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KOF: Maximum Impact Regulation A (Video Game)
- 33 statements
- 5 feature instances
- 1 referencing feature instances
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KOFMaximumImpactRegulationA | |
KOF: Maximum Impact Regulation A (Video Game) | comment |
KOF: Maximum Impact Regulation A is a 3D fighting game, and the third game in the Maximum Impact sub-series of The King of Fighters. It was released for the Taito Type-X2 arcade board on July 7, 2008, and for the Playstation 2 on July 19, 2008.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })This is an Updated Re Release of KOF: Maximum Impact 2, designed for competitive play in arcades. Primary changes are dedicated to character balances, with only four newcomers: Blue Mary and Ash Crimson from the main series, Xiao Lon, a half-sister of Duo Lon, and Mizoguchi, a guest character from the Fighter's History series.The core gameplay is mostly identical to the previous game, but Regulation A shakes things up a bit by featuring the 3-on-3 gameplay of the main series to the front, which was originally reduced to an option for Versus Mode in Maximum Impact 2. However, Regulation A does not include some contents from Maximum Impact 2, including hidden stages and character costumes.Regulation A is the last game of the Maximum Impact series. While there was some talk about sequels from SNK, with an announcement in Tokyo Game Show 2007, there has been no news since.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
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All There in the Manual | |
KOF: Maximum Impact Regulation A (Video Game) / int_17ce80aa | comment |
All There in the Manual: The official Japanese website includes prologue stories for each character. Since the game has no Story Mode, this is the only way to get to know about the characters, including the newcomer Xiao Lon. | |
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Adapted Out | |
KOF: Maximum Impact Regulation A (Video Game) / int_33d5b7f2 | comment |
Adapted Out: Regulation A removed a lot of features from Maximum Impact 2: Story Modes and Challenge Modes. They're simply gone. Character costumes. Maximum Impact 2 featured 8 different color variations for both the normal and alternative costumes of each character, which makes for 16 costumes in total. Regulation A removed the alternative costume and reduced the color variation to 4 types. "Armor Ralf", an Infinity +1 Sword version of Ralf, is not in Regulation A. It's likely because he's just too broken for competitive play. | |
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Announcer Chatter | |
KOF: Maximum Impact Regulation A (Video Game) / int_4f0b6445 | comment |
Announcer Chatter: The announcer practically waxes poetic whenever something interesting happens. | |
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KOF: Maximum Impact Regulation A (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
KOF: Maximum Impact Regulation A (Video Game) / int_a5e02e9e | comment |
"Armor Ralf", an Infinity +1 Sword version of Ralf, is not in Regulation A. It's likely because he's just too broken for competitive play. | |
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Superboss / int_ddfc1020 |
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