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Mantra (Video Game)
- 75 statements
- 13 feature instances
- 2 referencing feature instances
Mantra (Video Game) | type |
TVTItem | |
Mantra (Video Game) | label |
Mantra (Video Game) | |
Mantra (Video Game) | page |
Mantra | |
Mantra (Video Game) | comment |
A freeware Action RPG, by a group of high school-aged developers from Maine, USA called Syzygy Cult, originally released in 1995 for macOS. There is also a sequel, Mantra II.An open source version of the first game was released in 2010, written for the cross-platform game library Allegro. Builds for Windows and Mac OS X, and also the source code, can be downloaded from Sourceforge; also, the developers have a website. The original macOS version is available for download here (and the sequel here).Not to be confused with the comic book of the same name. | |
Mantra (Video Game) | fetched |
2023-07-12T21:30:10Z | |
Mantra (Video Game) | parsed |
2023-07-12T21:30:10Z | |
Mantra (Video Game) | processingComment |
Dropped link to BlazingSaddles: Not a Feature - ITEM | |
Mantra (Video Game) | processingComment |
Dropped link to WaitingForGodot: Not a Feature - ITEM | |
Mantra (Video Game) | isPartOf |
DBTropes | |
Mantra (Video Game) / int_420ab7c6 | type |
Smart Bomb | |
Mantra (Video Game) / int_420ab7c6 | comment |
Smart Bomb: The Mantra of Force | |
Mantra (Video Game) / int_420ab7c6 | featureApplicability |
1.0 | |
Mantra (Video Game) / int_420ab7c6 | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_420ab7c6 | |
Mantra (Video Game) / int_4534a70b | type |
You ALL Look Familiar | |
Mantra (Video Game) / int_4534a70b | comment |
You All Look Familiar: The NPCs in towns. | |
Mantra (Video Game) / int_4534a70b | featureApplicability |
1.0 | |
Mantra (Video Game) / int_4534a70b | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_4534a70b | |
Mantra (Video Game) / int_61356a74 | type |
Almost Dead Guy | |
Mantra (Video Game) / int_61356a74 | comment |
Almost Dead Guy: The guy that gives you the first weapon. | |
Mantra (Video Game) / int_61356a74 | featureApplicability |
1.0 | |
Mantra (Video Game) / int_61356a74 | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_61356a74 | |
Mantra (Video Game) / int_6ec03ba1 | type |
Mook Maker | |
Mantra (Video Game) / int_6ec03ba1 | comment |
Mook Maker: Some of the blob monsters can spawn more blobs of their own type, and the giant blobs spawn regular-sized ones at a faster rate. One dungeon has a room where spiders get spawned continously, apparently out of nowhere. Also, the final boss spawns beetles. | |
Mantra (Video Game) / int_6ec03ba1 | featureApplicability |
1.0 | |
Mantra (Video Game) / int_6ec03ba1 | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_6ec03ba1 | |
Mantra (Video Game) / int_83b89a9c | type |
Elemental Rock-Paper-Scissors | |
Mantra (Video Game) / int_83b89a9c | comment |
Elemental Rock-Paper-Scissors: Enemies are vulnerable / invulnerable to different weapons, including the 5 Mantras as well as swords. There are also rings that give you protection from various things. | |
Mantra (Video Game) / int_83b89a9c | featureApplicability |
1.0 | |
Mantra (Video Game) / int_83b89a9c | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_83b89a9c | |
Mantra (Video Game) / int_9712e10 | type |
Sword of Plot Advancement | |
Mantra (Video Game) / int_9712e10 | comment |
Sword of Plot Advancement: The 5 Mantras. | |
Mantra (Video Game) / int_9712e10 | featureApplicability |
1.0 | |
Mantra (Video Game) / int_9712e10 | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_9712e10 | |
Mantra (Video Game) / int_a121abc7 | type |
Respawning Enemies | |
Mantra (Video Game) / int_a121abc7 | comment |
Respawning Enemies | |
Mantra (Video Game) / int_a121abc7 | featureApplicability |
1.0 | |
Mantra (Video Game) / int_a121abc7 | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_a121abc7 | |
Mantra (Video Game) / int_a51467fe | type |
Chest Monster | |
Mantra (Video Game) / int_a51467fe | comment |
Chest Monster: One town has NPCs that look like any others, but if you get too close to them, they attack you. They're extremely fast and take lots of hits, also. It's not entirely unexpected, though, because some NPCs tell you that the town is on Balther's side. | |
Mantra (Video Game) / int_a51467fe | featureApplicability |
1.0 | |
Mantra (Video Game) / int_a51467fe | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_a51467fe | |
Mantra (Video Game) / int_b8ab7dc4 | type |
Treacherous Advisor | |
Mantra (Video Game) / int_b8ab7dc4 | comment |
Treacherous Advisor: The ambassador is actually Balther, and he wants you to gather the Mantras so he can kill you and take them for himself. | |
Mantra (Video Game) / int_b8ab7dc4 | featureApplicability |
1.0 | |
Mantra (Video Game) / int_b8ab7dc4 | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_b8ab7dc4 | |
Mantra (Video Game) / int_bd0415e2 | type |
Healing Spring | |
Mantra (Video Game) / int_bd0415e2 | comment |
Healing Spring | |
Mantra (Video Game) / int_bd0415e2 | featureApplicability |
1.0 | |
Mantra (Video Game) / int_bd0415e2 | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_bd0415e2 | |
Mantra (Video Game) / int_c75df49a | type |
Shout-Out | |
Mantra (Video Game) / int_c75df49a | comment |
Shout-Out: "Godot is coming. Please wait." "We don't need no stinking badgers!" | |
Mantra (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Mantra (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_c75df49a | |
Mantra (Video Game) / int_ecb70eb4 | type |
Video Game Cruelty Potential | |
Mantra (Video Game) / int_ecb70eb4 | comment |
Videogame Cruelty Potential: You can kill the NPCs in towns. (They just respawn like enemies do.) | |
Mantra (Video Game) / int_ecb70eb4 | featureApplicability |
1.0 | |
Mantra (Video Game) / int_ecb70eb4 | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_ecb70eb4 | |
Mantra (Video Game) / int_name | type |
ItemName | |
Mantra (Video Game) / int_name | comment |
||
Mantra (Video Game) / int_name | featureApplicability |
1.0 | |
Mantra (Video Game) / int_name | featureConfidence |
1.0 | |
Mantra (Video Game) | hasFeature |
Mantra (Video Game) / int_name | |
Mantra (Video Game) / int_name | itemName |
Mantra (Video Game) |
The following is a list of statements referring to the current page from other pages.
Mantra (Video Game) | hasFeature |
Sword of Plot Advancement / int_d6403bdc | |
Mantra (Video Game) | hasFeature |
Treacherous Advisor / int_d6403bdc |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.