| Lords of the Fallen (Video Game) |
type |
TVTItem |
| Lords of the Fallen (Video Game) |
label |
Lords of the Fallen (Video Game) |
| Lords of the Fallen (Video Game) |
page |
LordsOfTheFallen |
| Lords of the Fallen (Video Game) |
comment |
Developed by German developer Deck13 and Polish developer CI Games, Lords of the Fallen is a third-person fantasy action game released in 2014.Taking direct inspiration from FromSoftware's Souls Series (and Dark Souls in particular), Lords of the Fallen encourages players to learn enemy tells, time your attacks, and draw out opponents one at a time. It also shares similar mechanics to the Souls games, including rewarding the player for avoiding death and limiting healing.The story follows a prisoner named Harkyn, conscripted as a soldier by the monk Kaslo. Kaslo leads Harkyn to Keystone, a monastery close to a series of mountain ranges that legend says is the hand of a god (specifically, the god Adyr). When they arrive, they find the monastery in ruins, invaded by demons. They begin their search for the leader of the monastery, Antanas.Along the way, Kaslo and Harkyn get separated. Harkyn has to battle his way through Keystone, defeating the Rhogar Lords - the leaders of the demons - find out what happened to Antanas, and what precipitated the invasion in the first place.CI Games announced on December 18, 2014 that they were developing a sequel called Lords of the Fallen 2. In 2022, the name of the sequel was changed to The Lords of the Fallen and then in March 2023 the game was renamed again to Lords of the Fallen. Deck13 is not involved in the sequel as they were developing The Surge, a sci-fi game with similar gameplay elements. |
| Lords of the Fallen (Video Game) |
fetched |
2023-10-15T06:04:50Z |
| Lords of the Fallen (Video Game) |
parsed |
2023-10-15T06:04:50Z |
| Lords of the Fallen (Video Game) |
isPartOf |
DBTropes |
| Lords of the Fallen (Video Game) / int_10add6ee |
type |
Kill the God |
| Lords of the Fallen (Video Game) / int_10add6ee |
comment |
Kill the God: Inferred by calling the leaders of the demon invasion "Lords," though it's probably meant in more of a medieval sense. Definitely invoked by what Antanas wants you to do to Adyr. |
| Lords of the Fallen (Video Game) / int_10add6ee |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_10add6ee |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_10add6ee |
| Lords of the Fallen (Video Game) / int_17ce80aa |
type |
All There in the Manual |
| Lords of the Fallen (Video Game) / int_17ce80aa |
comment |
All There in the Manual: Artanas' late game transformation into the monsterous final boss comes out of nowhere and is never really explained by anyone in-game. The collectible lore entries and the "Dark Experiments" sidequest explain that Artanas has been experimenting with ancient Rhogar-based mutagens in hopes of evolving humanity into a superior form, due to his belief that ordinary humans stand no chance against the Rhogar and will be destroyed. Why he takes the mutagen at the end of the game even though it looks like Harkyn has a decent chance of killing the Rhogar and Adyr is pretty inexplicable, though. It likely has something to do with his Messiah Complex due to being a descendant of the 3 heroes known as the Judges who banished Adyr ages ago, leading to him wanting to essentially replace Adyr as humanity's godhead. |
| Lords of the Fallen (Video Game) / int_17ce80aa |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_17ce80aa |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_17ce80aa |
| Lords of the Fallen (Video Game) / int_199fde5c |
type |
Now, Where Was I Going Again? |
| Lords of the Fallen (Video Game) / int_199fde5c |
comment |
Now, Where Was I Going Again?: There is no map. There are no waypoints. Only a short, sometimes abstract, mission objective. This can cause some confusion, especially if you've just come back after a Rage Quit. |
| Lords of the Fallen (Video Game) / int_199fde5c |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_199fde5c |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_199fde5c |
| Lords of the Fallen (Video Game) / int_19ebe383 |
type |
Never Trust a Trailer |
| Lords of the Fallen (Video Game) / int_19ebe383 |
comment |
Never Trust a Trailer: The trailer for the game shows Harkyn fighting a giant beast on a snowy landscape. This never actually happens in the game, and the magic he's shown using isn't available to the player. |
| Lords of the Fallen (Video Game) / int_19ebe383 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_19ebe383 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_19ebe383 |
| Lords of the Fallen (Video Game) / int_1aa08f77 |
type |
Multiple Endings |
| Lords of the Fallen (Video Game) / int_1aa08f77 |
comment |
Multiple Endings: After the last battle, you are treated to a series of clips summarizing your actions and how they affect either the world or how you're perceived. |
| Lords of the Fallen (Video Game) / int_1aa08f77 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_1aa08f77 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_1aa08f77 |
| Lords of the Fallen (Video Game) / int_1c8c34de |
type |
Invulnerable Civilians |
| Lords of the Fallen (Video Game) / int_1c8c34de |
comment |
Invulnerable Civilians: Sometimes the only way to determine you need to talk for a little while to move the plot along. |
| Lords of the Fallen (Video Game) / int_1c8c34de |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_1c8c34de |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_1c8c34de |
| Lords of the Fallen (Video Game) / int_1e14ea2a |
type |
Boss Battle |
| Lords of the Fallen (Video Game) / int_1e14ea2a |
comment |
Boss Battle: Fight the titular Lords, scattered throughout the realms. |
| Lords of the Fallen (Video Game) / int_1e14ea2a |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_1e14ea2a |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_1e14ea2a |
| Lords of the Fallen (Video Game) / int_1e7affed |
type |
Amputation Stops Spread |
| Lords of the Fallen (Video Game) / int_1e7affed |
comment |
Amputation Stops Spread: There is an injured monk that has been bitten by a spider and the venom has already spread too far to suck out so the monk's only chance of survival is for Harkyn to (rather stylishly) slice the afflicted arm off. Even then, he won't make it unless you give him a Healing Potion. |
| Lords of the Fallen (Video Game) / int_1e7affed |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_1e7affed |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_1e7affed |
| Lords of the Fallen (Video Game) / int_20e6d1c5 |
type |
Running on All Fours |
| Lords of the Fallen (Video Game) / int_20e6d1c5 |
comment |
Running on All Fours: Some demons look humanoid, but will do this when closing in to attack. |
| Lords of the Fallen (Video Game) / int_20e6d1c5 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_20e6d1c5 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_20e6d1c5 |
| Lords of the Fallen (Video Game) / int_21d70919 |
type |
Crapsack World |
| Lords of the Fallen (Video Game) / int_21d70919 |
comment |
Crapsack World: According to Antanas, Adyr made it this way on purpose. |
| Lords of the Fallen (Video Game) / int_21d70919 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_21d70919 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_21d70919 |
| Lords of the Fallen (Video Game) / int_21e44972 |
type |
TheCombatPragmatist |
| Lords of the Fallen (Video Game) / int_21e44972 |
comment |
The Combat Pragmatist: Harkyn, or, rather, the player. Standing toe-to-toe with bosses is a good way to get killed. Dodge, stab, roll, and move into ideal positions. Memorize boss patterns and attack only at key moments. Whittle them down, and don't attack without forethought. |
| Lords of the Fallen (Video Game) / int_21e44972 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_21e44972 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_21e44972 |
| Lords of the Fallen (Video Game) / int_21f3aa44 |
type |
Good Is Not Nice |
| Lords of the Fallen (Video Game) / int_21f3aa44 |
comment |
Good is Not Nice: Harkyn. As a former prisoner, his unspecified crimes still haunt him. Adyr, who sent the demons to Keystone to stop Antanas. |
| Lords of the Fallen (Video Game) / int_21f3aa44 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_21f3aa44 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_21f3aa44 |
| Lords of the Fallen (Video Game) / int_29c50e28 |
type |
Trial-and-Error Gameplay |
| Lords of the Fallen (Video Game) / int_29c50e28 |
comment |
Trial-and-Error Gameplay: Pretty much the only way to play the first time through. Learning enemy positions and boss patterns requires you to die over and over again until you get it right. |
| Lords of the Fallen (Video Game) / int_29c50e28 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_29c50e28 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_29c50e28 |
| Lords of the Fallen (Video Game) / int_2c7905cf |
type |
Spikes of Villainy |
| Lords of the Fallen (Video Game) / int_2c7905cf |
comment |
Spikes of Villainy: Some of the armor Harkyn will find looks like this, especially that found late-game. Also a lot of the enemies look like they walked through a a spike factory. |
| Lords of the Fallen (Video Game) / int_2c7905cf |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_2c7905cf |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_2c7905cf |
| Lords of the Fallen (Video Game) / int_2fe85254 |
type |
Camera Lock-On |
| Lords of the Fallen (Video Game) / int_2fe85254 |
comment |
Camera Lock-On: You can lock onto an enemy, which is necessary to see their health bars. Mostly works, though it can be difficult at times to switch targets on the fly. |
| Lords of the Fallen (Video Game) / int_2fe85254 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_2fe85254 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_2fe85254 |
| Lords of the Fallen (Video Game) / int_33b4e7f |
type |
Helmets Are Hardly Heroic |
| Lords of the Fallen (Video Game) / int_33b4e7f |
comment |
Helmets Are Hardly Heroic: During cutscenes, Harkyn's helmet or hood disappears with no explanation. This can also be invoked by the player to cut down on equipment load, which helps with dodging attacks. |
| Lords of the Fallen (Video Game) / int_33b4e7f |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_33b4e7f |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_33b4e7f |
| Lords of the Fallen (Video Game) / int_39c10f1d |
type |
Yet Another Stupid Death |
| Lords of the Fallen (Video Game) / int_39c10f1d |
comment |
Yet Another Stupid Death: Even the mooks are a match for Harkyn unless he's properly prepared. A single unforeseen crossbow bolt can mean the difference between victory and defeat. And the boss patterns can take multiple deaths to learn. |
| Lords of the Fallen (Video Game) / int_39c10f1d |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_39c10f1d |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_39c10f1d |
| Lords of the Fallen (Video Game) / int_3d699462 |
type |
Curb-Stomp Battle |
| Lords of the Fallen (Video Game) / int_3d699462 |
comment |
Curb-Stomp Battle: A boss can end Harkyn with two or three well-placed blows. Some attacks, even from mooks, come in such quick succession that, unless you know the pattern, they can catch you off-guard. Harkyn can be easily stunned, and then it's all over. |
| Lords of the Fallen (Video Game) / int_3d699462 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_3d699462 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_3d699462 |
| Lords of the Fallen (Video Game) / int_406315e |
type |
Shield-Bearing Mook |
| Lords of the Fallen (Video Game) / int_406315e |
comment |
Shield-Bearing Mook: Some enemies use a tower shield, and are invulnerable from the front. Either parry and riposte their attacks, or find a way to make the shield a non-issue. |
| Lords of the Fallen (Video Game) / int_406315e |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_406315e |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_406315e |
| Lords of the Fallen (Video Game) / int_40ad4941 |
type |
Sword and Gun |
| Lords of the Fallen (Video Game) / int_40ad4941 |
comment |
Sword and Gun: The Gauntlet, which connects to Harkyn's left arm and can replace the shield. It has a long recharge time, and shoots magic projectiles. It's the only ranged weapon Harkyn receives. |
| Lords of the Fallen (Video Game) / int_40ad4941 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_40ad4941 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_40ad4941 |
| Lords of the Fallen (Video Game) / int_43555d33 |
type |
Heroes Prefer Swords |
| Lords of the Fallen (Video Game) / int_43555d33 |
comment |
Heroes Prefer Swords: Swords are the most prevalent weapon Harkyn will find, followed soon after by any Strength weapon (like hammers). You can elect to use staffs or knives, though. |
| Lords of the Fallen (Video Game) / int_43555d33 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_43555d33 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_43555d33 |
| Lords of the Fallen (Video Game) / int_43f2f606 |
type |
Annoying Arrows |
| Lords of the Fallen (Video Game) / int_43f2f606 |
comment |
Annoying Arrows: Averted. Crossbows can be deadly after one or two hits. Pity Harkyn never wields one. |
| Lords of the Fallen (Video Game) / int_43f2f606 |
featureApplicability |
-1.0 |
| Lords of the Fallen (Video Game) / int_43f2f606 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_43f2f606 |
| Lords of the Fallen (Video Game) / int_486466ee |
type |
Dual Boss |
| Lords of the Fallen (Video Game) / int_486466ee |
comment |
Dual Boss: The Lost Brothers. One uses fire, the other lightning. |
| Lords of the Fallen (Video Game) / int_486466ee |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_486466ee |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_486466ee |
| Lords of the Fallen (Video Game) / int_49d59be9 |
type |
Scenery Porn |
| Lords of the Fallen (Video Game) / int_49d59be9 |
comment |
Scenery Porn: Pretty much all of the game. Keystone is rendered in loving detail ... and then you get to Adyr's realm, and realize that everything before was just the warm-up. |
| Lords of the Fallen (Video Game) / int_49d59be9 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_49d59be9 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_49d59be9 |
| Lords of the Fallen (Video Game) / int_4a02a75e |
type |
The Theocracy |
| Lords of the Fallen (Video Game) / int_4a02a75e |
comment |
The Theocracy: Implied to be the case with Antanas, who Kaslo refers to as "the leader of us all." |
| Lords of the Fallen (Video Game) / int_4a02a75e |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_4a02a75e |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_4a02a75e |
| Lords of the Fallen (Video Game) / int_4b4ac0ca |
type |
Homing Projectile |
| Lords of the Fallen (Video Game) / int_4b4ac0ca |
comment |
Homing Projectile: The mages fire these, which makes them difficult to fight in the open. |
| Lords of the Fallen (Video Game) / int_4b4ac0ca |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_4b4ac0ca |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_4b4ac0ca |
| Lords of the Fallen (Video Game) / int_4c798fd5 |
type |
Shock and Awe |
| Lords of the Fallen (Video Game) / int_4c798fd5 |
comment |
Shock and Awe: The Annihilator is especially tough, as his lightning beam attack can stun Harkyn in the path of the beam, resulting in a death before the player can react. One of the Lost Brothers also uses lightning, but mostly in an area-of-effect attack. |
| Lords of the Fallen (Video Game) / int_4c798fd5 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_4c798fd5 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_4c798fd5 |
| Lords of the Fallen (Video Game) / int_4eea352 |
type |
Menu Time Lockout |
| Lords of the Fallen (Video Game) / int_4eea352 |
comment |
Menu Time Lockout: Useful to switch out weapons or armor mid-battle. |
| Lords of the Fallen (Video Game) / int_4eea352 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_4eea352 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_4eea352 |
| Lords of the Fallen (Video Game) / int_4ffde1e0 |
type |
Luckily, My Shield Will Protect Me |
| Lords of the Fallen (Video Game) / int_4ffde1e0 |
comment |
Luckily, My Shield Will Protect Me: All classes start off with a shield, which can be useful for blocking attacks (or parrying, with a buckler). For bosses, though, you're better off dodging. |
| Lords of the Fallen (Video Game) / int_4ffde1e0 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_4ffde1e0 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_4ffde1e0 |
| Lords of the Fallen (Video Game) / int_504e271f |
type |
But Thou Must! |
| Lords of the Fallen (Video Game) / int_504e271f |
comment |
But Thou Must!: Harkyn has to fight his way through Adyr's realm. Mostly justified, as he's a conscript, and if he doesn't want to go back to prison (or die), he needs to do as Kaslo and Antanas tell him. Actually invoked if Harkyn refuses to fight Adyr for Antanas, or Antanas for Adyr. Unless you kill Antanas and not use the rune Adyr gave you for the final boss, screwing both parties completely. |
| Lords of the Fallen (Video Game) / int_504e271f |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_504e271f |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_504e271f |
| Lords of the Fallen (Video Game) / int_50d71a78 |
type |
Dual Wielding |
| Lords of the Fallen (Video Game) / int_50d71a78 |
comment |
Dual Wielding: Many of the weapons you find come in twos, especially if they scale with Agility. Others, usually Strength weapons, can be wielded with both hands. |
| Lords of the Fallen (Video Game) / int_50d71a78 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_50d71a78 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_50d71a78 |
| Lords of the Fallen (Video Game) / int_558245a7 |
type |
Redshirt Army |
| Lords of the Fallen (Video Game) / int_558245a7 |
comment |
Redshirt Army: The human soldiers in the monastery, who seem absolutely incapable of pulling their own weight against the Rhogar and Lords. They then end up inexplicably being the most powerful and deadly enemies on your final visit to the monastery's interior. |
| Lords of the Fallen (Video Game) / int_558245a7 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_558245a7 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_558245a7 |
| Lords of the Fallen (Video Game) / int_58204b95 |
type |
Magic Knight |
| Lords of the Fallen (Video Game) / int_58204b95 |
comment |
Magic Knight: Harkyn. All classes have melee and magic, and both are meant to be used in concert. A warrior class with Knight armor fits this trope to a T. |
| Lords of the Fallen (Video Game) / int_58204b95 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_58204b95 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_58204b95 |
| Lords of the Fallen (Video Game) / int_5832e916 |
type |
Die, Chair, Die! |
| Lords of the Fallen (Video Game) / int_5832e916 |
comment |
Die, Chair, Die!: There are a lot of destructible barrels, crates, tables, and chairs in the game. |
| Lords of the Fallen (Video Game) / int_5832e916 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_5832e916 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_5832e916 |
| Lords of the Fallen (Video Game) / int_588d766f |
type |
BlackAndGreyMorality |
| Lords of the Fallen (Video Game) / int_588d766f |
comment |
Black-and-Grey Morality: Harkyn isn't exactly what anyone would call "good." The demons are definitely evil, and Harkyn fights them in lieu of any better choices. Antanas invokes this by calling out Adyr as a cruel god who would rather see his creations suffer than allow Antanas to "save" them. Adyr admits that he sent the demons to Keystone, making him at least grey, if not outright black. In the end, you need to choose between allowing Adyr to regain control of the human world, or letting humans move along without interference. Neither is presented as a very good choice.You can however decide to screw both Antanas and Adyr by killing Antanas and not use the rune Adyr gave you for the final boss so that it'll prevent Adyr from regaining control, bringing balance and peace back to the human world. |
| Lords of the Fallen (Video Game) / int_588d766f |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_588d766f |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_588d766f |
| Lords of the Fallen (Video Game) / int_5cbb67eb |
type |
Pocket Dimension |
| Lords of the Fallen (Video Game) / int_5cbb67eb |
comment |
Pocket Dimension: The realm of Adyr, where the demons are coming from. Also, there are gates sporadically placed throughout the game world, which unlock once you defeat a certain boss. They can contain extra challenges or hidden chests. |
| Lords of the Fallen (Video Game) / int_5cbb67eb |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_5cbb67eb |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_5cbb67eb |
| Lords of the Fallen (Video Game) / int_5e2ae7ee |
type |
Inexplicable Treasure Chests |
| Lords of the Fallen (Video Game) / int_5e2ae7ee |
comment |
Inexplicable Treasure Chests: Everywhere. Inside Keystone could be justified, but less so in the ruins in Adyr's realm or the catacombs. |
| Lords of the Fallen (Video Game) / int_5e2ae7ee |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_5e2ae7ee |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_5e2ae7ee |
| Lords of the Fallen (Video Game) / int_606776dd |
type |
Healing Checkpoint |
| Lords of the Fallen (Video Game) / int_606776dd |
comment |
Healing Checkpoint: The checkpoints can heal you, but at the cost of the experience bonus (built up over time). You do have the option of just tapping the checkpoint to save your progress, but then it won't heal you. |
| Lords of the Fallen (Video Game) / int_606776dd |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_606776dd |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_606776dd |
| Lords of the Fallen (Video Game) / int_62259825 |
type |
Nintendo Hard |
| Lords of the Fallen (Video Game) / int_62259825 |
comment |
Nintendo Hard: The game can be rough. Players have to learn the positions of enemies as they progress through the levels, or be cut down. Bosses have patterns, but it can take many deaths before they can be learned and exploited. |
| Lords of the Fallen (Video Game) / int_62259825 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_62259825 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_62259825 |
| Lords of the Fallen (Video Game) / int_63338a91 |
type |
Plot Lock |
| Lords of the Fallen (Video Game) / int_63338a91 |
comment |
Plot Lock: There are giant floating runes blocking the way to some doors. You learn later that the Gauntlet - which you picked up near the beginning of the game - should be fired at these runes to open them. But it won't work until the game tells you - no Sequence Breaking for you! |
| Lords of the Fallen (Video Game) / int_63338a91 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_63338a91 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_63338a91 |
| Lords of the Fallen (Video Game) / int_637ef67 |
type |
New Game Plus |
| Lords of the Fallen (Video Game) / int_637ef67 |
comment |
New Game Plus: After defeating the final boss, you can re-start the game with all of your equipment and stat points intact. You also get to open up another magic tree, so it's possible to play through three times with the same character a little differently each time. |
| Lords of the Fallen (Video Game) / int_637ef67 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_637ef67 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_637ef67 |
| Lords of the Fallen (Video Game) / int_65163c3a |
type |
Evil Tower of Ominousness |
| Lords of the Fallen (Video Game) / int_65163c3a |
comment |
Evil Tower of Ominousness: The first time Harkyn enters Adyr's realm, a tower menaces in the distance. The final battle against Antanas takes place at the very top of Keystone. |
| Lords of the Fallen (Video Game) / int_65163c3a |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_65163c3a |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_65163c3a |
| Lords of the Fallen (Video Game) / int_6602cad |
type |
Permanently Missable Content |
| Lords of the Fallen (Video Game) / int_6602cad |
comment |
Permanently Missable Content: When you die, all of the experience you've earned since the last checkpoint is left behind as a ghost. Wait too long to get back to it, and that experience can never be recovered. |
| Lords of the Fallen (Video Game) / int_6602cad |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_6602cad |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_6602cad |
| Lords of the Fallen (Video Game) / int_69f4d99b |
type |
Shockwave Stomp |
| Lords of the Fallen (Video Game) / int_69f4d99b |
comment |
Shockwave Stomp: Most bosses use this attack if Harkyn tries to go toe-to-toe with them. The area of effect is always slightly larger than you may expect. |
| Lords of the Fallen (Video Game) / int_69f4d99b |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_69f4d99b |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_69f4d99b |
| Lords of the Fallen (Video Game) / int_6c4ed101 |
type |
Breath Weapon |
| Lords of the Fallen (Video Game) / int_6c4ed101 |
comment |
Breath Weapon: Some of the demons in Adyr's realm will breathe fire if you come too close. |
| Lords of the Fallen (Video Game) / int_6c4ed101 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_6c4ed101 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_6c4ed101 |
| Lords of the Fallen (Video Game) / int_726df893 |
type |
Equipment Upgrade |
| Lords of the Fallen (Video Game) / int_726df893 |
comment |
Equipment Upgrade: The smith doesn't do anything to the weapons themselves. Most weapons have a certain number of slots, that can be filled with runes. You find runes by defeating enemies. |
| Lords of the Fallen (Video Game) / int_726df893 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_726df893 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_726df893 |
| Lords of the Fallen (Video Game) / int_72c04e0d |
type |
Door to Before |
| Lords of the Fallen (Video Game) / int_72c04e0d |
comment |
Door to Before: Some areas loop back on themselves, allowing access to the checkpoint you just left. Others... don't. |
| Lords of the Fallen (Video Game) / int_72c04e0d |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_72c04e0d |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_72c04e0d |
| Lords of the Fallen (Video Game) / int_73f7975f |
type |
Jerkass Gods |
| Lords of the Fallen (Video Game) / int_73f7975f |
comment |
Jerkass Gods: Adyr, according to Antanas. And possibly according to Harkyn, once he gets to talk to Adyr personally. |
| Lords of the Fallen (Video Game) / int_73f7975f |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_73f7975f |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_73f7975f |
| Lords of the Fallen (Video Game) / int_77414bc2 |
type |
Action Prologue |
| Lords of the Fallen (Video Game) / int_77414bc2 |
comment |
Action Prologue: The game starts with the cutscene seen in the trailer, with Harkyn battling a giant beast, and a meteor strike happens nearby. |
| Lords of the Fallen (Video Game) / int_77414bc2 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_77414bc2 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_77414bc2 |
| Lords of the Fallen (Video Game) / int_778b1d91 |
type |
Unblockable Attack |
| Lords of the Fallen (Video Game) / int_778b1d91 |
comment |
Unblockable Attack: A few mooks have attacks that are better off dodged. Most of the bosses are best avoided entirely. Most players forgo the shield entirely to either dual-wield or use the Gauntlet. |
| Lords of the Fallen (Video Game) / int_778b1d91 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_778b1d91 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_778b1d91 |
| Lords of the Fallen (Video Game) / int_7a292811 |
type |
Reviving Enemy |
| Lords of the Fallen (Video Game) / int_7a292811 |
comment |
Reviving Enemy: Some of the infected will get up again after you defeat them. Always make sure you check whether or not you received experience for the kill before moving on, or they can sneak up on you. |
| Lords of the Fallen (Video Game) / int_7a292811 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_7a292811 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_7a292811 |
| Lords of the Fallen (Video Game) / int_7ccd3698 |
type |
Attack of the 50-Foot Whatever |
| Lords of the Fallen (Video Game) / int_7ccd3698 |
comment |
Attack of the 50-Foot Whatever: Most bosses are bigger than you are. One, named only The Beast, is bigger than them all - almost the same size as the main building of Keystone! |
| Lords of the Fallen (Video Game) / int_7ccd3698 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_7ccd3698 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_7ccd3698 |
| Lords of the Fallen (Video Game) / int_80580ffe |
type |
Optional Stealth |
| Lords of the Fallen (Video Game) / int_80580ffe |
comment |
Optional Stealth: If Harkyn is positioned just right behind an enemy, he can do a special critical attack for massive damage. If you choose the Rogue magic tree, you can use the Shift ability to move into position easily. |
| Lords of the Fallen (Video Game) / int_80580ffe |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_80580ffe |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_80580ffe |
| Lords of the Fallen (Video Game) / int_84685817 |
type |
Life Drain |
| Lords of the Fallen (Video Game) / int_84685817 |
comment |
Life Drain: The mages will cast a spell that does this to you, which is supposed to dispell once you hit them. It mostly works. |
| Lords of the Fallen (Video Game) / int_84685817 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_84685817 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_84685817 |
| Lords of the Fallen (Video Game) / int_84df0713 |
type |
ForgotICouldFly |
| Lords of the Fallen (Video Game) / int_84df0713 |
comment |
Forgot I Could Fly: The mage walking animation is hovering over the ground, which, when their AI fails, makes it appear like this as they walk over the edge of a cliff in an attempt to strafe you. |
| Lords of the Fallen (Video Game) / int_84df0713 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_84df0713 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_84df0713 |
| Lords of the Fallen (Video Game) / int_85e1459a |
type |
Didn't Need Those Anyway! |
| Lords of the Fallen (Video Game) / int_85e1459a |
comment |
Didn't Need Those Anyway!: The First Warden will shake off his armor once his health drops to three-fourths. He'll toss away another piece of armor at one-half. At one-fourth, he throws away his shield and two-hands his sword. |
| Lords of the Fallen (Video Game) / int_85e1459a |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_85e1459a |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_85e1459a |
| Lords of the Fallen (Video Game) / int_8ba9512b |
type |
Our Zombies Are Different |
| Lords of the Fallen (Video Game) / int_8ba9512b |
comment |
Our Zombies Are Different: The infected (the blind enemies) are created by being wounded by a demon, at which point they start to change. Soon, they're mad, feral, and blind, attacking anyone that comes near. |
| Lords of the Fallen (Video Game) / int_8ba9512b |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_8ba9512b |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_8ba9512b |
| Lords of the Fallen (Video Game) / int_92a1fa1b |
type |
Damage-Sponge Boss |
| Lords of the Fallen (Video Game) / int_92a1fa1b |
comment |
Damage-Sponge Boss: Several of the bosses have thousands of HP. Others take less damage to Faith weapons, making it seem like this. |
| Lords of the Fallen (Video Game) / int_92a1fa1b |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_92a1fa1b |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_92a1fa1b |
| Lords of the Fallen (Video Game) / int_940a5958 |
type |
Artificial Stupidity |
| Lords of the Fallen (Video Game) / int_940a5958 |
comment |
Artificial Stupidity: Some enemies can get stuck on the terrain and just refuse to move, allowing you to attack them with no fear of reprisal. |
| Lords of the Fallen (Video Game) / int_940a5958 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_940a5958 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_940a5958 |
| Lords of the Fallen (Video Game) / int_9553214b |
type |
He Was Right There All Along |
| Lords of the Fallen (Video Game) / int_9553214b |
comment |
He Was Right There All Along: The Lost Brothers were up on the ceiling when Harkyn walks in. They only pounce when he's well into the room. |
| Lords of the Fallen (Video Game) / int_9553214b |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_9553214b |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_9553214b |
| Lords of the Fallen (Video Game) / int_99753740 |
type |
Soul-Cutting Blade |
| Lords of the Fallen (Video Game) / int_99753740 |
comment |
Soul-Cutting Blade: Adyr wants you to use a special rune with your weapon when you fight Antanas, which will push his soul to Adyr's realm. |
| Lords of the Fallen (Video Game) / int_99753740 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_99753740 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_99753740 |
| Lords of the Fallen (Video Game) / int_9c7e3137 |
type |
Hyperspace Arsenal |
| Lords of the Fallen (Video Game) / int_9c7e3137 |
comment |
Hyperspace Arsenal: Any equipment that Harkyn finds, he can keep on him. This makes it easy to switch between armor sets and weapons. |
| Lords of the Fallen (Video Game) / int_9c7e3137 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_9c7e3137 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_9c7e3137 |
| Lords of the Fallen (Video Game) / int_9cc742f1 |
type |
Level-Locked Loot |
| Lords of the Fallen (Video Game) / int_9cc742f1 |
comment |
Level-Locked Loot: Stats determine the effectiveness of weapons. Harkyn can wield any weapon, but if he doesn't have the minimum stats to properly use it, then it won't do as much damage. |
| Lords of the Fallen (Video Game) / int_9cc742f1 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_9cc742f1 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_9cc742f1 |
| Lords of the Fallen (Video Game) / int_a04eb363 |
type |
Lizard Folk |
| Lords of the Fallen (Video Game) / int_a04eb363 |
comment |
Lizard Folk: The Lost Brothers. |
| Lords of the Fallen (Video Game) / int_a04eb363 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_a04eb363 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_a04eb363 |
| Lords of the Fallen (Video Game) / int_a121abc7 |
type |
Respawning Enemies |
| Lords of the Fallen (Video Game) / int_a121abc7 |
comment |
Respawning Enemies: Any time you die and respawn, the enemies all respawn, too. This can make it difficult to retrieve your ghost. |
| Lords of the Fallen (Video Game) / int_a121abc7 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_a121abc7 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_a121abc7 |
| Lords of the Fallen (Video Game) / int_a24989ce |
type |
Save Point |
| Lords of the Fallen (Video Game) / int_a24989ce |
comment |
Save Point: The giant red crystals act as checkpoints, and will save your progress through the game. You can fill your health potions here (though not necessarily all of them), or just save your progress and move on. |
| Lords of the Fallen (Video Game) / int_a24989ce |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_a24989ce |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_a24989ce |
| Lords of the Fallen (Video Game) / int_a2686728 |
type |
Rolling Attack |
| Lords of the Fallen (Video Game) / int_a2686728 |
comment |
Rolling Attack: If Harkyn has a low equipment weight, he can do this. |
| Lords of the Fallen (Video Game) / int_a2686728 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_a2686728 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_a2686728 |
| Lords of the Fallen (Video Game) / int_a3049ac6 |
type |
The Chosen Zero |
| Lords of the Fallen (Video Game) / int_a3049ac6 |
comment |
The Chosen Zero: Harkyn, from the perspective of all the knights in Keystone. As they see it, Kaslo picked a random prisoner to act as a meatshield to get to Antanas. Once Kaslo and Anatanas are together, they see no reason why Harkyn should stick around. |
| Lords of the Fallen (Video Game) / int_a3049ac6 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_a3049ac6 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_a3049ac6 |
| Lords of the Fallen (Video Game) / int_a4916876 |
type |
Blown Across the Room |
| Lords of the Fallen (Video Game) / int_a4916876 |
comment |
Blown Across the Room: Several boss attacks can have this effect. If you're lucky, Harkyn will get up afterwards. If you're not, well ... |
| Lords of the Fallen (Video Game) / int_a4916876 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_a4916876 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_a4916876 |
| Lords of the Fallen (Video Game) / int_a6d32cd1 |
type |
Energy Economy |
| Lords of the Fallen (Video Game) / int_a6d32cd1 |
comment |
Energy Economy: You earn experience, which is used to level up. You can also bet experience when you open a rune, which provides a better chance that it's a high-quality rune. |
| Lords of the Fallen (Video Game) / int_a6d32cd1 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_a6d32cd1 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_a6d32cd1 |
| Lords of the Fallen (Video Game) / int_a89efe3c |
type |
Unusable Enemy Equipment |
| Lords of the Fallen (Video Game) / int_a89efe3c |
comment |
Unusable Enemy Equipment: Partially averted. Bosses will drop the weapons they used against you. Some of the lore text will indicate that the item has magically adjusted to fit your hand. Played straight with all other enemies. |
| Lords of the Fallen (Video Game) / int_a89efe3c |
featureApplicability |
-1.0 |
| Lords of the Fallen (Video Game) / int_a89efe3c |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_a89efe3c |
| Lords of the Fallen (Video Game) / int_ace24b2c |
type |
Halfway Plot Switch |
| Lords of the Fallen (Video Game) / int_ace24b2c |
comment |
Halfway Plot Switch: The game starts off with Harkyn tasked by Kaslo to defeat the Lords and stop the invasion. Later, Antanas and Adyr both try to convince Harkyn to work for them and kill the other, which affects the fate of the world of man. |
| Lords of the Fallen (Video Game) / int_ace24b2c |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_ace24b2c |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_ace24b2c |
| Lords of the Fallen (Video Game) / int_ae3d6438 |
type |
Deadpan Snarker |
| Lords of the Fallen (Video Game) / int_ae3d6438 |
comment |
Deadpan Snarker: Everyone. Harkyn and Yetka are the most verbose. Kaslo and Antanas also have their moments. Even Adyr gets in on the action. |
| Lords of the Fallen (Video Game) / int_ae3d6438 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_ae3d6438 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_ae3d6438 |
| Lords of the Fallen (Video Game) / int_afbf2c80 |
type |
Story Breadcrumbs |
| Lords of the Fallen (Video Game) / int_afbf2c80 |
comment |
Story Breadcrumbs: There's a lot of information that is never outright stated, though bits and pieces can be picked up throughout the game. We may never know what Harkyn's crime was that got him put in prison in the first place. |
| Lords of the Fallen (Video Game) / int_afbf2c80 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_afbf2c80 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_afbf2c80 |
| Lords of the Fallen (Video Game) / int_b0957348 |
type |
Combatant Cooldown System |
| Lords of the Fallen (Video Game) / int_b0957348 |
comment |
Combatant Cooldown System: All magic is on a shared cooldown, to promote a healthy mix of melee and spells. This can be adjusted by equipping a hard-to-find ring. |
| Lords of the Fallen (Video Game) / int_b0957348 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_b0957348 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_b0957348 |
| Lords of the Fallen (Video Game) / int_b12007fd |
type |
Evil Is Burning Hot |
| Lords of the Fallen (Video Game) / int_b12007fd |
comment |
Evil Is Burning Hot: Several of the bosses have flaming weapons. Actually discussed by some of the lore scrolls you'll find, as scholars are puzzled as to how the flame works. |
| Lords of the Fallen (Video Game) / int_b12007fd |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_b12007fd |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_b12007fd |
| Lords of the Fallen (Video Game) / int_b136ed26 |
type |
Big Fancy Castle |
| Lords of the Fallen (Video Game) / int_b136ed26 |
comment |
Big Fancy Castle: Keystone is supposed to be a monastery, but it's really built more like a castle, complete with dungeons. Adyr's realm mostly consists of his main fortress, carved into living rock. |
| Lords of the Fallen (Video Game) / int_b136ed26 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_b136ed26 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_b136ed26 |
| Lords of the Fallen (Video Game) / int_b21ed2d2 |
type |
Experience Points |
| Lords of the Fallen (Video Game) / int_b21ed2d2 |
comment |
Experience Points: Harkyn gains these by defeating enemies or finding new areas, and can spend them by leveling up or betting on runes. |
| Lords of the Fallen (Video Game) / int_b21ed2d2 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_b21ed2d2 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_b21ed2d2 |
| Lords of the Fallen (Video Game) / int_b6d0d282 |
type |
Always Check Behind the Chair |
| Lords of the Fallen (Video Game) / int_b6d0d282 |
comment |
Always Check Behind the Chair: Or bookcase, or barrel, or crate. They can hide equipment, or even entire secret rooms. |
| Lords of the Fallen (Video Game) / int_b6d0d282 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_b6d0d282 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_b6d0d282 |
| Lords of the Fallen (Video Game) / int_b78862d6 |
type |
Only I Can Kill Him |
| Lords of the Fallen (Video Game) / int_b78862d6 |
comment |
Only I Can Kill Him: An entire legion was taken by surprise by the demon invasion. You'll meet a few survivors, but only Harkyn has managed to tackle the demon menace and take the fight to their home dimension. |
| Lords of the Fallen (Video Game) / int_b78862d6 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_b78862d6 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_b78862d6 |
| Lords of the Fallen (Video Game) / int_b7d85d68 |
type |
Healing Potion |
| Lords of the Fallen (Video Game) / int_b7d85d68 |
comment |
Healing Potion: Harkyn starts off with two of these. He can find empty bottles tucked away in various locations, and fill them up at checkpoints. They are automatically replenished when he respawns. |
| Lords of the Fallen (Video Game) / int_b7d85d68 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_b7d85d68 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_b7d85d68 |
| Lords of the Fallen (Video Game) / int_bba30aeb |
type |
Late to the Tragedy |
| Lords of the Fallen (Video Game) / int_bba30aeb |
comment |
Late to the Tragedy: How the game opens, with the invasion of Keystone. |
| Lords of the Fallen (Video Game) / int_bba30aeb |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_bba30aeb |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_bba30aeb |
| Lords of the Fallen (Video Game) / int_bbd8d3f4 |
type |
Adventurer Archaeologist |
| Lords of the Fallen (Video Game) / int_bbd8d3f4 |
comment |
Adventurer Archaeologist: Yetka. She went to Keystone to find the secret behind an old family heirloom. She doesn't help Harkyn directly, but she does somehow manage to find her way to key locations, even if the only way through would be past a boss. |
| Lords of the Fallen (Video Game) / int_bbd8d3f4 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_bbd8d3f4 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_bbd8d3f4 |
| Lords of the Fallen (Video Game) / int_bd6b6284 |
type |
Early-Bird Boss |
| Lords of the Fallen (Video Game) / int_bd6b6284 |
comment |
Early-Bird Boss: The first boss you fight, the First Warden, will show up periodically, but never again as the main boss of an area. |
| Lords of the Fallen (Video Game) / int_bd6b6284 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_bd6b6284 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_bd6b6284 |
| Lords of the Fallen (Video Game) / int_c3d60914 |
type |
Continuing is Painful |
| Lords of the Fallen (Video Game) / int_c3d60914 |
comment |
Continuing is Painful: Dying will return you to the last checkpoint. Any experience you've gained since your last checkpoint will be left in the form of a ghost, which you must return to and pick up before the timer runs out. And, of course, all the enemies (bar some special kinds, like the Tyrant) have respawned. |
| Lords of the Fallen (Video Game) / int_c3d60914 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_c3d60914 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_c3d60914 |
| Lords of the Fallen (Video Game) / int_c642b187 |
type |
In Working Order |
| Lords of the Fallen (Video Game) / int_c642b187 |
comment |
In Working Order: This makes sense for Keystone, which up until yesterday was a functional monastery. It makes less sense for the Catacombs found deep underground, or the ruins in Adyr's realm. |
| Lords of the Fallen (Video Game) / int_c642b187 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_c642b187 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_c642b187 |
| Lords of the Fallen (Video Game) / int_c64db44b |
type |
Idle Animation |
| Lords of the Fallen (Video Game) / int_c64db44b |
comment |
Idle Animation: If you leave him standing in one place for more than a couple seconds, Harkyn will show off a little bit with his current weapon. He'll toss his daggers in the air, perform a quick kata with a staff, or swing his sword around a few times. |
| Lords of the Fallen (Video Game) / int_c64db44b |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_c64db44b |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_c64db44b |
| Lords of the Fallen (Video Game) / int_c7c4dae7 |
type |
Possession Implies Mastery |
| Lords of the Fallen (Video Game) / int_c7c4dae7 |
comment |
Possession Implies Mastery: Averted. Any weapon you pick up can be equipped, but without the proper stats, Harkyn will visibly struggle to use them properly, and they'll do far less damage than anything you are ready to use. |
| Lords of the Fallen (Video Game) / int_c7c4dae7 |
featureApplicability |
-1.0 |
| Lords of the Fallen (Video Game) / int_c7c4dae7 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_c7c4dae7 |
| Lords of the Fallen (Video Game) / int_cadf2d2a |
type |
Death of a Thousand Cuts |
| Lords of the Fallen (Video Game) / int_cadf2d2a |
comment |
Death of a Thousand Cuts: If you can hit it, you can kill it. More likely to apply to Harkyn, though, especially if it's a long way to the next checkpoint and he's out of health potions. |
| Lords of the Fallen (Video Game) / int_cadf2d2a |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_cadf2d2a |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_cadf2d2a |
| Lords of the Fallen (Video Game) / int_cb42ed9f |
type |
Counter-Attack |
| Lords of the Fallen (Video Game) / int_cb42ed9f |
comment |
Counter-Attack: Can only be done with buckler-type shields. As the enemy attacks, it can be deflected by the buckler, and then Harkyn can follow up with a critical attack. Noticeably only works on mooks, not bosses. |
| Lords of the Fallen (Video Game) / int_cb42ed9f |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_cb42ed9f |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_cb42ed9f |
| Lords of the Fallen (Video Game) / int_ce9a1c4a |
type |
Underground Level |
| Lords of the Fallen (Video Game) / int_ce9a1c4a |
comment |
Underground Level: The catacombs, which lead to the prison cells. Some of the lore you can find has the monks reacting in surprise to find tunnels within meters of the dungeon. |
| Lords of the Fallen (Video Game) / int_ce9a1c4a |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_ce9a1c4a |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_ce9a1c4a |
| Lords of the Fallen (Video Game) / int_cea7fc1 |
type |
Bottomless Pits |
| Lords of the Fallen (Video Game) / int_cea7fc1 |
comment |
Bottomless Pits: All over the place, but especially in Adyr's realm. Usually, an enemy will be lurking nearby. Be careful when dodging attacks, or you'll fall in - or make them do so. |
| Lords of the Fallen (Video Game) / int_cea7fc1 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_cea7fc1 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_cea7fc1 |
| Lords of the Fallen (Video Game) / int_d0309fad |
type |
Religion is Magic |
| Lords of the Fallen (Video Game) / int_d0309fad |
comment |
Religion is Magic: Invoked by the Cleric class specifically, though all classes must increase the Faith stat to improve the magic they use. And by Antanas, as he uses magic to remove the evil from his followers. |
| Lords of the Fallen (Video Game) / int_d0309fad |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_d0309fad |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_d0309fad |
| Lords of the Fallen (Video Game) / int_d2b5361f |
type |
BladeAcrossTheShoulder |
| Lords of the Fallen (Video Game) / int_d2b5361f |
comment |
Blade Across The Shoulder: Harkyn carries large swords and maces like this. |
| Lords of the Fallen (Video Game) / int_d2b5361f |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_d2b5361f |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_d2b5361f |
| Lords of the Fallen (Video Game) / int_d34590cf |
type |
Spin Attack |
| Lords of the Fallen (Video Game) / int_d34590cf |
comment |
Spin Attack: A lot of animations for various weapons use this method. The First Warden uses this attack once he gets down to one-fourth of this health. |
| Lords of the Fallen (Video Game) / int_d34590cf |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_d34590cf |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_d34590cf |
| Lords of the Fallen (Video Game) / int_d565da4 |
type |
Starter Equipment |
| Lords of the Fallen (Video Game) / int_d565da4 |
comment |
Starter Equipment: Each of the game's classes starts with a particular set of equipment. You can find the equipment for the other classes in the first area of Keystone. |
| Lords of the Fallen (Video Game) / int_d565da4 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_d565da4 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_d565da4 |
| Lords of the Fallen (Video Game) / int_da0beee1 |
type |
Do Not Drop Your Weapon |
| Lords of the Fallen (Video Game) / int_da0beee1 |
comment |
Do Not Drop Your Weapon: Even in death, Harkyn has a firm grip on his sword and shield. Averted after a boss is killed, and Harkyn absorbs their power. |
| Lords of the Fallen (Video Game) / int_da0beee1 |
featureApplicability |
-1.0 |
| Lords of the Fallen (Video Game) / int_da0beee1 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_da0beee1 |
| Lords of the Fallen (Video Game) / int_de174e05 |
type |
Bullfight Boss |
| Lords of the Fallen (Video Game) / int_de174e05 |
comment |
Bull Fight Boss: The Champion can be goaded into charging Harkyn across the arena. He doesn't take damage when he hits the wall, though. |
| Lords of the Fallen (Video Game) / int_de174e05 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_de174e05 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_de174e05 |
| Lords of the Fallen (Video Game) / int_df11acbe |
type |
Artificial Brilliance |
| Lords of the Fallen (Video Game) / int_df11acbe |
comment |
Artificial Brilliance: The blind enemies (the Infested) can't see you, but they know you're there if you make enough noise. Stop moving or start sneaking, and they'll either attack your last known location - or use echolocation. |
| Lords of the Fallen (Video Game) / int_df11acbe |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_df11acbe |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_df11acbe |
| Lords of the Fallen (Video Game) / int_e4878443 |
type |
Character Class System |
| Lords of the Fallen (Video Game) / int_e4878443 |
comment |
Character Class System: Harkyn can start out as a Rogue, Cleric, or Warrior. This is independent of the equipment class, which allows the player to set up complimentary or contradictory combinations. |
| Lords of the Fallen (Video Game) / int_e4878443 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_e4878443 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_e4878443 |
| Lords of the Fallen (Video Game) / int_ee0327e7 |
type |
Bonus Boss |
| Lords of the Fallen (Video Game) / int_ee0327e7 |
comment |
Bonus Boss: The Guardian is waiting for you once you return to Adyr's realm. But Yetka can lead you around him, and you don't need to fight him to progress. |
| Lords of the Fallen (Video Game) / int_ee0327e7 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_ee0327e7 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_ee0327e7 |
| Lords of the Fallen (Video Game) / int_efe63dcf |
type |
Creepy Cathedral |
| Lords of the Fallen (Video Game) / int_efe63dcf |
comment |
Creepy Cathedral: The boss fight against the First Guardian takes place in one of these. Note the burned-out pews that crumble at a touch. Ostensibly, Keystone itself, though it looks like it was built as a castle. |
| Lords of the Fallen (Video Game) / int_efe63dcf |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_efe63dcf |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_efe63dcf |
| Lords of the Fallen (Video Game) / int_fa4a59a3 |
type |
Prepare to Die |
| Lords of the Fallen (Video Game) / int_fa4a59a3 |
comment |
Prepare to Die: Lots and lots of this. The game is built around the concept. |
| Lords of the Fallen (Video Game) / int_fa4a59a3 |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_fa4a59a3 |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_fa4a59a3 |
| Lords of the Fallen (Video Game) / int_fdad625e |
type |
Was Once a Man |
| Lords of the Fallen (Video Game) / int_fdad625e |
comment |
Was Once a Man: The infected. Bitten by a demon, some of the monks have been transformed into blind, raging monsters that will attack anyone who comes near. |
| Lords of the Fallen (Video Game) / int_fdad625e |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_fdad625e |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_fdad625e |
| Lords of the Fallen (Video Game) / int_name |
type |
ItemName |
| Lords of the Fallen (Video Game) / int_name |
comment |
|
| Lords of the Fallen (Video Game) / int_name |
featureApplicability |
1.0 |
| Lords of the Fallen (Video Game) / int_name |
featureConfidence |
1.0 |
| Lords of the Fallen (Video Game) |
hasFeature |
Lords of the Fallen (Video Game) / int_name |
| Lords of the Fallen (Video Game) / int_name |
itemName |
Lords of the Fallen (Video Game) |