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Mungyodance (Video Game)
- 90 statements
- 16 feature instances
- 0 referencing feature instances
Mungyodance (Video Game) | type |
TVTItem | |
Mungyodance (Video Game) | label |
Mungyodance (Video Game) | |
Mungyodance (Video Game) | page |
Mungyodance | |
Mungyodance (Video Game) | comment |
Mungyodance (or MGD, as it's also known) is a video game unlike other video games. Instead of a controller where you have to button mash, you stand on a panel with four arrows and follow the arrow that show up on the screen, by stepping on the matching arrows with your feet and hands.In short, Mungyodance is essentially what DanceDanceRevolution would be like with a Furry Fandom facelift. The Mungyodance trilogy was created by an individual known as Renard (aka Ren Queenston), using StepMania as its engine, and the game takes many influences and features from fellow SM game In the Groove; such as mines, extremely difficult charts, and modes involving visual distractions and effects applied to the arrows themselves.Three games have been released in the series. The second (appropriately titled Mungyodance 2, released in 2007) added almost 300 new songs, changed the scoring system to be just "hit/miss" like a certain popular American rhythm game from 2007, and added two Interface Screw features (modbombs and Extra Mode, the former functioning much like the mines of ITG, but applying a visual distraction for a few moments when stepped on). Mungyodance 3: The Third Rave was released in August 2008, adding another 300 new songs, a new life system, different difficulty levels triggering completely different versions of songs, and a new unlock system. And yes, most of the artwork for the songs do involve anthros. | |
Mungyodance (Video Game) | fetched |
2023-07-15T15:44:41Z | |
Mungyodance (Video Game) | parsed |
2023-07-15T15:44:41Z | |
Mungyodance (Video Game) | processingComment |
Dropped link to BeyondReAnimator: Not a Feature - ITEM | |
Mungyodance (Video Game) | processingComment |
Dropped link to FZero: Not a Feature - ITEM | |
Mungyodance (Video Game) | isPartOf |
DBTropes | |
Mungyodance (Video Game) / int_1467a30c | type |
Unexpected Gameplay Change | |
Mungyodance (Video Game) / int_1467a30c | comment |
Unexpected Gameplay Change: The "EX" songs on MGD3, which invariably uses a remix of the song it is attached to, or a completely different one (case in point, Dash Hopes III EX) | |
Mungyodance (Video Game) / int_1467a30c | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_1467a30c | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_1467a30c | |
Mungyodance (Video Game) / int_15df66d9 | type |
After Boss Recovery | |
Mungyodance (Video Game) / int_15df66d9 | comment |
After Boss Recovery: On MGD3, hold arrows give out lives when held. Boss Rush happens to have segments between songs that only consist of a rapid L/R run of holds. | |
Mungyodance (Video Game) / int_15df66d9 | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_15df66d9 | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_15df66d9 | |
Mungyodance (Video Game) / int_1e7c47ab | type |
Stealth Pun | |
Mungyodance (Video Game) / int_1e7c47ab | comment |
Stealth Pun: The MGD3 data files have the .yif extension. | |
Mungyodance (Video Game) / int_1e7c47ab | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_1e7c47ab | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_1e7c47ab | |
Mungyodance (Video Game) / int_29a39f6 | type |
Easter Egg | |
Mungyodance (Video Game) / int_29a39f6 | comment |
Easter Egg: Just try playing Dash Hopes III on Another, or Dash Hopes II with a speed of 6x on MGD3. Trust me. The opening splash for MGD3 is from F-Zero GX. | |
Mungyodance (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_29a39f6 | |
Mungyodance (Video Game) / int_4427c24f | type |
Earn Your Fun | |
Mungyodance (Video Game) / int_4427c24f | comment |
Earn Your Fun: On MGD3, all the unlockable songs become visible and playable on every third song played. Beating a locked song while in this state will unlock it permanently. | |
Mungyodance (Video Game) / int_4427c24f | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_4427c24f | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_4427c24f | |
Mungyodance (Video Game) / int_5a5de5ca | type |
Boss Rush | |
Mungyodance (Video Game) / int_5a5de5ca | comment |
Boss Rush: One of the nonstop mixes on MGD3 is in fact, a Boss Rush, titled Boss Rush. | |
Mungyodance (Video Game) / int_5a5de5ca | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_5a5de5ca | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_5a5de5ca | |
Mungyodance (Video Game) / int_66f763c0 | type |
Interface Screw | |
Mungyodance (Video Game) / int_66f763c0 | comment |
Interface Screw: In two forms beginning on MGD2, the Mod Bombs (similar to mines from In the Groove, except that they apply a modifier to the arrows when hit), and Extra Mode (Which is essentially Marathon Mode from ITG, but with just single songs instead of courses) | |
Mungyodance (Video Game) / int_66f763c0 | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_66f763c0 | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_66f763c0 | |
Mungyodance (Video Game) / int_858dc9aa | type |
Unwinnable | |
Mungyodance (Video Game) / int_858dc9aa | comment |
Unwinnable: Dash Hopes III. Dash Hopes was supposed to be this, but someone cleared it. Then Dash Hopes 2 was at first considered this as well, but turns out some players are quite god tier. | |
Mungyodance (Video Game) / int_858dc9aa | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_858dc9aa | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_858dc9aa | |
Mungyodance (Video Game) / int_9a117348 | type |
Idiosyncratic Difficulty Levels | |
Mungyodance (Video Game) / int_9a117348 | comment |
Idiosyncratic Difficulty Levels: Easy, Medium, Hard, Pro, INSANE, Another) | |
Mungyodance (Video Game) / int_9a117348 | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_9a117348 | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_9a117348 | |
Mungyodance (Video Game) / int_9fb64a13 | type |
Cluster Bleep-Bomb | |
Mungyodance (Video Game) / int_9fb64a13 | comment |
Cluster Bleep-Bomb: Nerd On Acid | |
Mungyodance (Video Game) / int_9fb64a13 | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_9fb64a13 | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_9fb64a13 | |
Mungyodance (Video Game) / int_d5d976dd | type |
I Have Many Names | |
Mungyodance (Video Game) / int_d5d976dd | comment |
I Have Many Names: Renard, who much like the average Bemani artist, has a thousand different pen names. note Adraen, Azrael, Darius, D-Mode-D, Emoticon/Furries in a Blender, Hecate, Jackal Queenston, Jaql, Kettu, Kitcaliber, Kitsune^2, Lollipop, Mayhem, MGD Assault Force, MGD-Crew, Mr. R, Neko, Negaren, Omicron Complex, Renard, Sigma, Sno.Lukav and Sonitus Vir. Whew! | |
Mungyodance (Video Game) / int_d5d976dd | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_d5d976dd | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_d5d976dd | |
Mungyodance (Video Game) / int_dbfd6b8 | type |
Lyrical Dissonance | |
Mungyodance (Video Game) / int_dbfd6b8 | comment |
Lyrical Dissonance: MGD2 has a remix of "Cancer" originally by My Chemical Romance, set to happy hardcore dance music. | |
Mungyodance (Video Game) / int_dbfd6b8 | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_dbfd6b8 | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_dbfd6b8 | |
Mungyodance (Video Game) / int_e5421161 | type |
Expy | |
Mungyodance (Video Game) / int_e5421161 | comment |
Expy: The entire game is an expy of either In the Groove or DanceDanceRevolution, the Destination series is a parody of DDR's constantly remixed boss songs (i.e. Paranoia, Trip Machine, etc), "Due in One Hour" and "Dis" are parodies, Suspiciously Similar Song, or influenced by "DUE_TOMORROW" (from beatmania) and Vertex (from ITG) respectively, etc | |
Mungyodance (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_e5421161 | |
Mungyodance (Video Game) / int_ef43c232 | type |
Downloadable Content | |
Mungyodance (Video Game) / int_ef43c232 | comment |
Downloadable Content: The second and third have had at least 1 expansion pack of additional songs. The third game had a second pack in the works, but it was canceled. | |
Mungyodance (Video Game) / int_ef43c232 | featureApplicability |
1.0 | |
Mungyodance (Video Game) / int_ef43c232 | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_ef43c232 | |
Mungyodance (Video Game) / int_f711f899 | type |
Rank Inflation | |
Mungyodance (Video Game) / int_f711f899 | comment |
Rank Inflation: Averted, as the evaluation has gotten progressively simpler throughout the series, starting with DDR-style letter grades, then a ranking out of 1-8 paws, and then just a straight "hits/misses" tally. The first game even used DDR-styled judgements per step, but these were dropped for hits/misses on the second. | |
Mungyodance (Video Game) / int_f711f899 | featureApplicability |
-1.0 | |
Mungyodance (Video Game) / int_f711f899 | featureConfidence |
1.0 | |
Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_f711f899 | |
Mungyodance (Video Game) / int_name | type |
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Mungyodance (Video Game) / int_name | comment |
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Mungyodance (Video Game) / int_name | featureApplicability |
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Mungyodance (Video Game) / int_name | featureConfidence |
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Mungyodance (Video Game) | hasFeature |
Mungyodance (Video Game) / int_name | |
Mungyodance (Video Game) / int_name | itemName |
Mungyodance (Video Game) |
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