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Nightmare (Video Game)
- 47 statements
- 7 feature instances
- 3 referencing feature instances
Nightmare (Video Game) | type |
TVTItem | |
Nightmare (Video Game) | label |
Nightmare (Video Game) | |
Nightmare (Video Game) | page |
Nightmare | |
Nightmare (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Nightmare is a horror RPG made in RPG Maker.The player controls a man, who finds himself stuck in a jail cell, before waking up from a nightmare and realizes he's in a hotel room. He begins wandering around, following a letter that calls him to Room 026 and attempts to get to the room. As he moves about the hotel, he encounters a strange little girl, whose mother died in a car accident recently, a man who committed suicide in a bathtub and finds himself being stalked by a ghost woman. Scattered across the hotel, he finds newspaper articles talking about a car accident that occured recently on Route 26. Could the things he sees have anything to do with the accident? | |
Nightmare (Video Game) | fetched |
2021-11-29T10:10:44Z | |
Nightmare (Video Game) | parsed |
2021-11-29T10:10:44Z | |
Nightmare (Video Game) | processingComment |
Dropped link to BadEnding: Not a Feature - UNKNOWN | |
Nightmare (Video Game) | processingComment |
Dropped link to GoodEnding: Not a Feature - UNKNOWN | |
Nightmare (Video Game) | processingUnknown |
BadEnding | |
Nightmare (Video Game) | processingUnknown |
GoodEnding | |
Nightmare (Video Game) | isPartOf |
DBTropes | |
Nightmare (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Nightmare (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Depending on the items the player holds, the ending changes.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
Nightmare (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Nightmare (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Nightmare (Video Game) | hasFeature |
Nightmare (Video Game) / int_1aa08f77 | |
Nightmare (Video Game) / int_9203bf6 | type |
Arc Number | |
Nightmare (Video Game) / int_9203bf6 | comment |
Arc Number: Twenty-Six. The room the player needs to find and enter is number 026, the route the accident took place on is called 26 and the channel the haunted TV needs to be turned to is also 26. | |
Nightmare (Video Game) / int_9203bf6 | featureApplicability |
1.0 | |
Nightmare (Video Game) / int_9203bf6 | featureConfidence |
1.0 | |
Nightmare (Video Game) | hasFeature |
Nightmare (Video Game) / int_9203bf6 | |
Nightmare (Video Game) / int_a0c7f4e9 | type |
Abandoned Hospital | |
Nightmare (Video Game) / int_a0c7f4e9 | comment |
Abandoned Hospital: The player character finds himself in one, after falling through a hole in the hotel's roof. | |
Nightmare (Video Game) / int_a0c7f4e9 | featureApplicability |
1.0 | |
Nightmare (Video Game) / int_a0c7f4e9 | featureConfidence |
1.0 | |
Nightmare (Video Game) | hasFeature |
Nightmare (Video Game) / int_a0c7f4e9 | |
Nightmare (Video Game) / int_dd608032 | type |
Hell Hotel | |
Nightmare (Video Game) / int_dd608032 | comment |
Hell Hotel: Majority of the game takes place in it, with the player needing to move between the 1st and 2nd Floor to advance to the Roof and Basement of the hotel. | |
Nightmare (Video Game) / int_dd608032 | featureApplicability |
1.0 | |
Nightmare (Video Game) / int_dd608032 | featureConfidence |
1.0 | |
Nightmare (Video Game) | hasFeature |
Nightmare (Video Game) / int_dd608032 | |
Nightmare (Video Game) / int_ea85d6ea | type |
All Just a Dream | |
Nightmare (Video Game) / int_ea85d6ea | comment |
All Just a Dream: Several moments in the game are only nightmares and the player character is seen waking up repeatedly. The entire game is actually a Coma Fantasy, brought upon by the player character's guilt over having killed the woman from the car accident. | |
Nightmare (Video Game) / int_ea85d6ea | featureApplicability |
1.0 | |
Nightmare (Video Game) / int_ea85d6ea | featureConfidence |
1.0 | |
Nightmare (Video Game) | hasFeature |
Nightmare (Video Game) / int_ea85d6ea | |
Nightmare (Video Game) / int_f3626b09 | type |
Mercy Kill | |
Nightmare (Video Game) / int_f3626b09 | comment |
Mercy Kill: The player character justifies his hitting the woman in the car accident with his hammer, to keep her from slowly dying in pain. It depends on the ending, how desperate the player character says this and how well the ghost lady agrees with him. | |
Nightmare (Video Game) / int_f3626b09 | featureApplicability |
1.0 | |
Nightmare (Video Game) / int_f3626b09 | featureConfidence |
1.0 | |
Nightmare (Video Game) | hasFeature |
Nightmare (Video Game) / int_f3626b09 | |
Nightmare (Video Game) / int_name | type |
ItemName | |
Nightmare (Video Game) / int_name | comment |
||
Nightmare (Video Game) / int_name | featureApplicability |
1.0 | |
Nightmare (Video Game) / int_name | featureConfidence |
1.0 | |
Nightmare (Video Game) | hasFeature |
Nightmare (Video Game) / int_name | |
Nightmare (Video Game) / int_name | itemName |
Nightmare (Video Game) |
The following is a list of statements referring to the current page from other pages.
Nightmare (Video Game) | hasFeature |
Arc Number / int_e9a1142c | |
Nightmare (Video Game) | hasFeature |
Hell Hotel / int_e9a1142c | |
Nightmare (Video Game) | hasFeature |
Video Games of 2015–2019 / int_e9a1142c |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.