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Neverwinter (Video Game)
- 28 statements
- 4 feature instances
- 12 referencing feature instances
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Neverwinter (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Neverwinter is an MMORPG developed by Cryptic Studios using the same engine as their previous title Star Trek Online, and published by Perfect World Entertainment. The game is set in the eponymous city of Neverwinter in the Forgotten Realms universe. Considered by Atari to be the continuation of the Neverwinter Nights series, it is the first game in the series to be based on the Dungeons & Dragons 4th Edition ruleset. (The first and second NWN games used the 3 and 3.5 editions, respectively.)According to Cryptic COO Jack Emmert, Neverwinter is less of a traditional MMO and more of a story-driven game, "closer to things like Dragon Age or Oblivion". He was right.The official website can be visited here.See also Neverwinter Nights and Neverwinter Nights 2, the single-player games to which NW is a sequel, and The Neverwinter Saga by R.A. Salvatore, part of The Legend of Drizzt series and set in the same time period.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The game was released on Xbox One on March 31st and on PS4 in September 2015. | |
Neverwinter (Video Game) | fetched |
2021-09-26T17:10:14Z | |
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2021-09-26T17:10:14Z | |
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Neverwinter (Video Game) / int_334e48a1 | type |
After the End | |
Neverwinter (Video Game) / int_334e48a1 | comment |
After the End: Set 100 years after the NWN games, and after the Spellplague that drastically changed the Forgotten Realms. Also well after the volcano Mount Hotenow erupted, devastating Neverwinter and killing the last descendants of Lord Nasher Alagondar. By this point the titular city has been completely obliterated and rebuilt yet again. | |
Neverwinter (Video Game) / int_334e48a1 | featureApplicability |
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Neverwinter (Video Game) / int_334e48a1 | featureConfidence |
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Neverwinter (Video Game) / int_3f45f1e6 | type |
Adaptational Heroism | |
Neverwinter (Video Game) / int_3f45f1e6 | comment |
Adaptational Heroism: Jhesiyra in the Undermountain campaign. In the game, she's more like a stereotypical Damsel in Distress than her scheming counterpart in Waterdeep: Dungeon of the Mad Mage (from which the campaign was adapted). | |
Neverwinter (Video Game) / int_3f45f1e6 | featureApplicability |
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Neverwinter (Video Game) / int_3f45f1e6 | featureConfidence |
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Neverwinter (Video Game) / int_b9d334b2 | type |
Aerith and Bob | |
Neverwinter (Video Game) / int_b9d334b2 | comment |
Aerith and Bob: We have names like Zoey, Josef, and Knox... then we also have names like Hawthidon, Erdan, and Shava. | |
Neverwinter (Video Game) / int_b9d334b2 | featureApplicability |
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Neverwinter (Video Game) / int_name | featureApplicability |
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Neverwinter (Video Game) |
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