| Jurassic Park (Sega CD) (Video Game) |
type |
TVTItem |
| Jurassic Park (Sega CD) (Video Game) |
label |
Jurassic Park (Sega CD) (Video Game) |
| Jurassic Park (Sega CD) (Video Game) |
page |
JurassicParkSegaCD |
| Jurassic Park (Sega CD) (Video Game) |
comment |
A video game developed by Sega, this time for the Sega CD, in 1994. Unlike most other Jurassic Park video games at the time, this one was a first-person Point-and-Click Adventure Game that required quick thinking on your part to obtain at least one egg from the seven dinosaur species on the island. Considering all your weapons were non-lethal, this wasn't easy. |
| Jurassic Park (Sega CD) (Video Game) |
fetched |
2024-02-16T17:16:15Z |
| Jurassic Park (Sega CD) (Video Game) |
parsed |
2024-02-16T17:16:15Z |
| Jurassic Park (Sega CD) (Video Game) |
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Dropped link to AdaptationalSpeciesChange: Not a Feature - UNKNOWN |
| Jurassic Park (Sega CD) (Video Game) |
processingUnknown |
AdaptationalSpeciesChange |
| Jurassic Park (Sega CD) (Video Game) |
isPartOf |
DBTropes |
| Jurassic Park (Sega CD) (Video Game) / int_1686e91 |
type |
Live-Action Cutscene |
| Jurassic Park (Sega CD) (Video Game) / int_1686e91 |
comment |
Live-Action Cutscene: Live-Action is used to demonstrate navigation between areas of the park, and a computer in the visitor's center provides you with video phone calls from an Emily Shimura as well as a representative of BioSyn. |
| Jurassic Park (Sega CD) (Video Game) / int_1686e91 |
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1.0 |
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1.0 |
| Jurassic Park (Sega CD) (Video Game) |
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Jurassic Park (Sega CD) (Video Game) / int_1686e91 |
| Jurassic Park (Sega CD) (Video Game) / int_27b418da |
type |
A Winner Is You |
| Jurassic Park (Sega CD) (Video Game) / int_27b418da |
comment |
A Winner Is You: You risk your life to recover some dinosaur eggs, and in return all you get is "I knew you could do it!" |
| Jurassic Park (Sega CD) (Video Game) / int_27b418da |
featureApplicability |
1.0 |
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Jurassic Park (Sega CD) (Video Game) / int_27b418da |
| Jurassic Park (Sega CD) (Video Game) / int_29a39f6 |
type |
Easter Egg |
| Jurassic Park (Sega CD) (Video Game) / int_29a39f6 |
comment |
Easter Egg: Just listen for the jingle. Once you've obtained the Triceratops key card and the T. rex CD, go to the Visitor Center. To the right of the door to Muldoon's office is another card reader. Using the T. rex CD on it will allow you infinite ammo for the gas grenade launcher. Inside Dr. Wu's office is a PC, and next to it is a telephone with an answering machine. Using the pliers on said machine will play someone (likely meant to be Nedry) screaming while being eaten by a dinosaur. There is a section in the Gallimimus territory that includes a marsh, a nest, and a field. Upon your first visit, three Gallis run across the field. Go to the next area where there's a pond. To the left of the pond, use the wire cutters on a certain tree branch. Go back to the area with the field, and you'll see a T. rex and a Trike dueling each other. Have you wondered why if this is meant to take place after the movie, why are the two skeletons at the entrance of the Visitor Center intact? Go to the control room and use a big rock on the PC screen. At which point, an alarm will sound, and your character will automatically head to the doors of the main entrance, only to turn around to see the entire lobby collapse into pieces. This also gives you a Non-Standard Game Over |
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type |
Adapted Out |
| Jurassic Park (Sega CD) (Video Game) / int_33d5b7f2 |
comment |
Adapted Out: Parasaurolophus is completely absent, despite being present in the film. |
| Jurassic Park (Sega CD) (Video Game) / int_33d5b7f2 |
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1.0 |
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type |
Not Completely Useless |
| Jurassic Park (Sega CD) (Video Game) / int_54ec2f0c |
comment |
Not Completely Useless: The information kiosks are nice and all, but entirely optional to check out. Except for the Brachiosaurus one, which includes an endangered infant's cry which the real Brachiosaurs in the area will respond to. |
| Jurassic Park (Sega CD) (Video Game) / int_54ec2f0c |
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1.0 |
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| Jurassic Park (Sega CD) (Video Game) / int_695efde3 |
type |
Raptor Attack |
| Jurassic Park (Sega CD) (Video Game) / int_695efde3 |
comment |
Raptor Attack: Justified; you did go willingly into their caves. |
| Jurassic Park (Sega CD) (Video Game) / int_695efde3 |
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1.0 |
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| Jurassic Park (Sega CD) (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| Jurassic Park (Sega CD) (Video Game) / int_6ec989d8 |
comment |
Guide Dang It!: This was a puzzle game, and it was out before checking the internet for answers was a big thing. |
| Jurassic Park (Sega CD) (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
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1.0 |
| Jurassic Park (Sega CD) (Video Game) |
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Jurassic Park (Sega CD) (Video Game) / int_6ec989d8 |
| Jurassic Park (Sega CD) (Video Game) / int_74828aea |
type |
Killer Rabbit |
| Jurassic Park (Sega CD) (Video Game) / int_74828aea |
comment |
Killer Rabbit: Every time they've appeared in the films, Gallimimus are simply seen running across a field. In this game, however, you learn why you shouldn't mess with a dinosaur that's basically a large ostrich with claws like a bear. |
| Jurassic Park (Sega CD) (Video Game) / int_74828aea |
featureApplicability |
1.0 |
| Jurassic Park (Sega CD) (Video Game) / int_74828aea |
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1.0 |
| Jurassic Park (Sega CD) (Video Game) |
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Jurassic Park (Sega CD) (Video Game) / int_74828aea |
| Jurassic Park (Sega CD) (Video Game) / int_775a779a |
type |
Knockout Gas |
| Jurassic Park (Sega CD) (Video Game) / int_775a779a |
comment |
Knock Out Gas: The gas grenade launcher affects everything onscreen. |
| Jurassic Park (Sega CD) (Video Game) / int_775a779a |
featureApplicability |
1.0 |
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| Jurassic Park (Sega CD) (Video Game) |
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Jurassic Park (Sega CD) (Video Game) / int_775a779a |
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type |
Mr. Exposition |
| Jurassic Park (Sega CD) (Video Game) / int_8cb844c6 |
comment |
Mr. Exposition: Dr. Robert T. Bakker himself fills you in on the dinosaurs if you check out their respective kiosks. Apart from basic information, he'll also provide hints as to how to deal with them in the field. |
| Jurassic Park (Sega CD) (Video Game) / int_8cb844c6 |
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1.0 |
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1.0 |
| Jurassic Park (Sega CD) (Video Game) |
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Jurassic Park (Sega CD) (Video Game) / int_8cb844c6 |
| Jurassic Park (Sega CD) (Video Game) / int_8e0430ab |
type |
Non-Standard Game Over |
| Jurassic Park (Sega CD) (Video Game) / int_8e0430ab |
comment |
Have you wondered why if this is meant to take place after the movie, why are the two skeletons at the entrance of the Visitor Center intact? Go to the control room and use a big rock on the PC screen. At which point, an alarm will sound, and your character will automatically head to the doors of the main entrance, only to turn around to see the entire lobby collapse into pieces. This also gives you a Non-Standard Game Over |
| Jurassic Park (Sega CD) (Video Game) / int_8e0430ab |
featureApplicability |
1.0 |
| Jurassic Park (Sega CD) (Video Game) / int_8e0430ab |
featureConfidence |
1.0 |
| Jurassic Park (Sega CD) (Video Game) |
hasFeature |
Jurassic Park (Sega CD) (Video Game) / int_8e0430ab |
| Jurassic Park (Sega CD) (Video Game) / int_970c790a |
type |
Big Bad |
| Jurassic Park (Sega CD) (Video Game) / int_970c790a |
comment |
Big Bad: BioSyn; a particularly hammy representative manages to contact you, and threatens you to stay out of their way. |
| Jurassic Park (Sega CD) (Video Game) / int_970c790a |
featureApplicability |
1.0 |
| Jurassic Park (Sega CD) (Video Game) / int_970c790a |
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1.0 |
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Jurassic Park (Sega CD) (Video Game) / int_970c790a |
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type |
In-Universe Game Clock |
| Jurassic Park (Sega CD) (Video Game) / int_9f93adcd |
comment |
In-Universe Game Clock: You have 12 hours to get at least one of every dinosaur egg, and traveling from one area to another shaves off 10 minutes. |
| Jurassic Park (Sega CD) (Video Game) / int_9f93adcd |
featureApplicability |
1.0 |
| Jurassic Park (Sega CD) (Video Game) / int_9f93adcd |
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1.0 |
| Jurassic Park (Sega CD) (Video Game) |
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type |
One-Hit Kill |
| Jurassic Park (Sega CD) (Video Game) / int_a414c3f0 |
comment |
One-Hit Kill: If you get attacked by a Triceratops or the T. rex just once, it will be all over. |
| Jurassic Park (Sega CD) (Video Game) / int_a414c3f0 |
featureApplicability |
1.0 |
| Jurassic Park (Sega CD) (Video Game) / int_a414c3f0 |
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1.0 |
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Jurassic Park (Sega CD) (Video Game) / int_a414c3f0 |
| Jurassic Park (Sega CD) (Video Game) / int_a43fd672 |
type |
Continuity Overlap |
| Jurassic Park (Sega CD) (Video Game) / int_a43fd672 |
comment |
Continuity Overlap: Although the game claims to take place after the film, it also draws elements from the novel (the inclusion of Procompsognathus, the Raptors nesting in caves, BioSyn taking a more active role) |
| Jurassic Park (Sega CD) (Video Game) / int_a43fd672 |
featureApplicability |
1.0 |
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1.0 |
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hasFeature |
Jurassic Park (Sega CD) (Video Game) / int_a43fd672 |
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type |
Rotten Rock & Roll |
| Jurassic Park (Sega CD) (Video Game) / int_a48a05c4 |
comment |
Rotten Rock & Roll: This type of music starts playing when you enter the Raptor caves. |
| Jurassic Park (Sega CD) (Video Game) / int_a48a05c4 |
featureApplicability |
1.0 |
| Jurassic Park (Sega CD) (Video Game) / int_a48a05c4 |
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1.0 |
| Jurassic Park (Sega CD) (Video Game) |
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Jurassic Park (Sega CD) (Video Game) / int_a48a05c4 |
| Jurassic Park (Sega CD) (Video Game) / int_bc74ef27 |
type |
Berserk Button |
| Jurassic Park (Sega CD) (Video Game) / int_bc74ef27 |
comment |
Berserk Button: The Triceratops don't like when you honk a car horn at them. |
| Jurassic Park (Sega CD) (Video Game) / int_bc74ef27 |
featureApplicability |
1.0 |
| Jurassic Park (Sega CD) (Video Game) / int_bc74ef27 |
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1.0 |
| Jurassic Park (Sega CD) (Video Game) |
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Jurassic Park (Sega CD) (Video Game) / int_bc74ef27 |
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type |
Mooks |
| Jurassic Park (Sega CD) (Video Game) / int_c36cba70 |
comment |
Mooks: Strangely for a Jurassic Park game, the Raptors don't fill this role. Instead, the Dilophosaurus turn up in several indoor areas to be an obstacle. |
| Jurassic Park (Sega CD) (Video Game) / int_c36cba70 |
featureApplicability |
1.0 |
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type |
Smash to Black |
| Jurassic Park (Sega CD) (Video Game) / int_c8ce7b2d |
comment |
Smash to Black: Whenever you lose all your health, this happens...along with sounds of how you died. |
| Jurassic Park (Sega CD) (Video Game) / int_c8ce7b2d |
featureApplicability |
1.0 |
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Jurassic Park (Sega CD) (Video Game) / int_c8ce7b2d |
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type |
Mama Bear |
| Jurassic Park (Sega CD) (Video Game) / int_e13156e1 |
comment |
Mama Bear: The dinos are quite pissed that you're stealing their eggs, and if not knocked out first, you're in for some pain. |
| Jurassic Park (Sega CD) (Video Game) / int_e13156e1 |
featureApplicability |
1.0 |
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Jurassic Park (Sega CD) (Video Game) / int_e13156e1 |
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type |
Wolfpack Boss |
| Jurassic Park (Sega CD) (Video Game) / int_e57bd3dd |
comment |
Wolfpack Boss: Four flunkies working for BioSyn serve as this at the end of the game. |
| Jurassic Park (Sega CD) (Video Game) / int_e57bd3dd |
featureApplicability |
1.0 |
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Jurassic Park (Sega CD) (Video Game) / int_e57bd3dd |
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type |
Asian and Nerdy |
| Jurassic Park (Sega CD) (Video Game) / int_fb4e0f18 |
comment |
Asian and Nerdy: Your contact from InGen, Emily Shimura |
| Jurassic Park (Sega CD) (Video Game) / int_fb4e0f18 |
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1.0 |
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