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INDUSTRIA (Video Game)
- 158 statements
- 30 feature instances
- 7 referencing feature instances
INDUSTRIA (Video Game) | type |
TVTItem | |
INDUSTRIA (Video Game) | label |
INDUSTRIA (Video Game) | |
INDUSTRIA (Video Game) | page |
Industria | |
INDUSTRIA (Video Game) | comment |
INDUSTRIA is a First-Person Shooter video game developed by Bleakmill, inspired by Half-Life series. It was released on September 30, 2021, for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S.The game is set in an alternate history version of Germany during the Cold War era. Nora Solheim, a scientist and researcher behind something called the ATLAS Project, is searching for her boyfriend Walter who went missing after reporting to her about ATLAS' malfunctioning and telling her "he needs to stop it" months ago. Deciding to follow Walter's trail alone, Nora enters the laboratory housing the ATLAS project alone and was unexpectedly warped into a dark void...After getting knocked unconscious in a bumpy elevator ride and waking up in an abandoned underground facility, regaining her bearings Nora finds out she's somehow transported to an Alternate Universe, Industria, seemingly devoid of life. Turns out Industria was zero point for Project ATLAS' activation 20 years ago, which somehow leads to the city's current, deserted state, and a mysterious digital voice is guiding her along the way. Also, the streets of Industria is revealed to be full of hostile robots who intends to eliminate all organic life-forms on sight.A sequel, INDUSTRIA II, was announced and is scheduled for release in 2025 for PC. | |
INDUSTRIA (Video Game) | fetched |
2024-03-22T22:33:14Z | |
INDUSTRIA (Video Game) | parsed |
2024-03-22T22:33:14Z | |
INDUSTRIA (Video Game) | isPartOf |
DBTropes | |
INDUSTRIA (Video Game) / int_157822af | type |
Shrine to Self | |
INDUSTRIA (Video Game) / int_157822af | comment |
Shrine to Self: Nora discovers how much influence Walter has to the entirety of the ATLAS project when coming across a building-sized statue of Walter in the middle of Industria. | |
INDUSTRIA (Video Game) / int_157822af | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_157822af | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_157822af | |
INDUSTRIA (Video Game) / int_1c77ec26 | type |
The Voice | |
INDUSTRIA (Video Game) / int_1c77ec26 | comment |
The Voice: Brent, a mysterious radio voice who contacts Nora shortly after her arrival in Industria and guides her where to go for every level. By the end of the game, Nora is leaving Industria via train and Brent remains unseen - whether he's actually a person or a computer program remains an Ambiguous Situation. However, if you pay close attention, Brent can be seen as a wheelchair-bound older man watching you from a distance at certain points in the game. | |
INDUSTRIA (Video Game) / int_1c77ec26 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_1c77ec26 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_1c77ec26 | |
INDUSTRIA (Video Game) / int_3bce9346 | type |
Ragnarök Proofing | |
INDUSTRIA (Video Game) / int_3bce9346 | comment |
Ragnarök Proofing: The firearms and ammunition Nora picks up throughout Industria is somehow still in working condition, despite being unused for 20 years. | |
INDUSTRIA (Video Game) / int_3bce9346 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_3bce9346 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_3bce9346 | |
INDUSTRIA (Video Game) / int_420c50b7 | type |
A.I. Is a Crapshoot | |
INDUSTRIA (Video Game) / int_420c50b7 | comment |
A.I. Is a Crapshoot: Project ATLUS, which messes up royally and wipes out all life in the German city of Industria, filling it's population with robots and machines. | |
INDUSTRIA (Video Game) / int_420c50b7 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_420c50b7 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_420c50b7 | |
INDUSTRIA (Video Game) / int_42632336 | type |
Mecha-Mooks | |
INDUSTRIA (Video Game) / int_42632336 | comment |
Mecha-Mooks: Owing to ATLAS malfunctioning in the past, Industria is now occupied entirely by it's robots, with every onscreen mook Nora destroys being mechanical. | |
INDUSTRIA (Video Game) / int_42632336 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_42632336 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_42632336 | |
INDUSTRIA (Video Game) / int_4e5af911 | type |
Unexpectedly Abandoned | |
INDUSTRIA (Video Game) / int_4e5af911 | comment |
Unexpectedly Abandoned: Industria, a city seemingly devoid of life, because the robots have taken over everything. | |
INDUSTRIA (Video Game) / int_4e5af911 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_4e5af911 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_4e5af911 | |
INDUSTRIA (Video Game) / int_4e7f703c | type |
Wham Shot | |
INDUSTRIA (Video Game) / int_4e7f703c | comment |
Wham Shot: Combined with Wham Line, but as Nora comes across a courtyard, Brett plays a recording of their king Rosendal, the combination of the voice and the statue in the courtyard reveals to both Brett and Nora that Walter is Rosendal. | |
INDUSTRIA (Video Game) / int_4e7f703c | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_4e7f703c | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_4e7f703c | |
INDUSTRIA (Video Game) / int_6afd1c6 | type |
Seeking the Missing, Finding the Dead | |
INDUSTRIA (Video Game) / int_6afd1c6 | comment |
Seeking the Missing, Finding the Dead: Nora spends the whole game looking for Walter, who disappeared after crossing the dimensional portal to Industria some unspecified time ago only to discover the whole city is deserted. After a lengthy search, she found Walter in the final scene, as a corpse (or a comatose body). But then Walter's voice is heard on a nearby radio... | |
INDUSTRIA (Video Game) / int_6afd1c6 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_6afd1c6 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_6afd1c6 | |
INDUSTRIA (Video Game) / int_8430699a | type |
Alternate Universe | |
INDUSTRIA (Video Game) / int_8430699a | comment |
Alternate Universe: The city of Industria is definitely in a different universe from the one Walter and Nora come from. It's implied Walter deliberately let ATLAS loose here to protect Nora and their universe from it, making this trope double as Expendable Alternate Universe. | |
INDUSTRIA (Video Game) / int_8430699a | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_8430699a | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_8430699a | |
INDUSTRIA (Video Game) / int_864aa9 | type |
Hellevator | |
INDUSTRIA (Video Game) / int_864aa9 | comment |
Hellevator: The elevator attached to ATLAS' core doesn't lead to hell, but it does lead to Industria - am empty, devoid world where ATLAS' robots have taken over all life-forms. | |
INDUSTRIA (Video Game) / int_864aa9 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_864aa9 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_864aa9 | |
INDUSTRIA (Video Game) / int_9190d4fe | type |
Powerful Pick | |
INDUSTRIA (Video Game) / int_9190d4fe | comment |
Powerful Pick: Nora's first pickup upon arrival in Industria and the sole melee weapon she can use. It takes down most robot enemies in just a handful of swings, too. | |
INDUSTRIA (Video Game) / int_9190d4fe | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_9190d4fe | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_9190d4fe | |
INDUSTRIA (Video Game) / int_963086ce | type |
Damn You, Muscle Memory! | |
INDUSTRIA (Video Game) / int_963086ce | comment |
Damn You, Muscle Memory!: Pressing the "fire" button while reloading will interrupt the reload animation, making you start over. A lovely combination, especially when facing fast enemies later on. | |
INDUSTRIA (Video Game) / int_963086ce | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_963086ce | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_963086ce | |
INDUSTRIA (Video Game) / int_a62dca03 | type |
Year Inside, Hour Outside | |
INDUSTRIA (Video Game) / int_a62dca03 | comment |
Year Inside, Hour Outside: From all indications, Nora entered the interdimensional portal only a few minutes after Walter, yet when she emerges, it's eventually revealed that she arrived in Industria 20 years after Walter did. | |
INDUSTRIA (Video Game) / int_a62dca03 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_a62dca03 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_a62dca03 | |
INDUSTRIA (Video Game) / int_ae372576 | type |
I Warned You | |
INDUSTRIA (Video Game) / int_ae372576 | comment |
I Warned You: Brent told Nora the "don't say I didn't warn you" variant when she insists on looking for Walter halfway into the game. | |
INDUSTRIA (Video Game) / int_ae372576 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_ae372576 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_ae372576 | |
INDUSTRIA (Video Game) / int_bb44af57 | type |
Robot Dog | |
INDUSTRIA (Video Game) / int_bb44af57 | comment |
Robot Dog: One of the robotic enemy variants, who appears to be based on BigDog as designed by Boston Dynamics. | |
INDUSTRIA (Video Game) / int_bb44af57 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_bb44af57 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_bb44af57 | |
INDUSTRIA (Video Game) / int_bb44f503 | type |
Robot War | |
INDUSTRIA (Video Game) / int_bb44f503 | comment |
Robot War: What supposedly happened in Industria years ago, though it's more of a Great Offscreen War with Nora arriving in time to realize the place is deserted. | |
INDUSTRIA (Video Game) / int_bb44f503 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_bb44f503 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_bb44f503 | |
INDUSTRIA (Video Game) / int_bef696dd | type |
Mind Screw | |
INDUSTRIA (Video Game) / int_bef696dd | comment |
Mind Screw: The ending becomes increasingly surreal and dream-like, with objects from your life in East Germany randomly turning up in the outskirts of Industria, a disembodied Walter lecturing you as you float down a shaft of visions, and finally being on the theater stage from the dream sequences when the curtain falls. | |
INDUSTRIA (Video Game) / int_bef696dd | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_bef696dd | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_bef696dd | |
INDUSTRIA (Video Game) / int_bf5b6abf | type |
Cyber Cyclops | |
INDUSTRIA (Video Game) / int_bf5b6abf | comment |
Cyber Cyclops: All the robots in Industria doesn't have any discernible facial features, the only organ they have being a single red eye. | |
INDUSTRIA (Video Game) / int_bf5b6abf | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_bf5b6abf | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_bf5b6abf | |
INDUSTRIA (Video Game) / int_c3478f1d | type |
Badass Bookworm | |
INDUSTRIA (Video Game) / int_c3478f1d | comment |
Badass Bookworm: You'd expect Nora, a scientist, researcher and generally a non-combatant to be quite helpless once she's stranded alone in Industria. But the moment she gets hold of a pick and firearms, she easily takes down one robot after another without too much effort. | |
INDUSTRIA (Video Game) / int_c3478f1d | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_c3478f1d | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_c3478f1d | |
INDUSTRIA (Video Game) / int_c6b8d37a | type |
Cliffhanger | |
INDUSTRIA (Video Game) / int_c6b8d37a | comment |
Cliffhanger: The game ends with Nora managing to find Walt (or, rather, his comatose or dead body), only to end on a bizarre dream sequence with the whole "Atlas taking over the world" situation left unresolved). | |
INDUSTRIA (Video Game) / int_c6b8d37a | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_c6b8d37a | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_c6b8d37a | |
INDUSTRIA (Video Game) / int_c75c63a3 | type |
Blackout Basement | |
INDUSTRIA (Video Game) / int_c75c63a3 | comment |
Blackout Basement: From literal basements to dimly-lit, abandoned research facilities, where Nora can only navigate her way across through her flashlight. | |
INDUSTRIA (Video Game) / int_c75c63a3 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_c75c63a3 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_c75c63a3 | |
INDUSTRIA (Video Game) / int_c9cab11 | type |
Falling Damage | |
INDUSTRIA (Video Game) / int_c9cab11 | comment |
Falling Damage: Nora can suffer health loss if she falls from a drop too high. The screen would momentarily flash red when that happens. | |
INDUSTRIA (Video Game) / int_c9cab11 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_c9cab11 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_c9cab11 | |
INDUSTRIA (Video Game) / int_d028ca10 | type |
Deliberately Monochrome | |
INDUSTRIA (Video Game) / int_d028ca10 | comment |
Deliberately Monochrome: Nora's flashback in-between levels and her scenes with Walter are in grayscale. | |
INDUSTRIA (Video Game) / int_d028ca10 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_d028ca10 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_d028ca10 | |
INDUSTRIA (Video Game) / int_d0f0a80d | type |
One-Word Title | |
INDUSTRIA (Video Game) / int_d0f0a80d | comment |
One-Word Title: Also a Location Title, Industria is where the entire game is set. | |
INDUSTRIA (Video Game) / int_d0f0a80d | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_d0f0a80d | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_d0f0a80d | |
INDUSTRIA (Video Game) / int_d5dddf0d | type |
Mooks, but no Bosses | |
INDUSTRIA (Video Game) / int_d5dddf0d | comment |
Mooks, but no Bosses: Plenty of hostile robots for Nora to battle, but not a single boss fight. | |
INDUSTRIA (Video Game) / int_d5dddf0d | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_d5dddf0d | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_d5dddf0d | |
INDUSTRIA (Video Game) / int_d99a228f | type |
Unusually Uninteresting Sight | |
INDUSTRIA (Video Game) / int_d99a228f | comment |
Unusually Uninteresting Sight: Once in a while, you can see gigantic humanoid machines walking in the far distance. Despite towering over the city proper, Nora never once comments on them, nor does she ask Brent about them. | |
INDUSTRIA (Video Game) / int_d99a228f | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_d99a228f | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_d99a228f | |
INDUSTRIA (Video Game) / int_dae3999d | type |
Action Bomb | |
INDUSTRIA (Video Game) / int_dae3999d | comment |
Action Bomb: The spherical robot enemies' sole attack is to get close enough to Nora and detonate themselves. Their blast radius is huge and takes out quite a chunk of Nora's health, though if Nora guns them down they'll simply deactivate without detonating. | |
INDUSTRIA (Video Game) / int_dae3999d | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_dae3999d | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_dae3999d | |
INDUSTRIA (Video Game) / int_e7b73414 | type |
Sniper Rifle | |
INDUSTRIA (Video Game) / int_e7b73414 | comment |
Sniper Rifle: Nora can obtain one while exploring Industria to snipe enemy robots from a distance. In a few stages it also doubles as a telescope. | |
INDUSTRIA (Video Game) / int_e7b73414 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_e7b73414 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_e7b73414 | |
INDUSTRIA (Video Game) / int_ffd816e7 | type |
Everything Trying to Kill You | |
INDUSTRIA (Video Game) / int_ffd816e7 | comment |
Everything Trying to Kill You: If anything in Industria is capable of moving about, it will attack Nora on sight. Her only ally in-game is Brent, and even then he can only be heard. | |
INDUSTRIA (Video Game) / int_ffd816e7 | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_ffd816e7 | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_ffd816e7 | |
INDUSTRIA (Video Game) / int_name | type |
ItemName | |
INDUSTRIA (Video Game) / int_name | comment |
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INDUSTRIA (Video Game) / int_name | featureApplicability |
1.0 | |
INDUSTRIA (Video Game) / int_name | featureConfidence |
1.0 | |
INDUSTRIA (Video Game) | hasFeature |
INDUSTRIA (Video Game) / int_name | |
INDUSTRIA (Video Game) / int_name | itemName |
INDUSTRIA (Video Game) |
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