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Mickey Mania (Video Game)
- 245 statements
- 47 feature instances
- 25 referencing feature instances
Mickey Mania (Video Game) | type |
TVTItem | |
Mickey Mania (Video Game) | label |
Mickey Mania (Video Game) | |
Mickey Mania (Video Game) | page |
MickeyMania | |
Mickey Mania (Video Game) | comment |
A platform game developed by Traveller's Tales, published by Sony Imagesoft and released for the Sega Genesis, Super NES, Sega CD and the PlayStation, Mickey Mania: The Timeless Adventures of Mickey Mouse (known as Mickey's Wild Adventure on the PS1) was originally conceived as a game for Mickey's 65th birthday in 1993. When that release date slipped, Sony Digi Pen dropped that idea for it, but kept the overall theme- a journey through some of Mickey's most memorable cartoons. Throughout the game, you meet up with various Mickeys of the past in order to combat Pete in the final level. Well remembered for its breathtaking animation and challenging difficulty.The cartoons, in order are: 1: 1928's Steamboat Willie: Mickey's theatrical debut, and one of the earliest synchronized sound cartoons. 2: 1933's The Mad Doctor: One of Mickey's more infamous shorts, due to its macabre subject matter. The Mad Doctor from this short has gone on to be in Epic Mickey. 3: 1937's Moose Hunters: Mickey, Donald and Goofy go moose hunting. 4: 1937's Lonesome Ghosts: Mickey, Donald and Goofy get called out to a haunted mansion by some ghosts for some fun. One of the more popular Fab Three cartoons. 5: 1947's Mickey and the Beanstalk, from Fun and Fancy Free: Mickey sells a cow for magic beans, and he, Donald and Goofy find themselves face-to-face with Willie the Giant. 5.5: 1935's The Band Concert: The first (publicly available) Mickey short in living color. Considered to be among the best cartoons ever made. The level is a bonus level in the Genesis, Sega CD, and PS version. 6: 1990's The Prince and the Pauper: The final cartoon of the game. It is by far the longest cartoon in the game- both in terms of level length and length of source material. | |
Mickey Mania (Video Game) | fetched |
2024-02-11T22:32:38Z | |
Mickey Mania (Video Game) | parsed |
2024-02-11T22:32:38Z | |
Mickey Mania (Video Game) | processingComment |
Dropped link to CastleOfIllusion: Not a Feature - ITEM | |
Mickey Mania (Video Game) | processingComment |
Dropped link to Fantasia: Not a Feature - ITEM | |
Mickey Mania (Video Game) | isPartOf |
DBTropes | |
Mickey Mania (Video Game) / int_16b658ca | type |
Elevator Action Sequence | |
Mickey Mania (Video Game) / int_16b658ca | comment |
Elevator Action Sequence: Once in The Mad Doctor, in an old-timey cage elevator as skeletons explode around you. | |
Mickey Mania (Video Game) / int_16b658ca | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_16b658ca | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_16b658ca | |
Mickey Mania (Video Game) / int_16d14f03 | type |
Gratuitous Laboratory Flasks | |
Mickey Mania (Video Game) / int_16d14f03 | comment |
Gratuitous Laboratory Flasks: During The Mad Doctor, flasks, test tubes and retorts are used as scrolling foreground filler. Mickey does eventually have to mix some chemicals in a hilariously oversized beaker to blow up a door. | |
Mickey Mania (Video Game) / int_16d14f03 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_16d14f03 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_16d14f03 | |
Mickey Mania (Video Game) / int_1ba17583 | type |
The Ghost | |
Mickey Mania (Video Game) / int_1ba17583 | comment |
The Ghost: Willie the Giant in almost every version of the game in Mickey and the Beanstalk. He does however appear in the PS1 version. | |
Mickey Mania (Video Game) / int_1ba17583 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_1ba17583 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_1ba17583 | |
Mickey Mania (Video Game) / int_1be7d298 | type |
Easy-Mode Mockery | |
Mickey Mania (Video Game) / int_1be7d298 | comment |
Easy-Mode Mockery: The PS1 version ends gameplay after Mickey and The Beanstalk with a message telling the player to play on a higher difficulty to see the full game. | |
Mickey Mania (Video Game) / int_1be7d298 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_1be7d298 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_1be7d298 | |
Mickey Mania (Video Game) / int_1d364dbd | type |
Heavily Armored Mook | |
Mickey Mania (Video Game) / int_1d364dbd | comment |
Heavily Armored Mook: The weasels' helmets prevent damage from being jumped on, for the most part (though they can be used as trampolines). Upgraded to Heavily Armored Boss, considering that Pete can't be hit with marbles unlike the Mad Doctor, nor can you jump on him. | |
Mickey Mania (Video Game) / int_1d364dbd | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_1d364dbd | featureConfidence |
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Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_1d364dbd | |
Mickey Mania (Video Game) / int_210f07ac | type |
Alliance of Alternates | |
Mickey Mania (Video Game) / int_210f07ac | comment |
Alliance of Alternates: The Sega CD and PlayStation versions feature an additional battle against Pete, in which the alternate forms of Mickey that the present Mickey has met all take turns attacking Pete in some fashion or another. | |
Mickey Mania (Video Game) / int_210f07ac | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_210f07ac | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_210f07ac | |
Mickey Mania (Video Game) / int_27b418da | type |
A Winner Is You | |
Mickey Mania (Video Game) / int_27b418da | comment |
A Winner Is You: The game has no official ending other than showing all the enemies of the game...It did, however, tease of an upcoming theatrical Mickey cartoon, and at the time of the game's release, it wasn't lying, as Runaway Brain would be released 10 months after the game's release. | |
Mickey Mania (Video Game) / int_27b418da | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_27b418da | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_27b418da | |
Mickey Mania (Video Game) / int_34bd7be2 | type |
Super Drowning Skills | |
Mickey Mania (Video Game) / int_34bd7be2 | comment |
Super Drowning Skills: Mickey takes damage just from touching the water in the Lonesome Ghosts and The Prince and the Pauper levels, even when it's only a few feet deep. It doesn't hurt him when it's below his head, though. | |
Mickey Mania (Video Game) / int_34bd7be2 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_34bd7be2 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_34bd7be2 | |
Mickey Mania (Video Game) / int_39de664a | type |
Mad Doctor | |
Mickey Mania (Video Game) / int_39de664a | comment |
Mad Doctor: The titular one from "The Mad Doctor" is featured as the boss of his respective stage, who throws dangerous explosive potions to Mickey. | |
Mickey Mania (Video Game) / int_39de664a | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_39de664a | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_39de664a | |
Mickey Mania (Video Game) / int_3c692146 | type |
Funnel Cloud Journey | |
Mickey Mania (Video Game) / int_3c692146 | comment |
Funnel Cloud Journey: The Band Concert takes place in the tornado from said cartoon. You have to jump on the spinning crates to reach the end. | |
Mickey Mania (Video Game) / int_3c692146 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_3c692146 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_3c692146 | |
Mickey Mania (Video Game) / int_40ffe1af | type |
Minecart Madness | |
Mickey Mania (Video Game) / int_40ffe1af | comment |
Minecart Madness: The gurney section in The Mad Doctor, wherein you ride a gurney while avoiding acid pits and buzz saws. | |
Mickey Mania (Video Game) / int_40ffe1af | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_40ffe1af | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_40ffe1af | |
Mickey Mania (Video Game) / int_5372ed53 | type |
Macro Zone | |
Mickey Mania (Video Game) / int_5372ed53 | comment |
Macro Zone: Mickey and the Beanstalk, due to it being Willie the Giant's land. Even the beetles, butterflies and spiders are huge. | |
Mickey Mania (Video Game) / int_5372ed53 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_5372ed53 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_5372ed53 | |
Mickey Mania (Video Game) / int_5581b443 | type |
The Walls Are Closing In | |
Mickey Mania (Video Game) / int_5581b443 | comment |
The Walls Are Closing In: One part of the third section of The Prince and the Pauper has you dropping through a shaft with the walls closing in on both sides, and you must drop through quickly to avoid getting crushed. | |
Mickey Mania (Video Game) / int_5581b443 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_5581b443 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_5581b443 | |
Mickey Mania (Video Game) / int_56b5a6b7 | type |
Nostalgia Level | |
Mickey Mania (Video Game) / int_56b5a6b7 | comment |
Nostalgia Level: Kinda the whole point of the game, but the first level, Steamboat Willie takes the cake. It's even in black and white at the beginning, with imperfections in the "film reel" (though not in the SNES version), and crackly sound, complete with the sound of an old projector. | |
Mickey Mania (Video Game) / int_56b5a6b7 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_56b5a6b7 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_56b5a6b7 | |
Mickey Mania (Video Game) / int_5c8fa553 | type |
Level Ate | |
Mickey Mania (Video Game) / int_5c8fa553 | comment |
Level Ate: Played with in Mickey and the Beanstalk, thanks to the last room taking place on Willie the Giant's dining table. Giant gelatin doubles as trampolines. | |
Mickey Mania (Video Game) / int_5c8fa553 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_5c8fa553 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_5c8fa553 | |
Mickey Mania (Video Game) / int_5f70322e | type |
Public Domain Soundtrack | |
Mickey Mania (Video Game) / int_5f70322e | comment |
Public Domain Soundtrack: The Band Concert level's music is a rendition of "Flight of the Bumblebee". | |
Mickey Mania (Video Game) / int_5f70322e | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_5f70322e | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_5f70322e | |
Mickey Mania (Video Game) / int_66925086 | type |
Monochrome to Color | |
Mickey Mania (Video Game) / int_66925086 | comment |
Monochrome to Color: The first stage, based on Steamboat Willie, starts off black and white. As the stage progresses, it slowly starts to have colors. | |
Mickey Mania (Video Game) / int_66925086 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_66925086 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_66925086 | |
Mickey Mania (Video Game) / int_679d7cc7 | type |
Goomba Stomp | |
Mickey Mania (Video Game) / int_679d7cc7 | comment |
Goomba Stomp: Mickey can defeat most (but not all) enemies this way. | |
Mickey Mania (Video Game) / int_679d7cc7 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_679d7cc7 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_679d7cc7 | |
Mickey Mania (Video Game) / int_6af6887 | type |
Escape Sequence | |
Mickey Mania (Video Game) / int_6af6887 | comment |
Escape Sequence: The "boss fight" at the end of Moose Hunters is one of these, where Mickey has to run away from a rampaging moose, and you lose a life if he's caught. The PS1 version adds another one at the end of Mickey and the Beanstalk, only that you escape from the Giant instead, and acts as the Final Boss (but only if you play on Easy). | |
Mickey Mania (Video Game) / int_6af6887 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_6af6887 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_6af6887 | |
Mickey Mania (Video Game) / int_7086b98 | type |
Port Town | |
Mickey Mania (Video Game) / int_7086b98 | comment |
Port Town: The Steamboat Willie level proceeds from the steamboat onto a port side town. | |
Mickey Mania (Video Game) / int_7086b98 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_7086b98 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_7086b98 | |
Mickey Mania (Video Game) / int_73acaf4d | type |
Beanstalk Parody | |
Mickey Mania (Video Game) / int_73acaf4d | comment |
Beanstalk Parody: The fifth level, Mickey and the Beanstalk, is based on the animated short of the same name from 1947. Mickey travels up the beanstalk and into Willie the Giant's Castle, where he meets his 1947 counterpart at the end of the stage (followed by, in the case of the PlayStation version, a chase sequence with Willie). | |
Mickey Mania (Video Game) / int_73acaf4d | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_73acaf4d | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_73acaf4d | |
Mickey Mania (Video Game) / int_85f8dc9d | type |
It's All Upstairs From Here | |
Mickey Mania (Video Game) / int_85f8dc9d | comment |
It's All Upstairs From Here: In the final level, you have to race up a burning tower. | |
Mickey Mania (Video Game) / int_85f8dc9d | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_85f8dc9d | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_85f8dc9d | |
Mickey Mania (Video Game) / int_8c96e3bc | type |
Chandelier Swing | |
Mickey Mania (Video Game) / int_8c96e3bc | comment |
Chandelier Swing: In The Prince and the Pauper, players have to gain momentum on these by swinging them side to side by having Mickey walk back and forth across them. | |
Mickey Mania (Video Game) / int_8c96e3bc | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_8c96e3bc | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_8c96e3bc | |
Mickey Mania (Video Game) / int_92bd6627 | type |
Invincible Minor Minion | |
Mickey Mania (Video Game) / int_92bd6627 | comment |
Invincible Minor Minion: The ghosts from the Lonesome Ghosts level can't be hurt by Mickey. | |
Mickey Mania (Video Game) / int_92bd6627 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_92bd6627 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_92bd6627 | |
Mickey Mania (Video Game) / int_96181ea7 | type |
Loads and Loads of Loading | |
Mickey Mania (Video Game) / int_96181ea7 | comment |
Loads and Loads of Loading: Featured in every version of the game with the sole exception of the Sega Genesis version, where Mickey stares at his watch for a few seconds or read the script before the start of each level. This feature is infamous on the SNES version, as unlike the Sega CD and the PlayStation versions, who had the excuse of using a CD to read the levels, the SNES version uses a cartridge similar to the Sega Genesis version, who don't feature these. | |
Mickey Mania (Video Game) / int_96181ea7 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_96181ea7 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_96181ea7 | |
Mickey Mania (Video Game) / int_965a0be2 | type |
Butt Biter | |
Mickey Mania (Video Game) / int_965a0be2 | comment |
Butt Biter: Pluto gives a bite to Pete's rear end at the beginning of the final boss fight. (Just like in the cartoon.) | |
Mickey Mania (Video Game) / int_965a0be2 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_965a0be2 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_965a0be2 | |
Mickey Mania (Video Game) / int_970c790a | type |
Big Bad | |
Mickey Mania (Video Game) / int_970c790a | comment |
Big Bad: Pete. | |
Mickey Mania (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_970c790a | |
Mickey Mania (Video Game) / int_9b0b8109 | type |
Floating Continent | |
Mickey Mania (Video Game) / int_9b0b8109 | comment |
Floating Continent: Mickey and the Beanstalk, of course. It's at the top of the Beanstalk, after all. | |
Mickey Mania (Video Game) / int_9b0b8109 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_9b0b8109 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_9b0b8109 | |
Mickey Mania (Video Game) / int_aa5d87af | type |
Secret Level | |
Mickey Mania (Video Game) / int_aa5d87af | comment |
Secret Level: As mentioned previously, The Band Concert. The whole level takes place on flying crates inside a tornado, so it's also unlike any other level in the game. | |
Mickey Mania (Video Game) / int_aa5d87af | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_aa5d87af | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_aa5d87af | |
Mickey Mania (Video Game) / int_ad4a45be | type |
Final Boss | |
Mickey Mania (Video Game) / int_ad4a45be | comment |
Final Boss: Pete, fought at the end of The Prince and the Pauper. | |
Mickey Mania (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_ad4a45be | |
Mickey Mania (Video Game) / int_b42e16fb | type |
Feathered Fiend | |
Mickey Mania (Video Game) / int_b42e16fb | comment |
Feathered Fiend: The parrots acts as these in the wharf level. | |
Mickey Mania (Video Game) / int_b42e16fb | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_b42e16fb | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_b42e16fb | |
Mickey Mania (Video Game) / int_bda2d236 | type |
Big Boo's Haunt | |
Mickey Mania (Video Game) / int_bda2d236 | comment |
Big Boo's Haunt: The Lonesome Ghosts manor, filled with all sorts of ghosts which can't be defeated. | |
Mickey Mania (Video Game) / int_bda2d236 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_bda2d236 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_bda2d236 | |
Mickey Mania (Video Game) / int_c03a95d1 | type |
Respawn on the Spot | |
Mickey Mania (Video Game) / int_c03a95d1 | comment |
Respawn on the Spot: Finding a rocket gives Mickey the ability to respawn very near where he was defeated for the rest of the level. The help screen calls this "level restart", which isn't super comprehensible. | |
Mickey Mania (Video Game) / int_c03a95d1 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_c03a95d1 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_c03a95d1 | |
Mickey Mania (Video Game) / int_c25f7913 | type |
By the Lights of Their Eyes | |
Mickey Mania (Video Game) / int_c25f7913 | comment |
The hidden Mad Doctor Mickey seems to derive not from The Mad Doctor, but an earlier horror themed short, 1929's The Haunted House (although The Mad Doctor does have an instance of Mickey in an area so dark he has to light a match to see where he is, and while he is in the dark, only his eyes can be seen). | |
Mickey Mania (Video Game) / int_c25f7913 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_c25f7913 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_c25f7913 | |
Mickey Mania (Video Game) / int_c3f6e68 | type |
Dem Bones | |
Mickey Mania (Video Game) / int_c3f6e68 | comment |
Dem Bones: Just like its source cartoon, The Mad Doctor has humanoid skeletons and giant spider skeletons as the main enemies. | |
Mickey Mania (Video Game) / int_c3f6e68 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_c3f6e68 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_c3f6e68 | |
Mickey Mania (Video Game) / int_c75df49a | type |
Shout-Out | |
Mickey Mania (Video Game) / int_c75df49a | comment |
Shout-Out: The hidden Mad Doctor Mickey seems to derive not from The Mad Doctor, but an earlier horror themed short, 1929's The Haunted House (although The Mad Doctor does have an instance of Mickey in an area so dark he has to light a match to see where he is, and while he is in the dark, only his eyes can be seen). Also, in the Lonesome Ghosts level, a few rolling portraits from The Haunted Mansion appear in the background. Doubles as a Mythology Gag since the original concept for the Mansion was a dark ride based on Lonesome Ghosts. Similarly, the music in this particular area contains a snippet of "Grim Grinning Ghosts" in the cartridge versions and Toccata and Fugue in D Minor in the disc versions. While not definite, Mickey has thrown marbles as weapons before. | |
Mickey Mania (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_c75df49a | |
Mickey Mania (Video Game) / int_ca2608c5 | type |
Wicked Weasel | |
Mickey Mania (Video Game) / int_ca2608c5 | comment |
Wicked Weasel: The Prince and the Pauper level has these as the main enemies, appropriately enough. There are two kinds: one attacks by throwing knives and the other attacks by firing arrows from crossbows. | |
Mickey Mania (Video Game) / int_ca2608c5 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_ca2608c5 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_ca2608c5 | |
Mickey Mania (Video Game) / int_cc3c365f | type |
Goofy Print Underwear | |
Mickey Mania (Video Game) / int_cc3c365f | comment |
Goofy Print Underwear: The dagger-throwing weasels in The Prince and the Pauper, as well as the final boss Pete in the CD versions. | |
Mickey Mania (Video Game) / int_cc3c365f | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_cc3c365f | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_cc3c365f | |
Mickey Mania (Video Game) / int_cfda0ecb | type |
Escort Mission | |
Mickey Mania (Video Game) / int_cfda0ecb | comment |
Escort Mission: Inverted in Moose Hunters, where Pluto follows you. Instead of you protecting him, however, he points out an oncoming moose about to ram Mickey from his behind. | |
Mickey Mania (Video Game) / int_cfda0ecb | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_cfda0ecb | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_cfda0ecb | |
Mickey Mania (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
Mickey Mania (Video Game) / int_d24ed873 | comment |
Developer's Foresight: The Japanese version normally doesn't work in a non-Japanese console but if you do run it on a non-Japanese system and then managed to set the region of the system to Japan while the game's running (easier to do in an emulator), then the game will say "Oh...This machine has somehow become an NTSC Mega Drive System." note Lead developer Jon Burton added this as an Easter Egg since the region of the console actually could be changed on the fly with a simple jumper setting, initially believing it would be a little secret that would go undiscovered, but the widespread adoption of emulators threw a wrench into that. | |
Mickey Mania (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_d24ed873 | |
Mickey Mania (Video Game) / int_d2b33bef | type |
Meet Your Early-Installment Weirdness | |
Mickey Mania (Video Game) / int_d2b33bef | comment |
Meet Your Early-Installment Weirdness: Mickey meets his counterparts to each of the cartoons he visits throughout the game. | |
Mickey Mania (Video Game) / int_d2b33bef | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_d2b33bef | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_d2b33bef | |
Mickey Mania (Video Game) / int_dc057cf3 | type |
Adaptation Name Change | |
Mickey Mania (Video Game) / int_dc057cf3 | comment |
Adaptation Name Change: Due to new connotations that didn't exist at the time, "Dr. XXX" from The Mad Doctor was retroactively renamed after his short. | |
Mickey Mania (Video Game) / int_dc057cf3 | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_dc057cf3 | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_dc057cf3 | |
Mickey Mania (Video Game) / int_df1793de | type |
Updated Re-release | |
Mickey Mania (Video Game) / int_df1793de | comment |
Updated Re-release: The PlayStation and Sega CD ports both add a level where Mickey has to collect pencils so that the Mickeys from the previous shorts attack Pete. All versions except the SNES version also feature the bonus stage, The Band Concert. The Mad Doctor had a spiral staircase section that was not on the SNES. The PS1 port added another running section, this time with Willie the Giant, as the last level of Mickey and the Beanstalk. | |
Mickey Mania (Video Game) / int_df1793de | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_df1793de | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_df1793de | |
Mickey Mania (Video Game) / int_f363694e | type |
Mercy Mode | |
Mickey Mania (Video Game) / int_f363694e | comment |
Mercy Mode: If you're playing either the Genesis version or the Sega CD version, the gurney segment from The Mad Doctor can be skipped if you fail on your second-to-last life. Unfortunately the SNES and PS1 versions don't have this. | |
Mickey Mania (Video Game) / int_f363694e | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_f363694e | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_f363694e | |
Mickey Mania (Video Game) / int_f71c4d2f | type |
Vine Swing | |
Mickey Mania (Video Game) / int_f71c4d2f | comment |
Vine Swing: The Mad Doctor and The Prince and the Pauper feature sections where the player has to use swinging chains for transport. In the case of the latter, Mickey even lets out a Tarzan yell. | |
Mickey Mania (Video Game) / int_f71c4d2f | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_f71c4d2f | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_f71c4d2f | |
Mickey Mania (Video Game) / int_fe3368cf | type |
My Future Self and Me | |
Mickey Mania (Video Game) / int_fe3368cf | comment |
My Future Self and Me: Invoked, in that Mickey can find a Mickey in each cartoon. Some, such as Mad Doctor Mickey and Band Concert Mickey, are hidden. | |
Mickey Mania (Video Game) / int_fe3368cf | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_fe3368cf | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_fe3368cf | |
Mickey Mania (Video Game) / int_name | type |
ItemName | |
Mickey Mania (Video Game) / int_name | comment |
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Mickey Mania (Video Game) / int_name | featureApplicability |
1.0 | |
Mickey Mania (Video Game) / int_name | featureConfidence |
1.0 | |
Mickey Mania (Video Game) | hasFeature |
Mickey Mania (Video Game) / int_name | |
Mickey Mania (Video Game) / int_name | itemName |
Mickey Mania (Video Game) |
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