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Jurassic World Aftermath (Video Game)
- 114 statements
- 21 feature instances
- 0 referencing feature instances
Jurassic World Aftermath (Video Game) | type |
TVTItem | |
Jurassic World Aftermath (Video Game) | label |
Jurassic World Aftermath (Video Game) | |
Jurassic World Aftermath (Video Game) | page |
JurassicWorldAftermath | |
Jurassic World Aftermath (Video Game) | comment |
Jurassic World Aftermath is a 2020 virtual reality Stealth-Based Game for the Oculus Quest in the Jurassic Park franchise. The game is an Interquel that takes place two years after Jurassic World and a year before Jurassic World: Fallen Kingdom. Players take the role of Sam, a member of Doctor Amelia "Mia" Everett's team to investigate the island and recover data left in the aftermath of the park's destruction. Unfortunately, the incursion into Isla Nublar goes pear-shaped before even landing, so you are left alone to reconnect with Mia, find the data, and contact the mainland for extraction, all while dealing with the dinosaurs still remaining on the island.On November 10th, 2022, both parts where rereleased on the Nintendo Switch as the Jurassic World: Aftermath Collection. The Collection was also released for the Playstation VR 2 on February 23rd with an additional model viewer feature. | |
Jurassic World Aftermath (Video Game) | fetched |
2023-08-17T04:29:04Z | |
Jurassic World Aftermath (Video Game) | parsed |
2023-08-17T04:29:04Z | |
Jurassic World Aftermath (Video Game) | processingComment |
Dropped link to CallBack: Not a Feature - ITEM | |
Jurassic World Aftermath (Video Game) | isPartOf |
DBTropes | |
Jurassic World Aftermath (Video Game) / int_1c77ec26 | type |
The Voice | |
Jurassic World Aftermath (Video Game) / int_1c77ec26 | comment |
The Voice: Sam never sees any of the other members in the flesh. Juan and Carlos are killed shortly after arriving and Mia dies in a Heroic Sacrifice before meeting you. | |
Jurassic World Aftermath (Video Game) / int_1c77ec26 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_1c77ec26 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_1c77ec26 | |
Jurassic World Aftermath (Video Game) / int_22cf536c | type |
Chekhov's Gun | |
Jurassic World Aftermath (Video Game) / int_22cf536c | comment |
Chekhov's Gun: The ethane tanks and behavioral intercom are used by Mia to kill two of the raptors. | |
Jurassic World Aftermath (Video Game) / int_22cf536c | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_22cf536c | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_22cf536c | |
Jurassic World Aftermath (Video Game) / int_3441859b | type |
Rank Scales with Asskicking | |
Jurassic World Aftermath (Video Game) / int_3441859b | comment |
Rank Scales with Asskicking: The striped Velociraptor is the leader and most intelligent of the trio. And she survives Mia's Heroic Sacrifice to become the final obstacle. | |
Jurassic World Aftermath (Video Game) / int_3441859b | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_3441859b | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_3441859b | |
Jurassic World Aftermath (Video Game) / int_461defa0 | type |
Two-Faced | |
Jurassic World Aftermath (Video Game) / int_461defa0 | comment |
Two-Faced: The lead raptor is left with a burnt face in the final confrontation. | |
Jurassic World Aftermath (Video Game) / int_461defa0 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_461defa0 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_461defa0 | |
Jurassic World Aftermath (Video Game) / int_53224e46 | type |
Bookends | |
Jurassic World Aftermath (Video Game) / int_53224e46 | comment |
Bookends: The game begins with the player's aircraft being taken down and Rexy shows up to eat the last pilot. The game ends with Rexy eating the last raptor and getting to the escape aircraft. | |
Jurassic World Aftermath (Video Game) / int_53224e46 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_53224e46 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_53224e46 | |
Jurassic World Aftermath (Video Game) / int_5b19cc1b | type |
Air-Vent Passageway | |
Jurassic World Aftermath (Video Game) / int_5b19cc1b | comment |
Air-Vent Passageway: Vents around the facility are constantly used to get around. The Dilophosaurus and Velociraptors can use their own vents to follow Sam. Thankfully, they can't use the ones that you use. | |
Jurassic World Aftermath (Video Game) / int_5b19cc1b | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_5b19cc1b | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_5b19cc1b | |
Jurassic World Aftermath (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Jurassic World Aftermath (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: When Sam is caught in an elevator with seconds before the doors open to the raptors, Mia activates the Behavioral intercoms to lure them over to the ethane tanks. Trapped and with a bad leg, Mia activates the explosions to kill the raptors. One survives, but it still helps. | |
Jurassic World Aftermath (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_6439de78 | |
Jurassic World Aftermath (Video Game) / int_8816272b | type |
Blinded by the Light | |
Jurassic World Aftermath (Video Game) / int_8816272b | comment |
Blinded by the Light: The Dilophosaurs can be stopped by flashing a light in their faces. Finding them in the dark is harder than it sounds, considering how many places they can hide. | |
Jurassic World Aftermath (Video Game) / int_8816272b | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_8816272b | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_8816272b | |
Jurassic World Aftermath (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Jurassic World Aftermath (Video Game) / int_940a5958 | comment |
Artificial Stupidity: Given a discreet justification, the raptors encountered are for off the books live testing for behavioral modifications. They are imprinted with the need to investigate noises and will forgo checking their peripherals if they hear intercoms. | |
Jurassic World Aftermath (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_940a5958 | |
Jurassic World Aftermath (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Jurassic World Aftermath (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: During Ian's final recording, he says that to create balance somebody in the right place must put the needs of the many over their own desires and even life. In the end, Mia gives her life to save Sam, and Sam throws Blue's genome in the ocean to keep her DNA out of Wu's hands. | |
Jurassic World Aftermath (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_9d12bbc1 | |
Jurassic World Aftermath (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
Jurassic World Aftermath (Video Game) / int_9dab0a6e | comment |
Continuity Nod: The Velociraptors are noted to have growth inhibitors to keep them young during their testing phase. This is why they weren't seen in Jurassic World or Camp Cretaceous. "Camp" also showed that the park was researching bioluminescence, and the lead raptor has the same glow-in-the-dark ability shown there. | |
Jurassic World Aftermath (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_9dab0a6e | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_9dab0a6e | |
Jurassic World Aftermath (Video Game) / int_a1e5faab | type |
Doomed by Canon | |
Jurassic World Aftermath (Video Game) / int_a1e5faab | comment |
Doomed by Canon: Fallen Kingdom establishes that Blue was the last Velociraptor on Isla Nublar, so even though the three here are not on the books, they obviously won't survive to be counted. Sure enough, two die to Mia's Heroic Sacrifice, and the third is eaten by Rexy. Also established is that Blue's genome is not among Wu's equipment, so the fact that you find it doesn't say much good for it. Sam ends up honoring Mia's Last Request and tosses it outside on the way home. | |
Jurassic World Aftermath (Video Game) / int_a1e5faab | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_a1e5faab | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_a1e5faab | |
Jurassic World Aftermath (Video Game) / int_a536f3a3 | type |
Gender-Blender Name | |
Jurassic World Aftermath (Video Game) / int_a536f3a3 | comment |
Gender-Blender Name: Sam's name is pretty unisex and we don't learn if it's a nickname or not. | |
Jurassic World Aftermath (Video Game) / int_a536f3a3 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_a536f3a3 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_a536f3a3 | |
Jurassic World Aftermath (Video Game) / int_b2f7c60a | type |
Living Motion Detector | |
Jurassic World Aftermath (Video Game) / int_b2f7c60a | comment |
Living Motion Detector: As in the films Rexy is incapable of seeing Sam if you are still. Making things inconvenient for you, events conspire to bring her attention towards your location while Sam has tasks to do. Most notably, a shutter opens up right in front of her while Sam has to reset a keycard. | |
Jurassic World Aftermath (Video Game) / int_b2f7c60a | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_b2f7c60a | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_b2f7c60a | |
Jurassic World Aftermath (Video Game) / int_be0ad6b7 | type |
Used to Be a Sweet Kid | |
Jurassic World Aftermath (Video Game) / int_be0ad6b7 | comment |
Used to Be a Sweet Kid: Mia notes after hearing one of her old voice logs that she sounded so innocent and sure of herself. As more voice logs are uncovered you can hear her getting more and more tired and jaded from the Jurassic World workplace drama. | |
Jurassic World Aftermath (Video Game) / int_be0ad6b7 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_be0ad6b7 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_be0ad6b7 | |
Jurassic World Aftermath (Video Game) / int_c7270d1c | type |
With This Herring | |
Jurassic World Aftermath (Video Game) / int_c7270d1c | comment |
With This Herring: The expedition is horribly underfunded. The pilots joke that the plane they are using has holes in the cockpit, and you can't bail out because you don't have a parachute. | |
Jurassic World Aftermath (Video Game) / int_c7270d1c | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_c7270d1c | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_c7270d1c | |
Jurassic World Aftermath (Video Game) / int_d6618014 | type |
Last Request | |
Jurassic World Aftermath (Video Game) / int_d6618014 | comment |
Also established is that Blue's genome is not among Wu's equipment, so the fact that you find it doesn't say much good for it. Sam ends up honoring Mia's Last Request and tosses it outside on the way home. | |
Jurassic World Aftermath (Video Game) / int_d6618014 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_d6618014 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_d6618014 | |
Jurassic World Aftermath (Video Game) / int_dbc2a48f | type |
Game-Over Man | |
Jurassic World Aftermath (Video Game) / int_dbc2a48f | comment |
Game-Over Man: Die to a dinosaur and you will be treated to the model of it mid-attack in the continue screen. | |
Jurassic World Aftermath (Video Game) / int_dbc2a48f | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_dbc2a48f | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_dbc2a48f | |
Jurassic World Aftermath (Video Game) / int_e3f34fb4 | type |
Featureless Protagonist | |
Jurassic World Aftermath (Video Game) / int_e3f34fb4 | comment |
Featureless Protagonist: The only thing you really learn about the player character is that their name is Sam. | |
Jurassic World Aftermath (Video Game) / int_e3f34fb4 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_e3f34fb4 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_e3f34fb4 | |
Jurassic World Aftermath (Video Game) / int_e543a655 | type |
Light Is Not Good | |
Jurassic World Aftermath (Video Game) / int_e543a655 | comment |
Light Is Not Good: Near the final stretch, the striped raptor is revealed to glow in the dark. You do not want to see her lights peering at you from the dark in the final confrontation. | |
Jurassic World Aftermath (Video Game) / int_e543a655 | featureApplicability |
1.0 | |
Jurassic World Aftermath (Video Game) / int_e543a655 | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_e543a655 | |
Jurassic World Aftermath (Video Game) / int_name | type |
ItemName | |
Jurassic World Aftermath (Video Game) / int_name | comment |
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Jurassic World Aftermath (Video Game) / int_name | featureApplicability |
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Jurassic World Aftermath (Video Game) / int_name | featureConfidence |
1.0 | |
Jurassic World Aftermath (Video Game) | hasFeature |
Jurassic World Aftermath (Video Game) / int_name | |
Jurassic World Aftermath (Video Game) / int_name | itemName |
Jurassic World Aftermath (Video Game) |
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