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Ittle Dew (Video Game)
- 384 statements
- 75 feature instances
- 20 referencing feature instances
Ittle Dew (Video Game) | type |
TVTItem | |
Ittle Dew (Video Game) | label |
Ittle Dew (Video Game) | |
Ittle Dew (Video Game) | page |
IttleDew1 | |
Ittle Dew (Video Game) | comment |
Ittle Dew is an Action-Adventure game developed by Swedish developer Ludosity, and the first game in the Ittle Dew series.The title character is an adventurer who gets marooned on an island with a large monster-infested castle. She's quick to take on the adventure, but even more interested in finding a way off the island if the castle doesn't prove challenging enough for her. Along with her fairy/fox companion Tippsie, they seek the guidance of eccentric shopkeeper Itan Carver, who is willing to build a raft to help them escape in exchange for a mysterious artifact within the castle.The game is heavily influenced by The Legend of Zelda series, with Ittle using her weapons to solve puzzles and search for hard-to-reach treasure. It's much shorter and simpler than a typical Zelda adventure, with three different tools and a ton of shortcuts to encourage speed runners and sequence breakers. One of the draws is that you only require 2 of the 3 items to finish the game so you're encouraged to find different ways to get to the end goal using different load-outs. The island is also sprinkled with smaller dungeons to test the player's puzzling prowess, as well as a "Master Cave" for even harder puzzles.The game was made available for purchase on Windows, Macintosh and Linux computers (via Steam) on 23 Jul, 2013, and Ouya, Wii U, and smart devices (iPhone, iPod, and Android) a bit later. A sequel, Ittle Dew 2, was released on November 15, 2016 for PC and Mac (via Steam), PS4, and Xbox One, with a Nintendo Switch port in 2017.Ittle Dew herself, Jenny Fox, Masked Ruby and Ultra Fishbunjin 3000 all return in Slap City as playable characters (and barriers make a cameo). | |
Ittle Dew (Video Game) | fetched |
2023-07-25T23:15:01Z | |
Ittle Dew (Video Game) | parsed |
2023-07-25T23:15:01Z | |
Ittle Dew (Video Game) | processingComment |
Dropped link to TeleFrag: Not a Feature - ITEM | |
Ittle Dew (Video Game) | isPartOf |
DBTropes | |
Ittle Dew (Video Game) / int_10dafb12 | type |
Flaming Sword | |
Ittle Dew (Video Game) / int_10dafb12 | comment |
Flaming Sword: A sword that is constantly on fire is likely the first weapon the player will pick up. | |
Ittle Dew (Video Game) / int_10dafb12 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_10dafb12 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_10dafb12 | |
Ittle Dew (Video Game) / int_11a4bc8b | type |
Spike Shooter | |
Ittle Dew (Video Game) / int_11a4bc8b | comment |
Spike Shooter: Petal Slugs and Brutus shoot spikes in all eight directions. The former likes to do so just as you're trying to teleport them, which teleports the spike instead, wasting your portal block. | |
Ittle Dew (Video Game) / int_11a4bc8b | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_11a4bc8b | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_11a4bc8b | |
Ittle Dew (Video Game) / int_18ce8f1d | type |
Full-Frontal Assault | |
Ittle Dew (Video Game) / int_18ce8f1d | comment |
Full-Frontal Assault: The Bonus Boss, thankfully featureless. | |
Ittle Dew (Video Game) / int_18ce8f1d | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_18ce8f1d | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_18ce8f1d | |
Ittle Dew (Video Game) / int_1a417805 | type |
Three-Quarters View | |
Ittle Dew (Video Game) / int_1a417805 | comment |
Three-Quarters View | |
Ittle Dew (Video Game) / int_1a417805 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_1a417805 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_1a417805 | |
Ittle Dew (Video Game) / int_1b36d1dc | type |
Fairy Companion | |
Ittle Dew (Video Game) / int_1b36d1dc | comment |
Fairy Companion: Tippsie, serves to simply give you the hint of whether or not a room is physically possible with your current equipment. | |
Ittle Dew (Video Game) / int_1b36d1dc | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_1b36d1dc | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_1b36d1dc | |
Ittle Dew (Video Game) / int_1e122f24 | type |
Boss Banter | |
Ittle Dew (Video Game) / int_1e122f24 | comment |
Boss Banter: The Final Boss talks during the battle. | |
Ittle Dew (Video Game) / int_1e122f24 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_1e122f24 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_1e122f24 | |
Ittle Dew (Video Game) / int_226f6129 | type |
Line Boil | |
Ittle Dew (Video Game) / int_226f6129 | comment |
Line Boil: Done intentionally, generally used to indicate what can be interacted with and what is just scenery. | |
Ittle Dew (Video Game) / int_226f6129 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_226f6129 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_226f6129 | |
Ittle Dew (Video Game) / int_23747fd7 | type |
Ironic Fear | |
Ittle Dew (Video Game) / int_23747fd7 | comment |
Ironic Fear: The Titan de Graphiques is a heavy winged creature who's afraid of heights, but can't stop flying. | |
Ittle Dew (Video Game) / int_23747fd7 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_23747fd7 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_23747fd7 | |
Ittle Dew (Video Game) / int_26130259 | type |
Drunk on Milk | |
Ittle Dew (Video Game) / int_26130259 | comment |
Drunk on Milk: It seems that health potions are rather intoxicating, according to Tippsie. | |
Ittle Dew (Video Game) / int_26130259 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_26130259 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_26130259 | |
Ittle Dew (Video Game) / int_273b4c2a | type |
Some Dexterity Required | |
Ittle Dew (Video Game) / int_273b4c2a | comment |
Some Dexterity Required: The more fiendish puzzles in the Master Cave require teleporting moving objects or teleporting while objects move, sometimes with really unforgiving timing. | |
Ittle Dew (Video Game) / int_273b4c2a | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_273b4c2a | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_273b4c2a | |
Ittle Dew (Video Game) / int_274aca0c | type |
One-Time Dungeon | |
Ittle Dew (Video Game) / int_274aca0c | comment |
One-Time Dungeon: All of the main dungeons. As a sign outside the Toasty Caves points out, there's nothing that can be missed in them anyway. | |
Ittle Dew (Video Game) / int_274aca0c | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_274aca0c | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_274aca0c | |
Ittle Dew (Video Game) / int_2e96aee | type |
Seadog Peg Leg | |
Ittle Dew (Video Game) / int_2e96aee | comment |
Seadog Peg Leg: Itan Carver is an extreme example, with two peg legs, one peg hand, and one hook. | |
Ittle Dew (Video Game) / int_2e96aee | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_2e96aee | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_2e96aee | |
Ittle Dew (Video Game) / int_30401348 | type |
Too Fast to Stop | |
Ittle Dew (Video Game) / int_30401348 | comment |
Too Fast to Stop: The Volcano Express enemies run on a preset path, and can only be done in by pushing a block in front of them. | |
Ittle Dew (Video Game) / int_30401348 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_30401348 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_30401348 | |
Ittle Dew (Video Game) / int_31db73f8 | type |
Thick-Line Animation | |
Ittle Dew (Video Game) / int_31db73f8 | comment |
Thick-Line Animation: Most of the player characters, enemies and scenery are drawn with thick black borders combined with Line Boil. | |
Ittle Dew (Video Game) / int_31db73f8 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_31db73f8 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_31db73f8 | |
Ittle Dew (Video Game) / int_34ffa400 | type |
Bonus Dungeon | |
Ittle Dew (Video Game) / int_34ffa400 | comment |
Bonus Dungeon: The Master Cave and the Compost Crypt. | |
Ittle Dew (Video Game) / int_34ffa400 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_34ffa400 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_34ffa400 | |
Ittle Dew (Video Game) / int_363e9631 | type |
Sequential Boss | |
Ittle Dew (Video Game) / int_363e9631 | comment |
Sequential Boss: The final one has three phases if you have two items, eight if you're using all three (there are two phases that require all three at once). | |
Ittle Dew (Video Game) / int_363e9631 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_363e9631 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_363e9631 | |
Ittle Dew (Video Game) / int_3eb0f889 | type |
Pun-Based Title | |
Ittle Dew (Video Game) / int_3eb0f889 | comment |
Pun-Based Title: "Ittle Dew" is a nod to the game's Zelda influences (It's not Zelda, but it'll do). | |
Ittle Dew (Video Game) / int_3eb0f889 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_3eb0f889 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_3eb0f889 | |
Ittle Dew (Video Game) / int_3fdac1c6 | type |
Literally Shattered Lives | |
Ittle Dew (Video Game) / int_3fdac1c6 | comment |
Literally Shattered Lives: Enemies that aren't immune to the Ice Wand can be killed in one hit with the Fire Sword or Stick after being frozen. | |
Ittle Dew (Video Game) / int_3fdac1c6 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_3fdac1c6 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_3fdac1c6 | |
Ittle Dew (Video Game) / int_406315e | type |
Shield-Bearing Mook | |
Ittle Dew (Video Game) / int_406315e | comment |
Shield-Bearing Mook: The Chilly Rogers. | |
Ittle Dew (Video Game) / int_406315e | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_406315e | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_406315e | |
Ittle Dew (Video Game) / int_40e2ac3f | type |
Flunky Boss | |
Ittle Dew (Video Game) / int_40e2ac3f | comment |
Flunky Boss: Masked Ruby and the Bonus Boss spawn enemies occasionally, but spawning stuff is basically the entire strategy of the Final Boss. | |
Ittle Dew (Video Game) / int_40e2ac3f | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_40e2ac3f | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_40e2ac3f | |
Ittle Dew (Video Game) / int_422b699 | type |
Catching Some Z's | |
Ittle Dew (Video Game) / int_422b699 | comment |
Catching Some Z's: Ittle Dew is sleeping on her raft in the opening cutscene, shown with Zs coming from her mouth and fading away. | |
Ittle Dew (Video Game) / int_422b699 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_422b699 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_422b699 | |
Ittle Dew (Video Game) / int_4a0ec526 | type |
Harmless Freezing | |
Ittle Dew (Video Game) / int_4a0ec526 | comment |
Harmless Freezing: The Ice Wand does no direct damage and freezing a Jenny doesn't count as "hurting" her. | |
Ittle Dew (Video Game) / int_4a0ec526 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_4a0ec526 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_4a0ec526 | |
Ittle Dew (Video Game) / int_50727f8d | type |
Death Is a Slap on the Wrist | |
Ittle Dew (Video Game) / int_50727f8d | comment |
Death Is a Slap on the Wrist: There is no penalty for dying other than restarting the room and possibly jeopardizing a speedrun attempt. The total amount of deaths isn't even recorded. | |
Ittle Dew (Video Game) / int_50727f8d | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_50727f8d | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_50727f8d | |
Ittle Dew (Video Game) / int_5475a026 | type |
Block Puzzle | |
Ittle Dew (Video Game) / int_5475a026 | comment |
Block Puzzle: Most puzzles in the game, besides lighting/extinguishing torches. | |
Ittle Dew (Video Game) / int_5475a026 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_5475a026 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_5475a026 | |
Ittle Dew (Video Game) / int_58efc711 | type |
The Goomba | |
Ittle Dew (Video Game) / int_58efc711 | comment |
The Goomba: Fishbuns (the enemies that look like platypi) are mostly harmless, wandering around and minding their own business, and don't actively attack you when you get close. | |
Ittle Dew (Video Game) / int_58efc711 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_58efc711 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_58efc711 | |
Ittle Dew (Video Game) / int_5bb56482 | type |
Contractual Boss Immunity | |
Ittle Dew (Video Game) / int_5bb56482 | comment |
Contractual Boss Immunity: The bosses can't be frozen, teleported or launched by a portal block (an instant kill on anything else). | |
Ittle Dew (Video Game) / int_5bb56482 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_5bb56482 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_5bb56482 | |
Ittle Dew (Video Game) / int_5fb86231 | type |
Half-Hearted Henchman | |
Ittle Dew (Video Game) / int_5fb86231 | comment |
Half-Hearted Henchman: The first Jenny Frogs that are encountered guard the castle by each patrolling a small area which Ittle can't even reach due to spikes being in the way. The rest of them don't seem very passionate about their jobs, either. | |
Ittle Dew (Video Game) / int_5fb86231 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_5fb86231 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_5fb86231 | |
Ittle Dew (Video Game) / int_643659d4 | type |
Spit Take | |
Ittle Dew (Video Game) / int_643659d4 | comment |
Spit Take: Tippsie does an extended one upon seeing the final boss. | |
Ittle Dew (Video Game) / int_643659d4 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_643659d4 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_643659d4 | |
Ittle Dew (Video Game) / int_6602cad | type |
Permanently Missable Content | |
Ittle Dew (Video Game) / int_6602cad | comment |
Permanently Missable Content: The game makes a point of averting this by saying outright that there are no items or chests than can be missed permanently. | |
Ittle Dew (Video Game) / int_6602cad | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_6602cad | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_6602cad | |
Ittle Dew (Video Game) / int_6d7026fa | type |
Punny Name | |
Ittle Dew (Video Game) / int_6d7026fa | comment |
Punny Name: Ittle's name is, of course, a play on "It'll Do." Tippsie is not only the resident Exposition Fairy ("tips"), she's frequently seen chugging a red potion ("tipsy"). The Jenny Rich monsters are all a play on "generic". | |
Ittle Dew (Video Game) / int_6d7026fa | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_6d7026fa | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_6d7026fa | |
Ittle Dew (Video Game) / int_6eb4cb10 | type |
Teleport Gun | |
Ittle Dew (Video Game) / int_6eb4cb10 | comment |
Teleport Gun: The Portal Wand can lay down a block of energy, and then zap almost anything Ittle hits with it to the location of the block. | |
Ittle Dew (Video Game) / int_6eb4cb10 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_6eb4cb10 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_6eb4cb10 | |
Ittle Dew (Video Game) / int_6ff1a0bd | type |
Minimalist Run | |
Ittle Dew (Video Game) / int_6ff1a0bd | comment |
Minimalist Run: Only two out of the three items (any two) are needed to beat the game, and there are achievements for each combination. | |
Ittle Dew (Video Game) / int_6ff1a0bd | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_6ff1a0bd | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_6ff1a0bd | |
Ittle Dew (Video Game) / int_777c0033 | type |
Technical Pacifist | |
Ittle Dew (Video Game) / int_777c0033 | comment |
Technical Pacifist: The Portal Wand can defeat certain enemies without directly harming them, either by using their own projectiles against them or dropping them onto spikes for a One-Hit Kill. | |
Ittle Dew (Video Game) / int_777c0033 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_777c0033 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_777c0033 | |
Ittle Dew (Video Game) / int_83308c12 | type |
Spikes of Doom | |
Ittle Dew (Video Game) / int_83308c12 | comment |
Spikes of Doom: These are pretty common, though the only way anything can get harmed by them is if they're teleported on top by the Portal Wand. They mainly exist as a puzzle element that blocks can move across but Ittle cannot. | |
Ittle Dew (Video Game) / int_83308c12 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_83308c12 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_83308c12 | |
Ittle Dew (Video Game) / int_84f4a870 | type |
Puzzle Boss | |
Ittle Dew (Video Game) / int_84f4a870 | comment |
Puzzle Boss: Most of them. | |
Ittle Dew (Video Game) / int_84f4a870 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_84f4a870 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_84f4a870 | |
Ittle Dew (Video Game) / int_884e513b | type |
Medium Awareness | |
Ittle Dew (Video Game) / int_884e513b | comment |
Medium Awareness: Both Ittle and Tippsie seem aware that they're part of a video game. | |
Ittle Dew (Video Game) / int_884e513b | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_884e513b | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_884e513b | |
Ittle Dew (Video Game) / int_8c039bf3 | type |
Skippable Boss | |
Ittle Dew (Video Game) / int_8c039bf3 | comment |
Skippable Boss: Any of the main three bosses can be skipped depending on the items you collect. However, you can only skip one per playthrough. | |
Ittle Dew (Video Game) / int_8c039bf3 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_8c039bf3 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_8c039bf3 | |
Ittle Dew (Video Game) / int_8f4a4aad | type |
Tongue on the Flagpole | |
Ittle Dew (Video Game) / int_8f4a4aad | comment |
Tongue on the Flagpole: In one cutscene, Ittle is shown having her tongue stuck on the Ice Wand. It's just for show, though. | |
Ittle Dew (Video Game) / int_8f4a4aad | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_8f4a4aad | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_8f4a4aad | |
Ittle Dew (Video Game) / int_8faee85f | type |
Increasingly Lethal Enemy | |
Ittle Dew (Video Game) / int_8faee85f | comment |
Increasingly Lethal Enemy: One phase of the final boss summons Petal Slugs over time. If left unchecked and this phase isn't defeated quickly, they can turn the boss arena into a Bullet Hell. | |
Ittle Dew (Video Game) / int_8faee85f | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_8faee85f | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_8faee85f | |
Ittle Dew (Video Game) / int_92a1fa1b | type |
Damage-Sponge Boss | |
Ittle Dew (Video Game) / int_92a1fa1b | comment |
Damage-Sponge Boss: While most bosses are of the puzzle variety, the Bonus Boss is this. | |
Ittle Dew (Video Game) / int_92a1fa1b | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_92a1fa1b | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_92a1fa1b | |
Ittle Dew (Video Game) / int_95a2cbd4 | type |
Exposition Fairy | |
Ittle Dew (Video Game) / int_95a2cbd4 | comment |
Tippsie is not only the resident Exposition Fairy ("tips"), she's frequently seen chugging a red potion ("tipsy"). | |
Ittle Dew (Video Game) / int_95a2cbd4 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_95a2cbd4 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_95a2cbd4 | |
Ittle Dew (Video Game) / int_97ebe48b | type |
Pacifist Run | |
Ittle Dew (Video Game) / int_97ebe48b | comment |
Pacifist Run: A Steam Achievement can be earned by completing the game without attacking any of the Jenny enemies. Everything else on the island is fair game, though. | |
Ittle Dew (Video Game) / int_97ebe48b | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_97ebe48b | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_97ebe48b | |
Ittle Dew (Video Game) / int_99b90404 | type |
Time Trial | |
Ittle Dew (Video Game) / int_99b90404 | comment |
Time Trial: The game records your best time for each of the four possible item combinations, plus there's an option to display your current time in-game. There are also a couple of Steam Achievements tied to completion time. | |
Ittle Dew (Video Game) / int_99b90404 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_99b90404 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_99b90404 | |
Ittle Dew (Video Game) / int_9b61220c | type |
Pressure Plate | |
Ittle Dew (Video Game) / int_9b61220c | comment |
Pressure Plate: A common puzzle element. | |
Ittle Dew (Video Game) / int_9b61220c | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_9b61220c | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_9b61220c | |
Ittle Dew (Video Game) / int_9cb3e22e | type |
Interface Spoiler | |
Ittle Dew (Video Game) / int_9cb3e22e | comment |
Interface Spoiler: If you pay close attention to the cards that you're collecting, they all have Itan describing the island's creatures. More importantly, though, is the Pancake card which says "Why did I even create... uh... I mean..." | |
Ittle Dew (Video Game) / int_9cb3e22e | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_9cb3e22e | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_9cb3e22e | |
Ittle Dew (Video Game) / int_a08199ec | type |
The Dog Was the Mastermind | |
Ittle Dew (Video Game) / int_a08199ec | comment |
The Dog Was the Mastermind: That quirky merchant you met at the beginning of the game? Yeah, he turns out to be the Final Boss, and is the reason the island is filled with dungeons and puzzles in the first place. | |
Ittle Dew (Video Game) / int_a08199ec | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_a08199ec | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_a08199ec | |
Ittle Dew (Video Game) / int_a18d407b | type |
Samus Is a Girl | |
Ittle Dew (Video Game) / int_a18d407b | comment |
Samus Is a Girl: Spoofed, when Ittle causally mentions she is female, Tippsie asks, "You're a girl?" to Ittle's shock. If you don't pay attention to her shirt it may be slightly easy to miss. Later in the game, it's inverted, where a statue deduces Tippsie is female as well, which Ittle was unaware of. | |
Ittle Dew (Video Game) / int_a18d407b | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_a18d407b | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_a18d407b | |
Ittle Dew (Video Game) / int_a6c69bd | type |
MacGuffin | |
Ittle Dew (Video Game) / int_a6c69bd | comment |
MacGuffin: Ittle and Tippsie are charged with retrieving an "artifact" from the castle. We never actually see what it is. | |
Ittle Dew (Video Game) / int_a6c69bd | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_a6c69bd | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_a6c69bd | |
Ittle Dew (Video Game) / int_b7d85d68 | type |
Healing Potion | |
Ittle Dew (Video Game) / int_b7d85d68 | comment |
Healing Potion: Tippsie seems to be addicted to these. Although Ittle asks to have some in one dialogue sequence, they're not actually usable in the game. | |
Ittle Dew (Video Game) / int_b7d85d68 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_b7d85d68 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_b7d85d68 | |
Ittle Dew (Video Game) / int_baaf641a | type |
King Mook | |
Ittle Dew (Video Game) / int_baaf641a | comment |
King Mook: Ultra Fishbunjin 3000. As the card puts it: "Fishbuns usually don't exercise nor enjoy a balanced diet. Unfortunately for you, this one did." Jenny Deer and The Lichious Turnip may also count, being a Jenny and a Turnip respectively. Bonus points for actually having been their rulers, back in their time. | |
Ittle Dew (Video Game) / int_baaf641a | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_baaf641a | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_baaf641a | |
Ittle Dew (Video Game) / int_bbcdd673 | type |
One-Gender Race | |
Ittle Dew (Video Game) / int_bbcdd673 | comment |
One-Gender Race: The Jennies, which raises quite a few questions given the only males on the island before Itan Carver showed up were the turnips. A poster of a boy band containing a Jenny in Ittle Dew 2 does hint that there may be male ones, however. | |
Ittle Dew (Video Game) / int_bbcdd673 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_bbcdd673 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_bbcdd673 | |
Ittle Dew (Video Game) / int_c1265778 | type |
Status Infliction Attack | |
Ittle Dew (Video Game) / int_c1265778 | comment |
Status Infliction Attack: The Ice Wand applies Harmless Freezing to those the attack hits. | |
Ittle Dew (Video Game) / int_c1265778 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_c1265778 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_c1265778 | |
Ittle Dew (Video Game) / int_c25bfd17 | type |
Hook Hand | |
Ittle Dew (Video Game) / int_c25bfd17 | comment |
Hook Hand: Exaggerated with Itan Carver, all four of whose limbs end with artificial extremities (his right hand is a hook). | |
Ittle Dew (Video Game) / int_c25bfd17 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_c25bfd17 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_c25bfd17 | |
Ittle Dew (Video Game) / int_c3e4b9fd | type |
Final-Exam Boss | |
Ittle Dew (Video Game) / int_c3e4b9fd | comment |
Final-Exam Boss: The final boss (Itan Carver) will force you to use your Fire Sword, Portal Wand, and Ice Wand effectively. | |
Ittle Dew (Video Game) / int_c3e4b9fd | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_c3e4b9fd | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_c3e4b9fd | |
Ittle Dew (Video Game) / int_c75df49a | type |
Shout-Out | |
Ittle Dew (Video Game) / int_c75df49a | comment |
Shout-Out: An old man, when teleported, says "Wow! Now I'm in a completely different place." | |
Ittle Dew (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_c75df49a | |
Ittle Dew (Video Game) / int_c7f96bce | type |
Especially Zoidberg | |
Ittle Dew (Video Game) / int_c7f96bce | comment |
Especially Zoidberg: Itan Carver claims to have carved everything he sells in his shop. Even the real-looking swordfish. Especially the swordfish. | |
Ittle Dew (Video Game) / int_c7f96bce | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_c7f96bce | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_c7f96bce | |
Ittle Dew (Video Game) / int_ca3d2067 | type |
Mook Debut Cutscene | |
Ittle Dew (Video Game) / int_ca3d2067 | comment |
Mook Debut Cutscene: Many enemies have a short dialogue with Ittle and Tippsie when they're first encountered. | |
Ittle Dew (Video Game) / int_ca3d2067 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_ca3d2067 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_ca3d2067 | |
Ittle Dew (Video Game) / int_cb1f5db5 | type |
Feed It a Bomb | |
Ittle Dew (Video Game) / int_cb1f5db5 | comment |
Feed It a Bomb: Inverted, you instead have to keep enemies from eating them. | |
Ittle Dew (Video Game) / int_cb1f5db5 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_cb1f5db5 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_cb1f5db5 | |
Ittle Dew (Video Game) / int_cdca7d73 | type |
Frictionless Ice | |
Ittle Dew (Video Game) / int_cdca7d73 | comment |
Frictionless Ice: Of the puzzle variety. | |
Ittle Dew (Video Game) / int_cdca7d73 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_cdca7d73 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_cdca7d73 | |
Ittle Dew (Video Game) / int_cded37c7 | type |
Wheel o' Feet | |
Ittle Dew (Video Game) / int_cded37c7 | comment |
Wheel o' Feet: When Ittle pushes a block. | |
Ittle Dew (Video Game) / int_cded37c7 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_cded37c7 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_cded37c7 | |
Ittle Dew (Video Game) / int_d03c7b28 | type |
Kill Enemies to Open | |
Ittle Dew (Video Game) / int_d03c7b28 | comment |
Kill Enemies to Open: Red doors must be opened by killing enemies, unlike green doors which use puzzles. | |
Ittle Dew (Video Game) / int_d03c7b28 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_d03c7b28 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_d03c7b28 | |
Ittle Dew (Video Game) / int_d1b98800 | type |
Heart Container | |
Ittle Dew (Video Game) / int_d1b98800 | comment |
Heart Container: Ittle starts out with only one heart of life, which gives her a maximum of four hits (or two projectiles) before being knocked out. Throughout her journey, she comes across treasure chests with small scraps of paper in them. After collecting four, she simply tapes the scraps together and draws a large heart on them before attaching the paper to her life meter. In the sequel, boxes of crayons serve the same function. | |
Ittle Dew (Video Game) / int_d1b98800 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_d1b98800 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_d1b98800 | |
Ittle Dew (Video Game) / int_d7d588c8 | type |
Lethal Lava Land | |
Ittle Dew (Video Game) / int_d7d588c8 | comment |
Lethal Lava Land: Toasty Caves | |
Ittle Dew (Video Game) / int_d7d588c8 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_d7d588c8 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_d7d588c8 | |
Ittle Dew (Video Game) / int_d9c4365c | type |
Reset Button | |
Ittle Dew (Video Game) / int_d9c4365c | comment |
Reset Button: There is a menu option to restart any room at any time, which can sometimes be necessary if a puzzle locks you in. | |
Ittle Dew (Video Game) / int_d9c4365c | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_d9c4365c | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_d9c4365c | |
Ittle Dew (Video Game) / int_da03a529 | type |
Bait-and-Switch Boss | |
Ittle Dew (Video Game) / int_da03a529 | comment |
Bait-and-Switch Boss: When you first enter the final room of the Master Cave, it looks like you'll be fighting a simple fishbun. Naturally, it gets replaced by something much more threatening. | |
Ittle Dew (Video Game) / int_da03a529 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_da03a529 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_da03a529 | |
Ittle Dew (Video Game) / int_e624f0e8 | type |
Suspiciously Specific Denial | |
Ittle Dew (Video Game) / int_e624f0e8 | comment |
Suspiciously Specific Denial: "I am not a straw man with a record player inside," says one of the Old Man statues in the Desert Grove. | |
Ittle Dew (Video Game) / int_e624f0e8 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_e624f0e8 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_e624f0e8 | |
Ittle Dew (Video Game) / int_ea10a2de | type |
Hearts Are Health | |
Ittle Dew (Video Game) / int_ea10a2de | comment |
Hearts Are Health | |
Ittle Dew (Video Game) / int_ea10a2de | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_ea10a2de | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_ea10a2de | |
Ittle Dew (Video Game) / int_eda28956 | type |
Embarrassing Animal Suit | |
Ittle Dew (Video Game) / int_eda28956 | comment |
Embarrassing Animal Suit: Frog and fox Jennies. The ending credits shows they were less than thrilled when these costumes were first handed to them. | |
Ittle Dew (Video Game) / int_eda28956 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_eda28956 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_eda28956 | |
Ittle Dew (Video Game) / int_ee0327e7 | type |
Bonus Boss | |
Ittle Dew (Video Game) / int_ee0327e7 | comment |
Bonus Boss: At the end of the Master Cave. | |
Ittle Dew (Video Game) / int_ee0327e7 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_ee0327e7 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_ee0327e7 | |
Ittle Dew (Video Game) / int_ef42ca88 | type |
Emergency Weapon | |
Ittle Dew (Video Game) / int_ef42ca88 | comment |
Emergency Weapon: Ittle carries a stick at the start of the game that serves as a backup whenever she loses her Fire Sword. | |
Ittle Dew (Video Game) / int_ef42ca88 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_ef42ca88 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_ef42ca88 | |
Ittle Dew (Video Game) / int_f22f395f | type |
Keep It Foreign | |
Ittle Dew (Video Game) / int_f22f395f | comment |
Keep It Foreign: In the French translation, the Masked Ruby calls Ittle "señorina" rather than "mademoiselle". | |
Ittle Dew (Video Game) / int_f22f395f | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_f22f395f | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_f22f395f | |
Ittle Dew (Video Game) / int_f7d66b6f | type |
No-Gear Level | |
Ittle Dew (Video Game) / int_f7d66b6f | comment |
No-Gear Level: Each of the three item dungeons causes you to lose everything besides your stick and paper when you first enter them. | |
Ittle Dew (Video Game) / int_f7d66b6f | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_f7d66b6f | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_f7d66b6f | |
Ittle Dew (Video Game) / int_f963c339 | type |
Warp Zone | |
Ittle Dew (Video Game) / int_f963c339 | comment |
Warp Zone: The warp garden allows you to warp to different places in the castle. | |
Ittle Dew (Video Game) / int_f963c339 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_f963c339 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_f963c339 | |
Ittle Dew (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Ittle Dew (Video Game) / int_fb111d49 | comment |
Sequence Breaking: The "intended" item sequence is Fire Sword then Portal Wand then Ice Wand, but these can be obtained in any order through the use of shortcuts. | |
Ittle Dew (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_fb111d49 | |
Ittle Dew (Video Game) / int_name | type |
ItemName | |
Ittle Dew (Video Game) / int_name | comment |
||
Ittle Dew (Video Game) / int_name | featureApplicability |
1.0 | |
Ittle Dew (Video Game) / int_name | featureConfidence |
1.0 | |
Ittle Dew (Video Game) | hasFeature |
Ittle Dew (Video Game) / int_name | |
Ittle Dew (Video Game) / int_name | itemName |
Ittle Dew (Video Game) |
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