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Mega Man Battle Network Mobile Games (Video Game)
- 13 statements
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- 4 referencing feature instances
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WARNING!: These works were only released in Japan and, for a time, were near-impossible to access since their delistings in January 2018. This, combined with how it is near impossible to talk about the storylines of both games without revealing the major twists, means this page will have unmarked spoilers. You Have Been Warned.A duology of Mobile Phone Gaiden Games in the Mega Man Battle Network (Rockman.EXE) series, released by Capcom in Japan; Rockman.EXE: Phantom of Network in 2004, and Rockman.EXE: Legend of Network in 2006. Both are not considered part of the main storyline.Phantom of NetworkSometime after the end of Mega Man Battle Network 3 and the fall of WWW, the world has come to a time of peace; however, while searching around Mayl's computer, Lan and MegaMan suddenly encounter a revived FireMan who is swiftly deleted Further incidents are eventually traced to an entity named Cache, an amalgamation of a Ministry of Science server's cache data who hates the relationship between NetNavis and their operators.Legend of NetworkUpon being enlisted as part of the Net Patrol, made to keep the Cyber World from getting attacked, Lan and MegaMan hear of a new museum exhibit opening showcasing the artifacts of the ancient Atlampian civilization; while returning to the Ministry of Science, both of them receive an email from "L.o.N" before the servers are suddenly infiltrated by an infected ThunderMan. They are soon joined by Sherrice and her Navi RideMan.EXE, who have been chasing a virus known as Reverse, which has the ability to control Navis.Both games feature the same gameplay as the main series, with Phantom of Network moreorso taking after Battle Network 3 with its use of Style Change and the "ADD" function; meanwhile, Legend of Network takes after Battle Network 4 with its use of the Trans Arm system, a successor to the Double Soul system which allows MegaMan to swap arms with Navis for a limited time. As of January 1, 2018, both games are no longer available for purchase, although fans eventually managed to preserve them; full playthroughs for both can also be found here and here.Phantom of Network and Legend of Network contains examples of... | |
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