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Hyperballoid (Video Game)
- 28 statements
- 4 feature instances
- 8 referencing feature instances
Hyperballoid (Video Game) | type |
TVTItem | |
Hyperballoid (Video Game) | label |
Hyperballoid (Video Game) | |
Hyperballoid (Video Game) | page |
Hyperballoid | |
Hyperballoid (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Hyperballoid is a game series released throughout the 2000s and 2010 by Alawar Entertainment. It's a Breakout clone with a twist - most levels have elements made to look like pictures of things and physics that ensure breaking them is not as simple as just predicting where the ball will bounce. Luckily, there are quite a few bonuses to give the player an edge... or a hindrance. | |
Hyperballoid (Video Game) | fetched |
2022-01-09T13:41:16Z | |
Hyperballoid (Video Game) | parsed |
2022-01-09T13:41:16Z | |
Hyperballoid (Video Game) | isPartOf |
DBTropes | |
Hyperballoid (Video Game) / int_39297f53 | type |
Bigger Is Better | |
Hyperballoid (Video Game) / int_39297f53 | comment |
Bigger Is Better: If the ball is big, it has potential to deal more damage. If it's small, it won't destroy even the regular bricks in one hit. | |
Hyperballoid (Video Game) / int_39297f53 | featureApplicability |
1.0 | |
Hyperballoid (Video Game) / int_39297f53 | featureConfidence |
1.0 | |
Hyperballoid (Video Game) | hasFeature |
Hyperballoid (Video Game) / int_39297f53 | |
Hyperballoid (Video Game) / int_c3884cdc | type |
1-Up | |
Hyperballoid (Video Game) / int_c3884cdc | comment |
1-Up: A bonus with "+1" grants an extra life. It's fairly rare. | |
Hyperballoid (Video Game) / int_c3884cdc | featureApplicability |
1.0 | |
Hyperballoid (Video Game) / int_c3884cdc | featureConfidence |
1.0 | |
Hyperballoid (Video Game) | hasFeature |
Hyperballoid (Video Game) / int_c3884cdc | |
Hyperballoid (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Hyperballoid (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: Once there aren't many bricks left, the game drops a Warp/Wrap Level bonus that makes you proceed to the next one, helping players avoid the annoyance of getting stuck on a level due to being unable to break a few bricks. | |
Hyperballoid (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Hyperballoid (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Hyperballoid (Video Game) | hasFeature |
Hyperballoid (Video Game) / int_d6f284a3 | |
Hyperballoid (Video Game) / int_name | type |
ItemName | |
Hyperballoid (Video Game) / int_name | comment |
||
Hyperballoid (Video Game) / int_name | featureApplicability |
1.0 | |
Hyperballoid (Video Game) / int_name | featureConfidence |
1.0 | |
Hyperballoid (Video Game) | hasFeature |
Hyperballoid (Video Game) / int_name | |
Hyperballoid (Video Game) / int_name | itemName |
Hyperballoid (Video Game) |
The following is a list of statements referring to the current page from other pages.
Hyperballoid (Video Game) | hasFeature |
Breaking Out / int_93dccf12 | |
Hyperballoid (Video Game) | hasFeature |
Cap / int_93dccf12 | |
Hyperballoid (Video Game) | hasFeature |
Infinite / int_93dccf12 | |
Hyperballoid (Video Game) | hasFeature |
Level Ate / int_93dccf12 | |
Hyperballoid (Video Game) | hasFeature |
One-Hit Polykill / int_93dccf12 | |
Hyperballoid (Video Game) | hasFeature |
1-Up / int_93dccf12 | |
Hyperballoid (Video Game) | hasFeature |
Playlist Soundtrack / int_93dccf12 | |
Hyperballoid (Video Game) | hasFeature |
Power-Up Magnet / int_93dccf12 |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.