| Lethal Crisis (Video Game) |
type |
TVTItem |
| Lethal Crisis (Video Game) |
label |
Lethal Crisis (Video Game) |
| Lethal Crisis (Video Game) |
page |
LethalCrisis |
| Lethal Crisis (Video Game) |
comment |
Lethal Crisis is a doujin side-scrolling action series by Daisessen for Windows. The first game, released in 2009 during Comiket 77, is a prequel to the circle's formally commercial-turned-freeware game, Lethal Application. However, unlike its predecessor, Lethal Crisis is a side-scrolling action-platformer although it does share some of its gameplay traits.In this game you play as Clarino, a Robot Girl capable of arming herself with various weapons called "Applications" at her disposal. Each weapon in the games ranges from beam sabers, homing daggers, a spread gun, flare guns and more. She can also gain new abilities and power-ups as she speeds through several maze-like levels. However, to gain these power-ups and upgrades, you must complete a stage while meeting certain conditions (e.g. clearing a stage under a certain time-frame, scoring lots of points, no damage running a stage). Throughout each stage are littered with all sorts of obstacles and other robotic enemies out to destroy you. Though when push comes to being bombarded by a swarm of enemies, Clarino can throw herself into Burst Mode and let loose some very powerful attacks courtesy of a Doppelgänger Attack at the expense of draining her Life Energy.A sequel, Lethal Crisis ProtoSphere, was released in 2011. It takes after the events of the first game but its gameplay borrows elements from roguelikes with randomly-generated levels while maintaining the action-platformer gameplay of it predecessor. Trial versions of these games can be found at Daisessen's website here (Japanese).The Lethal series was re-released through Steam in July 2023, albeit without a translation for Lethal Crisis and ProtoSphere. An unofficial English translation patch for Lethal Crisis was released by UnexpectGenreShift and it can be found here. |
| Lethal Crisis (Video Game) |
fetched |
2023-10-05T03:32:48Z |
| Lethal Crisis (Video Game) |
parsed |
2023-10-05T03:32:48Z |
| Lethal Crisis (Video Game) |
processingComment |
Dropped link to CallBack: Not a Feature - ITEM |
| Lethal Crisis (Video Game) |
processingComment |
Dropped link to ChasingYourTail: Not a Feature - ITEM |
| Lethal Crisis (Video Game) |
processingComment |
Dropped link to OneHundredPerCentCompletion: Not a Feature - UNKNOWN |
| Lethal Crisis (Video Game) |
processingUnknown |
OneHundredPerCentCompletion |
| Lethal Crisis (Video Game) |
isPartOf |
DBTropes |
| Lethal Crisis (Video Game) / int_1b65dfad |
type |
The Cameo |
| Lethal Crisis (Video Game) / int_1b65dfad |
comment |
The Cameo: sora appears as a boss in ProtoSphere, and no it's not that one. |
| Lethal Crisis (Video Game) / int_1b65dfad |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_1b65dfad |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_1b65dfad |
| Lethal Crisis (Video Game) / int_252a7ce8 |
type |
Instant Thunder |
| Lethal Crisis (Video Game) / int_252a7ce8 |
comment |
Instant Thunder: An Application can be obtain that lets you crush thunderbolts on your enemies. |
| Lethal Crisis (Video Game) / int_252a7ce8 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_252a7ce8 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_252a7ce8 |
| Lethal Crisis (Video Game) / int_263bb4ec |
type |
Wave-Motion Gun |
| Lethal Crisis (Video Game) / int_263bb4ec |
comment |
Wave-Motion Gun: Reminisce uses one during the final battle of the first game. |
| Lethal Crisis (Video Game) / int_263bb4ec |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_263bb4ec |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_263bb4ec |
| Lethal Crisis (Video Game) / int_2a542c7d |
type |
Beam Spam |
| Lethal Crisis (Video Game) / int_2a542c7d |
comment |
Beam Spam: One Application lets you fire multiple laser beams at once. Some bosses like Velde can do this, too. |
| Lethal Crisis (Video Game) / int_2a542c7d |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_2a542c7d |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_2a542c7d |
| Lethal Crisis (Video Game) / int_2b706ca |
type |
More Dakka |
| Lethal Crisis (Video Game) / int_2b706ca |
comment |
More Dakka: The Twin Shot and Spread Shot Applications, especially in Burst Mode. |
| Lethal Crisis (Video Game) / int_2b706ca |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_2b706ca |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_2b706ca |
| Lethal Crisis (Video Game) / int_2e39af52 |
type |
Girlish Pigtails |
| Lethal Crisis (Video Game) / int_2e39af52 |
comment |
Girlish Pigtails: Diska has very long twin-tails that can reach her calves. |
| Lethal Crisis (Video Game) / int_2e39af52 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_2e39af52 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_2e39af52 |
| Lethal Crisis (Video Game) / int_31a2a33c |
type |
Stuff Blowing Up |
| Lethal Crisis (Video Game) / int_31a2a33c |
comment |
Stuff Blowing Up: Many things will explode when you destroy them. Clarino and Clarino Second can also arm themselves with explosive weaponry. |
| Lethal Crisis (Video Game) / int_31a2a33c |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_31a2a33c |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_31a2a33c |
| Lethal Crisis (Video Game) / int_348c1707 |
type |
Sword Beam |
| Lethal Crisis (Video Game) / int_348c1707 |
comment |
Sword Beam: An Application can be obtained that lets Clarino fire off shockwaves from her blade. |
| Lethal Crisis (Video Game) / int_348c1707 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_348c1707 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_348c1707 |
| Lethal Crisis (Video Game) / int_42632336 |
type |
Mecha-Mooks |
| Lethal Crisis (Video Game) / int_42632336 |
comment |
Mecha-Mooks: Many of the enemies you fight are robots ranging between small drones to other gynoids. |
| Lethal Crisis (Video Game) / int_42632336 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_42632336 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_42632336 |
| Lethal Crisis (Video Game) / int_4536fd29 |
type |
Energy Weapon |
| Lethal Crisis (Video Game) / int_4536fd29 |
comment |
Energy Weapon: Some of your Applications and your enemies are capable of spamming them. |
| Lethal Crisis (Video Game) / int_4536fd29 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_4536fd29 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_4536fd29 |
| Lethal Crisis (Video Game) / int_486466ee |
type |
Dual Boss |
| Lethal Crisis (Video Game) / int_486466ee |
comment |
Dual Boss: Stage 8 in the first game has you fighting against Diska and E-pise; Velde joins in on the fight if lasts more than 45 seconds. Then again in Stage 13 in the same game, except you're mainly trying to escape from Diska and Reminisce. It is possible to end the stage early by killing Reminisce. |
| Lethal Crisis (Video Game) / int_486466ee |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_486466ee |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_486466ee |
| Lethal Crisis (Video Game) / int_500ecfb7 |
type |
The Big Guy |
| Lethal Crisis (Video Game) / int_500ecfb7 |
comment |
The Big Guy: Velde, and she's also sporting a BFG. |
| Lethal Crisis (Video Game) / int_500ecfb7 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_500ecfb7 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_500ecfb7 |
| Lethal Crisis (Video Game) / int_589e54d3 |
type |
Charged Attack |
| Lethal Crisis (Video Game) / int_589e54d3 |
comment |
Charged Attack: Some Applications are the "hold" type. |
| Lethal Crisis (Video Game) / int_589e54d3 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_589e54d3 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_589e54d3 |
| Lethal Crisis (Video Game) / int_5d85b6a7 |
type |
Sword Lines |
| Lethal Crisis (Video Game) / int_5d85b6a7 |
comment |
Sword Lines: Many bladed weapons leaves a visible lines when swung. |
| Lethal Crisis (Video Game) / int_5d85b6a7 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_5d85b6a7 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_5d85b6a7 |
| Lethal Crisis (Video Game) / int_5e929d58 |
type |
Token Mini-Moe |
| Lethal Crisis (Video Game) / int_5e929d58 |
comment |
Token Mini-Moe: Reminisce and Applica. |
| Lethal Crisis (Video Game) / int_5e929d58 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_5e929d58 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_5e929d58 |
| Lethal Crisis (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| Lethal Crisis (Video Game) / int_6ec989d8 |
comment |
Guide Dang It!: Since there's no English translation for the game, those wanting to clear the game at 100% will have to make due with HyperGeek's playthough of the game, who has translated the objectives of mission challenges. |
| Lethal Crisis (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_6ec989d8 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_6ec989d8 |
| Lethal Crisis (Video Game) / int_7289b368 |
type |
Idiot Hero |
| Lethal Crisis (Video Game) / int_7289b368 |
comment |
Idiot Hero: Clarino Second becomes one in the first game after the original gets killed off in Stage 9A. |
| Lethal Crisis (Video Game) / int_7289b368 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_7289b368 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_7289b368 |
| Lethal Crisis (Video Game) / int_7b6f0622 |
type |
Curtains Match the Window |
| Lethal Crisis (Video Game) / int_7b6f0622 |
comment |
Curtains Match the Window: Diska's red hair matches with her eyes. |
| Lethal Crisis (Video Game) / int_7b6f0622 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_7b6f0622 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_7b6f0622 |
| Lethal Crisis (Video Game) / int_844b6779 |
type |
Super Mode |
| Lethal Crisis (Video Game) / int_844b6779 |
comment |
Super Mode: Our heroines can active her Burst Mode at anytime, which will completely restore her Life Meter, grant her accelerated Energy recovery, a Doppelgänger Attack, and faster mobility. The downside: Her Life Meter will steadily drain over time. |
| Lethal Crisis (Video Game) / int_844b6779 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_844b6779 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_844b6779 |
| Lethal Crisis (Video Game) / int_8aeccf04 |
type |
Bullet Hell |
| Lethal Crisis (Video Game) / int_8aeccf04 |
comment |
Bullet Hell: The later stages and boss battles of the first game. |
| Lethal Crisis (Video Game) / int_8aeccf04 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_8aeccf04 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_8aeccf04 |
| Lethal Crisis (Video Game) / int_8b93a168 |
type |
Macross Missile Massacre |
| Lethal Crisis (Video Game) / int_8b93a168 |
comment |
Macross Missile Massacre: With the right combination of weapons and use of Burst Mode, Clarino can unleash a swarm of homing projectiles onto her enemies. |
| Lethal Crisis (Video Game) / int_8b93a168 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_8b93a168 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_8b93a168 |
| Lethal Crisis (Video Game) / int_929328d7 |
type |
Improbably Female Cast |
| Lethal Crisis (Video Game) / int_929328d7 |
comment |
Improbably Female Cast: There's hardly any male characters in sight in these games. |
| Lethal Crisis (Video Game) / int_929328d7 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_929328d7 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_929328d7 |
| Lethal Crisis (Video Game) / int_991912ca |
type |
Combos |
| Lethal Crisis (Video Game) / int_991912ca |
comment |
Combos: Hitting enemies will start one and collecting items can extend your combo meter. |
| Lethal Crisis (Video Game) / int_991912ca |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_991912ca |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_991912ca |
| Lethal Crisis (Video Game) / int_998360a |
type |
Take Up My Sword |
| Lethal Crisis (Video Game) / int_998360a |
comment |
Take Up My Sword: When the original Clarino gets destroyed at Stage 9A first game's story by Kill Sat, players assume the role of Clarino Second from that point on. |
| Lethal Crisis (Video Game) / int_998360a |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_998360a |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_998360a |
| Lethal Crisis (Video Game) / int_9c7e3137 |
type |
Hyperspace Arsenal |
| Lethal Crisis (Video Game) / int_9c7e3137 |
comment |
Hyperspace Arsenal: Subverted, you can only take a few weapons with you at a time. There are accessories that allows Clarino to assign four Applications to different directional inputs instead of using just one at a time. |
| Lethal Crisis (Video Game) / int_9c7e3137 |
featureApplicability |
-0.3 |
| Lethal Crisis (Video Game) / int_9c7e3137 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_9c7e3137 |
| Lethal Crisis (Video Game) / int_9f6fb586 |
type |
Leitmotif |
| Lethal Crisis (Video Game) / int_9f6fb586 |
comment |
Several songs return from Lethal Application. Most notably, a vocal version Clarino's leitmotif is the opening theme of Lethal Crisis. |
| Lethal Crisis (Video Game) / int_9f6fb586 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_9f6fb586 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_9f6fb586 |
| Lethal Crisis (Video Game) / int_a45bcc1f |
type |
Dash Attack |
| Lethal Crisis (Video Game) / int_a45bcc1f |
comment |
Dash Attack: Clarino's air-dash can not only give her a quick burst of speed, but she can also ram into enemies and nullify some projectiles, and home-in on them if she has them locked on. There are also other Applications that can alter how her air-dashes work. |
| Lethal Crisis (Video Game) / int_a45bcc1f |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_a45bcc1f |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_a45bcc1f |
| Lethal Crisis (Video Game) / int_a67b8999 |
type |
Extreme Graphical Representation |
| Lethal Crisis (Video Game) / int_a67b8999 |
comment |
Extreme Graphical Representation: Stage 14, complete with Sinister Geometry. Stage 15 also follows this. |
| Lethal Crisis (Video Game) / int_a67b8999 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_a67b8999 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_a67b8999 |
| Lethal Crisis (Video Game) / int_abc66b07 |
type |
Evolving Attack |
| Lethal Crisis (Video Game) / int_abc66b07 |
comment |
Evolving Attack: Leveling up your Applications not only can make them stronger, but can also give them new properties such as the ability to destroy certain obstacles that were not possible to break. |
| Lethal Crisis (Video Game) / int_abc66b07 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_abc66b07 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_abc66b07 |
| Lethal Crisis (Video Game) / int_ad5283e1 |
type |
Robot Girl |
| Lethal Crisis (Video Game) / int_ad5283e1 |
comment |
Robot Girl: Clarino, both the original and her ditzy counterpart. Some of the mooks and bosses are also robot girls. |
| Lethal Crisis (Video Game) / int_ad5283e1 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_ad5283e1 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_ad5283e1 |
| Lethal Crisis (Video Game) / int_bafd7e6d |
type |
FieryRedHead |
| Lethal Crisis (Video Game) / int_bafd7e6d |
comment |
Fiery Red Head: Diska is a red-head who can be short-tempered. |
| Lethal Crisis (Video Game) / int_bafd7e6d |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_bafd7e6d |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_bafd7e6d |
| Lethal Crisis (Video Game) / int_c64bdacd |
type |
Scoring Points |
| Lethal Crisis (Video Game) / int_c64bdacd |
comment |
Scoring Points: And not just points for high score, but also experience points to level-up each of your Applications. |
| Lethal Crisis (Video Game) / int_c64bdacd |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_c64bdacd |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_c64bdacd |
| Lethal Crisis (Video Game) / int_d1b98800 |
type |
Heart Container |
| Lethal Crisis (Video Game) / int_d1b98800 |
comment |
Heart Container: Earned through the game's mission challenges. |
| Lethal Crisis (Video Game) / int_d1b98800 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_d1b98800 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_d1b98800 |
| Lethal Crisis (Video Game) / int_d3c2c6b2 |
type |
Spread Shot |
| Lethal Crisis (Video Game) / int_d3c2c6b2 |
comment |
Spread Shot: Clarino can use one as an Application. |
| Lethal Crisis (Video Game) / int_d3c2c6b2 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_d3c2c6b2 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_d3c2c6b2 |
| Lethal Crisis (Video Game) / int_d47d9b71 |
type |
Mirror Boss |
| Lethal Crisis (Video Game) / int_d47d9b71 |
comment |
Mirror Boss: Clarino fights Clarino Second in Stage 4, who shares similar abilities of the original although she's also one of the good guys. |
| Lethal Crisis (Video Game) / int_d47d9b71 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_d47d9b71 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_d47d9b71 |
| Lethal Crisis (Video Game) / int_d5995bfd |
type |
Roboteching |
| Lethal Crisis (Video Game) / int_d5995bfd |
comment |
Roboteching: Certain Applications can allow you to Lock-on to an enemy, and using an Application with homing capabilities will make the Application home-in on enemies. Some bosses are also capable of this. |
| Lethal Crisis (Video Game) / int_d5995bfd |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_d5995bfd |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_d5995bfd |
| Lethal Crisis (Video Game) / int_dae5c997 |
type |
Action Girl |
| Lethal Crisis (Video Game) / int_dae5c997 |
comment |
Action Girl: Clarino and Clario Second, E-pise, and Velde. |
| Lethal Crisis (Video Game) / int_dae5c997 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_dae5c997 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_dae5c997 |
| Lethal Crisis (Video Game) / int_db602541 |
type |
Reflecting Laser |
| Lethal Crisis (Video Game) / int_db602541 |
comment |
Reflecting Laser: Velde's laser beams can bounce of her attack drones. |
| Lethal Crisis (Video Game) / int_db602541 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_db602541 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_db602541 |
| Lethal Crisis (Video Game) / int_e3d06d0c |
type |
Bash Brothers |
| Lethal Crisis (Video Game) / int_e3d06d0c |
comment |
Bash Brothers: In Stages 5 through 7A, Clarino teams up with the second Clarino and kick some ass together. |
| Lethal Crisis (Video Game) / int_e3d06d0c |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_e3d06d0c |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_e3d06d0c |
| Lethal Crisis (Video Game) / int_e6ce4b |
type |
The Maze |
| Lethal Crisis (Video Game) / int_e6ce4b |
comment |
The Maze: Stage 7A due to having multiple dead-ends, although some stages in general are maze-like. |
| Lethal Crisis (Video Game) / int_e6ce4b |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_e6ce4b |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_e6ce4b |
| Lethal Crisis (Video Game) / int_ebe55efb |
type |
RPG Elements |
| Lethal Crisis (Video Game) / int_ebe55efb |
comment |
RPG Elements: You gain experience points for your Applications the more you use them. Meeting certain condition in some stages rewards you with more Life and Energy. |
| Lethal Crisis (Video Game) / int_ebe55efb |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_ebe55efb |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_ebe55efb |
| Lethal Crisis (Video Game) / int_eea93c96 |
type |
Blow You Away |
| Lethal Crisis (Video Game) / int_eea93c96 |
comment |
Blow You Away: The Tornado Application, it can tear enemies apart due to its aerial coverage. |
| Lethal Crisis (Video Game) / int_eea93c96 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_eea93c96 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_eea93c96 |
| Lethal Crisis (Video Game) / int_f711f899 |
type |
Rank Inflation |
| Lethal Crisis (Video Game) / int_f711f899 |
comment |
Rank Inflation: Each stage have ranking associated with them, starting from D, C, B, A, and finally S. However, unlike most games that ranks players based on performance, each rank are specific challenges that unlocks newer Application, abilities, and even level-up Clarino's maximum Life and Energy. |
| Lethal Crisis (Video Game) / int_f711f899 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_f711f899 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_f711f899 |
| Lethal Crisis (Video Game) / int_f8cddfb2 |
type |
Laser Blade |
| Lethal Crisis (Video Game) / int_f8cddfb2 |
comment |
Laser Blade: Our heroines can use one and in different variations. So can certain enemies and bosses. |
| Lethal Crisis (Video Game) / int_f8cddfb2 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_f8cddfb2 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_f8cddfb2 |
| Lethal Crisis (Video Game) / int_fb9afaab |
type |
Attack Drone |
| Lethal Crisis (Video Game) / int_fb9afaab |
comment |
Attack Drone: E-pise and Reminisce makes use of these. |
| Lethal Crisis (Video Game) / int_fb9afaab |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_fb9afaab |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_fb9afaab |
| Lethal Crisis (Video Game) / int_fc33ff16 |
type |
One-Winged Angel |
| Lethal Crisis (Video Game) / int_fc33ff16 |
comment |
One-Winged Angel: Reminisce in the first game when she invokes her Super Mode. |
| Lethal Crisis (Video Game) / int_fc33ff16 |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_fc33ff16 |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_fc33ff16 |
| Lethal Crisis (Video Game) / int_name |
type |
ItemName |
| Lethal Crisis (Video Game) / int_name |
comment |
|
| Lethal Crisis (Video Game) / int_name |
featureApplicability |
1.0 |
| Lethal Crisis (Video Game) / int_name |
featureConfidence |
1.0 |
| Lethal Crisis (Video Game) |
hasFeature |
Lethal Crisis (Video Game) / int_name |
| Lethal Crisis (Video Game) / int_name |
itemName |
Lethal Crisis (Video Game) |