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Mortal Kombat 4 (Video Game)

 Mortal Kombat 4 (Video Game)
type
TVTItem
 Mortal Kombat 4 (Video Game)
label
Mortal Kombat 4 (Video Game)
 Mortal Kombat 4 (Video Game)
page
MortalKombat4
 Mortal Kombat 4 (Video Game)
comment
Spoilers Off for MK1, MK2, MK3 and MKM:SZ. You Have Been Warned.After Mortal Kombat 3 and Mortal Kombat Mythologies: Sub-Zero, Midway decided it would venture into 3D — which gave rise to Mortal Kombat 4, released in 1997 for the Arcade, Game Boy Color, PC, PlayStation, and Nintendo 64.Thousands of years ago, Raiden waged war against former Elder God Shinnok; this war ended an entire civilization, and Shinnok was later condemned to the Netherrealm. Bi-Han, the original Sub-Zero was deceived to free him, and years later, Shinnok allies himself with the villainous Quan Chi. With the help of Edenian traitor Tanya, the evil duo ascended to the Heavens and killed most of the Elder Gods. Raiden and the Wind God Fujin escaped, then gathered Raiden's most trustworthy allies in order to defeat Shinnok and his allies.In order to test its "virgin" 3D engine, Midway released a "test game", War Gods, which was panned by critics and allowed Midway to learn from its mistakes before finalizing MK4. Midway changed the engine to allow only two slow movements on the z-axis (the side steps, which only worked to dodge beam-attacks), which made MK4 similar to previous games. MK4 also introduced the weapon fighting system to the franchise.MK4 was updated with the release of Mortal Kombat Gold for the Sega Dreamcast in 1999, which brought back six older characters.Followed by Mortal Kombat: Deadly Alliance.
 Mortal Kombat 4 (Video Game)
fetched
2024-04-15T16:02:29Z
 Mortal Kombat 4 (Video Game)
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2024-04-15T16:02:29Z
 Mortal Kombat 4 (Video Game)
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DBTropes
 Mortal Kombat 4 (Video Game) / int_116f6f1c
type
Self-Plagiarism
 Mortal Kombat 4 (Video Game) / int_116f6f1c
comment
Self-Plagiarism: War Gods, another bloody fighting game by Midway to experiment with 3D before making Mortal Kombat 4.
 Mortal Kombat 4 (Video Game) / int_116f6f1c
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1.0
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 Mortal Kombat 4 (Video Game) / int_147996f2
type
Love Ruins the Realm
 Mortal Kombat 4 (Video Game) / int_147996f2
comment
Love Ruins the Realm: This is the reason why Liu Kang refuses to become Edenia's king, alongside Kitana, in his ending.
 Mortal Kombat 4 (Video Game) / int_147996f2
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 Mortal Kombat 4 (Video Game) / int_14beeefd
type
Darker and Edgier
 Mortal Kombat 4 (Video Game) / int_14beeefd
comment
Darker and Edgier: Takes itself much more seriously than Mortal Kombat 3, despite that game's ostensibly darker plotline. There's no friendships, babalities, animalaties, etc, and the Fatalies are generally much less goofy. Still has a fair share of Black Comedy in many of the fatalities, and the endings are unintentionally hilarious, but for the most part it's a lot more tonally consistent.
 Mortal Kombat 4 (Video Game) / int_14beeefd
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 Mortal Kombat 4 (Video Game) / int_15bd911a
type
Home Stage
 Mortal Kombat 4 (Video Game) / int_15bd911a
comment
Home Stage: In addition to bringing back Goro's Lair, the game also introduces Reptile's Lair.
 Mortal Kombat 4 (Video Game) / int_15bd911a
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 Mortal Kombat 4 (Video Game) / int_259dd888
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Set Swords to "Stun"
 Mortal Kombat 4 (Video Game) / int_259dd888
comment
Set Swords to "Stun": Characters have weapons now, mostly daggers and swords. Swords are inflicting much less damage than one would expect: for non-human characters, this is somewhat justified, but Sonya for example is a regular human, so a full contact swing of a sword should do much heavier damage to her body than it does in the game - if not outright incapacitate/kill her. Also, the bone breaker moves have no effect on the characters apart from doing some damage, as the fighters can use their (supposedly) broken limbs normally. The most extreme example is Liu Kang's, as his bonebreaker has him breaking the opponent's spine... of course the other fighter jumps back into the action after a few recovery frames.
 Mortal Kombat 4 (Video Game) / int_259dd888
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Skull for a Head
 Mortal Kombat 4 (Video Game) / int_27ba1b50
comment
Skull for a Head: Noob Saibot has an alternate costume that gives him a skull helmet. Along with his shadow powers and Sinister Scythe, it makes him look a lot like The Grim Reaper.
 Mortal Kombat 4 (Video Game) / int_27ba1b50
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Use Their Own Weapon Against Them
 Mortal Kombat 4 (Video Game) / int_2a07adf3
comment
Use Their Own Weapon Against Them: If a character drops a weapon during a match, their opponent can pick it up and use it against them.
 Mortal Kombat 4 (Video Game) / int_2a07adf3
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 Mortal Kombat 4 (Video Game) / int_30882a05
type
Continue Countdown
 Mortal Kombat 4 (Video Game) / int_30882a05
comment
Continue Countdown: A particular creepy one. Your chosen character will keeps flailing and falling into a deep well as the countdown keeps running. If the player does not wish to continue, the character eventually reaches the bottom of the well and is promptly impaled on some spikes.
 Mortal Kombat 4 (Video Game) / int_30882a05
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 Mortal Kombat 4 (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Mortal Kombat 4 (Video Game) / int_33ca811a
comment
Game-Breaking Bug: The arcade version suffered from two deadly bugs: In the very first arcade release, it is possible to bring a match to an abrupt standstill if one fighter used a special ability to lift an opponent to the top of the screen, as this would put him or her too high out of reach for either to attack each other. The only way a match affected by this bug would end is via a time-over, so this bug basically softlocks the game if no time limit was imposed. Performing Reptile's Acid Spit fatality against Scorpion would crash the game on Revision 3.0.
 Mortal Kombat 4 (Video Game) / int_33ca811a
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 Mortal Kombat 4 (Video Game) / int_38f5ed1a
type
Dragged Off to Hell
 Mortal Kombat 4 (Video Game) / int_38f5ed1a
comment
Dragged Off to Hell: Done in Scorpion's ending. Quan Chi, having admitted to murdering Scorpion's family and ninja clan, magically sends Scorpion back to the Netherrealm...only for Scorpion to grab and take Quan Chi to the depths with him, much to Quan's horror.
 Mortal Kombat 4 (Video Game) / int_38f5ed1a
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 Mortal Kombat 4 (Video Game) / int_3eee0728
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Captain Obvious
 Mortal Kombat 4 (Video Game) / int_3eee0728
comment
Captain Obvious: Baraka's ending is rife with it.
 Mortal Kombat 4 (Video Game) / int_3eee0728
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 Mortal Kombat 4 (Video Game) / int_4d737c6e
type
Dramatic Spine Injury
 Mortal Kombat 4 (Video Game) / int_4d737c6e
comment
Dramatic Spine Injury: Each character has a move called "Bone Breaker", with four of them attacking the opponent's back: Kai picks up the opponent and slams their back down on his knee. Sonya jumps into a handstand on the opponent's shoulders and twists their torso 180°. Liu Kang turns the opponent around and kicks the lower portion of their back, bending their body in an arc. Goro holds the opponent over his head with his upper arms and uses the other two to punch the opponent's spine, visibly bending their torso.
 Mortal Kombat 4 (Video Game) / int_4d737c6e
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 Mortal Kombat 4 (Video Game) / int_508d91a2
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Pre-Mortem One-Liner
 Mortal Kombat 4 (Video Game) / int_508d91a2
comment
Pre-Mortem One-Liner: Delivered to Jarek in Jax's ending, as Jax is holding Jarek by the neck over a cliff.
 Mortal Kombat 4 (Video Game) / int_508d91a2
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 Mortal Kombat 4 (Video Game) / int_56b5a6b7
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Nostalgia Level
 Mortal Kombat 4 (Video Game) / int_56b5a6b7
comment
Nostalgia Level: The Living Forest and Goro's Lair return, complete with rearrangements of the old BGM. Also returning are the Shaolin Temple and Wind World. The Gold release adds the Church, Soul Chamber, and a combination of Scorpion's Lair and Kahn's Kave.
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 Mortal Kombat 4 (Video Game) / int_61b9028c
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Sinister Scythe
 Mortal Kombat 4 (Video Game) / int_61b9028c
comment
Sinister Scythe: Noob Saibot uses a scythe as his weapon.
 Mortal Kombat 4 (Video Game) / int_61b9028c
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 Mortal Kombat 4 (Video Game) / int_669c4caa
type
Produce Pelting
 Mortal Kombat 4 (Video Game) / int_669c4caa
comment
Produce Pelting: A booing crowd throws fruit, bottles, and cans at Johnny Cage during his ending.
 Mortal Kombat 4 (Video Game) / int_669c4caa
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 Mortal Kombat 4 (Video Game) / int_67d9a51
type
Big "NEVER!"
 Mortal Kombat 4 (Video Game) / int_67d9a51
comment
Big "NEVER!": Four of the endings (actually six, but Jarek's is used in three different endings which start in the same situationnote Sonya's, his and Jax's, also Kitana's in Gold).
 Mortal Kombat 4 (Video Game) / int_67d9a51
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 Mortal Kombat 4 (Video Game) / int_6bff99d4
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Secret Character
 Mortal Kombat 4 (Video Game) / int_6bff99d4
comment
Secret Character: The original arcade version has a rare player-exclusive version in Meat, who uses the skinned corpse model utilized in a couple of Fatalities but uses other characters' moves instead and can be unlocked. The console versions add Goro and Noob Saibot, both of whom are playable by selecting Shinnok or Reiko respectively while using the Hidden option. As a throwback to his role as one in the first game, Reptile became this in the Game Boy Color version. MK Gold added Sektor to the mix by doing the same with Cyrax.
 Mortal Kombat 4 (Video Game) / int_6bff99d4
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 Mortal Kombat 4 (Video Game) / int_702bebaf
type
Un-Evil Laugh
 Mortal Kombat 4 (Video Game) / int_702bebaf
comment
Un Evil Laugh: Jarek has an odd, muffled laugh in his and Jax's endings.
 Mortal Kombat 4 (Video Game) / int_702bebaf
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 Mortal Kombat 4 (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 Mortal Kombat 4 (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: In both Scorpion and Sub-Zero's endings, Quan Chi just cannot resist gloating with an enemy only knocked out nearby and it always goes badly for him. In Sub-Zero's, the sorceror says aloud that he never had any intent of fulfilling his ending of the deal with Scorpion, causing the ninja spectre to kill him. In Scorpion's, Quan Chi outright tells Scorpion that it was he, and not Sub-Zero who killed Hanzo's family and clan and while he quickly sends Scorpion back to the Netherrealm, Hanzo manages to drag Quan Chi with him.
 Mortal Kombat 4 (Video Game) / int_7570a10c
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type
What Does She See in Him?
 Mortal Kombat 4 (Video Game) / int_7de3aec2
comment
What Does She See in Him?: In Tanya's ending. When Liu Kang follows her into a trap where Shinnok and Quan Chi are waiting for him, she wonders what Kitana saw in him.
 Mortal Kombat 4 (Video Game) / int_7de3aec2
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 Mortal Kombat 4 (Video Game) / int_803e3201
type
Satanic Archetype
 Mortal Kombat 4 (Video Game) / int_803e3201
comment
Satanic Archetype: The fallen Elder God Shinnok, who in the backstory attempted to overthrow his fellow Elder Gods and conquer Earthrealm, but was defeated and banished to the Netherrealm (which happens to be a fiery wasteland where evil beings hang around, blatantly Hell). At some point, with the aid of Quan Chi, he overthrew and usurped the title of the Netherrealm's ruler from Lucifer.
 Mortal Kombat 4 (Video Game) / int_803e3201
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 Mortal Kombat 4 (Video Game) / int_834427cd
type
Cap
 Mortal Kombat 4 (Video Game) / int_834427cd
comment
Cap: Introduced to prevent players from being locked in endless combos. It could be turned off in the home versions though.
 Mortal Kombat 4 (Video Game) / int_834427cd
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 Mortal Kombat 4 (Video Game) / int_83d20bbf
type
Player Death Is Dramatic
 Mortal Kombat 4 (Video Game) / int_83d20bbf
comment
Player Death Is Dramatic: If you lose, your player character is dropped into a well and they tumble to their doom. If you don't have enough credits to continue, they fall to the bottom and get Impaled with Extreme Prejudice on a bloody spiked floor. Game Over.
 Mortal Kombat 4 (Video Game) / int_83d20bbf
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 Mortal Kombat 4 (Video Game) / int_8a88ed49
type
Mini-Boss
 Mortal Kombat 4 (Video Game) / int_8a88ed49
comment
Mini-Boss: Goro serves this role in the home console versions of the game, right before Shinnok who's the Final Boss. In the arcade version, it was Quan Chi. It made sense from a storyline perspective, but he was a selectable character from the very start already.
 Mortal Kombat 4 (Video Game) / int_8a88ed49
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 Mortal Kombat 4 (Video Game) / int_8eb3d48f
type
Revisiting the Roots
 Mortal Kombat 4 (Video Game) / int_8eb3d48f
comment
Revisiting the Roots: MK4 brought back most of the cast from the first two games (until some were reskinned near the end as "new" characters), the mythological Asian look after MK3 focused on Earthrealm locations and Western-oriented characters, two Nostalgia Level selections, and a bulk of the fatalities were 3D updates of classic fatalities from the first two games.
 Mortal Kombat 4 (Video Game) / int_8eb3d48f
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 Mortal Kombat 4 (Video Game) / int_9053903
type
Ignored Epiphany
 Mortal Kombat 4 (Video Game) / int_9053903
comment
Ignored Epiphany: Scorpion discovers that the elder Sub-Zero (whom he killed in the first game) was never involved in his family's deaths, that he had been framed, and that Scorpion's thurst for vengeance were uncalled for. That would mean Scorpion would not make any more poor decisions based on revenge, right? No, as Scorpion instead transfers his hate towards the actual culprit: Quan Chi. Scorpion's vengance would make him spend most of the following game torturing Quan Chi until he escaped from the Netherrealm and formed the deadly alliance with Shang Tsung, basically kickstarting the events of that game.
 Mortal Kombat 4 (Video Game) / int_9053903
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 Mortal Kombat 4 (Video Game) / int_9dd2329c
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Camera Abuse
 Mortal Kombat 4 (Video Game) / int_9dd2329c
comment
Camera Abuse: Several fatalities hurled the remains of the defeated player at the camera, bouncing off it and splattering the screen in blood.
 Mortal Kombat 4 (Video Game) / int_9dd2329c
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type
Ditto Fighter
 Mortal Kombat 4 (Video Game) / int_a1e69878
comment
Ditto Fighter: Shinnok is a Tsungxpert variety, except he doesn't transform like ol' Shang.
 Mortal Kombat 4 (Video Game) / int_a1e69878
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 Mortal Kombat 4 (Video Game) / int_b43217a5
type
Battle Boomerang
 Mortal Kombat 4 (Video Game) / int_b43217a5
comment
Battle Boomerang: Tanya uses one as her weapon during fights. It only returns to her when thrown if it connects to the opponent.
 Mortal Kombat 4 (Video Game) / int_b43217a5
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 Mortal Kombat 4 (Video Game) / int_b49247cc
type
Wind Is Green
 Mortal Kombat 4 (Video Game) / int_b49247cc
comment
Wind Is Green: Fujin the god of wind has a green theme, with green pants, grey hair with a green tint, green energy attacks and green bolts shot from his crossbow.
 Mortal Kombat 4 (Video Game) / int_b49247cc
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 Mortal Kombat 4 (Video Game) / int_b5439b51
type
Moveset Clone
 Mortal Kombat 4 (Video Game) / int_b5439b51
comment
Moveset Clone: This is actually the first game in the series to defy this trope, due to fan backlash regarding clones in the previous games. The only straight example is Noob Saibot, who still borrows some moves and Fatalities from various characters (most notably from Reiko).
 Mortal Kombat 4 (Video Game) / int_b5439b51
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 Mortal Kombat 4 (Video Game) / int_bf4ee9be
type
Big Head Mode
 Mortal Kombat 4 (Video Game) / int_bf4ee9be
comment
Big Head Mode: This is one of the Kombat Kodes. For some reason, it also affects the skeleton hands that Shinnok summons in his fatalities. In one of them, they get too big to fit through the portal.
 Mortal Kombat 4 (Video Game) / int_bf4ee9be
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 Mortal Kombat 4 (Video Game) / int_bfae65a4
type
Guilt-Based Gaming
 Mortal Kombat 4 (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: The continue screen has your character falling down a pit. In the arcade version, if you don't insert quarters to continue, they get impaled by spikes at the bottom of the pit; five seconds of this music are more than enough to make you pop in another quarter. In the home console versions, the countdown will be based on how many continues you have left (usually three at most, but a secret menu can raise the number to up to nine), motivating you to press Start ASAP to save your character if you have too few continues (or even just one) left.
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type
Chuck Cunningham Syndrome
 Mortal Kombat 4 (Video Game) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: Kitana, Jade, and Sindel don't appear in this game, even though it's set in their homeworld of Edenia (Gold somewhat rectified this by including Kitana and Mileena). Also, Noob Saibot is only a secret character, despite his presence in UMK3 foreshadowing Shinnok's return in this game.
 Mortal Kombat 4 (Video Game) / int_c33ba0a8
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 Mortal Kombat 4 (Video Game) / int_c33ba0a8
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_c33ba0a8
 Mortal Kombat 4 (Video Game) / int_c5e66801
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Border-Occupying Decorations
 Mortal Kombat 4 (Video Game) / int_c5e66801
comment
Border-Occupying Decorations: Playing the Game Boy release on the Super Game Boy puts four skulls on the sides and the game's logo at the top.
 Mortal Kombat 4 (Video Game) / int_c5e66801
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1.0
 Mortal Kombat 4 (Video Game) / int_c5e66801
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_c5e66801
 Mortal Kombat 4 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Mortal Kombat 4 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The game introduces a Maximum Damage cap regarding combos. In previous games, some characters (like with Kitana and Scorpion in Mortal Kombat II or with Sub-Zero and Noob Saibot in Ultimate Mortal Kombat 3) were capable of 100% combos, which would effectively guarantee a victory if pulled off, and some of them (especially Noob Saibot's) were rather easy to perform with practice. Mortal Kombat 4 instead forcibly makes both players backflip away from each other if 20% of an opponent's health is drained in a single combo.
 Mortal Kombat 4 (Video Game) / int_d6f284a3
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_d6f284a3
 Mortal Kombat 4 (Video Game) / int_da3a90a
type
Acid Attack
 Mortal Kombat 4 (Video Game) / int_da3a90a
comment
Acid Attack: Reptile retains his signature acid spit from previous game, but now the acid is affected by gravity; this isn't a problem, because the range of the spit is still wide.
 Mortal Kombat 4 (Video Game) / int_da3a90a
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_da3a90a
 Mortal Kombat 4 (Video Game) / int_df1793de
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Updated Re-release
 Mortal Kombat 4 (Video Game) / int_df1793de
comment
Updated Re-release: MK Gold for the Sega Dreamcast, which added several characters that weren't present in the original version.
 Mortal Kombat 4 (Video Game) / int_df1793de
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_df1793de
 Mortal Kombat 4 (Video Game) / int_ef0a5ce
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Did You Just Scam Cthulhu?
 Mortal Kombat 4 (Video Game) / int_ef0a5ce
comment
Did You Just Scam Cthulhu?: As shown in his ending, Quan Chi gave Shinnok a worthless duplicate of his magical amulet while keeping the original for himself and using it to supplant Shinnok immediately after. He even fooled Raiden with it. Quan Chi managed to hold on to said real amulet from Deadly Alliance all the way up to Armageddon too so that was some impressive scamming.
 Mortal Kombat 4 (Video Game) / int_ef0a5ce
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1.0
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_ef0a5ce
 Mortal Kombat 4 (Video Game) / int_efc1cb35
type
Kukris Are Kool
 Mortal Kombat 4 (Video Game) / int_efc1cb35
comment
Kukris Are Kool: Kai uses the "Gurkha Knife" or kukri as his weapon of choice.
 Mortal Kombat 4 (Video Game) / int_efc1cb35
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1.0
 Mortal Kombat 4 (Video Game) / int_efc1cb35
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_efc1cb35
 Mortal Kombat 4 (Video Game) / int_f360fc33
type
Dumbass Has a Point
 Mortal Kombat 4 (Video Game) / int_f360fc33
comment
Dumbass Has a Point: It's Baraka of all people who thinks to ask what the point of conquering a realm is if you're just going to kill everyone in it.
 Mortal Kombat 4 (Video Game) / int_f360fc33
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_f360fc33
 Mortal Kombat 4 (Video Game) / int_f39d7dbc
type
You Will Be Spared
 Mortal Kombat 4 (Video Game) / int_f39d7dbc
comment
You Will Be Spared: In Quan Chi's ending, this is his "reward" for helping Shinnok. He does not take it well and challenges the fallen elder god. He actually WINS.
 Mortal Kombat 4 (Video Game) / int_f39d7dbc
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 Mortal Kombat 4 (Video Game) / int_f39d7dbc
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_f39d7dbc
 Mortal Kombat 4 (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Mortal Kombat 4 (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Surprisingly for a 3D game with models, they do this at changing sides.
 Mortal Kombat 4 (Video Game) / int_f5a22215
featureApplicability
1.0
 Mortal Kombat 4 (Video Game) / int_f5a22215
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game) / int_f5a22215
 Mortal Kombat 4 (Video Game) / int_f8cddfb2
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Laser Blade
 Mortal Kombat 4 (Video Game) / int_f8cddfb2
comment
Laser Blade: In Gold, Cyrax has the "Sabre of Light". Later on it's given the name of "Pulse Blade" in Mortal Kombat: Deadly Alliance.
 Mortal Kombat 4 (Video Game) / int_f8cddfb2
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Mortal Kombat 4 (Video Game)

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 Mortal Kombat 4 (Video Game)
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 Mortal Kombat 4 (Video Game)
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 Mortal Kombat 4 (Video Game)
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Mortal Kombat 4 (Video Game)