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JR's (Video Game)

 JR's (Video Game)
type
TVTItem
 JR's (Video Game)
label
JR's (Video Game)
 JR's (Video Game)
page
JRs
 JR's (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })JR's is a Five Nights at Freddy's Fan Game developed by a team led by Ramenov.You play as a paranormal investigator looking into supernatural events at a restaurant called JR's. A spirit called Paulbear is assisting your investigation, as he wants to pass on but the ghost haunting the restaurant has a vested interest in harming him. Together, the two of you aim to get to the bottom of what's going on.Gameplay revolves around using the cameras to monitor the animatronics for signs of paranormal activity and taking note of which robot you think is possessed. The stability of the animatronics degrades over time, and they will attack you if their stability reaches 0. While this can be staved off by calling them in to make repairs, calling the possessed animatronic will automatically result in a Game Over.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })
 JR's (Video Game)
fetched
2022-09-18T17:42:45Z
 JR's (Video Game)
parsed
2022-09-18T17:42:45Z
 JR's (Video Game)
isPartOf
DBTropes
 JR's (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 JR's (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: At the end of the game, the Ghost is finally trapped within Limbo, ending her threat for good, and JR's is finally shut down. But in time, the animatronics will eventually be refurbished to take part in a new location, with the investigator Jeremy going to act as the nightguard... with the implication that he's about to become the victim of the Bite of 87.
 JR's (Video Game) / int_40cc0c7e
featureApplicability
1.0
 JR's (Video Game) / int_40cc0c7e
featureConfidence
1.0
 JR's (Video Game)
hasFeature
JR's (Video Game) / int_40cc0c7e
 JR's (Video Game) / int_912b24c4
type
Art Shift
 JR's (Video Game) / int_912b24c4
comment
Art Shift: The gameplay inside of JR's is in a photorealistic style, while The Barrens are depicted with low-poly 3D graphics and the cartoons on the VHS tapes are in claymation.
 JR's (Video Game) / int_912b24c4
featureApplicability
1.0
 JR's (Video Game) / int_912b24c4
featureConfidence
1.0
 JR's (Video Game)
hasFeature
JR's (Video Game) / int_912b24c4
 JR's (Video Game) / int_a65288e2
type
Ascended Extra
 JR's (Video Game) / int_a65288e2
comment
Ascended Extra: The Mangle goes from being one of the many animatronics hunting you in the second game of the main series to the Final Boss of JR's.
 JR's (Video Game) / int_a65288e2
featureApplicability
1.0
 JR's (Video Game) / int_a65288e2
featureConfidence
1.0
 JR's (Video Game)
hasFeature
JR's (Video Game) / int_a65288e2
 JR's (Video Game) / int_e4965307
type
Composite Character
 JR's (Video Game) / int_e4965307
comment
Composite Character: This game's version of Mangle derives their appearance from their FNaF 2 incarnation, but has origins more akin to Ennard from Sister Location; namely, both are built out of parts from all the other animatronics in their respective games and are their creator's final gambit.
 JR's (Video Game) / int_e4965307
featureApplicability
1.0
 JR's (Video Game) / int_e4965307
featureConfidence
1.0
 JR's (Video Game)
hasFeature
JR's (Video Game) / int_e4965307
 JR's (Video Game) / int_name
type
ItemName
 JR's (Video Game) / int_name
comment
 JR's (Video Game) / int_name
featureApplicability
1.0
 JR's (Video Game) / int_name
featureConfidence
1.0
 JR's (Video Game)
hasFeature
JR's (Video Game) / int_name
 JR's (Video Game) / int_name
itemName
JR's (Video Game)

The following is a list of statements referring to the current page from other pages.

 JR's (Video Game)
hasFeature
Art Shift / int_a4514b58
 JR's (Video Game)
hasFeature
Easy Level Trick / int_a4514b58
 JR's (Video Game)
hasFeature
Electromagnetic Ghosts / int_a4514b58