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Jackal (Video Game)
- 73 statements
- 13 feature instances
- 13 referencing feature instances
Jackal (Video Game) | type |
TVTItem | |
Jackal (Video Game) | label |
Jackal (Video Game) | |
Jackal (Video Game) | page |
Jackal | |
Jackal (Video Game) | comment |
Jackal (also known as Top Gunner in its American arcade release) is a top-view action shoot-'em-up where the player must fight into enemy territory while driving a jeep in order to rescue captured allies and transport them into a rescue chopper. It was originally released as an Arcade Game by Konami in 1986, followed by a home version released for the Nintendo Entertainment System in 1988. It was one of the many military-themed action games released by Konami during The '80s alongside Rush'n Attack, Contra and the original Metal Gear.Like many obscure classic Konami games, Jackal was referenced in later Konami games such as Silent Scope and Contra Returns. | |
Jackal (Video Game) | fetched |
2024-02-18T18:00:06Z | |
Jackal (Video Game) | parsed |
2024-02-18T18:00:06Z | |
Jackal (Video Game) | isPartOf |
DBTropes | |
Jackal (Video Game) / int_12f70f7b | type |
Regional Bonus | |
Jackal (Video Game) / int_12f70f7b | comment |
Regional Bonus: The NES version received wider level designs, with an entire new stage and boss, thanks to the switch from disk to cartridge format. | |
Jackal (Video Game) / int_12f70f7b | featureApplicability |
1.0 | |
Jackal (Video Game) / int_12f70f7b | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_12f70f7b | |
Jackal (Video Game) / int_18d0e38c | type |
Direct Continuous Levels | |
Jackal (Video Game) / int_18d0e38c | comment |
Direct Continuous Levels: The arcade version takes place in one continuous stage that changes the background music the further the player progresses into the game. | |
Jackal (Video Game) / int_18d0e38c | featureApplicability |
1.0 | |
Jackal (Video Game) / int_18d0e38c | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_18d0e38c | |
Jackal (Video Game) / int_42207f0f | type |
AcroFatic | |
Jackal (Video Game) / int_42207f0f | comment |
Acro Fatic: The first boss you encounter is a platoon of Heavy Tanks which move very fast for their size. | |
Jackal (Video Game) / int_42207f0f | featureApplicability |
1.0 | |
Jackal (Video Game) / int_42207f0f | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_42207f0f | |
Jackal (Video Game) / int_6f3498bc | type |
Collision Damage | |
Jackal (Video Game) / int_6f3498bc | comment |
Collision Damage: This one is a bit strange on the NES: Not only can you run over enemy foot soldiers with your jeep, they will die if they run into your jeep (even when you're not moving). Driving into a wall won't kill you. Driving into a boulder that has stopped moving will. | |
Jackal (Video Game) / int_6f3498bc | featureApplicability |
1.0 | |
Jackal (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_6f3498bc | |
Jackal (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Jackal (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: A single bullet will destroy your jeep. | |
Jackal (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Jackal (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_8df14c99 | |
Jackal (Video Game) / int_907fc128 | type |
EveryTenThousandPoints | |
Jackal (Video Game) / int_907fc128 | comment |
Every 10,000 Points: It costs 20,000 points to earn an extra life. | |
Jackal (Video Game) / int_907fc128 | featureApplicability |
1.0 | |
Jackal (Video Game) / int_907fc128 | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_907fc128 | |
Jackal (Video Game) / int_b58b4e3c | type |
Too Dumb to Live | |
Jackal (Video Game) / int_b58b4e3c | comment |
Too Dumb to Live: When you die right next to the helipad, the POWs will continue to wander around and wave for a pickup instead of going straight to the rescue copter. | |
Jackal (Video Game) / int_b58b4e3c | featureApplicability |
1.0 | |
Jackal (Video Game) / int_b58b4e3c | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_b58b4e3c | |
Jackal (Video Game) / int_b9c673a6 | type |
Market-Based Title | |
Jackal (Video Game) / int_b9c673a6 | comment |
Market-Based Title: The arcade version is known as Tokushu Butai Jackal in Japan, Top Gunner in America and just Jackal everywhere else. The NES version was released in Japan as a Disk System game titled Final Command: Akai Y�sai. | |
Jackal (Video Game) / int_b9c673a6 | featureApplicability |
1.0 | |
Jackal (Video Game) / int_b9c673a6 | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_b9c673a6 | |
Jackal (Video Game) / int_c09dbbbb | type |
Weaksauce Weakness | |
Jackal (Video Game) / int_c09dbbbb | comment |
Weaksauce Weakness: Throwing a Grenade OVER enemy soldiers will kill them. | |
Jackal (Video Game) / int_c09dbbbb | featureApplicability |
1.0 | |
Jackal (Video Game) / int_c09dbbbb | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_c09dbbbb | |
Jackal (Video Game) / int_c3d60914 | type |
Continuing is Painful | |
Jackal (Video Game) / int_c3d60914 | comment |
Continuing is Painful: Subverted in the arcade version. Your missile launcher will only be downgraded by one level when you lose a life. Played straight in the NES version, however. You will always revert back to the default grenade launcher after dying. | |
Jackal (Video Game) / int_c3d60914 | featureApplicability |
-0.3 | |
Jackal (Video Game) / int_c3d60914 | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_c3d60914 | |
Jackal (Video Game) / int_d639cf57 | type |
Reformulated Game | |
Jackal (Video Game) / int_d639cf57 | comment |
Reformulated Game: The NES version version broke down the various areas from the arcade version into separate stages and added boss encounters at the end of each of them. | |
Jackal (Video Game) / int_d639cf57 | featureApplicability |
1.0 | |
Jackal (Video Game) / int_d639cf57 | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_d639cf57 | |
Jackal (Video Game) / int_f763003b | type |
Boss Warning Siren | |
Jackal (Video Game) / int_f763003b | comment |
Boss Warning Siren: A rather short one is heard before boss battles in the NES game. | |
Jackal (Video Game) / int_f763003b | featureApplicability |
1.0 | |
Jackal (Video Game) / int_f763003b | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_f763003b | |
Jackal (Video Game) / int_name | type |
ItemName | |
Jackal (Video Game) / int_name | comment |
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Jackal (Video Game) / int_name | featureApplicability |
1.0 | |
Jackal (Video Game) / int_name | featureConfidence |
1.0 | |
Jackal (Video Game) | hasFeature |
Jackal (Video Game) / int_name | |
Jackal (Video Game) / int_name | itemName |
Jackal (Video Game) |
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