...it's like TV Tropes, but LINKED DATA!
Melolune (Video Game)
- 330 statements
- 64 feature instances
- 1 referencing feature instances
Melolune (Video Game) | type |
TVTItem | |
Melolune (Video Game) | label |
Melolune (Video Game) | |
Melolune (Video Game) | page |
Melolune | |
Melolune (Video Game) | comment |
Melolune is an indie RPG game developed by Laura Shigihara. The game has not been released yet, though a playable beta is out, which is free to download here. | |
Melolune (Video Game) | fetched |
2023-10-27T22:46:51Z | |
Melolune (Video Game) | parsed |
2023-10-27T22:46:51Z | |
Melolune (Video Game) | processingComment |
Dropped link to Pirates: Not a Feature - UNKNOWN | |
Melolune (Video Game) | processingUnknown |
Pirates | |
Melolune (Video Game) | isPartOf |
DBTropes | |
Melolune (Video Game) / int_10a51060 | type |
Dress-Coded for Your Convenience | |
Melolune (Video Game) / int_10a51060 | comment |
Dress-Coded for Your Convenience: Ciro soldiers... as you might have guessed... | |
Melolune (Video Game) / int_10a51060 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_10a51060 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_10a51060 | |
Melolune (Video Game) / int_10e1373f | type |
Fan Work | |
Melolune (Video Game) / int_10e1373f | comment |
Fan Work: Fan work for Melolune is pretty much encouraged and appreciated. Sometimes the creator announces contests to motivate fans to create fan work. Here is an example. If Laura really loves your fan work, it might end up on her websites, in her forum avatars/signatures, or even in the game, as honor. | |
Melolune (Video Game) / int_10e1373f | featureApplicability |
1.0 | |
Melolune (Video Game) / int_10e1373f | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_10e1373f | |
Melolune (Video Game) / int_1439161f | type |
Heroic BSoD | |
Melolune (Video Game) / int_1439161f | comment |
Heroic BSoD: Achaius, Dominic, and Aero are pretty much freaked out after a Ciro soldier attacks Mani. | |
Melolune (Video Game) / int_1439161f | featureApplicability |
1.0 | |
Melolune (Video Game) / int_1439161f | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_1439161f | |
Melolune (Video Game) / int_18dd6739 | type |
Dressing as the Enemy | |
Melolune (Video Game) / int_18dd6739 | comment |
Dressing as the Enemy: Achaius, Aero, Dominic and Andy disguise as Ciro soldiers in Debonet. | |
Melolune (Video Game) / int_18dd6739 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_18dd6739 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_18dd6739 | |
Melolune (Video Game) / int_19116ed1 | type |
Musical Gameplay | |
Melolune (Video Game) / int_19116ed1 | comment |
Musical Gameplay: The very beginning of the game, when you need to put Melolunes on pedestals. When you place a Melolune on a pedestal, a music sample starts to play. When you remove it, the sample stops being played. This also happens in a cave. | |
Melolune (Video Game) / int_19116ed1 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_19116ed1 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_19116ed1 | |
Melolune (Video Game) / int_1abf68d5 | type |
You Meddling Kids | |
Melolune (Video Game) / int_1abf68d5 | comment |
You Meddling Kids: The Leeble named Flint doesn't like human kids. Achaius and Dominic are not really liked by Ciro soldiers. | |
Melolune (Video Game) / int_1abf68d5 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_1abf68d5 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_1abf68d5 | |
Melolune (Video Game) / int_1dea3034 | type |
Cool Shades | |
Melolune (Video Game) / int_1dea3034 | comment |
Cool Shades: Hawk. | |
Melolune (Video Game) / int_1dea3034 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_1dea3034 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_1dea3034 | |
Melolune (Video Game) / int_1f0f3d6f | type |
Cute Kitten | |
Melolune (Video Game) / int_1f0f3d6f | comment |
Cute Kitten: Played straight with real kittens. Subverted with Leebles: they are not cats, though sometimes they also play that role. | |
Melolune (Video Game) / int_1f0f3d6f | featureApplicability |
-0.3 | |
Melolune (Video Game) / int_1f0f3d6f | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_1f0f3d6f | |
Melolune (Video Game) / int_26a98394 | type |
Forced Level-Grinding | |
Melolune (Video Game) / int_26a98394 | comment |
Forced Level-Grinding: Did you accidentally walk to a screen that turns to be a dead-end? Or are you just coming back from somewhere? You go back and you are attacked by the enemies you defeated before! Most typical occurrences from the demo: The Ciro soldier camp next to Leeble Village. Dolby's cave: you can't move a pixel without being attacked, and so you must sweep all the paths over and over again as you come back and forth. | |
Melolune (Video Game) / int_26a98394 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_26a98394 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_26a98394 | |
Melolune (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Melolune (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: Would you like to switch from windowed mode to full-screen or vica-versa? Press F12! Great, it works! And now you're back in the main menu... without a "resume" option... and you realize that you've just lost all the progress you've made since the last save. The only option is to reload your latest saved game, then. | |
Melolune (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Melolune (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_33ca811a | |
Melolune (Video Game) / int_34dcfc96 | type |
Kick the Dog | |
Melolune (Video Game) / int_34dcfc96 | comment |
Kick the Dog: A Ciro soldier attacks a Leeble. Besides that it demonstrates the cruelty of Ciro soldiers, it starts up the story. | |
Melolune (Video Game) / int_34dcfc96 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_34dcfc96 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_34dcfc96 | |
Melolune (Video Game) / int_356b1efb | type |
Hammerspace | |
Melolune (Video Game) / int_356b1efb | comment |
Hammerspace: The player is able to carry an infinite number of items of various sizes. For example, Suby's enormeous glider perfectly fits in Achaius' pocket along with clothes, items, and the arsenal. | |
Melolune (Video Game) / int_356b1efb | featureApplicability |
1.0 | |
Melolune (Video Game) / int_356b1efb | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_356b1efb | |
Melolune (Video Game) / int_36e6529b | type |
Rule of Cute | |
Melolune (Video Game) / int_36e6529b | comment |
Subverted with Leebles: they are not cats, though sometimes they also play that role. | |
Melolune (Video Game) / int_36e6529b | featureApplicability |
-0.3 | |
Melolune (Video Game) / int_36e6529b | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_36e6529b | |
Melolune (Video Game) / int_37005c4a | type |
I Am Not Weasel | |
Melolune (Video Game) / int_37005c4a | comment |
I Am Not Weasel: Aero is often mistaken for a cat. Usually it's Played for Laughs. | |
Melolune (Video Game) / int_37005c4a | featureApplicability |
1.0 | |
Melolune (Video Game) / int_37005c4a | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_37005c4a | |
Melolune (Video Game) / int_3b113b7 | type |
Character Development | |
Melolune (Video Game) / int_3b113b7 | comment |
Character Development | |
Melolune (Video Game) / int_3b113b7 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_3b113b7 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_3b113b7 | |
Melolune (Video Game) / int_405f6f52 | type |
Recycled Soundtrack | |
Melolune (Video Game) / int_405f6f52 | comment |
Recycled Soundtrack: "Ultimate Battle" from Plants vs. Zombies is the boss theme for this game. Laura Shigihara explained that it was always intended for Melolune but ended up getting used for PvZ first when George Fan heard the composition and asked if they could use it for the Conveyer Belt stages. Laura agreed under the condition that she retains full rights to the song for her to still use for Melolune. | |
Melolune (Video Game) / int_405f6f52 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_405f6f52 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_405f6f52 | |
Melolune (Video Game) / int_455f6a91 | type |
Long-Lost Relative | |
Melolune (Video Game) / int_455f6a91 | comment |
Long-Lost Relative: Achaius and Caleigh. Although they haven't find each other yet in the demo, supposedly they will in the full version of the game. | |
Melolune (Video Game) / int_455f6a91 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_455f6a91 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_455f6a91 | |
Melolune (Video Game) / int_46332d5a | type |
Civilized Animal | |
Melolune (Video Game) / int_46332d5a | comment |
Civilized Animal: Leebles, for those who consider them animals... But we don't. | |
Melolune (Video Game) / int_46332d5a | featureApplicability |
1.0 | |
Melolune (Video Game) / int_46332d5a | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_46332d5a | |
Melolune (Video Game) / int_48e8fe57 | type |
Happily Adopted | |
Melolune (Video Game) / int_48e8fe57 | comment |
Happily Adopted: Achaius and Dominic don't mind living in the Leeble Village amongst very caring Leebles. | |
Melolune (Video Game) / int_48e8fe57 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_48e8fe57 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_48e8fe57 | |
Melolune (Video Game) / int_504e271f | type |
But Thou Must! | |
Melolune (Video Game) / int_504e271f | comment |
But Thou Must!: Several conversations offer you only one option to progress. The other option either does nothing (which is good if you'd like to stay and explore without making progress) or makes the character repeat some of their previous sentences. | |
Melolune (Video Game) / int_504e271f | featureApplicability |
1.0 | |
Melolune (Video Game) / int_504e271f | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_504e271f | |
Melolune (Video Game) / int_53c9fc92 | type |
Flashback | |
Melolune (Video Game) / int_53c9fc92 | comment |
Flashback: Happens a lot of times in the game. | |
Melolune (Video Game) / int_53c9fc92 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_53c9fc92 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_53c9fc92 | |
Melolune (Video Game) / int_5ad80bf8 | type |
It's All My Fault | |
Melolune (Video Game) / int_5ad80bf8 | comment |
It's All My Fault: Dominic believes he's responsible for Mani got injured by a Ciro soldier, because he taught Mani to trust humans. | |
Melolune (Video Game) / int_5ad80bf8 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_5ad80bf8 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_5ad80bf8 | |
Melolune (Video Game) / int_6134738 | type |
Find the Cure! | |
Melolune (Video Game) / int_6134738 | comment |
Find the Cure!: Achaius gets infected in Debonet and can only be cured by Dolby's melons. | |
Melolune (Video Game) / int_6134738 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_6134738 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_6134738 | |
Melolune (Video Game) / int_649b0880 | type |
Background Magic Field | |
Melolune (Video Game) / int_649b0880 | comment |
Background Magic Field: "In my world, there are silent melodies all around us... If you listen carefully, you can catch them, and turn them into a song... Some of us can turn them into more than that... We call these fragments: Melolune." | |
Melolune (Video Game) / int_649b0880 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_649b0880 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_649b0880 | |
Melolune (Video Game) / int_68d2aa9b | type |
Fantastic Sapient Species Tropes | |
Melolune (Video Game) / int_68d2aa9b | comment |
Fantastic Sapient Species: Leebles. | |
Melolune (Video Game) / int_68d2aa9b | featureApplicability |
1.0 | |
Melolune (Video Game) / int_68d2aa9b | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_68d2aa9b | |
Melolune (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
Melolune (Video Game) / int_6ac6a56a | comment |
And Your Reward Is Clothes: This game loves this trope! As you progress, your Hammerspace slowly but surely becomes a wardrobe. Though at least, clothes also provide some protection in battles. | |
Melolune (Video Game) / int_6ac6a56a | featureApplicability |
1.0 | |
Melolune (Video Game) / int_6ac6a56a | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_6ac6a56a | |
Melolune (Video Game) / int_6dc55388 | type |
Indie Game | |
Melolune (Video Game) / int_6dc55388 | comment |
Indie Game | |
Melolune (Video Game) / int_6dc55388 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_6dc55388 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_6dc55388 | |
Melolune (Video Game) / int_6fc2ca79 | type |
Fictionary | |
Melolune (Video Game) / int_6fc2ca79 | comment |
Fictionary: The Ciroan language. Word of God says there are syllabic similarities to both Latin and Japanese. Moreover, the Ciroan songs on the Melolune OST ("Melolune" and "Carya de Mio") do have meanings. But this is all we know: actual meanings of specific words, phrases, lyrics are not revealed. | |
Melolune (Video Game) / int_6fc2ca79 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_6fc2ca79 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_6fc2ca79 | |
Melolune (Video Game) / int_727b5779 | type |
Cat Folk | |
Melolune (Video Game) / int_727b5779 | comment |
Cat Folk: Leebles: cat-like, small, cute, sentient, talking creatures - with wings! | |
Melolune (Video Game) / int_727b5779 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_727b5779 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_727b5779 | |
Melolune (Video Game) / int_7296e5cf | type |
Everything Talks | |
Melolune (Video Game) / int_7296e5cf | comment |
Everything Talks: Besides animals, wooden signs also talk sometimes... and who knows what other stuff? | |
Melolune (Video Game) / int_7296e5cf | featureApplicability |
1.0 | |
Melolune (Video Game) / int_7296e5cf | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_7296e5cf | |
Melolune (Video Game) / int_77824082 | type |
Healing Boss | |
Melolune (Video Game) / int_77824082 | comment |
Healing Boss: The game has Mola in a boss fight. The boss doesn't self heal, but is instead supported by two melons, one of which heals the entire group. Additionally, said melon can get revived if it is destroyed. | |
Melolune (Video Game) / int_77824082 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_77824082 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_77824082 | |
Melolune (Video Game) / int_7786cbb9 | type |
Healing Loop | |
Melolune (Video Game) / int_7786cbb9 | comment |
Healing Loop: Mola is supported by two melons, one of which heals the group, and does so at a rate faster than the party doing basic attacks. In addition, Mola is able to revive said melon if it's downed. This loop is stopped by using a consumable damage item. | |
Melolune (Video Game) / int_7786cbb9 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_7786cbb9 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_7786cbb9 | |
Melolune (Video Game) / int_7870735b | type |
From Bad to Worse | |
Melolune (Video Game) / int_7870735b | comment |
From Bad to Worse: Though some Leebles express their worries about the increasing number of Ciro soldiers camping near the village, it's not really a problem as long as the soldiers are neutral. But it turns out they intend to destroy Leeble Village. | |
Melolune (Video Game) / int_7870735b | featureApplicability |
1.0 | |
Melolune (Video Game) / int_7870735b | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_7870735b | |
Melolune (Video Game) / int_7b6f0622 | type |
Curtains Match the Window | |
Melolune (Video Game) / int_7b6f0622 | comment |
Curtains Match the Window: Andy. | |
Melolune (Video Game) / int_7b6f0622 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_7b6f0622 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_7b6f0622 | |
Melolune (Video Game) / int_7ec8506d | type |
Animal Talk | |
Melolune (Video Game) / int_7ec8506d | comment |
Animal Talk: You thought you can't start conversations with animals... wrong! Some of them will be happy to talk to you! | |
Melolune (Video Game) / int_7ec8506d | featureApplicability |
1.0 | |
Melolune (Video Game) / int_7ec8506d | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_7ec8506d | |
Melolune (Video Game) / int_8ba9512b | type |
Our Zombies Are Different | |
Melolune (Video Game) / int_8ba9512b | comment |
Our Zombies Are Different: Flesh-eating zombies in the swamp... and high-class zombies. Ahh, and there is one who really loves plants. | |
Melolune (Video Game) / int_8ba9512b | featureApplicability |
1.0 | |
Melolune (Video Game) / int_8ba9512b | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_8ba9512b | |
Melolune (Video Game) / int_949819b6 | type |
Children Forced to Kill | |
Melolune (Video Game) / int_949819b6 | comment |
Children Forced to Kill: And how! Our heroes literally slaughter an entire Ciro soldier camp next to Leeble Village! (Though they all respawn.) | |
Melolune (Video Game) / int_949819b6 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_949819b6 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_949819b6 | |
Melolune (Video Game) / int_9c7e3137 | type |
Hyperspace Arsenal | |
Melolune (Video Game) / int_9c7e3137 | comment |
Hyperspace Arsenal: The player also carries various weapons and armory in their Hammerspace. | |
Melolune (Video Game) / int_9c7e3137 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_9c7e3137 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_9c7e3137 | |
Melolune (Video Game) / int_9d184483 | type |
Changing Clothes Is a Free Action | |
Melolune (Video Game) / int_9d184483 | comment |
Changing Clothes Is a Free Action: You are free to change your clothes, though you won't see any change on your characters, for they don't have various sprites for various clothes. Still you can see what are your characters wearing in the "Equip" menu. | |
Melolune (Video Game) / int_9d184483 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_9d184483 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_9d184483 | |
Melolune (Video Game) / int_9f6fb586 | type |
Leitmotif | |
Melolune (Video Game) / int_9f6fb586 | comment |
Leitmotif: The core theme of the game is music. | |
Melolune (Video Game) / int_9f6fb586 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_9f6fb586 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_9f6fb586 | |
Melolune (Video Game) / int_a121abc7 | type |
Respawning Enemies | |
Melolune (Video Game) / int_a121abc7 | comment |
Respawning Enemies: Want to fight your enemies again to gain more XP? Resurrect them! How? Just go off-screen and then immediately go back. They'll be waiting for you again. | |
Melolune (Video Game) / int_a121abc7 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_a121abc7 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_a121abc7 | |
Melolune (Video Game) / int_a15af1f3 | type |
Sugar Bowl | |
Melolune (Video Game) / int_a15af1f3 | comment |
Sugar Bowl: Leeble Village. | |
Melolune (Video Game) / int_a15af1f3 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_a15af1f3 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_a15af1f3 | |
Melolune (Video Game) / int_a73cfb7f | type |
Animate Inanimate Object | |
Melolune (Video Game) / int_a73cfb7f | comment |
There is an inn, where a woman suggests you to go out and talk to a wooden sign (which again, works!) and sleep there. After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning. | |
Melolune (Video Game) / int_a73cfb7f | featureApplicability |
1.0 | |
Melolune (Video Game) / int_a73cfb7f | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_a73cfb7f | |
Melolune (Video Game) / int_b349aa46 | type |
Premiseville | |
Melolune (Video Game) / int_b349aa46 | comment |
Premiseville: The Leeble Village. | |
Melolune (Video Game) / int_b349aa46 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_b349aa46 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_b349aa46 | |
Melolune (Video Game) / int_bc74ef27 | type |
Berserk Button | |
Melolune (Video Game) / int_bc74ef27 | comment |
Berserk Button: A sociopathic Ciro soldier successfully triggers this on Achaius. "How about this. After we poison them, I'll let you bury their dead bodies.", uttered the Soldier, referring to the entire population of Leeble Village... no surprise he got a kick on the ass. | |
Melolune (Video Game) / int_bc74ef27 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_bc74ef27 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_bc74ef27 | |
Melolune (Video Game) / int_bf927e82 | type |
Non-Human Sidekick | |
Melolune (Video Game) / int_bf927e82 | comment |
Non-Human Sidekick: Aero. | |
Melolune (Video Game) / int_bf927e82 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_bf927e82 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_bf927e82 | |
Melolune (Video Game) / int_c042eee9 | type |
Invisible to Normals | |
Melolune (Video Game) / int_c042eee9 | comment |
Invisible to Normals: Melolunes. | |
Melolune (Video Game) / int_c042eee9 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_c042eee9 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_c042eee9 | |
Melolune (Video Game) / int_c151ce3f | type |
Character Depth | |
Melolune (Video Game) / int_c151ce3f | comment |
Character Depth: The core characters tend to have this trope. | |
Melolune (Video Game) / int_c151ce3f | featureApplicability |
1.0 | |
Melolune (Video Game) / int_c151ce3f | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_c151ce3f | |
Melolune (Video Game) / int_c36cba70 | type |
Mooks | |
Melolune (Video Game) / int_c36cba70 | comment |
Mooks: Ciro soldiers. They are nameless and are free to be slaughtered without any moral consideration. No one will ever shed a single teardrop for them, or think of their orphaned kids they left behind. | |
Melolune (Video Game) / int_c36cba70 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_c36cba70 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_c36cba70 | |
Melolune (Video Game) / int_c64db44b | type |
Idle Animation | |
Melolune (Video Game) / int_c64db44b | comment |
Idle Animation: Most characters have some idle animation. | |
Melolune (Video Game) / int_c64db44b | featureApplicability |
1.0 | |
Melolune (Video Game) / int_c64db44b | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_c64db44b | |
Melolune (Video Game) / int_c6b8d37a | type |
Cliffhanger | |
Melolune (Video Game) / int_c6b8d37a | comment |
Cliffhanger: The end of the demo - the story remains unresolved until the finished game gets released. | |
Melolune (Video Game) / int_c6b8d37a | featureApplicability |
1.0 | |
Melolune (Video Game) / int_c6b8d37a | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_c6b8d37a | |
Melolune (Video Game) / int_c75df49a | type |
Shout-Out | |
Melolune (Video Game) / int_c75df49a | comment |
Shout-Out: Likely that the plant-loving zombie is inspired by Plants vs. Zombies. Easily possible, considering the relationship of their creators... | |
Melolune (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Melolune (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_c75df49a | |
Melolune (Video Game) / int_c9c756a8 | type |
Child Soldiers | |
Melolune (Video Game) / int_c9c756a8 | comment |
Child Soldier: Dominic once was a Ciro soldier. | |
Melolune (Video Game) / int_c9c756a8 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_c9c756a8 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_c9c756a8 | |
Melolune (Video Game) / int_ca87e3ec | type |
No Name Given | |
Melolune (Video Game) / int_ca87e3ec | comment |
No Name Given: "Big sister." Despite the creator was caring a lot to name the vast majority of the characters (even minor ones), this pretty girl is still left without a name. Can you imagine that Achaius' family really didn't name her? Probably she does have a name, it's just not revealed. | |
Melolune (Video Game) / int_ca87e3ec | featureApplicability |
1.0 | |
Melolune (Video Game) / int_ca87e3ec | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_ca87e3ec | |
Melolune (Video Game) / int_cb643ebb | type |
Everything's Deader with Zombies | |
Melolune (Video Game) / int_cb643ebb | comment |
Everything's Deader with Zombies: The zombies in this game are rather funny than frightening. | |
Melolune (Video Game) / int_cb643ebb | featureApplicability |
1.0 | |
Melolune (Video Game) / int_cb643ebb | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_cb643ebb | |
Melolune (Video Game) / int_ce70175b | type |
Sociopathic Soldier | |
Melolune (Video Game) / int_ce70175b | comment |
Sociopathic Soldier: The Ciro soldiers who camped next to Leeble Village. And the ones who poisoned Achaius also weren't so nice. | |
Melolune (Video Game) / int_ce70175b | featureApplicability |
1.0 | |
Melolune (Video Game) / int_ce70175b | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_ce70175b | |
Melolune (Video Game) / int_d2cba32d | type |
Game Maker | |
Melolune (Video Game) / int_d2cba32d | comment |
This is a feature of RPG Maker. | |
Melolune (Video Game) / int_d2cba32d | featureApplicability |
1.0 | |
Melolune (Video Game) / int_d2cba32d | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_d2cba32d | |
Melolune (Video Game) / int_dcff8307 | type |
Multi-Platform | |
Melolune (Video Game) / int_dcff8307 | comment |
Multi-Platform: Averted completely. Would you like to enjoy Melolune on any non-Windows systems? You can't! And no, it won't work with Wine! This is a feature of RPG Maker. | |
Melolune (Video Game) / int_dcff8307 | featureApplicability |
-1.0 | |
Melolune (Video Game) / int_dcff8307 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_dcff8307 | |
Melolune (Video Game) / int_df858e81 | type |
Shoot the Medic First | |
Melolune (Video Game) / int_df858e81 | comment |
Shoot the Medic First: When you see a healing unit in common enemy formations, attack it first because they will most likely fully heal the group when they act. | |
Melolune (Video Game) / int_df858e81 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_df858e81 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_df858e81 | |
Melolune (Video Game) / int_e08fcc99 | type |
Battle Theme Music | |
Melolune (Video Game) / int_e08fcc99 | comment |
Battle Theme Music: "Sweet Unlucky" is the most memorable one, and don't forget about "Ultimate Battle"[1] which is re-used in Plants vs. Zombies. | |
Melolune (Video Game) / int_e08fcc99 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_e08fcc99 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_e08fcc99 | |
Melolune (Video Game) / int_e34400ab | type |
Ambiguously Gay | |
Melolune (Video Game) / int_e34400ab | comment |
Ambiguously Gay: There is a guy in Debonet who is really impressed by Achaius' blue eyes. | |
Melolune (Video Game) / int_e34400ab | featureApplicability |
1.0 | |
Melolune (Video Game) / int_e34400ab | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_e34400ab | |
Melolune (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Melolune (Video Game) / int_fb111d49 | comment |
Sequence Breaking: Due to the game's beta state, many possibilities haven't been tested and fixed yet, so you can easily provoke some odd phenomenons: No matter how long journey have you already made, you can easily go back to Leeble Village anytime... where the Leebles act like you have never left... There is an inn, where a woman suggests you to go out and talk to a wooden sign (which again, works!) and sleep there. After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning. | |
Melolune (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_fb111d49 | |
Melolune (Video Game) / int_fd1f1a63 | type |
Ridiculously Cute Critter | |
Melolune (Video Game) / int_fd1f1a63 | comment |
Ridiculously Cute Critter: Leebles. | |
Melolune (Video Game) / int_fd1f1a63 | featureApplicability |
1.0 | |
Melolune (Video Game) / int_fd1f1a63 | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_fd1f1a63 | |
Melolune (Video Game) / int_name | type |
ItemName | |
Melolune (Video Game) / int_name | comment |
||
Melolune (Video Game) / int_name | featureApplicability |
1.0 | |
Melolune (Video Game) / int_name | featureConfidence |
1.0 | |
Melolune (Video Game) | hasFeature |
Melolune (Video Game) / int_name | |
Melolune (Video Game) / int_name | itemName |
Melolune (Video Game) |
The following is a list of statements referring to the current page from other pages.
Melolune (Video Game) | hasFeature |
Healing Boss / int_170719ae |
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.