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Idle Breakout (Video Game)
- 33 statements
- 5 feature instances
- 3 referencing feature instances
Idle Breakout (Video Game) | type |
TVTItem | |
Idle Breakout (Video Game) | label |
Idle Breakout (Video Game) | |
Idle Breakout (Video Game) | page |
IdleBreakout | |
Idle Breakout (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Idle Breakout is a video game developed by Kodiqi for computers and released in 2019. It's a hybrid of Idle Game and Breakout. You buy balls that automatically bounce around the screen, breaking bricks they touch. From bricks you get money which is spent on upgrades and more balls. After a while, you face black bricks which are tougher and have to be destroyed last, as well as boss bricks that have lots of HP.The game is available on Kongregate here and itch.io here. | |
Idle Breakout (Video Game) | fetched |
2022-06-10T21:42:12Z | |
Idle Breakout (Video Game) | parsed |
2022-06-10T21:42:12Z | |
Idle Breakout (Video Game) | isPartOf |
DBTropes | |
Idle Breakout (Video Game) / int_434c3481 | type |
Crosshair Aware | |
Idle Breakout (Video Game) / int_434c3481 | comment |
Crosshair Aware: Some bosses like Blockbeard have a targeting crosshair that moves around the screen. If their attack activates when there are balls within the crosshair, it freezes those balls. | |
Idle Breakout (Video Game) / int_434c3481 | featureApplicability |
1.0 | |
Idle Breakout (Video Game) / int_434c3481 | featureConfidence |
1.0 | |
Idle Breakout (Video Game) | hasFeature |
Idle Breakout (Video Game) / int_434c3481 | |
Idle Breakout (Video Game) / int_5a5de5ca | type |
Boss Rush | |
Idle Breakout (Video Game) / int_5a5de5ca | comment |
Boss Rush: Every boss fight after the first consists of all the bosses up to it plus a new one, with each lesser boss gaining one extra life. For example, the third boss comprises of Block Head with 3 lives, Blocky Balboa with 2 lives, and Blocko with 1. The game skips one boss for each level after 51, though, so you won't face Block Head with 52 lives. | |
Idle Breakout (Video Game) / int_5a5de5ca | featureApplicability |
1.0 | |
Idle Breakout (Video Game) / int_5a5de5ca | featureConfidence |
1.0 | |
Idle Breakout (Video Game) | hasFeature |
Idle Breakout (Video Game) / int_5a5de5ca | |
Idle Breakout (Video Game) / int_7901c6f6 | type |
Export Save | |
Idle Breakout (Video Game) / int_7901c6f6 | comment |
Export Save: This game has a not too large (for this trope anyway) copiable from a web window save file that is only 300+ bytes. It's also full of "MCwwLDAs"note base64 for "0,0,0," if you've just started playing. | |
Idle Breakout (Video Game) / int_7901c6f6 | featureApplicability |
1.0 | |
Idle Breakout (Video Game) / int_7901c6f6 | featureConfidence |
1.0 | |
Idle Breakout (Video Game) | hasFeature |
Idle Breakout (Video Game) / int_7901c6f6 | |
Idle Breakout (Video Game) / int_9dfcd6c6 | type |
Breaking Out | |
Idle Breakout (Video Game) / int_9dfcd6c6 | comment |
Breaking Out: Breaking bricks with balls, only idle and on a far grander scale with tens or even hundreds of balls bouncing around. | |
Idle Breakout (Video Game) / int_9dfcd6c6 | featureApplicability |
1.0 | |
Idle Breakout (Video Game) / int_9dfcd6c6 | featureConfidence |
1.0 | |
Idle Breakout (Video Game) | hasFeature |
Idle Breakout (Video Game) / int_9dfcd6c6 | |
Idle Breakout (Video Game) / int_name | type |
ItemName | |
Idle Breakout (Video Game) / int_name | comment |
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Idle Breakout (Video Game) / int_name | featureApplicability |
1.0 | |
Idle Breakout (Video Game) / int_name | featureConfidence |
1.0 | |
Idle Breakout (Video Game) | hasFeature |
Idle Breakout (Video Game) / int_name | |
Idle Breakout (Video Game) / int_name | itemName |
Idle Breakout (Video Game) |
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