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Mickey Mousecapade (Video Game)

 Mickey Mousecapade (Video Game)
type
TVTItem
 Mickey Mousecapade (Video Game)
label
Mickey Mousecapade (Video Game)
 Mickey Mousecapade (Video Game)
page
MickeyMousecapade
 Mickey Mousecapade (Video Game)
comment
Mickey Mousecapade, or Mickey Mouse: Adventures in Wonderland as it was titled in Japanese, is the earliest known Disney-based video game to be released on the Nintendo Entertainment System, and one of the few not developed by Capcom (although they did publish its American release, it was developed by Hudson Soft). The game follows Mickey and Minnie Mouse as they venture through Wonderland to find their mystery friend, who is being held captive by the evil Queen of Hearts Maleficent. Along the way, though, a lot of the creatures they encounter have decided for no apparent reason that the mice need to be exterminated, so Mickey and Minnie have to fight these creatures off as they look for their friend.In gameplay terms, the game is a fairly standard side-scrolling platformer, with Mickey and Minnie navigating jumping puzzles, collecting keys to unlock doors and shooting nondescript "stars" at enemies. This might have been a surprise to any parents who were hoping for something less violence-intensive than, say, Super Mario Bros. Minnie lagged slightly behind Mickey, much like the second Ice Climber in the Super Smash Bros. series, and could occasionally be kidnapped by a random bird, forcing Mickey to get her back.
 Mickey Mousecapade (Video Game)
fetched
2023-10-02T21:01:15Z
 Mickey Mousecapade (Video Game)
parsed
2023-10-02T21:01:15Z
 Mickey Mousecapade (Video Game)
isPartOf
DBTropes
 Mickey Mousecapade (Video Game) / int_1b65dfad
type
The Cameo
 Mickey Mousecapade (Video Game) / int_1b65dfad
comment
The Cameo: In the Japanese version there are hidden items shaped like Donald Duck's head that restore all of Mickey's health.
 Mickey Mousecapade (Video Game) / int_1b65dfad
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_1b65dfad
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_1b65dfad
 Mickey Mousecapade (Video Game) / int_20f689e9
type
Adaptational Villainy
 Mickey Mousecapade (Video Game) / int_20f689e9
comment
Adaptational Villainy: In the North American version, both Witch Hazel and the Crocodile from Peter Pan are bosses.
 Mickey Mousecapade (Video Game) / int_20f689e9
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_20f689e9
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_20f689e9
 Mickey Mousecapade (Video Game) / int_27b418da
type
A Winner Is You
 Mickey Mousecapade (Video Game) / int_27b418da
comment
A Winner Is You: The ending is just Mickey, Minnie and Alice together and then the word "End" is featured. It then resets to the title screen.
 Mickey Mousecapade (Video Game) / int_27b418da
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_27b418da
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_27b418da
 Mickey Mousecapade (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Mickey Mousecapade (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: Predating Sonic the Hedgehog 2 by over five years, plugging a controller into player 2 will allow another player to play Minnie, selective invulnerability and all.
 Mickey Mousecapade (Video Game) / int_3011ef28
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_3011ef28
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_3011ef28
 Mickey Mousecapade (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Mickey Mousecapade (Video Game) / int_34bd7be2
comment
Super Drowning Skills: If either Mickey or Minnie fall into the water in the second level, they instantly drown.
 Mickey Mousecapade (Video Game) / int_34bd7be2
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1.0
 Mickey Mousecapade (Video Game) / int_34bd7be2
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1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_34bd7be2
 Mickey Mousecapade (Video Game) / int_3babae20
type
Degraded Boss
 Mickey Mousecapade (Video Game) / int_3babae20
comment
Degraded Boss: You'll fight the Stage 4 boss again in Stage 5 as the level's mid-boss.
 Mickey Mousecapade (Video Game) / int_3babae20
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1.0
 Mickey Mousecapade (Video Game) / int_3babae20
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1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_3babae20
 Mickey Mousecapade (Video Game) / int_3f737576
type
Climax Boss
 Mickey Mousecapade (Video Game) / int_3f737576
comment
Climax Boss: Pete (North American version) and Captain Hook (Japanese version), being the fourth out of five bosses and appearing in the shortest level in the game. The former even appears on the North American box art.
 Mickey Mousecapade (Video Game) / int_3f737576
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_3f737576
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_3f737576
 Mickey Mousecapade (Video Game) / int_42d9daf9
type
No Fair Cheating
 Mickey Mousecapade (Video Game) / int_42d9daf9
comment
No Fair Cheating: There's a level start code that allows the player to skip to any level that they like. You won't see the ending if you do, or be able to have Minnie fight against enemies.
 Mickey Mousecapade (Video Game) / int_42d9daf9
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_42d9daf9
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
hasFeature
Mickey Mousecapade (Video Game) / int_42d9daf9
 Mickey Mousecapade (Video Game) / int_449584c
type
Giant Wall of Watery Doom
 Mickey Mousecapade (Video Game) / int_449584c
comment
Giant Wall of Watery Doom: The ocean waves in the Ocean level can be hard to dodge in parts of the level where many waves occur in a short time, and they will take a huge chunk of your health if they hit you.
 Mickey Mousecapade (Video Game) / int_449584c
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_449584c
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_449584c
 Mickey Mousecapade (Video Game) / int_450d56d5
type
Waltz on Water
 Mickey Mousecapade (Video Game) / int_450d56d5
comment
Waltz on Water: The theme for the second level, "The Ocean," is a sweeping 8-bit waltz tune. Slightly unusually for this trope, the level involves jumping across islands above the water rather than swimming in it.
 Mickey Mousecapade (Video Game) / int_450d56d5
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_450d56d5
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_450d56d5
 Mickey Mousecapade (Video Game) / int_59a9605d
type
Never Smile at a Crocodile
 Mickey Mousecapade (Video Game) / int_59a9605d
comment
Never Smile at a Crocodile: Tick Tock is a boss.
 Mickey Mousecapade (Video Game) / int_59a9605d
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_59a9605d
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
hasFeature
Mickey Mousecapade (Video Game) / int_59a9605d
 Mickey Mousecapade (Video Game) / int_62259825
type
Nintendo Hard
 Mickey Mousecapade (Video Game) / int_62259825
comment
Nintendo Hard: For a game that is aimed for children, it is extremely difficult. There's a lot of precise platforming in the second level that if you miss a jump, you're dead. That's not even accounting for the maze-like final level where you can end up with an unwinnable situation if you forget the key.
 Mickey Mousecapade (Video Game) / int_62259825
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_62259825
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_62259825
 Mickey Mousecapade (Video Game) / int_67fedd35
type
Bizarrchitecture
 Mickey Mousecapade (Video Game) / int_67fedd35
comment
Bizarrchitecture: The Palace in the fifth and final level.
 Mickey Mousecapade (Video Game) / int_67fedd35
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_67fedd35
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_67fedd35
 Mickey Mousecapade (Video Game) / int_6ec989d8
type
Guide Dang It!
 Mickey Mousecapade (Video Game) / int_6ec989d8
comment
Guide Dang It!: The Winter section of the Woods. The hidden door to the final section is in the tree right at the start, but won't open until you go all the way through and loop back to the start, so many players would think there is no door there at all and eventually admit defeat and consult the helpline after shooting every other tree to no avail.
 Mickey Mousecapade (Video Game) / int_6ec989d8
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_6ec989d8
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_6ec989d8
 Mickey Mousecapade (Video Game) / int_6edd96b8
type
Making a Splash
 Mickey Mousecapade (Video Game) / int_6edd96b8
comment
Making a Splash: The second boss will attack you with bubbles.
 Mickey Mousecapade (Video Game) / int_6edd96b8
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_6edd96b8
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
hasFeature
Mickey Mousecapade (Video Game) / int_6edd96b8
 Mickey Mousecapade (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 Mickey Mousecapade (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: Minnie can't get hurt by the normal enemies or the bosses' projectiles, so if you gather her stars at the beginning, she becomes very useful against the Cheshire Cat Witch Hazel and Captain Hook Pete. This said, if she falls down a pitfall and Mickey doesn't, it's still a loss of a life.
 Mickey Mousecapade (Video Game) / int_742a6e78
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_742a6e78
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1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_742a6e78
 Mickey Mousecapade (Video Game) / int_7969f21e
type
No One Gets Left Behind
 Mickey Mousecapade (Video Game) / int_7969f21e
comment
No One Gets Left Behind: Enforced. If Minnie gets kidnapped in the first level, you won't be able to leave the house until you rescue her.
 Mickey Mousecapade (Video Game) / int_7969f21e
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_7969f21e
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
hasFeature
Mickey Mousecapade (Video Game) / int_7969f21e
 Mickey Mousecapade (Video Game) / int_7d49d74a
type
Cultural Translation
 Mickey Mousecapade (Video Game) / int_7d49d74a
comment
Cultural Translation: Capcom changed most of the items and enemies in the North American version.
 Mickey Mousecapade (Video Game) / int_7d49d74a
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_7d49d74a
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_7d49d74a
 Mickey Mousecapade (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Mickey Mousecapade (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: In most stages you may be lucky enough to find a golden fairy that will provide you with invincibility and you'll be able to kill any enemy on contact. However, if you reach the location where the boss is while the fairy is still with you, she will automatically fly away, so you can't perform a one-hit kill on the level's boss.
 Mickey Mousecapade (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_7db2e3e0
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
hasFeature
Mickey Mousecapade (Video Game) / int_7db2e3e0
 Mickey Mousecapade (Video Game) / int_82e351a0
type
Gangplank Galleon
 Mickey Mousecapade (Video Game) / int_82e351a0
comment
Gangplank Galleon: The fourth level, themed to a pirate ship.
 Mickey Mousecapade (Video Game) / int_82e351a0
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_82e351a0
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
hasFeature
Mickey Mousecapade (Video Game) / int_82e351a0
 Mickey Mousecapade (Video Game) / int_89499ccf
type
Dolled-Up Installment
 Mickey Mousecapade (Video Game) / int_89499ccf
comment
Dolled-Up Installment: A variation: The game itself was already a Mickey game, but many changes were made for the localization, most notably in the enemies. Both versions make use of Disney villains for bosses but not one of them is present in both versions. For example, the Cheshire Cat from Alice in Wonderland is the first boss in the Japanese version, but in the North American version he was replaced by Witch Hazel. Many Disney characters who appear as regular foes in the Japanese version were also replaced in the North American version by other Disney baddies. The Japanese version was based, first and foremost, on Alice in Wonderland and most references about Disney on this version derive from the same movie, although some references to Peter Pan are also made, such as having Captain Hook as the fourth boss in the game, in which the level is themed to a pirate ship. The North American localization used a more varied formula, with enemies coming from such Disney films as The Jungle Book (1967) (the boss of the third level is Kaa) and Sleeping Beauty (the final boss is Maleficent). Also, in the North American version, the boss of the pirate ship level is a pirate version of Pete.
 Mickey Mousecapade (Video Game) / int_89499ccf
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_89499ccf
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_89499ccf
 Mickey Mousecapade (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Mickey Mousecapade (Video Game) / int_8d718b9e
comment
Bears Are Bad News: The bear enemies in the Woods level (the Fall and Winter sections), in the American release only. They take away a large chunk of your health bar and can easily and instantly kill you if your health is low enough.
 Mickey Mousecapade (Video Game) / int_8d718b9e
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_8d718b9e
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_8d718b9e
 Mickey Mousecapade (Video Game) / int_970c790a
type
Big Bad
 Mickey Mousecapade (Video Game) / int_970c790a
comment
Big Bad: Maleficent in the North American version, Queen of Hearts in the Japanese version.
 Mickey Mousecapade (Video Game) / int_970c790a
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_970c790a
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1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_970c790a
 Mickey Mousecapade (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Mickey Mousecapade (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: If Minnie gets kidnapped in the first or in the fifth level, you need to look for the pink key that will lead to the location where you can free her. For you to do so, you have to choose between four golden Minnie statues, and if you choose the wrong one, you'll have to find another pink key and try again. And there's no way to tell which golden Minnie statue you have to touch to free her.
 Mickey Mousecapade (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
hasFeature
Mickey Mousecapade (Video Game) / int_98b1dc8f
 Mickey Mousecapade (Video Game) / int_a121abc7
type
Respawning Enemies
 Mickey Mousecapade (Video Game) / int_a121abc7
comment
Respawning Enemies: This gets especially cruel on levels where you have to backtrack. Even the instant-death-on-contact minibosses respawned, which meant that you could get stuck in an Unwinnable situation if you missed the key in the castle.
 Mickey Mousecapade (Video Game) / int_a121abc7
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_a121abc7
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
hasFeature
Mickey Mousecapade (Video Game) / int_a121abc7
 Mickey Mousecapade (Video Game) / int_a414c3f0
type
One-Hit Kill
 Mickey Mousecapade (Video Game) / int_a414c3f0
comment
One-Hit Kill: All the bosses do this to you. There's also an enemy in Stage 5 who will kill you in one hit if you run into him that guards the door to the final boss.
 Mickey Mousecapade (Video Game) / int_a414c3f0
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_a414c3f0
featureConfidence
1.0
 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_a414c3f0
 Mickey Mousecapade (Video Game) / int_b781af9f
type
Four-Seasons Level
 Mickey Mousecapade (Video Game) / int_b781af9f
comment
Four-Seasons Level: The maze-like Woods level has seasonal variations, where walking through a doorway in a tree would change from spring to summer, fall, and winter, or backwards.
 Mickey Mousecapade (Video Game) / int_b781af9f
featureApplicability
1.0
 Mickey Mousecapade (Video Game) / int_b781af9f
featureConfidence
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 Mickey Mousecapade (Video Game)
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Mickey Mousecapade (Video Game) / int_b781af9f
 Mickey Mousecapade (Video Game) / int_name
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 Mickey Mousecapade (Video Game) / int_name
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Mickey Mousecapade (Video Game)

The following is a list of statements referring to the current page from other pages.

 Taco-Man
seeAlso
Mickey Mousecapade (Video Game)
 Mickey Mousecapade (Video Game)
hasFeature
A Winner Is You / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Absurdly Short Level / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
All in a Row / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Boss Dissonance / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Cheese Strategy / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Dead-End Room / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Degraded Boss / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Endless Corridor / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Falling Chandelier of Doom / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Flechette Storm / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Four-Seasons Level / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Gameplay Ally Immortality / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Instakill Mook / int_da3c9aea
 Mickey Mousecapade (Video Game)
hasFeature
Japanese Video Games / int_da3c9aea
 Mickey Mousecapade
seeAlso
Mickey Mousecapade (Video Game)
 Mickey Mousecapade (Video Game)
hasFeature
Respawning Enemies / int_da3c9aea