| Kenny's Adventure (Video Game) |
type |
TVTItem |
| Kenny's Adventure (Video Game) |
label |
Kenny's Adventure (Video Game) |
| Kenny's Adventure (Video Game) |
page |
KennysAdventure |
| Kenny's Adventure (Video Game) |
comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Kenny's Adventure, also known as Scuba in Aruba, Shark Attack, and Subsea Relic (yeah, quite a few names for a game like this), is a Platform Game for computers running Windows and mobile phones developed and published by DivoGames in 2006. Among the items inherited from his grandfather, Kenny finds an artifact that holds great power and has been stolen by pirates who died after trying to take it for themselves. Now its pieces have been scattered underwater in many parts of the world, which Kenny intends to find while collecting all sorts of treasure and avoiding undersea creatures. |
| Kenny's Adventure (Video Game) |
fetched |
2023-02-03T14:20:38Z |
| Kenny's Adventure (Video Game) |
parsed |
2023-02-03T14:20:38Z |
| Kenny's Adventure (Video Game) |
isPartOf |
DBTropes |
| Kenny's Adventure (Video Game) / int_1a6960dd |
type |
Flying Saucer |
| Kenny's Adventure (Video Game) / int_1a6960dd |
comment |
Flying Saucer: Aliens in UFOs sometimes show up stuck in walls. |
| Kenny's Adventure (Video Game) / int_1a6960dd |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_1a6960dd |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_1a6960dd |
| Kenny's Adventure (Video Game) / int_44f79734 |
type |
Jump Physics |
| Kenny's Adventure (Video Game) / int_44f79734 |
comment |
Jump Physics: Holding up makes Kenny jump higher and even swim to gain maximum height. |
| Kenny's Adventure (Video Game) / int_44f79734 |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_44f79734 |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_44f79734 |
| Kenny's Adventure (Video Game) / int_58efc711 |
type |
The Goomba |
| Kenny's Adventure (Video Game) / int_58efc711 |
comment |
The Goomba: Hermit crabs show up starting from level 1, die in one hit, and otherwise pose next to no threat. |
| Kenny's Adventure (Video Game) / int_58efc711 |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_58efc711 |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_58efc711 |
| Kenny's Adventure (Video Game) / int_679d7cc7 |
type |
Goomba Stomp |
| Kenny's Adventure (Video Game) / int_679d7cc7 |
comment |
Goomba Stomp: Jumping on hermit crabs is a reliable way of dealing with them. Not so much with everything else. |
| Kenny's Adventure (Video Game) / int_679d7cc7 |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_679d7cc7 |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_679d7cc7 |
| Kenny's Adventure (Video Game) / int_721de800 |
type |
Interactive Start Up |
| Kenny's Adventure (Video Game) / int_721de800 |
comment |
Interactive Start Up: On the main menu, you can click on the bubbles to pop them or the crabs to make them shake. |
| Kenny's Adventure (Video Game) / int_721de800 |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_721de800 |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_721de800 |
| Kenny's Adventure (Video Game) / int_c3884cdc |
type |
1-Up |
| Kenny's Adventure (Video Game) / int_c3884cdc |
comment |
1-Up: Icons of Kenny's face are used as extra lives. |
| Kenny's Adventure (Video Game) / int_c3884cdc |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_c3884cdc |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_c3884cdc |
| Kenny's Adventure (Video Game) / int_c64db44b |
type |
Idle Animation |
| Kenny's Adventure (Video Game) / int_c64db44b |
comment |
Idle Animation: Kenny jumps around and moves his arms while idling. A jaunty song even plays as he does so. |
| Kenny's Adventure (Video Game) / int_c64db44b |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_c64db44b |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_c64db44b |
| Kenny's Adventure (Video Game) / int_cea7fc1 |
type |
Bottomless Pits |
| Kenny's Adventure (Video Game) / int_cea7fc1 |
comment |
Bottomless Pits: They start appearing as a threat starting from halfway through the first world, as indicated by skull signs. |
| Kenny's Adventure (Video Game) / int_cea7fc1 |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_cea7fc1 |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_cea7fc1 |
| Kenny's Adventure (Video Game) / int_e90e91de |
type |
Every 10,000 Points |
| Kenny's Adventure (Video Game) / int_e90e91de |
comment |
Every 10000 Points: You earn a life for every 100,000 points accumulated. |
| Kenny's Adventure (Video Game) / int_e90e91de |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_e90e91de |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_e90e91de |
| Kenny's Adventure (Video Game) / int_name |
type |
ItemName |
| Kenny's Adventure (Video Game) / int_name |
comment |
|
| Kenny's Adventure (Video Game) / int_name |
featureApplicability |
1.0 |
| Kenny's Adventure (Video Game) / int_name |
featureConfidence |
1.0 |
| Kenny's Adventure (Video Game) |
hasFeature |
Kenny's Adventure (Video Game) / int_name |
| Kenny's Adventure (Video Game) / int_name |
itemName |
Kenny's Adventure (Video Game) |