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Ikachan (Video Game)
- 48 statements
- 8 feature instances
- 2 referencing feature instances
Ikachan (Video Game) | type |
TVTItem | |
Ikachan (Video Game) | label |
Ikachan (Video Game) | |
Ikachan (Video Game) | page |
Ikachan | |
Ikachan (Video Game) | comment |
Ikachan is an exploration platformer with RPG elements made by Studio Pixel. After releasing in 2000, they would go on to create Cave Story. The game is often cited as a 'practice' by Pixel in preparation for the aforementioned Cave Story.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })In this game you are Ikachan, a young squid who lives in an underwater society constantly ravaged by earthquakes and facing a food shortage problem. He must explore the world, gain powerups, eat fish, and eventually face off against the tyrannical ruler Ironhead.The game can be found here, at the bottom of the page. It has also been released on the Nintendo 3DS eShop in 2013, a whole 13 years after the original release.There's also an Ikachan microgame available for download for those who own WarioWare: DIY. | |
Ikachan (Video Game) | fetched |
2022-12-17T08:57:18Z | |
Ikachan (Video Game) | parsed |
2022-12-17T08:57:18Z | |
Ikachan (Video Game) | isPartOf |
DBTropes | |
Ikachan (Video Game) / int_1b65dfad | type |
The Cameo | |
Ikachan (Video Game) / int_1b65dfad | comment |
The Cameo: Ironhead would later appear in Cave Story as a boss aided by an army of Porcupine Fish, and if you beat him without getting hit, Ikachan shows up and you get an item that alludes to the game's ending. In a less visible way, the game also features an early version of Cave Story's engine. | |
Ikachan (Video Game) / int_1b65dfad | featureApplicability |
1.0 | |
Ikachan (Video Game) / int_1b65dfad | featureConfidence |
1.0 | |
Ikachan (Video Game) | hasFeature |
Ikachan (Video Game) / int_1b65dfad | |
Ikachan (Video Game) / int_53f5119f | type |
The Dragon | |
Ikachan (Video Game) / int_53f5119f | comment |
The Dragon: Carry, Ironhead's bodyguard. | |
Ikachan (Video Game) / int_53f5119f | featureApplicability |
1.0 | |
Ikachan (Video Game) / int_53f5119f | featureConfidence |
1.0 | |
Ikachan (Video Game) | hasFeature |
Ikachan (Video Game) / int_53f5119f | |
Ikachan (Video Game) / int_5fcedca | type |
Big Eater | |
Ikachan (Video Game) / int_5fcedca | comment |
Big Eater: Carry, which presents a problem with the food shortage going on. | |
Ikachan (Video Game) / int_5fcedca | featureApplicability |
1.0 | |
Ikachan (Video Game) / int_5fcedca | featureConfidence |
1.0 | |
Ikachan (Video Game) | hasFeature |
Ikachan (Video Game) / int_5fcedca | |
Ikachan (Video Game) / int_970c790a | type |
Big Bad | |
Ikachan (Video Game) / int_970c790a | comment |
Big Bad: Ironhead. But subverted in that he's not really evil, just very concerned about him and his people being cut off from the rest of the sea. | |
Ikachan (Video Game) / int_970c790a | featureApplicability |
-0.3 | |
Ikachan (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Ikachan (Video Game) | hasFeature |
Ikachan (Video Game) / int_970c790a | |
Ikachan (Video Game) / int_99fe88e1 | type |
Event Flag | |
Ikachan (Video Game) / int_99fe88e1 | comment |
Event Flag: Earthquakes are triggered by dialog. However, they're delayed until you complete conversations with some other people. | |
Ikachan (Video Game) / int_99fe88e1 | featureApplicability |
1.0 | |
Ikachan (Video Game) / int_99fe88e1 | featureConfidence |
1.0 | |
Ikachan (Video Game) | hasFeature |
Ikachan (Video Game) / int_99fe88e1 | |
Ikachan (Video Game) / int_bb067aba | type |
Cool Mask | |
Ikachan (Video Game) / int_bb067aba | comment |
Cool Mask: Ironhead's mask, hence his name. | |
Ikachan (Video Game) / int_bb067aba | featureApplicability |
1.0 | |
Ikachan (Video Game) / int_bb067aba | featureConfidence |
1.0 | |
Ikachan (Video Game) | hasFeature |
Ikachan (Video Game) / int_bb067aba | |
Ikachan (Video Game) / int_c5f23623 | type |
Broken Bridge | |
Ikachan (Video Game) / int_c5f23623 | comment |
Broken Bridge: Some parts of the cave are inaccessible until you talk to the right people, at which point a couple earthquakes will open up the paths needed to continue. | |
Ikachan (Video Game) / int_c5f23623 | featureApplicability |
1.0 | |
Ikachan (Video Game) / int_c5f23623 | featureConfidence |
1.0 | |
Ikachan (Video Game) | hasFeature |
Ikachan (Video Game) / int_c5f23623 | |
Ikachan (Video Game) / int_name | type |
ItemName | |
Ikachan (Video Game) / int_name | comment |
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Ikachan (Video Game) / int_name | featureApplicability |
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Ikachan (Video Game) / int_name | featureConfidence |
1.0 | |
Ikachan (Video Game) | hasFeature |
Ikachan (Video Game) / int_name | |
Ikachan (Video Game) / int_name | itemName |
Ikachan (Video Game) |
The following is a list of statements referring to the current page from other pages.
Ikachan (Video Game) | hasFeature |
Japanese Video Games / int_2e7fb7de | |
Ikachan (Video Game) | hasFeature |
Video Games of 2000-2004 / int_2e7fb7de |
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