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IFSCL (Video Game)
- 13 statements
- 1 feature instances
- 1 referencing feature instances
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IFSCL (Simulated Fictional Interfaces of Code Lyoko, or Flash/Fictional Interface of Code Lyoko Supercomputer prior to 3.0.0) is a Fan Game created by Alexis Foletto (commonly known as Immudelki or Immu) as a detailed simulation of the supercomputer from the animated series Code Lyoko. Initially created to mimic the main interface of the supercomputer and its programs, subsequent updates have added free roaming of the factory lab rooms as well as a Story Mode. Story Mode provides an original narrative in line with the show's canon, with divergences caused subtly by an enhanced Return to the Past launched in the prologue chapter to prevent a Bad Future.IFSCL is currently at version 4.6.X that released January 13, 2024, with more coming in the later months. The game is currently available in six languages: French, English, Italian, Spanish, Polish and Portuguese. More languages may be added after the release of the final game. According to Immu's Quick Answer document, three candidates for more languages are Turkish, Russian, and Chinese.Take a look on the website to see the actual upgrades for the next version. You can keep track of the updates via the Facebook page, the Indiedb page, which has links to the Changelog. There is also a reddit page, tumblr page and Discord server.All spoilers from cycles prior to the current one are unmarked. You Have Been Warned.Tropes Used in Story Mode | |
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2024-01-31T05:46:30Z | |
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The following is a list of statements referring to the current page from other pages.
IFSCL (Video Game) | hasFeature |
Fan Game / int_d517d9ac |
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