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Judge Dredd vs. Zombies (Video Game)
- 23 statements
- 3 feature instances
- 4 referencing feature instances
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Judge Dredd vs. Zombies (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Judge Dredd vs. Zombies is a top-down shooter for iOS, made by Rebellion Developments using the Free2Play model. It was released in 2011 to promote the then-upcoming film reboot of the franchise. Unlike most licensed games, however, it has nothing to do with the film’s plot, taking place in some unnamed continuity where zombie virus outbreaks have occurred in several sectors and Judge Dredd is the only one capable enough to stop them. The game is frequently updated: at the moment, there are 30 main levels in three groups of 10, three arenas where the goal is to survive as long as possible and the Psi mission mechanic, which allow the player to obtain bonuses by being logged in at the right time. | |
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Judge Dredd vs. Zombies (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Judge Dredd vs. Zombies (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: The grenade launcher. It's powerful, sure, but it has a very small magazine size, it can damage you at short range and you get it far too late into the game, when you would likely already have a mostly-upgraded shotgun. The pre-upgrade rifle allows you to one-shot zombies, but takes time to lock on and has a low ammo capacity, making it useless when rushed by groups of zombies. | |
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Judge Dredd vs. Zombies (Video Game) / int_df11acbe | type |
Artificial Brilliance | |
Judge Dredd vs. Zombies (Video Game) / int_df11acbe | comment |
Artificial Brilliance: The auto-targeting system. While in such games it often takes up to several seconds to lock on and can choose enemies that aren’t dangerous enough, here it works perfectly. Not only is it very fluid, but it can take both distance and different enemy types into account: if there an exploding zombie amongst the group of enemies, it will often be targeted first to catch them in the blast. You can target manually as well, but often there is no need to do so. | |
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