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Light of Altair (Video Game)
- 53 statements
- 9 feature instances
- 0 referencing feature instances
Light of Altair (Video Game) | type |
TVTItem | |
Light of Altair (Video Game) | label |
Light of Altair (Video Game) | |
Light of Altair (Video Game) | page |
LightOfAltair | |
Light of Altair (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Light of Altair is an Indie Space 4X game made by Saintxi, a London based company.In it the player leads mankind's expansion into the stars, from building the first colony on the Moon, to traveling to vast voids between the stars, fighting the rival factions in a clash of goals and expansion.With a simple, straightforward colony management, and self resolving space battles, the game manages to be fun, without a clutter of features or micromanagement.Featuring a Campaign mode, the game follows the player as it is hired to build colonies for different factions across the Solar System, and eventual escape from the UEO, Earth’s united government, and it’s strict and supremacist methods.A sequel has been since announced and currently undergoes beta-testing, by the name of Moon Base Eridani. | |
Light of Altair (Video Game) | fetched |
2022-12-31T08:42:51Z | |
Light of Altair (Video Game) | parsed |
2022-12-31T08:42:51Z | |
Light of Altair (Video Game) | isPartOf |
DBTropes | |
Light of Altair (Video Game) / int_420081bf | type |
Alien Sky | |
Light of Altair (Video Game) / int_420081bf | comment |
Alien Sky: Most planets have either nearby sibling planets, several moons, or are in orbit around a Gas Giant. | |
Light of Altair (Video Game) / int_420081bf | featureApplicability |
1.0 | |
Light of Altair (Video Game) / int_420081bf | featureConfidence |
1.0 | |
Light of Altair (Video Game) | hasFeature |
Light of Altair (Video Game) / int_420081bf | |
Light of Altair (Video Game) / int_53e1f74c | type |
Asteroid Thicket | |
Light of Altair (Video Game) / int_53e1f74c | comment |
Asteroid Thicket: While not impacting on space travel, any planet located inside an asteroid belt will give the impression that this is occurring. | |
Light of Altair (Video Game) / int_53e1f74c | featureApplicability |
1.0 | |
Light of Altair (Video Game) / int_53e1f74c | featureConfidence |
1.0 | |
Light of Altair (Video Game) | hasFeature |
Light of Altair (Video Game) / int_53e1f74c | |
Light of Altair (Video Game) / int_723e61b3 | type |
Baby Planet | |
Light of Altair (Video Game) / int_723e61b3 | comment |
Baby Planet: The smaller planets and asteroids looks small enough to walk around, even considering the lack of scale of the game. | |
Light of Altair (Video Game) / int_723e61b3 | featureApplicability |
1.0 | |
Light of Altair (Video Game) / int_723e61b3 | featureConfidence |
1.0 | |
Light of Altair (Video Game) | hasFeature |
Light of Altair (Video Game) / int_723e61b3 | |
Light of Altair (Video Game) / int_83364794 | type |
Asteroid Miners | |
Light of Altair (Video Game) / int_83364794 | comment |
Asteroid Miners: One of the buildings enables to mine orbiting moonlets. | |
Light of Altair (Video Game) / int_83364794 | featureApplicability |
1.0 | |
Light of Altair (Video Game) / int_83364794 | featureConfidence |
1.0 | |
Light of Altair (Video Game) | hasFeature |
Light of Altair (Video Game) / int_83364794 | |
Light of Altair (Video Game) / int_91e894b4 | type |
Apocalypse How | |
Light of Altair (Video Game) / int_91e894b4 | comment |
Apocalypse How: Continental. The back story tells how the world started to get worse, and then Europe is hammered into radioactive dust. | |
Light of Altair (Video Game) / int_91e894b4 | featureApplicability |
1.0 | |
Light of Altair (Video Game) / int_91e894b4 | featureConfidence |
1.0 | |
Light of Altair (Video Game) | hasFeature |
Light of Altair (Video Game) / int_91e894b4 | |
Light of Altair (Video Game) / int_b1c4bc94 | type |
Arbitrary Weapon Range | |
Light of Altair (Video Game) / int_b1c4bc94 | comment |
Arbitrary Weapon Range: Straight, all weapons have a max range, including lasers and missiles. | |
Light of Altair (Video Game) / int_b1c4bc94 | featureApplicability |
1.0 | |
Light of Altair (Video Game) / int_b1c4bc94 | featureConfidence |
1.0 | |
Light of Altair (Video Game) | hasFeature |
Light of Altair (Video Game) / int_b1c4bc94 | |
Light of Altair (Video Game) / int_c7b5445c | type |
Cool Starship | |
Light of Altair (Video Game) / int_c7b5445c | comment |
Cool Starship – The Genesis and the Exodus deserve special mention. | |
Light of Altair (Video Game) / int_c7b5445c | featureApplicability |
1.0 | |
Light of Altair (Video Game) / int_c7b5445c | featureConfidence |
1.0 | |
Light of Altair (Video Game) | hasFeature |
Light of Altair (Video Game) / int_c7b5445c | |
Light of Altair (Video Game) / int_f226207f | type |
Conveniently Close Planet | |
Light of Altair (Video Game) / int_f226207f | comment |
Conveniently Close Planet: Averted and placed straight, while planets are clearly visible from one another, travel time takes months of gametime. Even with best thrusters. | |
Light of Altair (Video Game) / int_f226207f | featureApplicability |
-1.0 | |
Light of Altair (Video Game) / int_f226207f | featureConfidence |
1.0 | |
Light of Altair (Video Game) | hasFeature |
Light of Altair (Video Game) / int_f226207f | |
Light of Altair (Video Game) / int_name | type |
ItemName | |
Light of Altair (Video Game) / int_name | comment |
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Light of Altair (Video Game) / int_name | featureApplicability |
1.0 | |
Light of Altair (Video Game) / int_name | featureConfidence |
1.0 | |
Light of Altair (Video Game) | hasFeature |
Light of Altair (Video Game) / int_name | |
Light of Altair (Video Game) / int_name | itemName |
Light of Altair (Video Game) |
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