| King's Quest II: Romancing the Stones (Video Game) |
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TVTItem |
| King's Quest II: Romancing the Stones (Video Game) |
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King's Quest II: Romancing the Stones (Video Game) |
| King's Quest II: Romancing the Stones (Video Game) |
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KingsQuestIIRomancingTheStones |
| King's Quest II: Romancing the Stones (Video Game) |
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King's Quest II: Romancing the Stones is a Fan Remake of Sierra's King's Quest II: Romancing the Throne created by AGD Interactive and released for free in 2002, with various enhancements released over the years.The game's plot is mostly the same as the original, though in contrast to AGD's previous remake of The Quest for the Crown, which was a very straight remake, this version significantly expands on the original game, especially in the story department. Graham, now king of Daventry, has recently come to a realization; without a proper queen by his side to produce potential heirs, his legacy as king will be quite short. The Magic Mirror he retrieved from the first game reflects an image a beautiful maiden from the land of Kolyma named Valanice, who is trapped in a quartz tower by the evil witch Hagatha. Graham dons his adventurer's cap once more and resolves to rescue her.You can download the game here. |
| King's Quest II: Romancing the Stones (Video Game) |
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AFateWorseThanDeath |
| King's Quest II: Romancing the Stones (Video Game) |
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KingsQuestIII |
| King's Quest II: Romancing the Stones (Video Game) |
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DBTropes |
| King's Quest II: Romancing the Stones (Video Game) / int_10fe7cc1 |
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Blamed for Being Railroaded |
| King's Quest II: Romancing the Stones (Video Game) / int_10fe7cc1 |
comment |
Blamed for Being Railroaded: There's an instance of Graham telling an NPC he doesn't have any money, them asking back who sets out on a long journey with no money or supplies, and the narrator saying they have a good point. This remake goes along with the original version's scheme of refering to the player's character as "you" instead of as "Graham", making it come off as if it was something the player should've thought of when they almost definitely would've. note The next game in the series was when it started having in-story reasons for the player not to have any stuff at the beginning of a game, and having to pick up their inventory over the course of the adventure. So this was addressed by the games, just...not quite yet. |
| King's Quest II: Romancing the Stones (Video Game) / int_10fe7cc1 |
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King's Quest II: Romancing the Stones (Video Game) / int_10fe7cc1 |
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I Was Quite a Looker |
| King's Quest II: Romancing the Stones (Video Game) / int_126ce03c |
comment |
I Was Quite a Looker: Hagatha. Also Granny/Lavidia after becoming a perpetually youthful vampire. |
| King's Quest II: Romancing the Stones (Video Game) / int_126ce03c |
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Unexpected Gameplay Change |
| King's Quest II: Romancing the Stones (Video Game) / int_1467a30c |
comment |
Unexpected Gameplay Change: There's an arcade sequence where you have to flee from Sharkees, although skippable |
| King's Quest II: Romancing the Stones (Video Game) / int_1467a30c |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_1467a30c |
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| King's Quest II: Romancing the Stones (Video Game) / int_14fbe67f |
type |
Godiva Hair |
| King's Quest II: Romancing the Stones (Video Game) / int_14fbe67f |
comment |
Godiva Hair: Male example; if you use the emerald on the large lion outside of Valanice's room, he'll turn into a gaunt naked old man, with his long beard covering his privates. |
| King's Quest II: Romancing the Stones (Video Game) / int_14fbe67f |
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type |
Chaos Architecture |
| King's Quest II: Romancing the Stones (Video Game) / int_1527e9ae |
comment |
Chaos Architecture: Subverted; there are natural boundaries around the entire map. |
| King's Quest II: Romancing the Stones (Video Game) / int_1527e9ae |
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type |
Evil Sounds Deep |
| King's Quest II: Romancing the Stones (Video Game) / int_16364a29 |
comment |
Evil Sounds Deep: The King of the Sharkees, also the Abbot as he turns into a werewolf. |
| King's Quest II: Romancing the Stones (Video Game) / int_16364a29 |
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1.0 |
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| King's Quest II: Romancing the Stones (Video Game) / int_18bf4326 |
type |
Anti-Magic |
| King's Quest II: Romancing the Stones (Video Game) / int_18bf4326 |
comment |
Anti-Magic: That's what the enchanted emerald does, which is vital to free the pegasus, reveal the bridle, release the lion, and awaken Valanice. |
| King's Quest II: Romancing the Stones (Video Game) / int_18bf4326 |
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type |
Title Drop |
| King's Quest II: Romancing the Stones (Video Game) / int_18d15922 |
comment |
Title Drop: When Graham explains the goal of his quest. Lavidia then utters "Romancing the Stones". She and the Count chuckle about it, while Graham is confused and didn't get the joke. |
| King's Quest II: Romancing the Stones (Video Game) / int_18d15922 |
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| King's Quest II: Romancing the Stones (Video Game) / int_1b65dfad |
type |
The Cameo |
| King's Quest II: Romancing the Stones (Video Game) / int_1b65dfad |
comment |
The Cameo: The hero in his Quest for Glory II costume, a reference to AGD's VGA remake of said game, which the narrator takes his time to plug (replacing the original version's hidden commercial for Space Quest). |
| King's Quest II: Romancing the Stones (Video Game) / int_1b65dfad |
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type |
Death by Materialism |
| King's Quest II: Romancing the Stones (Video Game) / int_1b7d59b6 |
comment |
Death by Materialism: Try to take the Sharkees' treasure and they'll eat you for breakfast. |
| King's Quest II: Romancing the Stones (Video Game) / int_1b7d59b6 |
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1.0 |
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type |
Red Riding Hood Replica |
| King's Quest II: Romancing the Stones (Video Game) / int_1dc151db |
comment |
Red Riding Hood Replica: While the original game uses the actual Little Red Riding Hood, this remake replaces her with a girl named Possum. She still wears a red cloak and still has to deliver soup to her grandmother, only now the grandmother is dying and they both get turned into vampires. |
| King's Quest II: Romancing the Stones (Video Game) / int_1dc151db |
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King's Quest II: Romancing the Stones (Video Game) / int_1dc151db |
| King's Quest II: Romancing the Stones (Video Game) / int_20f689e9 |
type |
Adaptational Villainy |
| King's Quest II: Romancing the Stones (Video Game) / int_20f689e9 |
comment |
Adaptational Villainy: Prime Minister Gervain originated in the King's Quest Companion, where he was an Honest Advisor to Graham. Here, he's merely a disguise used by The Father. The dwarf. The original game has him merely mug you and steal a treasure (which you can steal back). In this version, he will murder Graham any chance he gets. Especially if Graham gets caught in one of his nefarious traps. In the original game, the monk in the monastery is thoroughly good, to the point where trying to harm him gets you instakilled for being too evil for the game. The monastery's monks are far less benevolent in this version, where they're evil werewolves that you have to fight to progress. The shopkeeper in the original game is nothing but kind and helpful, rewarding you with a magic lamp containing a friendly genie when you rescue her pet nightingale from Hagatha. In this version, she cheats you by giving you an empty lamp, and is secretly a witch with ties to Hagatha who only wants the nightingale as an ingredient for her youth potion. |
| King's Quest II: Romancing the Stones (Video Game) / int_20f689e9 |
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type |
Vampire Vords |
| King's Quest II: Romancing the Stones (Video Game) / int_26b6261f |
comment |
Vampire Vords: Caldaur is your classic Bela Lugosi vampire. |
| King's Quest II: Romancing the Stones (Video Game) / int_26b6261f |
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type |
Easter Egg |
| King's Quest II: Romancing the Stones (Video Game) / int_29a39f6 |
comment |
And of course, the Easter Egg in the Air Gem test sees Graham channeling the fandom and attempting to kill Cedric. |
| King's Quest II: Romancing the Stones (Video Game) / int_29a39f6 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_29a39f6 |
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type |
British Teeth |
| King's Quest II: Romancing the Stones (Video Game) / int_29d4ec8a |
comment |
The Big Book of British Smiles (which also doubles as a Simpsons reference) |
| King's Quest II: Romancing the Stones (Video Game) / int_29d4ec8a |
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King's Quest II: Romancing the Stones (Video Game) / int_29d4ec8a |
| King's Quest II: Romancing the Stones (Video Game) / int_2b88a383 |
type |
Grave Humor |
| King's Quest II: Romancing the Stones (Video Game) / int_2b88a383 |
comment |
Grave Humor: The tombstones in Kolyma's graveyard and the castle cemetery are filled with those. |
| King's Quest II: Romancing the Stones (Video Game) / int_2b88a383 |
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type |
Beard of Evil |
| King's Quest II: Romancing the Stones (Video Game) / int_2bfb1856 |
comment |
Beard of Evil: The dwarf has a white beard and is a dirty thief. |
| King's Quest II: Romancing the Stones (Video Game) / int_2bfb1856 |
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| King's Quest II: Romancing the Stones (Video Game) / int_2cf282ea |
type |
She Is All Grown Up |
| King's Quest II: Romancing the Stones (Video Game) / int_2cf282ea |
comment |
She Is All Grown Up: Possum when she becomes Anastasia. Do the math on timeline dates and one finds out she was born between 18-30 years before the game. |
| King's Quest II: Romancing the Stones (Video Game) / int_2cf282ea |
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type |
Someday This Will Come in Handy |
| King's Quest II: Romancing the Stones (Video Game) / int_3502f0ce |
comment |
Someday This Will Come in Handy: The Annual Book of General Knowledge was clearly written by somebody who epitomised this trope. |
| King's Quest II: Romancing the Stones (Video Game) / int_3502f0ce |
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| King's Quest II: Romancing the Stones (Video Game) |
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King's Quest II: Romancing the Stones (Video Game) / int_3502f0ce |
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type |
Ooh, Me Accent's Slipping |
| King's Quest II: Romancing the Stones (Video Game) / int_35b241c0 |
comment |
Ooh, Me Accent's Slipping: Both the merchant in the town (Asian Store-Owner to Cockney and the talking pumpkin mother (between Brooklyn and Cockney again) do this, although the pumpkin might be accidental... |
| King's Quest II: Romancing the Stones (Video Game) / int_35b241c0 |
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King's Quest II: Romancing the Stones (Video Game) / int_35b241c0 |
| King's Quest II: Romancing the Stones (Video Game) / int_38424ebb |
type |
Genie in a Bottle |
| King's Quest II: Romancing the Stones (Video Game) / int_38424ebb |
comment |
Genie in a Bottle: While claimed to be in a lamp, he really disappeared earler. A note was left instead, showing the location of the shop's secret room. |
| King's Quest II: Romancing the Stones (Video Game) / int_38424ebb |
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King's Quest II: Romancing the Stones (Video Game) / int_38424ebb |
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type |
You Need to Get Laid |
| King's Quest II: Romancing the Stones (Video Game) / int_3929e0db |
comment |
You Need to Get Laid: This appears to be at least a secondary concern of Graham's in the opening sequence. |
| King's Quest II: Romancing the Stones (Video Game) / int_3929e0db |
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King's Quest II: Romancing the Stones (Video Game) / int_3929e0db |
| King's Quest II: Romancing the Stones (Video Game) / int_3f7a958b |
type |
Secret Test of Character |
| King's Quest II: Romancing the Stones (Video Game) / int_3f7a958b |
comment |
Secret Test of Character: The Cloud Spirit Tests. |
| King's Quest II: Romancing the Stones (Video Game) / int_3f7a958b |
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King's Quest II: Romancing the Stones (Video Game) / int_3f7a958b |
| King's Quest II: Romancing the Stones (Video Game) / int_43b6fb56 |
type |
Vain Sorceress |
| King's Quest II: Romancing the Stones (Video Game) / int_43b6fb56 |
comment |
Vain Sorceress: Hagatha is obsessed with making a youth potion to restore her beauty. She is defeated by being given the youth potion, which has been tainted so she will grow cat hair, which distracts her for long enough to blind her using the mirror and make her stumble off the tower. |
| King's Quest II: Romancing the Stones (Video Game) / int_43b6fb56 |
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| King's Quest II: Romancing the Stones (Video Game) |
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King's Quest II: Romancing the Stones (Video Game) / int_43b6fb56 |
| King's Quest II: Romancing the Stones (Video Game) / int_4a8c4e5f |
type |
Big "WHAT?!" |
| King's Quest II: Romancing the Stones (Video Game) / int_4a8c4e5f |
comment |
Big "WHAT?!": The Father isn't too pleased when the Count is leaving the Black Cloak Society. |
| King's Quest II: Romancing the Stones (Video Game) / int_4a8c4e5f |
featureApplicability |
1.0 |
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King's Quest II: Romancing the Stones (Video Game) / int_4a8c4e5f |
| King's Quest II: Romancing the Stones (Video Game) / int_517266f6 |
type |
Kiss of Life |
| King's Quest II: Romancing the Stones (Video Game) / int_517266f6 |
comment |
Kiss of Life: The mermaid gives one to Graham, allowing him to breathe underwater. |
| King's Quest II: Romancing the Stones (Video Game) / int_517266f6 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_517266f6 |
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| King's Quest II: Romancing the Stones (Video Game) |
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King's Quest II: Romancing the Stones (Video Game) / int_517266f6 |
| King's Quest II: Romancing the Stones (Video Game) / int_52db461d |
type |
Significant Anagram |
| King's Quest II: Romancing the Stones (Video Game) / int_52db461d |
comment |
The name of the genie (as seen in the note) is a Significant Anagram of Robin Williams, who's famous for playing a genie himself. Later, upon finding a magic carpet, Graham will notice a tag on it that reads "Property of Al din". |
| King's Quest II: Romancing the Stones (Video Game) / int_52db461d |
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1.0 |
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King's Quest II: Romancing the Stones (Video Game) / int_52db461d |
| King's Quest II: Romancing the Stones (Video Game) / int_537dd8fe |
type |
Affably Evil |
| King's Quest II: Romancing the Stones (Video Game) / int_537dd8fe |
comment |
Affably Evil: Caldaur, though later he does a full Heel–Face Turn. |
| King's Quest II: Romancing the Stones (Video Game) / int_537dd8fe |
featureApplicability |
1.0 |
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| King's Quest II: Romancing the Stones (Video Game) |
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King's Quest II: Romancing the Stones (Video Game) / int_537dd8fe |
| King's Quest II: Romancing the Stones (Video Game) / int_57b80b45 |
type |
Fantastic Racism |
| King's Quest II: Romancing the Stones (Video Game) / int_57b80b45 |
comment |
Fantastic Racism: A mild example; at one point you wonder if all dwarves are as greedy as the one you encounter. |
| King's Quest II: Romancing the Stones (Video Game) / int_57b80b45 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_57b80b45 |
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| King's Quest II: Romancing the Stones (Video Game) |
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King's Quest II: Romancing the Stones (Video Game) / int_57b80b45 |
| King's Quest II: Romancing the Stones (Video Game) / int_5a3b8032 |
type |
The Un-Reveal |
| King's Quest II: Romancing the Stones (Video Game) / int_5a3b8032 |
comment |
The Unreveal: You will never find out who or what was hiding in the haystack (besides a needle). |
| King's Quest II: Romancing the Stones (Video Game) / int_5a3b8032 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_5a3b8032 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_5a3b8032 |
| King's Quest II: Romancing the Stones (Video Game) / int_5bdcc85a |
type |
Disney Villain Death |
| King's Quest II: Romancing the Stones (Video Game) / int_5bdcc85a |
comment |
Disney Villain Death: Hagatha. However, you never hear her hitting the bottom. Though that's subverted as not only does she show up at the wedding, just like in the original, but a letter to Manannan from Lolotte in the third game's remake states that she is "still missing". It is possible that since Hagatha not only failed to kill king Graham but also inadvertently revealed to him that His most trusted Advisor is the very same man who wants him killed, since she thought she would kill Graham but he defeated her thus Graham now knew who the Father really was, and possibly jeopardizing the Father's plans, that the Father killed Hagatha with his magic in such a way that her body would be gone without a trace meaning not even her bones or teeth were left behind. After all if you can't find a body you can't confirm a person's death and it makes it where she would still seem to be missing to the rest of the other members of the Father's Evil Cult. |
| King's Quest II: Romancing the Stones (Video Game) / int_5bdcc85a |
featureApplicability |
-0.3 |
| King's Quest II: Romancing the Stones (Video Game) / int_5bdcc85a |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_5bdcc85a |
| King's Quest II: Romancing the Stones (Video Game) / int_5d9ce92c |
type |
Save-Game Limits |
| King's Quest II: Romancing the Stones (Video Game) / int_5d9ce92c |
comment |
Save-Game Limits: There's an arbitrary limit to the number of saves, considering that the game is still implementing the save frequently paradigm. |
| King's Quest II: Romancing the Stones (Video Game) / int_5d9ce92c |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_5d9ce92c |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_5d9ce92c |
| King's Quest II: Romancing the Stones (Video Game) / int_5e7c0ab7 |
type |
Kleptomaniac Hero |
| King's Quest II: Romancing the Stones (Video Game) / int_5e7c0ab7 |
comment |
Kleptomaniac Hero: Any attempts by the player will be averted and lampshaded by the Lemony Narrator. |
| King's Quest II: Romancing the Stones (Video Game) / int_5e7c0ab7 |
featureApplicability |
-1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_5e7c0ab7 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_5e7c0ab7 |
| King's Quest II: Romancing the Stones (Video Game) / int_614ab353 |
type |
Witch with a Capital "B" |
| King's Quest II: Romancing the Stones (Video Game) / int_614ab353 |
comment |
Witch with a Capital "B": Invoked, Lampshaded, and Averted within three seconds. See Curse Cut Short. |
| King's Quest II: Romancing the Stones (Video Game) / int_614ab353 |
featureApplicability |
-1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_614ab353 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_614ab353 |
| King's Quest II: Romancing the Stones (Video Game) / int_63cad64b |
type |
Threatening Shark |
| King's Quest II: Romancing the Stones (Video Game) / int_63cad64b |
comment |
Threatening Sharks: The Sharkees. Subverted with the regular sharks you can stumble into, who ignore you. |
| King's Quest II: Romancing the Stones (Video Game) / int_63cad64b |
featureApplicability |
-0.3 |
| King's Quest II: Romancing the Stones (Video Game) / int_63cad64b |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_63cad64b |
| King's Quest II: Romancing the Stones (Video Game) / int_706dd5c |
type |
I'll Never Tell You What I'm Telling You! |
| King's Quest II: Romancing the Stones (Video Game) / int_706dd5c |
comment |
I'll Never Tell You What I'm Telling You!: When Graham tries to ask about the other members of the town library, the librarian refuses and says that neither the Count of Kolyma nor the old man next door would approve of her divulging their identities. |
| King's Quest II: Romancing the Stones (Video Game) / int_706dd5c |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_706dd5c |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_706dd5c |
| King's Quest II: Romancing the Stones (Video Game) / int_71ff7f0d |
type |
Cooked to Death |
| King's Quest II: Romancing the Stones (Video Game) / int_71ff7f0d |
comment |
Cooked to Death: Getting caught in Hagatha's lair ends with Graham getting thrown into her cauldron as an ingredient for her youth potion and being boiled alive as a result. The game also gives Graham the option to try to knock Hagatha into her cauldron much like the witch in the first game. This time, however, it fails, with the death message teasing him for thinking it would work a second time. |
| King's Quest II: Romancing the Stones (Video Game) / int_71ff7f0d |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_71ff7f0d |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_71ff7f0d |
| King's Quest II: Romancing the Stones (Video Game) / int_727b5779 |
type |
Cat Folk |
| King's Quest II: Romancing the Stones (Video Game) / int_727b5779 |
comment |
Cat Folk: Hagatha is defeated by being given a tainted youth potion that turns her into a hairy cat-person. |
| King's Quest II: Romancing the Stones (Video Game) / int_727b5779 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_727b5779 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_727b5779 |
| King's Quest II: Romancing the Stones (Video Game) / int_72dd7026 |
type |
What the Hell, Player? |
| King's Quest II: Romancing the Stones (Video Game) / int_72dd7026 |
comment |
What the Hell, Player?: The narrator sometimes chews you out mildly for attempting to do certain things (like touching yourself), but he gets especially mad when you try to use the sword on Valanice. |
| King's Quest II: Romancing the Stones (Video Game) / int_72dd7026 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_72dd7026 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_72dd7026 |
| King's Quest II: Romancing the Stones (Video Game) / int_75735299 |
type |
Vampire Monarch |
| King's Quest II: Romancing the Stones (Video Game) / int_75735299 |
comment |
Vampire Monarch: Caldaur is the rightful ruler of Kolyma, and he's definitely a vampire. His wife suspected he was practicing magic, but never knew for sure. The magic part? He was indeed a member of the Black Cloak society, though nothing points to him being evil like most of its members. He formally breaks his association with it by assisting Graham, which pisses The Father off. As far as his being a vampire It had nothing to do with his magic or anything evil on his part. Caldur was turned into a vampire by his political enemies, the priests who opposed his reforms. The priests made a pact with forest spirits and became the werewolves. At the end, he asks the people of Kolyma if they accept him back, even in his undead state, and the people welcome him back. |
| King's Quest II: Romancing the Stones (Video Game) / int_75735299 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_75735299 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_75735299 |
| King's Quest II: Romancing the Stones (Video Game) / int_78270847 |
type |
Curse Cut Short |
| King's Quest II: Romancing the Stones (Video Game) / int_78270847 |
comment |
Curse Cut Short: Given the exact form it takes, also qualifies as a variant Last-Second Word Swap. |
| King's Quest II: Romancing the Stones (Video Game) / int_78270847 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_78270847 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_78270847 |
| King's Quest II: Romancing the Stones (Video Game) / int_7f152e56 |
type |
Our Mermaids Are Different |
| King's Quest II: Romancing the Stones (Video Game) / int_7f152e56 |
comment |
Our Mermaids Are Different: The Merfolk are green-skinned and have the lower body of a fish. However, the females (the one you meet anyway) have caucasian skin. |
| King's Quest II: Romancing the Stones (Video Game) / int_7f152e56 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_7f152e56 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_7f152e56 |
| King's Quest II: Romancing the Stones (Video Game) / int_7f83deca |
type |
Cross-Melting Aura |
| King's Quest II: Romancing the Stones (Video Game) / int_7f83deca |
comment |
Cross-Melting Aura: In the original game, the cross works just fine on Dracula. But if you try it on Caldaur in this remake, he'll kiss it and say "God bless Kolyma". (This may have a little something to do with the fact that the monk you got it from is evil now... Or a hint that the Count isn’t as evil as he seems.) |
| King's Quest II: Romancing the Stones (Video Game) / int_7f83deca |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_7f83deca |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_7f83deca |
| King's Quest II: Romancing the Stones (Video Game) / int_7ffca8c4 |
type |
Immortality Begins at Twenty |
| King's Quest II: Romancing the Stones (Video Game) / int_7ffca8c4 |
comment |
Immortality Begins at Twenty: When Lavidia and Anastasia become vampires, they magically become rather shapely 20-30 somethings, rather than retain their natural ages. Anastasia is actually between 18-30 if one calculates the date when she was born according to the game. No explanation why she looks younger as a human. Despite that, the game still calls Possum a "Child" and "little girl". |
| King's Quest II: Romancing the Stones (Video Game) / int_7ffca8c4 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_7ffca8c4 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_7ffca8c4 |
| King's Quest II: Romancing the Stones (Video Game) / int_817e24b7 |
type |
Fur Against Fang |
| King's Quest II: Romancing the Stones (Video Game) / int_817e24b7 |
comment |
Fur Against Fang: The Monks are actually werewolves, who want to wipe out the Count's family and take control of Kolyma. Incidentally, they also sent the dire bat which killed Caldaur and turned him into an undead. |
| King's Quest II: Romancing the Stones (Video Game) / int_817e24b7 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_817e24b7 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_817e24b7 |
| King's Quest II: Romancing the Stones (Video Game) / int_81a61a4a |
type |
Discontinuity Nod |
| King's Quest II: Romancing the Stones (Video Game) / int_81a61a4a |
comment |
Discontinuity Nod: invoked Towards Mask of Eternity's Contested Sequel status. The final Air Gem test takes place after the events of Mask of Eternity, with Graham and Connor making their way to the castle to honor Connor for saving Daventry. You then have to make a decision to either appoint Connor as next-in-line for the throne or send him back to his village. Choosing either will give you the same amount of points. |
| King's Quest II: Romancing the Stones (Video Game) / int_81a61a4a |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_81a61a4a |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_81a61a4a |
| King's Quest II: Romancing the Stones (Video Game) / int_83445b04 |
type |
Pun |
| King's Quest II: Romancing the Stones (Video Game) / int_83445b04 |
comment |
Pun: King Neptune is guilty of a bad one when he's informing Graham about the Air Gem. The narrator blames the wine for that. |
| King's Quest II: Romancing the Stones (Video Game) / int_83445b04 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_83445b04 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_83445b04 |
| King's Quest II: Romancing the Stones (Video Game) / int_89838bc2 |
type |
Land, Sea, Sky |
| King's Quest II: Romancing the Stones (Video Game) / int_89838bc2 |
comment |
Land, Sea, Sky: The three gems: the first symbolizes Birth and is found in the ocean. The second stands for Growth and is kept by a sentient cloud spirit in the sky. The last one symbolizes Death, and despite being referred to as "Dark Gem", can stand as the gem of Earth, since it's found in the middle of a marsh, in the bowels of a stone castle. |
| King's Quest II: Romancing the Stones (Video Game) / int_89838bc2 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_89838bc2 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_89838bc2 |
| King's Quest II: Romancing the Stones (Video Game) / int_8e0430ab |
type |
Non-Standard Game Over |
| King's Quest II: Romancing the Stones (Video Game) / int_8e0430ab |
comment |
Non Standard Game Over: This remake gives Graham a bunch of other places he can use the door to go besides the island where he rescues Valanice. They're all obviously the wrong thing to do, and are pretty much included just to let players deliberately experience these. |
| King's Quest II: Romancing the Stones (Video Game) / int_8e0430ab |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_8e0430ab |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_8e0430ab |
| King's Quest II: Romancing the Stones (Video Game) / int_8fcb1ef4 |
type |
Pixel Hunt |
| King's Quest II: Romancing the Stones (Video Game) / int_8fcb1ef4 |
comment |
Pixel Hunt: The bookshelf puzzle where you have to find various classic literature pieces. Also picking the wrong book is lethal. |
| King's Quest II: Romancing the Stones (Video Game) / int_8fcb1ef4 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_8fcb1ef4 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_8fcb1ef4 |
| King's Quest II: Romancing the Stones (Video Game) / int_906365a2 |
type |
Demonic Possession |
| King's Quest II: Romancing the Stones (Video Game) / int_906365a2 |
comment |
Demonic Possession: A talk with Caldaur will reveal that this is the reason why the monks are now Werewolves, due to a meeting with the Spirits of the Wild in the depths of Vierwood Forest. |
| King's Quest II: Romancing the Stones (Video Game) / int_906365a2 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_906365a2 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_906365a2 |
| King's Quest II: Romancing the Stones (Video Game) / int_9141fba3 |
type |
Fountain of Youth |
| King's Quest II: Romancing the Stones (Video Game) / int_9141fba3 |
comment |
Fountain of Youth: The youth potion, while it would make Hagatha a reasonable young age, if drunk by Graham on the other hand, he will be transformed into a baby. Trying to use it on certain other people also yields certain unique sentences, but no penalties. |
| King's Quest II: Romancing the Stones (Video Game) / int_9141fba3 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_9141fba3 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_9141fba3 |
| King's Quest II: Romancing the Stones (Video Game) / int_91e8bb36 |
type |
Trivially Obvious |
| King's Quest II: Romancing the Stones (Video Game) / int_91e8bb36 |
comment |
Trivially Obvious: King Graham's reaction to the Merchant's wares: |
| King's Quest II: Romancing the Stones (Video Game) / int_91e8bb36 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_91e8bb36 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_91e8bb36 |
| King's Quest II: Romancing the Stones (Video Game) / int_9245d989 |
type |
Sinister Minister |
| King's Quest II: Romancing the Stones (Video Game) / int_9245d989 |
comment |
Sinister Minister: The werewolf monk who plans to keep the land under ignorance and fear. |
| King's Quest II: Romancing the Stones (Video Game) / int_9245d989 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_9245d989 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_9245d989 |
| King's Quest II: Romancing the Stones (Video Game) / int_95afab6 |
type |
Black Cloak |
| King's Quest II: Romancing the Stones (Video Game) / int_95afab6 |
comment |
Black Cloak: Standard attire for any who joins the Black Cloak Society. The Father wears one to conceal his face. |
| King's Quest II: Romancing the Stones (Video Game) / int_95afab6 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_95afab6 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_95afab6 |
| King's Quest II: Romancing the Stones (Video Game) / int_970c790a |
type |
Big Bad |
| King's Quest II: Romancing the Stones (Video Game) / int_970c790a |
comment |
Big Bad: This time, Hagatha is your primary antagonist. |
| King's Quest II: Romancing the Stones (Video Game) / int_970c790a |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_970c790a |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_970c790a |
| King's Quest II: Romancing the Stones (Video Game) / int_982b6570 |
type |
Friendly Neighborhood Vampire |
| King's Quest II: Romancing the Stones (Video Game) / int_982b6570 |
comment |
Friendly Neighborhood Vampire: Caldaur, Lavidia, and Anastasia, who are grateful to Graham for "reuniting" them and help him on his quest, and retake the rule of Kolyma to the approval of the citizens. |
| King's Quest II: Romancing the Stones (Video Game) / int_982b6570 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_982b6570 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_982b6570 |
| King's Quest II: Romancing the Stones (Video Game) / int_9918518b |
type |
Press X to Die |
| King's Quest II: Romancing the Stones (Video Game) / int_9918518b |
comment |
Press X to Die: Drink the youth potion, touch the silver needle after it has been dipped in poisonous water... |
| King's Quest II: Romancing the Stones (Video Game) / int_9918518b |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_9918518b |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_9918518b |
| King's Quest II: Romancing the Stones (Video Game) / int_9afa05c7 |
type |
Family-Unfriendly Death |
| King's Quest II: Romancing the Stones (Video Game) / int_9afa05c7 |
comment |
Family-Unfriendly Death: Being devoured by a shark-man, poisoned by swamp-water, boiled alive by a witch, mauled by wolves, dragged underground by an angry zombie… this remake has plenty of these. |
| King's Quest II: Romancing the Stones (Video Game) / int_9afa05c7 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_9afa05c7 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_9afa05c7 |
| King's Quest II: Romancing the Stones (Video Game) / int_9b06e314 |
type |
Greater-Scope Villain |
| King's Quest II: Romancing the Stones (Video Game) / int_9b06e314 |
comment |
Greater-Scope Villain: Hagatha is surely bad, but The Father is behind her. |
| King's Quest II: Romancing the Stones (Video Game) / int_9b06e314 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_9b06e314 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_9b06e314 |
| King's Quest II: Romancing the Stones (Video Game) / int_9d12bbc1 |
type |
Foreshadowing |
| King's Quest II: Romancing the Stones (Video Game) / int_9d12bbc1 |
comment |
Foreshadowing: Manannan's letter to Hagatha, which Graham loses after acquiring the Air Gem. Also the "Item" the Father is looking for and mentioned several times, which appears in the AGD remake of the sequel. The second Air Gem test again is this. It outright welds into the conclusion of King's Quest III, suggesting that King Graham will really live through this dilemma just before Alexander comes home. |
| King's Quest II: Romancing the Stones (Video Game) / int_9d12bbc1 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_9d12bbc1 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_9d12bbc1 |
| King's Quest II: Romancing the Stones (Video Game) / int_9f63d4f1 |
type |
Our Vampires Are Different |
| King's Quest II: Romancing the Stones (Video Game) / int_9f63d4f1 |
comment |
Our Vampires Are Different: One of the side effects of being turned into a vampire seems to be maturing or rejuvenating to a physical age around 25. Actually, if you do the math on the dates, she already is 25 by the time of the game. The question may be asked why she looked so young as a human. |
| King's Quest II: Romancing the Stones (Video Game) / int_9f63d4f1 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_9f63d4f1 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_9f63d4f1 |
| King's Quest II: Romancing the Stones (Video Game) / int_a1a1491e |
type |
Homage |
| King's Quest II: Romancing the Stones (Video Game) / int_a1a1491e |
comment |
And then of course there's the title, which in both the original and the remake homages Romancing the Stone. This remake even gives a Title Drop, although Graham is Late to the Punchline. |
| King's Quest II: Romancing the Stones (Video Game) / int_a1a1491e |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_a1a1491e |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_a1a1491e |
| King's Quest II: Romancing the Stones (Video Game) / int_a3c0d670 |
type |
Evil Chancellor |
| King's Quest II: Romancing the Stones (Video Game) / int_a3c0d670 |
comment |
Evil Chancellor: "I take it you found your journey through Kolyma void of peril or incident-" Interrupted as Graham clocks him. |
| King's Quest II: Romancing the Stones (Video Game) / int_a3c0d670 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_a3c0d670 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_a3c0d670 |
| King's Quest II: Romancing the Stones (Video Game) / int_a3eae597 |
type |
Award-Bait Song |
| King's Quest II: Romancing the Stones (Video Game) / int_a3eae597 |
comment |
Award-Bait Song: "When I Saw You". |
| King's Quest II: Romancing the Stones (Video Game) / int_a3eae597 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_a3eae597 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_a3eae597 |
| King's Quest II: Romancing the Stones (Video Game) / int_a6275bef |
type |
Cool Sword |
| King's Quest II: Romancing the Stones (Video Game) / int_a6275bef |
comment |
Cool Sword: Graham starts the game with one. It proves quite useful, in more ways than one. |
| King's Quest II: Romancing the Stones (Video Game) / int_a6275bef |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_a6275bef |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_a6275bef |
| King's Quest II: Romancing the Stones (Video Game) / int_a6c69bd |
type |
MacGuffin |
| King's Quest II: Romancing the Stones (Video Game) / int_a6c69bd |
comment |
MacGuffin: The Three Stones of Nature. (Birth, Growth, and Death.) |
| King's Quest II: Romancing the Stones (Video Game) / int_a6c69bd |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_a6c69bd |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
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King's Quest II: Romancing the Stones (Video Game) / int_a6c69bd |
| King's Quest II: Romancing the Stones (Video Game) / int_acf33d00 |
type |
Nice Job Fixing It, Villain |
| King's Quest II: Romancing the Stones (Video Game) / int_acf33d00 |
comment |
Nice Job Fixing It, Villain: The monks wanted to dispose of Caldaur and his family for years. So what do they do? Send a vampire bat after him, which in turn made him a vampire, making him immortal. |
| King's Quest II: Romancing the Stones (Video Game) / int_acf33d00 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_acf33d00 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
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King's Quest II: Romancing the Stones (Video Game) / int_acf33d00 |
| King's Quest II: Romancing the Stones (Video Game) / int_ad1db87c |
type |
Oh, Crap! |
| King's Quest II: Romancing the Stones (Video Game) / int_ad1db87c |
comment |
Oh, Crap!: The Sorcerer's reaction if you happen to have in possession the magical emerald which protects you from magic. Mostly because you're pointing a sword at his throat. The Narrator gets this during the tiara quest, when Graham discovers that the coffin of the late Count Christopher Eveer somehow got mixed up with a man named Larmon Odnarb who both died on the same year, meaning that Christopher and the tiara is buried in the church cemetary in Larmon's place, not helping by the fact that the monks of that church are now murderous werewolves. The Narrator elicits a worried "Oh dear!". |
| King's Quest II: Romancing the Stones (Video Game) / int_ad1db87c |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_ad1db87c |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_ad1db87c |
| King's Quest II: Romancing the Stones (Video Game) / int_af4bb41a |
type |
Shark Man |
| King's Quest II: Romancing the Stones (Video Game) / int_af4bb41a |
comment |
Shark Man: The Sharkees have the lower body of a shark while their upper body is humanoid while still retaining shark-like features. |
| King's Quest II: Romancing the Stones (Video Game) / int_af4bb41a |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_af4bb41a |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_af4bb41a |
| King's Quest II: Romancing the Stones (Video Game) / int_b53077b3 |
type |
Take That! |
| King's Quest II: Romancing the Stones (Video Game) / int_b53077b3 |
comment |
Take That!: The books in the library contains a few of these along with normal Shout Outs: How Not to Turn a Book Into a Film (see 'Dune') Chronicling The Longest Journey (or How to Sustain A Compelling Story When Your Lead Character Sounds Like An Airhead) Chronicles of The Brady Bunch (which comes with a warning label reading "Warning: Prolonged exposure to this book may cause irreparable damage to your perception of reality") The Big Book of British Smiles (which also doubles as a Simpsons reference) When Graham is tasked with finding a tiara for Count Caldaur, he internally hopes that this doesn't mean he'll spend all night dodging zombies while digging up graves. And of course, the Easter Egg in the Air Gem test sees Graham channeling the fandom and attempting to kill Cedric. |
| King's Quest II: Romancing the Stones (Video Game) / int_b53077b3 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_b53077b3 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_b53077b3 |
| King's Quest II: Romancing the Stones (Video Game) / int_b58b4e3c |
type |
Too Dumb to Live |
| King's Quest II: Romancing the Stones (Video Game) / int_b58b4e3c |
comment |
Too Dumb to Live: Hagatha sends a letter to Angelina (the antique dealer, who is also a witch, and Hagatha even vouched for her joining her organization of spellcasters) bragging that she has a nightingale, which is the final ingredient for a youth potion. Angelina decides to use Graham to steal the bird from her in order to keep the potion all to herself. Hagatha deduces immediately that she was obviously behind the theft and kills her. |
| King's Quest II: Romancing the Stones (Video Game) / int_b58b4e3c |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_b58b4e3c |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_b58b4e3c |
| King's Quest II: Romancing the Stones (Video Game) / int_b72923df |
type |
The Final Temptation |
| King's Quest II: Romancing the Stones (Video Game) / int_b72923df |
comment |
The Final Temptation: The second Air Gem test, where The Father tempts Graham with saving Daventry in exchange for the crown. The answer is not to surrender. |
| King's Quest II: Romancing the Stones (Video Game) / int_b72923df |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_b72923df |
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| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_b72923df |
| King's Quest II: Romancing the Stones (Video Game) / int_b79ac005 |
type |
Scary Librarian |
| King's Quest II: Romancing the Stones (Video Game) / int_b79ac005 |
comment |
Scary Librarian: She's rude, she isn't very helpful, the library is impossible to navigate without her. And you have to bluff in order to pass. |
| King's Quest II: Romancing the Stones (Video Game) / int_b79ac005 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_b79ac005 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_b79ac005 |
| King's Quest II: Romancing the Stones (Video Game) / int_b97a2fa7 |
type |
Forced Transformation |
| King's Quest II: Romancing the Stones (Video Game) / int_b97a2fa7 |
comment |
Forced Transformation: Towards the end of the game, the lion at the tower door turns out to be Hagatha's ex-boyfriend. You also pull this on Hagatha herself by stuffing fur into the youth potion. If you're caught by the unnamed sorcerer in the forest he'll turn you into a beast. Once you have Neptune's trident, you can turn the Sharkees into small harmless fish. |
| King's Quest II: Romancing the Stones (Video Game) / int_b97a2fa7 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_b97a2fa7 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_b97a2fa7 |
| King's Quest II: Romancing the Stones (Video Game) / int_baa1d4b |
type |
I Can Explain |
| King's Quest II: Romancing the Stones (Video Game) / int_baa1d4b |
comment |
I Can Explain: Angelina tries to explain why she has Hagatha's nightingale in her possession. It doesn't work. |
| King's Quest II: Romancing the Stones (Video Game) / int_baa1d4b |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_baa1d4b |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_baa1d4b |
| King's Quest II: Romancing the Stones (Video Game) / int_be192f18 |
type |
Yes-Man |
| King's Quest II: Romancing the Stones (Video Game) / int_be192f18 |
comment |
Yes-Man: The Sharkees simply nod and agree to all of their' king's rants. |
| King's Quest II: Romancing the Stones (Video Game) / int_be192f18 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_be192f18 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_be192f18 |
| King's Quest II: Romancing the Stones (Video Game) / int_c2c80ef |
type |
Neck Lift |
| King's Quest II: Romancing the Stones (Video Game) / int_c2c80ef |
comment |
Neck Lift: Caldaur does this to Graham, making his much-foreshadowed first appearance even more of an Oh, Crap! moment. |
| King's Quest II: Romancing the Stones (Video Game) / int_c2c80ef |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_c2c80ef |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_c2c80ef |
| King's Quest II: Romancing the Stones (Video Game) / int_c2e295cd |
type |
Curse |
| King's Quest II: Romancing the Stones (Video Game) / int_c2e295cd |
comment |
Curse: The ending of this remake. Also a Call-Forward to later games. |
| King's Quest II: Romancing the Stones (Video Game) / int_c2e295cd |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_c2e295cd |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_c2e295cd |
| King's Quest II: Romancing the Stones (Video Game) / int_c3c91506 |
type |
Depraved Dwarf |
| King's Quest II: Romancing the Stones (Video Game) / int_c3c91506 |
comment |
Depraved Dwarf: That dwarf, who will murder Graham with a well-thrown dagger if he ever finds him, for the sake of "target practice". |
| King's Quest II: Romancing the Stones (Video Game) / int_c3c91506 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_c3c91506 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_c3c91506 |
| King's Quest II: Romancing the Stones (Video Game) / int_c3f6e68 |
type |
Dem Bones |
| King's Quest II: Romancing the Stones (Video Game) / int_c3f6e68 |
comment |
Dem Bones: While the ferryman is referred to as a ghoul, he looks more skeletal and doesn't crave for human flesh. |
| King's Quest II: Romancing the Stones (Video Game) / int_c3f6e68 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_c3f6e68 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_c3f6e68 |
| King's Quest II: Romancing the Stones (Video Game) / int_c67af1b0 |
type |
Big Bad Wannabe |
| King's Quest II: Romancing the Stones (Video Game) / int_c67af1b0 |
comment |
Big Bad Wannabe: The Brotherhood of the Pack can be seen as this. |
| King's Quest II: Romancing the Stones (Video Game) / int_c67af1b0 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_c67af1b0 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_c67af1b0 |
| King's Quest II: Romancing the Stones (Video Game) / int_c6fa273c |
type |
Knights and Knaves |
| King's Quest II: Romancing the Stones (Video Game) / int_c6fa273c |
comment |
Knights and Knaves: The two lions at the base of the Quartz Tower. If you speak to them, they'll tell you what their partner would tell you if you asked him if he knows the way in and then reveal the combo to the door. The one on the left lies. |
| King's Quest II: Romancing the Stones (Video Game) / int_c6fa273c |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_c6fa273c |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_c6fa273c |
| King's Quest II: Romancing the Stones (Video Game) / int_c75df49a |
type |
Shout-Out |
| King's Quest II: Romancing the Stones (Video Game) / int_c75df49a |
comment |
The books in the library contains a few of these along with normal Shout Outs: How Not to Turn a Book Into a Film (see 'Dune') Chronicling The Longest Journey (or How to Sustain A Compelling Story When Your Lead Character Sounds Like An Airhead) Chronicles of The Brady Bunch (which comes with a warning label reading "Warning: Prolonged exposure to this book may cause irreparable damage to your perception of reality") The Big Book of British Smiles (which also doubles as a Simpsons reference) |
| King's Quest II: Romancing the Stones (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_c75df49a |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_c75df49a |
| King's Quest II: Romancing the Stones (Video Game) / int_cb643ebb |
type |
Everything's Deader with Zombies |
| King's Quest II: Romancing the Stones (Video Game) / int_cb643ebb |
comment |
Everything's Deader with Zombies: Trust us, it's very unwise to dig up the wrong tomb… |
| King's Quest II: Romancing the Stones (Video Game) / int_cb643ebb |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_cb643ebb |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_cb643ebb |
| King's Quest II: Romancing the Stones (Video Game) / int_d1c8f2b3 |
type |
Vampires Are Sex Gods |
| King's Quest II: Romancing the Stones (Video Game) / int_d1c8f2b3 |
comment |
Vampires Are Sex Gods: Caldaur, Lavidia, and Anastasia are all very attractive. The latter freaks Graham out a little, given that last time he saw her, she was just a little girl. |
| King's Quest II: Romancing the Stones (Video Game) / int_d1c8f2b3 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_d1c8f2b3 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_d1c8f2b3 |
| King's Quest II: Romancing the Stones (Video Game) / int_d1fc4a16 |
type |
Please Spare Him, My Liege! |
| King's Quest II: Romancing the Stones (Video Game) / int_d1fc4a16 |
comment |
Please Spare Him, My Liege!: The correct answer to the first Air Gem test. |
| King's Quest II: Romancing the Stones (Video Game) / int_d1fc4a16 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_d1fc4a16 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_d1fc4a16 |
| King's Quest II: Romancing the Stones (Video Game) / int_dd3d1f69 |
type |
Wicked Witch |
| King's Quest II: Romancing the Stones (Video Game) / int_dd3d1f69 |
comment |
Wicked Witch: Hagatha fills all the requirements to be a wicked witch, except for the pointy hat and flying broom parts. |
| King's Quest II: Romancing the Stones (Video Game) / int_dd3d1f69 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_dd3d1f69 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_dd3d1f69 |
| King's Quest II: Romancing the Stones (Video Game) / int_df1793de |
type |
Updated Re-release |
| King's Quest II: Romancing the Stones (Video Game) / int_df1793de |
comment |
Updated Re-release: The initial release didn't have voice acting which was added later. All the portraits were redone and a minor change was made to one puzzle. |
| King's Quest II: Romancing the Stones (Video Game) / int_df1793de |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_df1793de |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_df1793de |
| King's Quest II: Romancing the Stones (Video Game) / int_e2d7b14c |
type |
Made of Explodium |
| King's Quest II: Romancing the Stones (Video Game) / int_e2d7b14c |
comment |
Made of Explodium: There are a series of stones in one screen which will detonate if exposed to the dispelling emerald. |
| King's Quest II: Romancing the Stones (Video Game) / int_e2d7b14c |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_e2d7b14c |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_e2d7b14c |
| King's Quest II: Romancing the Stones (Video Game) / int_e34ada78 |
type |
Authority Equals Asskicking |
| King's Quest II: Romancing the Stones (Video Game) / int_e34ada78 |
comment |
Authority Equals Asskicking: The Sharkees are a mean-looking race of beings with shark heads and tails along with muscular arms and torsos. One look at their king reminded Graham to stay well hidden. |
| King's Quest II: Romancing the Stones (Video Game) / int_e34ada78 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_e34ada78 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_e34ada78 |
| King's Quest II: Romancing the Stones (Video Game) / int_e3c36782 |
type |
Call-Forward |
| King's Quest II: Romancing the Stones (Video Game) / int_e3c36782 |
comment |
Call-Forward: The game contains a few to later King's Quest games, as well as one to an event later in the game itself: During the second Air Gem test, attempting to attack the Father will result in him saying "Did you think I'd come unprepared this time?", referring to the fact that Graham punches the Father out during the game's ending. In the ending, this is done by the Father as he effectively lays the foundations for the future games in his thrice over curse. The first being Graham's children in danger as shown in King's Quest III: To Heir Is Human. The second is the cause of Graham's sudden illness in Kings Quest IV The Perils Of Rosella that Rosella sets out to cure. Finally the last refers to the fact that Alexander's marriage shown in Kings Quest VI Heir Today Gone Tomorrow will not have him rule over Daventry. While Rosella and Edgar's relationship in the status isn't quite confirmed, the fact that Edgar is prince of Eternia would likely cause something similar if their courtship panned out to them marrying. |
| King's Quest II: Romancing the Stones (Video Game) / int_e3c36782 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_e3c36782 |
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1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_e3c36782 |
| King's Quest II: Romancing the Stones (Video Game) / int_eabb8130 |
type |
Swamps Are Evil |
| King's Quest II: Romancing the Stones (Video Game) / int_eabb8130 |
comment |
Swamps Are Evil: So much that even touching the water will kill you. Luckily, the poison works just fine against werewolves. |
| King's Quest II: Romancing the Stones (Video Game) / int_eabb8130 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_eabb8130 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_eabb8130 |
| King's Quest II: Romancing the Stones (Video Game) / int_eb8ec7c8 |
type |
Jerkass |
| King's Quest II: Romancing the Stones (Video Game) / int_eb8ec7c8 |
comment |
Jerkass: Many, including the librarian, Hagatha, the Dwarf, and the unnamed sorcerer. |
| King's Quest II: Romancing the Stones (Video Game) / int_eb8ec7c8 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_eb8ec7c8 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_eb8ec7c8 |
| King's Quest II: Romancing the Stones (Video Game) / int_ece6f910 |
type |
Moment Killer |
| King's Quest II: Romancing the Stones (Video Game) / int_ece6f910 |
comment |
Moment Killer: You kiss Valanice and Hagatha shows up before you're even finished kissing. |
| King's Quest II: Romancing the Stones (Video Game) / int_ece6f910 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_ece6f910 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_ece6f910 |
| King's Quest II: Romancing the Stones (Video Game) / int_f165cf2c |
type |
Last-Second Word Swap |
| King's Quest II: Romancing the Stones (Video Game) / int_f165cf2c |
comment |
Given the exact form it takes, also qualifies as a variant Last-Second Word Swap. |
| King's Quest II: Romancing the Stones (Video Game) / int_f165cf2c |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_f165cf2c |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_f165cf2c |
| King's Quest II: Romancing the Stones (Video Game) / int_f9d25ddf |
type |
Last Note Hilarity |
| King's Quest II: Romancing the Stones (Video Game) / int_f9d25ddf |
comment |
Last Note Hilarity: For the sillier deaths, you'll get the usual "funeral march" music, except the last note is replaced with a lighthearted comedic ditty, which is also what the original version always did with its deaths. |
| King's Quest II: Romancing the Stones (Video Game) / int_f9d25ddf |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_f9d25ddf |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_f9d25ddf |
| King's Quest II: Romancing the Stones (Video Game) / int_fbd285b7 |
type |
Comically Missing the Point |
| King's Quest II: Romancing the Stones (Video Game) / int_fbd285b7 |
comment |
Comically Missing the Point: The King of the Sharkees knows that King Neptune's trident is powered by "good will". As he has the greatest will in his kingdom, it should be easy for him to use it. The fact that it refuses to work frustrates him to no end. |
| King's Quest II: Romancing the Stones (Video Game) / int_fbd285b7 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_fbd285b7 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_fbd285b7 |
| King's Quest II: Romancing the Stones (Video Game) / int_fccd06b6 |
type |
Beware the Nice Ones |
| King's Quest II: Romancing the Stones (Video Game) / int_fccd06b6 |
comment |
Beware the Nice Ones: You know that sweet old lady who runs the antique store? In this version, she's a secret magic user, willing to sacrifice a sweet little bird so she can be young again. Fortunately, Hagatha kills her. |
| King's Quest II: Romancing the Stones (Video Game) / int_fccd06b6 |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_fccd06b6 |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_fccd06b6 |
| King's Quest II: Romancing the Stones (Video Game) / int_fe0330fb |
type |
Brick Joke |
| King's Quest II: Romancing the Stones (Video Game) / int_fe0330fb |
comment |
Brick Joke: In Count Caldaur's Castle, there are chandeliers hanging from the ceiling. One of the messages when you talk to them is, "That's it! You have to get some of these for your own castle!" and, sure enough, in King's Quest III, if you look at the Daventry Throne Room at the ending cutscenes, there are chandeliers just like Caldaur's hanging from the ceiling! Likewise, after witnessing the monks transform into werewolves on the full moon, the narrator points out "You're not getting married in THAT church." Sure enough, you get married in Caldaur's castle. |
| King's Quest II: Romancing the Stones (Video Game) / int_fe0330fb |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_fe0330fb |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_fe0330fb |
| King's Quest II: Romancing the Stones (Video Game) / int_name |
type |
ItemName |
| King's Quest II: Romancing the Stones (Video Game) / int_name |
comment |
|
| King's Quest II: Romancing the Stones (Video Game) / int_name |
featureApplicability |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) / int_name |
featureConfidence |
1.0 |
| King's Quest II: Romancing the Stones (Video Game) |
hasFeature |
King's Quest II: Romancing the Stones (Video Game) / int_name |
| King's Quest II: Romancing the Stones (Video Game) / int_name |
itemName |
King's Quest II: Romancing the Stones (Video Game) |