ken (Video Game) | hasFeature |
Hiryū no Ken (Video Game) / int_fb6b207f | |
Hiryū no Ken (Video Game) / int_fc33ff16 | type |
One-Winged Angel | |
Hiryū no Ken (Video Game) / int_fc33ff16 | comment |
This also happens with the villain Fud� Ryumaou and the Godai My�� of Gonin no Ryū Senshi, who merge into a demon-looking monster. The Matenshu, villains of Gaiden, also combine their powers to create Dark Dragon. | |
Hiryū no Ken (Video Game) / int_fc33ff16 | featureApplicability |
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Hiryū no Ken (Video Game) / int_fc33ff16 | |
Hiryū no Ken (Video Game) / int_name | type |
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