Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Nebulus (Video Game)

 Nebulus (Video Game)
type
TVTItem
 Nebulus (Video Game)
label
Nebulus (Video Game)
 Nebulus (Video Game)
page
Nebulus
 Nebulus (Video Game)
comment
Nebulus (also known as Tower Toppler, or Castelian on the NES and Game Boy) is a Platform Game developed by John M. Phillips for the Commodore 64 and ZX Spectrum and originally released in 1987 by Hewson Consultants Ltd. It was ported to many other computers; it was also ported to the Nintendo Entertainment System and Game Boy as Castelian by Bits Studios. A sequel, Nebulus II: Pogo a Go Go!, was developed by Infernal Byte Studios and released for the Amiga in 1991.On the planet Nebulus, eight treacherous towers have arisen from the seas. As a big-eyed green hopping creature named Pogo, your mission is to climb each tower by scaling the ledges that circle its exterior. The towers are viewed in a rotating perspective; all of them feature lifts are needed to reach higher levels, and tunnels which connect opposite faces and are useful for avoiding enemies. You can also shoot bouncing balls and flashing blocks out of your way with snowballs. Once you climb to the top of a tower, it will crumble into the ocean.
 Nebulus (Video Game)
fetched
2023-11-23T02:16:48Z
 Nebulus (Video Game)
parsed
2023-11-23T02:16:49Z
 Nebulus (Video Game)
processingComment
Dropped link to FacelessEye: Not a Feature - ITEM
 Nebulus (Video Game)
isPartOf
DBTropes
 Nebulus (Video Game) / int_27b418da
type
A Winner Is You
 Nebulus (Video Game) / int_27b418da
comment
A Winner Is You: Completing the game produces a message that says little more than "Congratulations".
 Nebulus (Video Game) / int_27b418da
featureApplicability
1.0
 Nebulus (Video Game) / int_27b418da
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_27b418da
 Nebulus (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Nebulus (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: The fake platforms are enough to require trial-and-error, but this is also amplified by the time limit.
 Nebulus (Video Game) / int_29c50e28
featureApplicability
1.0
 Nebulus (Video Game) / int_29c50e28
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_29c50e28
 Nebulus (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Nebulus (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Amstrad CPC version has an infamous bug where the game would consistently freeze upon completing the final tower making it impossible to see the ending. There are unofficial patched versions that fix this, however.
 Nebulus (Video Game) / int_33ca811a
featureApplicability
1.0
 Nebulus (Video Game) / int_33ca811a
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_33ca811a
 Nebulus (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Nebulus (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Falling into the ocean at the bottom of each stage means instant death for Pogo.
 Nebulus (Video Game) / int_34bd7be2
featureApplicability
1.0
 Nebulus (Video Game) / int_34bd7be2
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_34bd7be2
 Nebulus (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 Nebulus (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: The game is all about climbing towers. Some of the ledges form stairways, but the lifts are often more important.
 Nebulus (Video Game) / int_85f8dc9d
featureApplicability
1.0
 Nebulus (Video Game) / int_85f8dc9d
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_85f8dc9d
 Nebulus (Video Game) / int_907fc128
type
EveryTenThousandPoints
 Nebulus (Video Game) / int_907fc128
comment
Every 10,000 Points: You receive an Extra Life for every 5000 points.
 Nebulus (Video Game) / int_907fc128
featureApplicability
1.0
 Nebulus (Video Game) / int_907fc128
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_907fc128
 Nebulus (Video Game) / int_ac781948
type
Cartoon Creature
 Nebulus (Video Game) / int_ac781948
comment
Cartoon Creature: Pogo, a small, big-eyed green alien with a big nose that hops around on two legs and defends himself with snowballs.
 Nebulus (Video Game) / int_ac781948
featureApplicability
1.0
 Nebulus (Video Game) / int_ac781948
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_ac781948
 Nebulus (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 Nebulus (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: Certain levels in the game have this theme in their names, including "The Realm of Robots" and "The Trap of Tricks".
 Nebulus (Video Game) / int_b5049d76
featureApplicability
1.0
 Nebulus (Video Game) / int_b5049d76
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_b5049d76
 Nebulus (Video Game) / int_b9c673a6
type
Market-Based Title
 Nebulus (Video Game) / int_b9c673a6
comment
Market-Based Title: The Japanese Famicom and Game Boy versions were edited to become tie-ins with Kyoro-chan, the mascot for Choco Ball snack foods.
 Nebulus (Video Game) / int_b9c673a6
featureApplicability
1.0
 Nebulus (Video Game) / int_b9c673a6
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_b9c673a6
 Nebulus (Video Game) / int_bb48f8ba
type
Timed Mission
 Nebulus (Video Game) / int_bb48f8ba
comment
Timed Mission: You need to get to the top of each tower before the timer runs out. The NES version counts down from 100 and adds 20 each level, while the amiga version counts down from 400 and adds 50 each stage.
 Nebulus (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Nebulus (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_bb48f8ba
 Nebulus (Video Game) / int_c1c008cf
type
Bubble Gun
 Nebulus (Video Game) / int_c1c008cf
comment
Bubble Gun: The submarine in the bonus stages shoots air bubbles at fish.
 Nebulus (Video Game) / int_c1c008cf
featureApplicability
1.0
 Nebulus (Video Game) / int_c1c008cf
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_c1c008cf
 Nebulus (Video Game) / int_d2567b76
type
Knockback
 Nebulus (Video Game) / int_d2567b76
comment
Knockback: Getting hit by enemies will make you fall to a lower platform, or into the ocean (which is fatal). It can be used to reach otherwise inaccessible platforms; but otherwise, down is the worst direction you can go.
 Nebulus (Video Game) / int_d2567b76
featureApplicability
1.0
 Nebulus (Video Game) / int_d2567b76
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_d2567b76
 Nebulus (Video Game) / int_d35365c4
type
Bonus Stage
 Nebulus (Video Game) / int_d35365c4
comment
Bonus Stage: Between towers, "catch some fish for bonuses" Under the Sea for extra time on the next stage - the timer display gets confused if the player gets a bonus more than 50. In the NES and Game Boy versions, these underwater bonus stages were replaced by side-scrolling platforming levels.
 Nebulus (Video Game) / int_d35365c4
featureApplicability
1.0
 Nebulus (Video Game) / int_d35365c4
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_d35365c4
 Nebulus (Video Game) / int_fc84a14d
type
Fake Platform
 Nebulus (Video Game) / int_fc84a14d
comment
Fake Platform: Some ledges/platforms look normal until they dissolve when you stand on them. On the first two levels of the game, they appear near the starting position.
 Nebulus (Video Game) / int_fc84a14d
featureApplicability
1.0
 Nebulus (Video Game) / int_fc84a14d
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_fc84a14d
 Nebulus (Video Game) / int_name
type
ItemName
 Nebulus (Video Game) / int_name
comment
 Nebulus (Video Game) / int_name
featureApplicability
1.0
 Nebulus (Video Game) / int_name
featureConfidence
1.0
 Nebulus (Video Game)
hasFeature
Nebulus (Video Game) / int_name
 Nebulus (Video Game) / int_name
itemName
Nebulus (Video Game)

The following is a list of statements referring to the current page from other pages.

 Nebulus (Video Game)
hasFeature
Every 10,000 Points / int_2cd8240d
 Nebulus (Video Game)
hasFeature
Knockback / int_2cd8240d
 ZXSpectrum
seeAlso
Nebulus (Video Game)