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Jewelpet (Video Game)
- 33 statements
- 5 feature instances
- 5 referencing feature instances
Jewelpet (Video Game) | type |
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Jewelpet (Video Game) | label |
Jewelpet (Video Game) | |
Jewelpet (Video Game) | page |
Jewelpet | |
Jewelpet (Video Game) | comment |
Aside from the cuteness that is the anime series, the Jewelpet franchise has a line of rhythmic music games for the Nintendo DS and the Nintendo 3DS. They are:Jewelpet Cute Magic FantasyDeveloped and published by MTO and released on April 30, 2009, the game utilizes the Nintendo DS console in a horizontal layout and uses the DS stylus to navigate through the game. Magic sessions are utilized by the stylus, letting the player touch the flowers appearing on the screen to successfully synchronize with the music. Wi-Fi Connection is available, allowing online gameplay with other players.Jewelpet DS Magic Kirapi KariinReleased on December 17, 2009, the game is based on the first season of the anime. The gameplay is like the first game but with major additions such as a microphone feature, character voices from the anime and VS Magic sessions. Interaction with your Jewelpet is introduced in this game. This is the only Jewelpet game that made it into the Famitsu Hall of Fame.Jewelpet Let's Play Together in the Room of Magic!Released on August 5, 2010. Unlike the past two games, the third one utilizes the Nintendo DS console in a vertical layout and is based on Jewelpet Twinkle. It has a different gameplay style and a few additions such as improved interactions with your Jewelpet, accessories for the Jewelpets, mini-games and new magic sessions.Jewelpet Magical Rhythm Yay!The first 3DS game, developed and published by Furyu and released on November 10, 2011. The game adapts both the musical elements of the first two games as well as the life simulation elements of the third game using the 3DS's augmented reality system. It is very loosely based on Jewelpet Sunshine.Jewelpet Magical Dance in Style Deco!Released on November 8, 2012, it is loosely based on Jewelpet Kira Deco!.Jewelpet Cooking at the Magical Café!Released on November 14, 2013, it's loosely based on Jewelpet Happiness. Like the Twinkle game, it's more about life simulation, more specifically managing the Jewelpet Café Happiness and cooking recipes ala Cooking Mama. | |
Jewelpet (Video Game) | fetched |
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Jewelpet (Video Game) | parsed |
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Jewelpet (Video Game) | isPartOf |
DBTropes | |
Jewelpet (Video Game) / int_19116ed1 | type |
Musical Gameplay | |
Jewelpet (Video Game) / int_19116ed1 | comment |
Musical Gameplay: They're all rhythm games, except the third and sixth games, although the third game does have some elements of it, specifically when you attempt to awaken a Jewelpet from its Jewel Charm. | |
Jewelpet (Video Game) / int_19116ed1 | featureApplicability |
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Jewelpet (Video Game) / int_19116ed1 | featureConfidence |
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Jewelpet (Video Game) | hasFeature |
Jewelpet (Video Game) / int_19116ed1 | |
Jewelpet (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
Jewelpet (Video Game) / int_6ac6a56a | comment |
And Your Reward Is Clothes: In the first game, completing the first 3 levels of all stages allows your Jewelpet to wear a cape rewarded from Moldavite. They don't effect gameplay however, but it does look good on your player character. | |
Jewelpet (Video Game) / int_6ac6a56a | featureApplicability |
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Jewelpet (Video Game) / int_6ac6a56a | featureConfidence |
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Jewelpet (Video Game) | hasFeature |
Jewelpet (Video Game) / int_6ac6a56a | |
Jewelpet (Video Game) / int_8430699a | type |
Alternate Universe | |
Jewelpet (Video Game) / int_8430699a | comment |
Alternate Universe: Despite following the plotline of the anime series (except for the first game), it is played out differently for the younger player to adapt. | |
Jewelpet (Video Game) / int_8430699a | featureApplicability |
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Jewelpet (Video Game) / int_8430699a | featureConfidence |
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Jewelpet (Video Game) | hasFeature |
Jewelpet (Video Game) / int_8430699a | |
Jewelpet (Video Game) / int_970c790a | type |
Big Bad | |
Jewelpet (Video Game) / int_970c790a | comment |
Big Bad: Diana in the second game is mostly responsible for all of the bad happenings during stage intros, her presence is identified by the purple fog. However, she later regains her senses in the end and becomes a playable character. | |
Jewelpet (Video Game) / int_970c790a | featureApplicability |
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Jewelpet (Video Game) / int_970c790a | featureConfidence |
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Jewelpet (Video Game) | hasFeature |
Jewelpet (Video Game) / int_970c790a | |
Jewelpet (Video Game) / int_name | type |
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Jewelpet (Video Game) / int_name | comment |
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Jewelpet (Video Game) / int_name | featureApplicability |
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Jewelpet (Video Game) | hasFeature |
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Jewelpet (Video Game) / int_name | itemName |
Jewelpet (Video Game) |
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