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Insmouse No Yakata (Video Game)
- 38 statements
- 6 feature instances
- 0 referencing feature instances
Insmouse No Yakata (Video Game) | type |
TVTItem | |
Insmouse No Yakata (Video Game) | label |
Insmouse No Yakata (Video Game) | |
Insmouse No Yakata (Video Game) | page |
InsmouseNoYakata | |
Insmouse No Yakata (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Insmouse No Yakata (sometimes translated as Insane Mouse Mansion, though it really means House of Innsmouth) is a Survival Horror game, inspired by the works of H. P. Lovecraft, released exclusively for the Virtual Boy on October 13th, 1995, and only in Japan (while an English localization by Acclaim was in the works, it was ultimately canceled).It plays like a dungeon crawler with first person shooting elements, with a time limit on every level. You take control of a private detective in 1922, who was hired to travel to an allegedly haunted forest in to retrieve the necronomicon within a mansion. After retrieving the book, he finds himself trapped as the inside of the mansion changes and monsters began to appear. Your ultimate goal is to find the key of Doman and make it to the exit. Try to escape the mansion with the book, alive, and collect your paycheck!Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Insmouse No Yakata (Video Game) | fetched |
2022-06-16T01:28:02Z | |
Insmouse No Yakata (Video Game) | parsed |
2022-06-16T01:28:02Z | |
Insmouse No Yakata (Video Game) | isPartOf |
DBTropes | |
Insmouse No Yakata (Video Game) / int_115d318 | type |
And Then John Was a Zombie | |
Insmouse No Yakata (Video Game) / int_115d318 | comment |
And Then John Was a Zombie: Ending C has the protagonist turning into a monster. | |
Insmouse No Yakata (Video Game) / int_115d318 | featureApplicability |
1.0 | |
Insmouse No Yakata (Video Game) / int_115d318 | featureConfidence |
1.0 | |
Insmouse No Yakata (Video Game) | hasFeature |
Insmouse No Yakata (Video Game) / int_115d318 | |
Insmouse No Yakata (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Insmouse No Yakata (Video Game) / int_17ce80aa | comment |
All There in the Manual: The game makes no reference to the story line at all, save for the endings. Strangely, only the Gainax Ending has any text explaining it, and it's just to slap you in the face. | |
Insmouse No Yakata (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Insmouse No Yakata (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Insmouse No Yakata (Video Game) | hasFeature |
Insmouse No Yakata (Video Game) / int_17ce80aa | |
Insmouse No Yakata (Video Game) / int_3d1f2cae | type |
Barrier-Busting Blow | |
Insmouse No Yakata (Video Game) / int_3d1f2cae | comment |
Barrier-Busting Blow: Sometimes, monsters will bust through walls as a means to chase you down. They can't quite figure out how to use a door though. | |
Insmouse No Yakata (Video Game) / int_3d1f2cae | featureApplicability |
1.0 | |
Insmouse No Yakata (Video Game) / int_3d1f2cae | featureConfidence |
1.0 | |
Insmouse No Yakata (Video Game) | hasFeature |
Insmouse No Yakata (Video Game) / int_3d1f2cae | |
Insmouse No Yakata (Video Game) / int_8a2978d1 | type |
Cool Key | |
Insmouse No Yakata (Video Game) / int_8a2978d1 | comment |
Cool Key: The Key of Doman is in every level, and your definite means to escape to safety or your doom in two endings. | |
Insmouse No Yakata (Video Game) / int_8a2978d1 | featureApplicability |
1.0 | |
Insmouse No Yakata (Video Game) / int_8a2978d1 | featureConfidence |
1.0 | |
Insmouse No Yakata (Video Game) | hasFeature |
Insmouse No Yakata (Video Game) / int_8a2978d1 | |
Insmouse No Yakata (Video Game) / int_f64a9cf7 | type |
Earn Your Happy Ending | |
Insmouse No Yakata (Video Game) / int_f64a9cf7 | comment |
Earn Your Happy Ending: You must play the game in one sitting, without losing once, in order to obtain the best ending, regardless of what path you take. Thankfully, the game is short enough to be completed in ten minutes at least. | |
Insmouse No Yakata (Video Game) / int_f64a9cf7 | featureApplicability |
1.0 | |
Insmouse No Yakata (Video Game) / int_f64a9cf7 | featureConfidence |
1.0 | |
Insmouse No Yakata (Video Game) | hasFeature |
Insmouse No Yakata (Video Game) / int_f64a9cf7 | |
Insmouse No Yakata (Video Game) / int_name | type |
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Insmouse No Yakata (Video Game) / int_name | comment |
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Insmouse No Yakata (Video Game) / int_name | featureApplicability |
1.0 | |
Insmouse No Yakata (Video Game) / int_name | featureConfidence |
1.0 | |
Insmouse No Yakata (Video Game) | hasFeature |
Insmouse No Yakata (Video Game) / int_name | |
Insmouse No Yakata (Video Game) / int_name | itemName |
Insmouse No Yakata (Video Game) |
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