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Mind Zero (Video Game)
- 273 statements
- 53 feature instances
- 8 referencing feature instances
Mind Zero (Video Game) | type |
TVTItem | |
Mind Zero (Video Game) | label |
Mind Zero (Video Game) | |
Mind Zero (Video Game) | page |
MindZero | |
Mind Zero (Video Game) | comment |
Mind Zero, stylized MIND≒0, is a dungeon crawler role-playing video game developed for the Play Station Vita portable video game console. It was developed jointly by Acquire and Class of Heroes developer ZeroDiv, and published by GungHo Online Entertainment. It was released in Japan on August 1, 2013, and in May 2014 in Europe and North America by Aksys Games, with a Steam release following on March 8, 2016. The story centers around two worlds: the "normal" world, taking place in the Akihabara, Yokohama, Amamiya, and Nippori regions in Japan and a "crazy spiritual world". | |
Mind Zero (Video Game) | fetched |
2023-11-28T04:31:05Z | |
Mind Zero (Video Game) | parsed |
2023-11-28T04:31:05Z | |
Mind Zero (Video Game) | isPartOf |
DBTropes | |
Mind Zero (Video Game) / int_14184bc7 | type |
Fake Longevity | |
Mind Zero (Video Game) / int_14184bc7 | comment |
Fake Longevity: After Shizuku is kidnapped by Togetsu, Kanade starts giving Kei calls about where she will be next, only for the heroes to go through a new dungeon and meet one of the villains at the end, who refuses to answer their questions and dispatch some monsters to deal with them before teleporting away. It happens twice. Backtracking: Unless you can find the "teleport spot" while exploring the floor. Loads and Loads of Loading: You get loadings for: loading a saved game, entering/leaving a dungeon (also when moving between floors) and changing party members in the menu. | |
Mind Zero (Video Game) / int_14184bc7 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_14184bc7 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_14184bc7 | |
Mind Zero (Video Game) / int_1808775 | type |
Phenotype Stereotype | |
Mind Zero (Video Game) / int_1808775 | comment |
Phenotype Stereotype: The one non-Japanese character is blonde haired and blue-eyed. | |
Mind Zero (Video Game) / int_1808775 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_1808775 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_1808775 | |
Mind Zero (Video Game) / int_1c6a9289 | type |
Bishōnen | |
Mind Zero (Video Game) / int_1c6a9289 | comment |
Bishōnen: It is mentioned in-game that Sana's MIND is one. | |
Mind Zero (Video Game) / int_1c6a9289 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_1c6a9289 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_1c6a9289 | |
Mind Zero (Video Game) / int_2055231 | type |
Leaked Experience | |
Mind Zero (Video Game) / int_2055231 | comment |
Leaked Experience: Though not done very well. | |
Mind Zero (Video Game) / int_2055231 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_2055231 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_2055231 | |
Mind Zero (Video Game) / int_23698fa8 | type |
Aborted Arc | |
Mind Zero (Video Game) / int_23698fa8 | comment |
Aborted Arc: During the final dungeon, Togetsu's plan is revealed to be that he is trying to open a Door to the Inner Realm in order to bring his dead sister back to life. After he manages to open the door, Shizuku is pulled inside and bringing the dead back to life is never mentioned again, with the Doors purpose changing to "Making her the Empress of the MINDs." Additionally, Leo apparently has a subservient contract with his MIND, meaning it will eventually consume him and he will lose his free will. This is dropped almost immediately after it's brought up and is never mentioned again. Though Lina states immediately after that as long as he doesn't void his contract in any way, he'll be perfectly fine. | |
Mind Zero (Video Game) / int_23698fa8 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_23698fa8 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_23698fa8 | |
Mind Zero (Video Game) / int_28c08395 | type |
Implausible Hair Color | |
Mind Zero (Video Game) / int_28c08395 | comment |
Implausible Hair Color: The Japanese Sana, having blonde hair. Though they might be dyed. | |
Mind Zero (Video Game) / int_28c08395 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_28c08395 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_28c08395 | |
Mind Zero (Video Game) / int_29428ef | type |
Difficulty Levels | |
Mind Zero (Video Game) / int_29428ef | comment |
Difficulty Levels: Which can severely bite you in the ass if you don't use Sana and Leo, due to Phase 6 forcing you to use them. | |
Mind Zero (Video Game) / int_29428ef | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_29428ef | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_29428ef | |
Mind Zero (Video Game) / int_2b5ea43c | type |
Bland-Name Product | |
Mind Zero (Video Game) / int_2b5ea43c | comment |
Bland-Name Product: Rollies, which are fictional Heelies. | |
Mind Zero (Video Game) / int_2b5ea43c | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_2b5ea43c | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_2b5ea43c | |
Mind Zero (Video Game) / int_33fa230b | type |
Your Princess Is in Another Castle! | |
Mind Zero (Video Game) / int_33fa230b | comment |
Your Princess Is in Another Castle!: In the ending, after finally finding Shizuku and defeating Togetsu, she is pulled inside a Door to the Inner Realm. | |
Mind Zero (Video Game) / int_33fa230b | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_33fa230b | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_33fa230b | |
Mind Zero (Video Game) / int_34ffa400 | type |
Bonus Dungeon | |
Mind Zero (Video Game) / int_34ffa400 | comment |
Bonus Dungeon: The Lost Labyrinth, which becomes available after beating the game. | |
Mind Zero (Video Game) / int_34ffa400 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_34ffa400 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_34ffa400 | |
Mind Zero (Video Game) / int_4160410d | type |
Damsel in Distress | |
Mind Zero (Video Game) / int_4160410d | comment |
Damsel in Distress: Shizuku. | |
Mind Zero (Video Game) / int_4160410d | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_4160410d | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_4160410d | |
Mind Zero (Video Game) / int_42846e90 | type |
Elemental Powers | |
Mind Zero (Video Game) / int_42846e90 | comment |
Elemental Powers: Like many RPGs it sports its own elemental magic based on the classical elements: Dishing Out Dirt, Playing with Fire, Making a Splash, Blow You Away. | |
Mind Zero (Video Game) / int_42846e90 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_42846e90 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_42846e90 | |
Mind Zero (Video Game) / int_4353c4b7 | type |
Magically-Binding Contract | |
Mind Zero (Video Game) / int_4353c4b7 | comment |
Magically-Binding Contract: Picking a weapon enters you into a contract with a MIND. | |
Mind Zero (Video Game) / int_4353c4b7 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_4353c4b7 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_4353c4b7 | |
Mind Zero (Video Game) / int_4395ac9 | type |
Inconveniently-Placed Conveyor Belt | |
Mind Zero (Video Game) / int_4395ac9 | comment |
Inconveniently-Placed Conveyor Belt: The third dungeon, Lament of Death, has these. | |
Mind Zero (Video Game) / int_4395ac9 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_4395ac9 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_4395ac9 | |
Mind Zero (Video Game) / int_479d4e5a | type |
Would Hurt a Child | |
Mind Zero (Video Game) / int_479d4e5a | comment |
Would Hurt a Child: The party, who kill a ten year old boy working for Togetsu. | |
Mind Zero (Video Game) / int_479d4e5a | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_479d4e5a | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_479d4e5a | |
Mind Zero (Video Game) / int_48081842 | type |
The Stinger | |
Mind Zero (Video Game) / int_48081842 | comment |
The Stinger: There's a post-credits scene where The Undertaker welcomes a new customer to her shop, mimicking her dialogue at the beginning of the game. Also, there's a scene before that of Shizuku waking up in the Inner Realm. | |
Mind Zero (Video Game) / int_48081842 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_48081842 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_48081842 | |
Mind Zero (Video Game) / int_4814d132 | type |
Big Fancy House | |
Mind Zero (Video Game) / int_4814d132 | comment |
Big Fancy House: Lina's. | |
Mind Zero (Video Game) / int_4814d132 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_4814d132 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_4814d132 | |
Mind Zero (Video Game) / int_489b4eea | type |
Ignored Enamored Underling | |
Mind Zero (Video Game) / int_489b4eea | comment |
Ignored Enamored Underling: Reika, despite being treated as just a pawn by Togetsu, professes how she supports him so wholeheartedly that she's willing to die for him if she has to. | |
Mind Zero (Video Game) / int_489b4eea | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_489b4eea | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_489b4eea | |
Mind Zero (Video Game) / int_51567188 | type |
Cast from Hit Points | |
Mind Zero (Video Game) / int_51567188 | comment |
Cast from Hit Points: Many abilities cost life points; magic points are rather used to keep your MIND up and running, as well as serving as a replacement for life points as they do so. | |
Mind Zero (Video Game) / int_51567188 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_51567188 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_51567188 | |
Mind Zero (Video Game) / int_55a37945 | type |
Badass Family | |
Mind Zero (Video Game) / int_55a37945 | comment |
Badass Family: The Albertine family, which has supposedly spent the past 200 years fighting MINDs and closing Doors to the Inner Realm. They also have Dominant contracts with their MINDs, allowing them complete control over their MINDs | |
Mind Zero (Video Game) / int_55a37945 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_55a37945 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_55a37945 | |
Mind Zero (Video Game) / int_5a4aa505 | type |
Government Conspiracy | |
Mind Zero (Video Game) / int_5a4aa505 | comment |
Government Conspiracy: One that apparently exists to keep the truth about what MIND is from the public. This conspiracy also kills the police inspector after he learns the truth about MIND by blowing him up with a car bomb. | |
Mind Zero (Video Game) / int_5a4aa505 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_5a4aa505 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_5a4aa505 | |
Mind Zero (Video Game) / int_5e260ea6 | type |
Conveniently an Orphan | |
Mind Zero (Video Game) / int_5e260ea6 | comment |
Conveniently an Orphan: Lina. | |
Mind Zero (Video Game) / int_5e260ea6 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_5e260ea6 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_5e260ea6 | |
Mind Zero (Video Game) / int_6293c185 | type |
Sequel Hook | |
Mind Zero (Video Game) / int_6293c185 | comment |
Sequel Hook: The entire ending of the game resolves nothing and sets up about 3 different plot threads, such as Shizuku supposedly being made Empress of the MINDs, the inspector dying before he could tell Watanabe the truth about MINDs and the man in the white suit supposedly looking for the party on behalf of the "Old Men." The game just ends with a black text screen saying "This is only the beginning." | |
Mind Zero (Video Game) / int_6293c185 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_6293c185 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_6293c185 | |
Mind Zero (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Mind Zero (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: Phase 6 forces you to use Leo and Sana, due to the situation being too urgent to get any other party members, as well as the police perimeter set around the school. However, there's nothing stopping you from leaving, heading to a different area, and grinding in a different dungeon. You still can't change party members, though. Even if you stop at Yoichi's agency. | |
Mind Zero (Video Game) / int_6320eced | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_6320eced | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_6320eced | |
Mind Zero (Video Game) / int_64fa0ea8 | type |
Random Encounters | |
Mind Zero (Video Game) / int_64fa0ea8 | comment |
Random Encounters: Except for a few battles that can be seen on-screen as "enemy signs", most are random encounters. | |
Mind Zero (Video Game) / int_64fa0ea8 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_64fa0ea8 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_64fa0ea8 | |
Mind Zero (Video Game) / int_65acf9db | type |
He Knows Too Much | |
Mind Zero (Video Game) / int_65acf9db | comment |
He Knows Too Much: In the ending, inspector Hioaki Kamata is killed by a car bomb to prevent him from spreading the truth about MINDs. | |
Mind Zero (Video Game) / int_65acf9db | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_65acf9db | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_65acf9db | |
Mind Zero (Video Game) / int_6dc206c9 | type |
Marathon Level | |
Mind Zero (Video Game) / int_6dc206c9 | comment |
Marathon Level: Lost Labyrinth has fifty floors. Luckily it's an optional post-game Bonus Dungeon. | |
Mind Zero (Video Game) / int_6dc206c9 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_6dc206c9 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_6dc206c9 | |
Mind Zero (Video Game) / int_89434320 | type |
Protagonist-Centered Morality | |
Mind Zero (Video Game) / int_89434320 | comment |
Protagonist-Centered Morality: The "heroes" straight up murder a 10 year old boy working for Togetsu simply because Togetsu was the first person who wanted to be friends with him. After his death, they fail to inform his parents (who filed a missing child report) that he died and he is never brought up again. | |
Mind Zero (Video Game) / int_89434320 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_89434320 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_89434320 | |
Mind Zero (Video Game) / int_8d2f6f03 | type |
Backtracking | |
Mind Zero (Video Game) / int_8d2f6f03 | comment |
Backtracking: Unless you can find the "teleport spot" while exploring the floor. | |
Mind Zero (Video Game) / int_8d2f6f03 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_8d2f6f03 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_8d2f6f03 | |
Mind Zero (Video Game) / int_94d2506d | type |
Can't Catch Up | |
Mind Zero (Video Game) / int_94d2506d | comment |
Can't Catch Up: Despite the Leaked Experience mechanic, characters that aren't used regularly will be behind in quite a few levels, to the point of being unusable without grinding them up to par. Though even then, they would still be weaker than the member they replaced for a while. Strangely though, after you get your full party back at the end of Phase 6, the rest of your party members are instantly upgraded to the same level as your highest level character. | |
Mind Zero (Video Game) / int_94d2506d | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_94d2506d | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_94d2506d | |
Mind Zero (Video Game) / int_96181ea7 | type |
Loads and Loads of Loading | |
Mind Zero (Video Game) / int_96181ea7 | comment |
Loads and Loads of Loading: You get loadings for: loading a saved game, entering/leaving a dungeon (also when moving between floors) and changing party members in the menu. | |
Mind Zero (Video Game) / int_96181ea7 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_96181ea7 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_96181ea7 | |
Mind Zero (Video Game) / int_97d575f9 | type |
Guardian Entity | |
Mind Zero (Video Game) / int_97d575f9 | comment |
Guardian Entity: MIND's. | |
Mind Zero (Video Game) / int_97d575f9 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_97d575f9 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_97d575f9 | |
Mind Zero (Video Game) / int_9dad9e49 | type |
Western Zodiac | |
Mind Zero (Video Game) / int_9dad9e49 | comment |
Western Zodiac: Most enemies faced on random battles are based on them. | |
Mind Zero (Video Game) / int_9dad9e49 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_9dad9e49 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_9dad9e49 | |
Mind Zero (Video Game) / int_a1bb05fb | type |
Lazy Backup | |
Mind Zero (Video Game) / int_a1bb05fb | comment |
Lazy Backup: To the point where the backup is right behind the battling party, as you can see dialog boxes pop up as they cheer you on, but like hell would they ever join in if the main party is defeated. | |
Mind Zero (Video Game) / int_a1bb05fb | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_a1bb05fb | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_a1bb05fb | |
Mind Zero (Video Game) / int_a6275bef | type |
Cool Sword | |
Mind Zero (Video Game) / int_a6275bef | comment |
Cool Sword: Kotone & Lina's weapons certainly qualify. | |
Mind Zero (Video Game) / int_a6275bef | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_a6275bef | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_a6275bef | |
Mind Zero (Video Game) / int_a7faec8e | type |
Written Sound Effect | |
Mind Zero (Video Game) / int_a7faec8e | comment |
Written Sound Effect: Attacks and summoning of the MINDs are accompanied by written sound effects. | |
Mind Zero (Video Game) / int_a7faec8e | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_a7faec8e | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_a7faec8e | |
Mind Zero (Video Game) / int_afcf369c | type |
Elegant Gothic Lolita | |
Mind Zero (Video Game) / int_afcf369c | comment |
Elegant Gothic Lolita: Lina. | |
Mind Zero (Video Game) / int_afcf369c | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_afcf369c | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_afcf369c | |
Mind Zero (Video Game) / int_b09bf442 | type |
Whip of Dominance | |
Mind Zero (Video Game) / int_b09bf442 | comment |
Whip of Dominance: Reika is a domineering and sadistic villainess whose weapon is a thorn-covered whip. She likes to crack the whip to intimidate others and her special attack has her commanding the party to "kneel before her" while she lashes at them several times. | |
Mind Zero (Video Game) / int_b09bf442 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_b09bf442 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_b09bf442 | |
Mind Zero (Video Game) / int_b731fa6e | type |
I Cannot Self-Terminate | |
Mind Zero (Video Game) / int_b731fa6e | comment |
I Cannot Self-Terminate: After seeing practically all her classmates possessed by MINDs and turned into soulless monsters, and fearing that the same might happen to her, Shizuku preemptively asks Kei to kill her if it ever does. | |
Mind Zero (Video Game) / int_b731fa6e | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_b731fa6e | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_b731fa6e | |
Mind Zero (Video Game) / int_b95d100b | type |
Pointy Ears | |
Mind Zero (Video Game) / int_b95d100b | comment |
Pointy Ears: Many of the MIND's have them, especially female ones. | |
Mind Zero (Video Game) / int_b95d100b | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_b95d100b | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_b95d100b | |
Mind Zero (Video Game) / int_c042eee9 | type |
Invisible to Normals | |
Mind Zero (Video Game) / int_c042eee9 | comment |
Invisible to Normals: MINDs and the weapons associated with them are invisible to normal people. | |
Mind Zero (Video Game) / int_c042eee9 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_c042eee9 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_c042eee9 | |
Mind Zero (Video Game) / int_c25c7890 | type |
Fun with Acronyms | |
Mind Zero (Video Game) / int_c25c7890 | comment |
Fun with Acronyms: MIND stands for "Mental Inside Nobody Dolls" in the Japanese version and "Major Inner Node Displacement," in the English version. | |
Mind Zero (Video Game) / int_c25c7890 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_c25c7890 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_c25c7890 | |
Mind Zero (Video Game) / int_c3448a6f | type |
Informed Attribute | |
Mind Zero (Video Game) / int_c3448a6f | comment |
Informed Attribute: Yoichi is called an old man on multiple occasions, despite only being in his 30s. | |
Mind Zero (Video Game) / int_c3448a6f | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_c3448a6f | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_c3448a6f | |
Mind Zero (Video Game) / int_c6aa9afc | type |
First-Person Perspective | |
Mind Zero (Video Game) / int_c6aa9afc | comment |
First-Person Perspective: The dungeon crawling bits are done in first person. | |
Mind Zero (Video Game) / int_c6aa9afc | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_c6aa9afc | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_c6aa9afc | |
Mind Zero (Video Game) / int_ce3a819d | type |
Most Common Super Power | |
Mind Zero (Video Game) / int_ce3a819d | comment |
Most Common Super Power: Every (grown-up) female MIND. | |
Mind Zero (Video Game) / int_ce3a819d | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_ce3a819d | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_ce3a819d | |
Mind Zero (Video Game) / int_cfdb9e17 | type |
Cerebus Syndrome | |
Mind Zero (Video Game) / int_cfdb9e17 | comment |
Cerebus Syndrome: Phase 6, during which a Door is opened at the school and the MINDs begin attacking students. The phase ends with Shizuku being kidnapped. Also, Phase 9, which ends with the party having to fight and kill a ten-year-old boy. | |
Mind Zero (Video Game) / int_cfdb9e17 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_cfdb9e17 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_cfdb9e17 | |
Mind Zero (Video Game) / int_d3427b48 | type |
Yamato Nadeshiko | |
Mind Zero (Video Game) / int_d3427b48 | comment |
Yamato Nadeshiko: Sana points out that Kotone is everything an ideal Japanese woman should be. | |
Mind Zero (Video Game) / int_d3427b48 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_d3427b48 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_d3427b48 | |
Mind Zero (Video Game) / int_d4fce3d7 | type |
Visual Novel | |
Mind Zero (Video Game) / int_d4fce3d7 | comment |
Visual Novel: Cutscenes are done in visual novel style. | |
Mind Zero (Video Game) / int_d4fce3d7 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_d4fce3d7 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_d4fce3d7 | |
Mind Zero (Video Game) / int_d9d8fd35 | type |
Battle Butler | |
Mind Zero (Video Game) / int_d9d8fd35 | comment |
Battle Butler: Lina's MIND is her butler too. | |
Mind Zero (Video Game) / int_d9d8fd35 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_d9d8fd35 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_d9d8fd35 | |
Mind Zero (Video Game) / int_e078a82 | type |
Gameplay Automation | |
Mind Zero (Video Game) / int_e078a82 | comment |
Gameplay Automation: There is an option to put battles on auto. | |
Mind Zero (Video Game) / int_e078a82 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_e078a82 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_e078a82 | |
Mind Zero (Video Game) / int_ea2e9f2d | type |
No Ending | |
Mind Zero (Video Game) / int_ea2e9f2d | comment |
No Ending: After you defeat the final boss, Shizuku (who, by this point, you have spent half the game trying to rescue) is pulled through the unsealed door to the Inner Realm because "She is going to be made the Empress of the MINDs." Togetsu laughs and says something about "Those old men must be scared shitless right now" then dies. Kei screams NOOO, then the scene switches to the two cops, with their car EXPLODING for literally no reason. Only the young cop survives, also screaming NOOOOO. THEN the scene shifts to Kanade talking on the phone, then hanging up and wondering if he'll ever meet the party in person. The game finally ends with a black screen of text saying "This is only the beginning." | |
Mind Zero (Video Game) / int_ea2e9f2d | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_ea2e9f2d | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_ea2e9f2d | |
Mind Zero (Video Game) / int_f2d51908 | type |
Evil Hand | |
Mind Zero (Video Game) / int_f2d51908 | comment |
Evil Hand: Leo's left arm fuses with his MIND. | |
Mind Zero (Video Game) / int_f2d51908 | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_f2d51908 | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_f2d51908 | |
Mind Zero (Video Game) / int_name | type |
ItemName | |
Mind Zero (Video Game) / int_name | comment |
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Mind Zero (Video Game) / int_name | featureApplicability |
1.0 | |
Mind Zero (Video Game) / int_name | featureConfidence |
1.0 | |
Mind Zero (Video Game) | hasFeature |
Mind Zero (Video Game) / int_name | |
Mind Zero (Video Game) / int_name | itemName |
Mind Zero (Video Game) |
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