| Nightshade (1992) (Video Game) |
type |
TVTItem |
| Nightshade (1992) (Video Game) |
label |
Nightshade (1992) (Video Game) |
| Nightshade (1992) (Video Game) |
page |
Nightshade1992 |
| Nightshade (1992) (Video Game) |
comment |
Nightshade Part 1: The Claws of Sutekh, more commonly known simply as Nightshade, is a game for the NES released in 1992 — the very end of that system's life. It was developed by Beam Software and published by Konami under their Ultra Games label. For plenty of reasons, the game was not successful and faded into obscurity. Yet, in later years, it has undergone something of a revival, including being released on Steam in 2019 courtesy of Piko Interactive, with another rerelease on Nintendo Switch the following year.The game chronicles the rise of wannabe vigilante "Nightshade". Armed only with a Trilby, his fists, and some shades (at night), he's out to clean up his hometown of Metro City, now a crime-ridden cesspool since the death of its former superhero. Nightshade's top priority is tracking down the mastermind who's controlling the gangs, Sutekh.Very tongue in cheek and only taking itself seriously when necessary, Nightshade combines two very different kinds of game-play: Point-and-click adventure with a (rather unpolished) fighting system. Don't be fooled though, Nightshade is hard. You'll lose, many times, which leads to something original in game design: Your continues play out in the form of comic book-style Death Traps. If you manage to escape, you live to fight another day. This doesn't mean you have infinite continues though; the traps get tricker each time you fail, and after the fourth trap, you'll be placed in an inescapable one if you're defeated once more.Seeing how obscure this game is, it's no surprise that the franchise never got to Nightshade Part 2. Fortunately, it spawned a Spiritual Successor: Beam Software's Shadowrun for the SNES.There is a very interesting article in the Might Have Been column on GameSetWatch trying to explain why this game flopped. Give it a look if you can. |
| Nightshade (1992) (Video Game) |
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2024-03-08T00:01:52Z |
| Nightshade (1992) (Video Game) |
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2024-03-08T00:01:52Z |
| Nightshade (1992) (Video Game) |
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| Nightshade (1992) (Video Game) |
isPartOf |
DBTropes |
| Nightshade (1992) (Video Game) / int_137f2d7 |
type |
Card-Carrying Villain |
| Nightshade (1992) (Video Game) / int_137f2d7 |
comment |
Card-Carrying Villain: Sutekh. "Now I shall leave you to your doom while I go and brew more evil!' |
| Nightshade (1992) (Video Game) / int_137f2d7 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_137f2d7 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_137f2d7 |
| Nightshade (1992) (Video Game) / int_13e3985d |
type |
Crucified Hero Shot |
| Nightshade (1992) (Video Game) / int_13e3985d |
comment |
Crucified Hero Shot: Vortex is shown hanging from manacles in the opening cinematic. His corpse is still stuck in this pose, with his cape draped over him to boot. |
| Nightshade (1992) (Video Game) / int_13e3985d |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_13e3985d |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_13e3985d |
| Nightshade (1992) (Video Game) / int_170cf4b6 |
type |
Heroes Love Dogs |
| Nightshade (1992) (Video Game) / int_170cf4b6 |
comment |
Heroes Love Dogs: Nightshade positively melts whenever you examine dogs (even if they're trying to kill him). He does not get along with cats. |
| Nightshade (1992) (Video Game) / int_170cf4b6 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_170cf4b6 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_170cf4b6 |
| Nightshade (1992) (Video Game) / int_171ef47c |
type |
Not-So-Harmless Villain |
| Nightshade (1992) (Video Game) / int_171ef47c |
comment |
Not-So-Harmless Villain: Inverted. Sutekh is revealed near the end to be a weirdo with patently ridiculous plans for taking over the city, well after he was established as a very credible threat who murdered Vortex and repeatedly tried to do likewise to Nightshade. |
| Nightshade (1992) (Video Game) / int_171ef47c |
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1.0 |
| Nightshade (1992) (Video Game) / int_171ef47c |
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1.0 |
| Nightshade (1992) (Video Game) |
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Nightshade (1992) (Video Game) / int_171ef47c |
| Nightshade (1992) (Video Game) / int_17582ebe |
type |
Stock Femur Bone |
| Nightshade (1992) (Video Game) / int_17582ebe |
comment |
Stock Femur Bone: Justified for being an actual human femur. A Dinosaur Doggie Bone can be taken from the mounted dinosaur at the museum. |
| Nightshade (1992) (Video Game) / int_17582ebe |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_17582ebe |
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1.0 |
| Nightshade (1992) (Video Game) |
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Nightshade (1992) (Video Game) / int_17582ebe |
| Nightshade (1992) (Video Game) / int_17761744 |
type |
Heal Thyself |
| Nightshade (1992) (Video Game) / int_17761744 |
comment |
Heal Thyself: There is only one first-aid kit in the entire game, so be careful with it. Fortunately, the pizza has the same effect, and has multiple uses. |
| Nightshade (1992) (Video Game) / int_17761744 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_17761744 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_17761744 |
| Nightshade (1992) (Video Game) / int_1d6fa62a |
type |
Gas Chamber |
| Nightshade (1992) (Video Game) / int_1d6fa62a |
comment |
Gas Chamber: We eventually learn this was Vortex's cause of death. Nightshade will succumb to it, too, if you forget to turn off the valve. |
| Nightshade (1992) (Video Game) / int_1d6fa62a |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_1d6fa62a |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_1d6fa62a |
| Nightshade (1992) (Video Game) / int_22ecc839 |
type |
Kryptonite Factor |
| Nightshade (1992) (Video Game) / int_22ecc839 |
comment |
Kryptonite Factor: There are secret sidequests you can go on to find an item that makes certain enemy types weakernote The ninjas and giant rats to be specific.. |
| Nightshade (1992) (Video Game) / int_22ecc839 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_22ecc839 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_22ecc839 |
| Nightshade (1992) (Video Game) / int_235289d |
type |
Conveyor Belt o' Doom |
| Nightshade (1992) (Video Game) / int_235289d |
comment |
Conveyor Belt o' Doom: If you get caught by Sutekh early on in the game (by running out of life), you get strapped to one of these. It's possible to free yourself, but if you make a mistake, the belt speeds up, leading you to a rather messy death. |
| Nightshade (1992) (Video Game) / int_235289d |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_235289d |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_235289d |
| Nightshade (1992) (Video Game) / int_276ad49e |
type |
Karma Meter |
| Nightshade (1992) (Video Game) / int_276ad49e |
comment |
Karma Meter: Nightshade's "Popularity" meter which goes up from defeating villains and helping those in need. Among other things, you need to increase it to convince Vortex's computer you're enough of a hero to hand his operation over to. |
| Nightshade (1992) (Video Game) / int_276ad49e |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_276ad49e |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_276ad49e |
| Nightshade (1992) (Video Game) / int_28114487 |
type |
Bald of Evil |
| Nightshade (1992) (Video Game) / int_28114487 |
comment |
Bald of Evil: The thugs. |
| Nightshade (1992) (Video Game) / int_28114487 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_28114487 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_28114487 |
| Nightshade (1992) (Video Game) / int_2ae247a4 |
type |
Auto-Doc |
| Nightshade (1992) (Video Game) / int_2ae247a4 |
comment |
Auto-Doc: Vortex left one behind in his Home Base. (Watch out, it only works a few times.) |
| Nightshade (1992) (Video Game) / int_2ae247a4 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_2ae247a4 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_2ae247a4 |
| Nightshade (1992) (Video Game) / int_2bfb1856 |
type |
Beard of Evil |
| Nightshade (1992) (Video Game) / int_2bfb1856 |
comment |
Beard of Evil: Suthekh unmasked. |
| Nightshade (1992) (Video Game) / int_2bfb1856 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_2bfb1856 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_2bfb1856 |
| Nightshade (1992) (Video Game) / int_2c83fef0 |
type |
Just You and Me and My GUARDS! |
| Nightshade (1992) (Video Game) / int_2c83fef0 |
comment |
Just You and Me and My GUARDS!: Sutekh sics mummies and statues on you during the final boss battle. This is if you made sure to protect the four treasures before you went around defeating the minibosses. If not, you fight them again instead. |
| Nightshade (1992) (Video Game) / int_2c83fef0 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_2c83fef0 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_2c83fef0 |
| Nightshade (1992) (Video Game) / int_313e9485 |
type |
Hero with Bad Publicity |
| Nightshade (1992) (Video Game) / int_313e9485 |
comment |
Hero with Bad Publicity: Everyone is pretty rude to Nightshade, at least in the beginning. You need to earn "Popularity" by performing heroic deeds. |
| Nightshade (1992) (Video Game) / int_313e9485 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_313e9485 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_313e9485 |
| Nightshade (1992) (Video Game) / int_325ef3ab |
type |
Incredibly Obvious Bomb |
| Nightshade (1992) (Video Game) / int_325ef3ab |
comment |
Incredibly Obvious Bomb: Complete with cartoon fuse. Hiding behind a wall protects Nightshade from the blast, as the bomb is of shoddy quality. |
| Nightshade (1992) (Video Game) / int_325ef3ab |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_325ef3ab |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_325ef3ab |
| Nightshade (1992) (Video Game) / int_32bf17e0 |
type |
Weaponized Headgear |
| Nightshade (1992) (Video Game) / int_32bf17e0 |
comment |
Weaponized Headgear: The Brits use bowler hats as shurikens. |
| Nightshade (1992) (Video Game) / int_32bf17e0 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_32bf17e0 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_32bf17e0 |
| Nightshade (1992) (Video Game) / int_333b48a6 |
type |
Thememobile |
| Nightshade (1992) (Video Game) / int_333b48a6 |
comment |
Thememobile: Vortex's car. (Sadly, you can't drive it.) |
| Nightshade (1992) (Video Game) / int_333b48a6 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_333b48a6 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_333b48a6 |
| Nightshade (1992) (Video Game) / int_342f40b0 |
type |
Lift of Doom |
| Nightshade (1992) (Video Game) / int_342f40b0 |
comment |
Lift of Doom: The glass elevator adorning the entrance to Goliath's tower. Nightshade can leap onto the roof, but if you wait too long, he'll get crushed by the ceiling, resulting in instant death. |
| Nightshade (1992) (Video Game) / int_342f40b0 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_342f40b0 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_342f40b0 |
| Nightshade (1992) (Video Game) / int_36de2703 |
type |
Superheroes Wear Capes |
| Nightshade (1992) (Video Game) / int_36de2703 |
comment |
Superheroes Wear Capes: Vortex wore one, as you see when you find his body. |
| Nightshade (1992) (Video Game) / int_36de2703 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_36de2703 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_36de2703 |
| Nightshade (1992) (Video Game) / int_375e702b |
type |
Brits Love Tea |
| Nightshade (1992) (Video Game) / int_375e702b |
comment |
Brits Love Tea: Confronting Lord Muck in the Pyramid Club. "Oh dear, this always happens at tea time." |
| Nightshade (1992) (Video Game) / int_375e702b |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_375e702b |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_375e702b |
| Nightshade (1992) (Video Game) / int_384986f4 |
type |
We Will Meet Again |
| Nightshade (1992) (Video Game) / int_384986f4 |
comment |
We Will Meet Again: In the ending, your adversary vows that "the claws of Sutekh will rise again!" |
| Nightshade (1992) (Video Game) / int_384986f4 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_384986f4 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_384986f4 |
| Nightshade (1992) (Video Game) / int_391aa30b |
type |
You ALL Look Familiar |
| Nightshade (1992) (Video Game) / int_391aa30b |
comment |
You ALL Look Familiar: Most of the NPC characters share the same portraits. The only unique ones belong to Vortex and his associate, Nightshade, and Sutekh. |
| Nightshade (1992) (Video Game) / int_391aa30b |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_391aa30b |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_391aa30b |
| Nightshade (1992) (Video Game) / int_3c0a4666 |
type |
Noodle Incident |
| Nightshade (1992) (Video Game) / int_3c0a4666 |
comment |
Noodle Incident: Nightshade's conversation with a bird. It has some kind of eye-opening revelation about frozen squid, but that's all we'll ever know. |
| Nightshade (1992) (Video Game) / int_3c0a4666 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_3c0a4666 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_3c0a4666 |
| Nightshade (1992) (Video Game) / int_4252fdf6 |
type |
Hyperactive Metabolism |
| Nightshade (1992) (Video Game) / int_4252fdf6 |
comment |
Hyperactive Metabolism: The least effective method of healing, but at least it's there. |
| Nightshade (1992) (Video Game) / int_4252fdf6 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_4252fdf6 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_4252fdf6 |
| Nightshade (1992) (Video Game) / int_42a95f60 |
type |
Taking Up the Mantle |
| Nightshade (1992) (Video Game) / int_42a95f60 |
comment |
Taking Up the Mantle: Nightshade pledges to carry on where Vortex failed. Luckily, Vortex foresaw this and left behind numerous hints and power-ups. |
| Nightshade (1992) (Video Game) / int_42a95f60 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_42a95f60 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_42a95f60 |
| Nightshade (1992) (Video Game) / int_43964f3 |
type |
Worst News Judgment Ever |
| Nightshade (1992) (Video Game) / int_43964f3 |
comment |
Worst News Judgment Ever: |
| Nightshade (1992) (Video Game) / int_43964f3 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_43964f3 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_43964f3 |
| Nightshade (1992) (Video Game) / int_471a505f |
type |
Four Is Death |
| Nightshade (1992) (Video Game) / int_471a505f |
comment |
Four Is Death: The city is held by a tetralogy of crime lords who report directly to Sutekh: King Rat, Goliath, Lord Muck, and the Ninja Mistress. |
| Nightshade (1992) (Video Game) / int_471a505f |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_471a505f |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_471a505f |
| Nightshade (1992) (Video Game) / int_481996bd |
type |
Gothic Punk |
| Nightshade (1992) (Video Game) / int_481996bd |
comment |
Gothic Punk: As mentioned earlier, the city's aesthetic borrows a great deal from Batman and Raymond Chandler works. The stone skull adorning one of Sutekh's hideaways is quite foreboding. |
| Nightshade (1992) (Video Game) / int_481996bd |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_481996bd |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_481996bd |
| Nightshade (1992) (Video Game) / int_4c24a9ed |
type |
Power Copying |
| Nightshade (1992) (Video Game) / int_4c24a9ed |
comment |
Power Copying: Assembling the Staff of Ra will give Nightshade a projectile weapon like Sutekh's. It's not integral to gameplay and expires after a few shots, but it does inflict more damage than your regular punch. |
| Nightshade (1992) (Video Game) / int_4c24a9ed |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_4c24a9ed |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_4c24a9ed |
| Nightshade (1992) (Video Game) / int_4fa637b0 |
type |
Surprisingly Creepy Moment |
| Nightshade (1992) (Video Game) / int_4fa637b0 |
comment |
Surprisingly Creepy Moment: Vortex's corpse is still chained up in the sewers. It's amazing that Nintendo didn't catch this one. |
| Nightshade (1992) (Video Game) / int_4fa637b0 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_4fa637b0 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_4fa637b0 |
| Nightshade (1992) (Video Game) / int_5080221 |
type |
Faux Horrific |
| Nightshade (1992) (Video Game) / int_5080221 |
comment |
Faux Horrific: Sutekh reveals his Evil Plan: To make wooden nickels legal tender! Oh, the humanity! |
| Nightshade (1992) (Video Game) / int_5080221 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_5080221 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_5080221 |
| Nightshade (1992) (Video Game) / int_50d71a78 |
type |
Dual Wielding |
| Nightshade (1992) (Video Game) / int_50d71a78 |
comment |
Dual Wielding: Sutekh wields a pair of Khopesh swords, and is pretty handy with them. |
| Nightshade (1992) (Video Game) / int_50d71a78 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_50d71a78 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_50d71a78 |
| Nightshade (1992) (Video Game) / int_50f99b8c |
type |
Older Sidekick |
| Nightshade (1992) (Video Game) / int_50f99b8c |
comment |
Older Sidekick: In another nod to Batman, Vortex has an old man working for him. |
| Nightshade (1992) (Video Game) / int_50f99b8c |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_50f99b8c |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_50f99b8c |
| Nightshade (1992) (Video Game) / int_51beab21 |
type |
Good Old Fisticuffs |
| Nightshade (1992) (Video Game) / int_51beab21 |
comment |
Good Old Fisticuffs: Nightshade doesn't have any gadgets, or powers — just his fists. The English gents insist on fighting by "Queensberry Rules." |
| Nightshade (1992) (Video Game) / int_51beab21 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_51beab21 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_51beab21 |
| Nightshade (1992) (Video Game) / int_530350d5 |
type |
Trouble Entendre |
| Nightshade (1992) (Video Game) / int_530350d5 |
comment |
Trouble Entendre: The clothing store girl offers to read Nightshade's horoscope: "You will assaulted by a ninja with, like, incredible dress sense." Likewise, the waitresses warn against going into the restaurant's back room, or else "breakages may occur." |
| Nightshade (1992) (Video Game) / int_530350d5 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_530350d5 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_530350d5 |
| Nightshade (1992) (Video Game) / int_537dd8fe |
type |
Affably Evil |
| Nightshade (1992) (Video Game) / int_537dd8fe |
comment |
Affably Evil: Metro City's resident ninja clan is comprised entirely of bubblegum blondes, many of whom won't attack until they've unmasked you as a crimefighter. They seem like pleasant enough girls, regardless. |
| Nightshade (1992) (Video Game) / int_537dd8fe |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_537dd8fe |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_537dd8fe |
| Nightshade (1992) (Video Game) / int_5581b443 |
type |
The Walls Are Closing In |
| Nightshade (1992) (Video Game) / int_5581b443 |
comment |
The Walls Are Closing In: A hydraulic press lined with Spikes of Doom. Again, Sutekh's odd affinity for candles gets the better of him here. |
| Nightshade (1992) (Video Game) / int_5581b443 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_5581b443 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_5581b443 |
| Nightshade (1992) (Video Game) / int_55990d65 |
type |
Bouncer |
| Nightshade (1992) (Video Game) / int_55990d65 |
comment |
Bouncer: Thugs guard the entrances to the club, so you'll need to find another way in. |
| Nightshade (1992) (Video Game) / int_55990d65 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_55990d65 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_55990d65 |
| Nightshade (1992) (Video Game) / int_55c79f7c |
type |
Death Trap |
| Nightshade (1992) (Video Game) / int_55c79f7c |
comment |
Death Trap: Each time you lose, Sutekh tosses you into another slow-moving and overly-elaborate trap. To his credit, he becomes progressively more clever each time you break loose. Also to his credit, given the kind of logic these games run on, a player who hasn't read a walkthrough still stands a very good chance of dying in these: Incredibly Obvious Bomb: Complete with cartoon fuse. Hiding behind a wall protects Nightshade from the blast, as the bomb is of shoddy quality. Conveyor Belt o' Doom: If you get caught by Sutekh early on in the game (by running out of life), you get strapped to one of these. It's possible to free yourself, but if you make a mistake, the belt speeds up, leading you to a rather messy death. The Walls Are Closing In: A hydraulic press lined with Spikes of Doom. Again, Sutekh's odd affinity for candles gets the better of him here. Fed to the Beast: Nightshade, bound and gagged again, must get free before Sutekh's Right-Hand Attack Dog eats him. The gap in the floor widens until his chair topples into the dog kennel. Rube Goldberg Hates Your Guts: A pulley system threatens to drop a 700 lb. weight onto Nightshade. Freeze Ray: You're boned. There's no escaping this one. Gas Chamber: We eventually learn this was Vortex's cause of death. Nightshade will succumb to it, too, if you forget to turn off the valve. |
| Nightshade (1992) (Video Game) / int_55c79f7c |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_55c79f7c |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_55c79f7c |
| Nightshade (1992) (Video Game) / int_560e7bc5 |
type |
Chekhov's Exhibit |
| Nightshade (1992) (Video Game) / int_560e7bc5 |
comment |
Chekhov's Exhibit: The museum and art gallery hold two of the treasures Sutekh seeks. |
| Nightshade (1992) (Video Game) / int_560e7bc5 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_560e7bc5 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_560e7bc5 |
| Nightshade (1992) (Video Game) / int_574c0dd2 |
type |
Conveniently Placed Sharp Thing |
| Nightshade (1992) (Video Game) / int_574c0dd2 |
comment |
Conveniently Placed Sharp Thing: A variant in the start of the game, as you use a Conveniently Placed Candle to burn ropes holding you to a chair. Played totally straight in one of the death traps, where you use a piece of frayed metal to free yourself. |
| Nightshade (1992) (Video Game) / int_574c0dd2 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_574c0dd2 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_574c0dd2 |
| Nightshade (1992) (Video Game) / int_598c4d8a |
type |
A Pupil of Mine Until He Turned to Evil |
| Nightshade (1992) (Video Game) / int_598c4d8a |
comment |
A Pupil of Mine Until He Turned to Evil: Sutekh used to work for Professor Sandleford — that is, until he was caught pilfering a number of artifacts. |
| Nightshade (1992) (Video Game) / int_598c4d8a |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_598c4d8a |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_598c4d8a |
| Nightshade (1992) (Video Game) / int_5a5de5ca |
type |
Boss Rush |
| Nightshade (1992) (Video Game) / int_5a5de5ca |
comment |
Boss Rush: Unless you had the foresight to cover the four artifacts with domes before you went hunting for bosses, the game throws all four crime bosses at you in the final hallway before Sutekh. |
| Nightshade (1992) (Video Game) / int_5a5de5ca |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_5a5de5ca |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_5a5de5ca |
| Nightshade (1992) (Video Game) / int_5a60637c |
type |
Spandex, Latex, or Leather |
| Nightshade (1992) (Video Game) / int_5a60637c |
comment |
Spandex, Latex, or Leather: Nightshade constantly catches flak for his outfit. ("And get yourself some proper tights!") Vortex wears red spandex, and the ninjas are clad in steel-gray catsuits. |
| Nightshade (1992) (Video Game) / int_5a60637c |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_5a60637c |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_5a60637c |
| Nightshade (1992) (Video Game) / int_5b19cc1b |
type |
Air-Vent Passageway |
| Nightshade (1992) (Video Game) / int_5b19cc1b |
comment |
Air-Vent Passageway: Averted with Nightshade bungling his entry into the penthouse. |
| Nightshade (1992) (Video Game) / int_5b19cc1b |
featureApplicability |
-1.0 |
| Nightshade (1992) (Video Game) / int_5b19cc1b |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_5b19cc1b |
| Nightshade (1992) (Video Game) / int_5bf69547 |
type |
Gang of Hats |
| Nightshade (1992) (Video Game) / int_5bf69547 |
comment |
Gang of Hats: British gents in bowler hats, mutant rats, bald thugs, and all-female ninjas. Sutekh, naturally, is flanked by a small army of mummies and robotic jackals. |
| Nightshade (1992) (Video Game) / int_5bf69547 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_5bf69547 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_5bf69547 |
| Nightshade (1992) (Video Game) / int_5c1ec068 |
type |
Big Red Button |
| Nightshade (1992) (Video Game) / int_5c1ec068 |
comment |
Big Red Button: The first lever in the game is labeled "Self-Destruct Mechanism! Do not touch!" It actually turns off water to reveal the exit. If this is Sutekh's idea of security, you can guess the extent of his idiocy later on. |
| Nightshade (1992) (Video Game) / int_5c1ec068 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_5c1ec068 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_5c1ec068 |
| Nightshade (1992) (Video Game) / int_5db59a03 |
type |
Brown Note |
| Nightshade (1992) (Video Game) / int_5db59a03 |
comment |
Brown Note: Nightshade doesn't grasp how awful his whistling sounds, but it gets the bats off your back. |
| Nightshade (1992) (Video Game) / int_5db59a03 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_5db59a03 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_5db59a03 |
| Nightshade (1992) (Video Game) / int_5e7c0ab7 |
type |
Kleptomaniac Hero |
| Nightshade (1992) (Video Game) / int_5e7c0ab7 |
comment |
Kleptomaniac Hero: Averted with the four items Sutekh draws his power from. You can't run away with them (that would be stealing). Instead, you need to cover them with four domes you find in Vortex's base. That prevents Sutekh from drawing upon their power. |
| Nightshade (1992) (Video Game) / int_5e7c0ab7 |
featureApplicability |
-1.0 |
| Nightshade (1992) (Video Game) / int_5e7c0ab7 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_5e7c0ab7 |
| Nightshade (1992) (Video Game) / int_60fa92ac |
type |
Names to Run Away from Really Fast |
| Nightshade (1992) (Video Game) / int_60fa92ac |
comment |
Names to Run Away from Really Fast: Sutekh dresses up like the jackal-headed God of Chaos (alternatively spelled "Set"). |
| Nightshade (1992) (Video Game) / int_60fa92ac |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_60fa92ac |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_60fa92ac |
| Nightshade (1992) (Video Game) / int_62259825 |
type |
Nintendo Hard |
| Nightshade (1992) (Video Game) / int_62259825 |
comment |
Nintendo Hard: Not the least because it's an "all the way in one long play" game, highly unusual in a point-and-click adventure. There were attempts made at implementing a password feature, but it was canned due to deadlines. |
| Nightshade (1992) (Video Game) / int_62259825 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_62259825 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_62259825 |
| Nightshade (1992) (Video Game) / int_6411dac8 |
type |
BadassNormal |
| Nightshade (1992) (Video Game) / int_6411dac8 |
comment |
Badass Normal: Nightshade himself has no superpowers and not even any gadgets to speak of. |
| Nightshade (1992) (Video Game) / int_6411dac8 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_6411dac8 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_6411dac8 |
| Nightshade (1992) (Video Game) / int_65acf9db |
type |
He Knows Too Much |
| Nightshade (1992) (Video Game) / int_65acf9db |
comment |
He Knows Too Much: Sandleford is evidently in deep trouble, as he's holed up on the edge of town with a ninja practicing punches outside his door. He still refuses to leave his home even after you've defeated her. |
| Nightshade (1992) (Video Game) / int_65acf9db |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_65acf9db |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_65acf9db |
| Nightshade (1992) (Video Game) / int_66a52e25 |
type |
Bullfight Boss |
| Nightshade (1992) (Video Game) / int_66a52e25 |
comment |
Bullfight Boss: Goliath sees stars when he crashes into the walls. The mummies might also count, since their only weak point is their backside. |
| Nightshade (1992) (Video Game) / int_66a52e25 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_66a52e25 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_66a52e25 |
| Nightshade (1992) (Video Game) / int_66d4d0e6 |
type |
Defeat by Modesty |
| Nightshade (1992) (Video Game) / int_66d4d0e6 |
comment |
Defeat by Modesty: A weird kind. Mummies can't actually be beaten in fights. You have to hit them with a combo that makes them spin around so their bandages fall off. This leaves them so embarrassed they run away. |
| Nightshade (1992) (Video Game) / int_66d4d0e6 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_66d4d0e6 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_66d4d0e6 |
| Nightshade (1992) (Video Game) / int_69655022 |
type |
Gigantic Moon |
| Nightshade (1992) (Video Game) / int_69655022 |
comment |
Gigantic Moon: The pale moon looms large in a few areas, particularly the park and graveyard. |
| Nightshade (1992) (Video Game) / int_69655022 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_69655022 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_69655022 |
| Nightshade (1992) (Video Game) / int_6aace27c |
type |
Take Over the City |
| Nightshade (1992) (Video Game) / int_6aace27c |
comment |
Take Over the City: Well... Sutekh has pretty much already done this. |
| Nightshade (1992) (Video Game) / int_6aace27c |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_6aace27c |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_6aace27c |
| Nightshade (1992) (Video Game) / int_6e9e1e32 |
type |
GottaCatchEmAll |
| Nightshade (1992) (Video Game) / int_6e9e1e32 |
comment |
Gotta Catch 'Em All: Your goal is to enter Sutekh's hideout by collecting five scarabs. An optional quest is to find and secure four Egyptian artifacts before Sutekh loots them for his own purposes. In game terms, not securing the artifacts before you go around beating the minibosses to collect the scarabs means you have to re-fight each miniboss during the final fight with Sutekh. Gotta Kill 'Em All: The crime bosses each hold a scarab. |
| Nightshade (1992) (Video Game) / int_6e9e1e32 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_6e9e1e32 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_6e9e1e32 |
| Nightshade (1992) (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| Nightshade (1992) (Video Game) / int_6ec989d8 |
comment |
Guide Dang It! & The Many Deaths of You: Nightshade is a very unforgiving game with no shortage of sudden deaths. |
| Nightshade (1992) (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_6ec989d8 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_6ec989d8 |
| Nightshade (1992) (Video Game) / int_71d1ee83 |
type |
Coat, Hat, Mask |
| Nightshade (1992) (Video Game) / int_71d1ee83 |
comment |
Coat, Hat, Mask: Nightshade's superhero "costume", albeit with shades instead of a mask. |
| Nightshade (1992) (Video Game) / int_71d1ee83 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_71d1ee83 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_71d1ee83 |
| Nightshade (1992) (Video Game) / int_72757e0d |
type |
"Not Making This Up" Disclaimer |
| Nightshade (1992) (Video Game) / int_72757e0d |
comment |
A statue of Nepotakh, lord of the Nile and guardian of the stomach. ("No kidding, look it up!")note Actually, this would be Duamutef - possibly a "Blind Idiot" Translation; Egyptian is hard to translate as it had no vowels. |
| Nightshade (1992) (Video Game) / int_72757e0d |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_72757e0d |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_72757e0d |
| Nightshade (1992) (Video Game) / int_7315fd38 |
type |
Covers Always Lie |
| Nightshade (1992) (Video Game) / int_7315fd38 |
comment |
Covers Always Lie: From the box art and back description, you'd think this game was a totally straight comic book hero adventure. |
| Nightshade (1992) (Video Game) / int_7315fd38 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_7315fd38 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_7315fd38 |
| Nightshade (1992) (Video Game) / int_734d969c |
type |
Badass Arm-Fold |
| Nightshade (1992) (Video Game) / int_734d969c |
comment |
Badass Armfold: Sutekh's default pose. |
| Nightshade (1992) (Video Game) / int_734d969c |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_734d969c |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_734d969c |
| Nightshade (1992) (Video Game) / int_7833ecb3 |
type |
Cat Up a Tree |
| Nightshade (1992) (Video Game) / int_7833ecb3 |
comment |
Cat Up a Tree: A quick way to net some popularity. You need catnip to coax down Tibbles; otherwise it'll shred you. |
| Nightshade (1992) (Video Game) / int_7833ecb3 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_7833ecb3 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_7833ecb3 |
| Nightshade (1992) (Video Game) / int_7916f22e |
type |
Creepy Changing Painting |
| Nightshade (1992) (Video Game) / int_7916f22e |
comment |
Creepy Changing Painting: A portrait of some random guy whose expression changes each time you see it. It's actually a time-lapse of his face going from a heavy-lidded smirk to a big-eyed scream. The second of such portraits is actually a Concealing Canvas. |
| Nightshade (1992) (Video Game) / int_7916f22e |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_7916f22e |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_7916f22e |
| Nightshade (1992) (Video Game) / int_79588aeb |
type |
Joe Sent Me |
| Nightshade (1992) (Video Game) / int_79588aeb |
comment |
Joe Sent Me: Make friends with the nut vendor and he'll refer you to his identical brother, who guards the back door to a club. |
| Nightshade (1992) (Video Game) / int_79588aeb |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_79588aeb |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_79588aeb |
| Nightshade (1992) (Video Game) / int_7abba202 |
type |
The Faceless |
| Nightshade (1992) (Video Game) / int_7abba202 |
comment |
The Faceless: Nightshade's true face is never seen. He is essentially a player surrogate. |
| Nightshade (1992) (Video Game) / int_7abba202 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_7abba202 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_7abba202 |
| Nightshade (1992) (Video Game) / int_7e499910 |
type |
Obligatory Joke |
| Nightshade (1992) (Video Game) / int_7e499910 |
comment |
Obligatory Joke: Nightshade exclaims, "Knick nack paddywhack!" when you distract the dog with a bone. |
| Nightshade (1992) (Video Game) / int_7e499910 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_7e499910 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_7e499910 |
| Nightshade (1992) (Video Game) / int_7fc4e9ce |
type |
Freeze Ray |
| Nightshade (1992) (Video Game) / int_7fc4e9ce |
comment |
Freeze Ray: You're boned. There's no escaping this one. |
| Nightshade (1992) (Video Game) / int_7fc4e9ce |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_7fc4e9ce |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_7fc4e9ce |
| Nightshade (1992) (Video Game) / int_83445b04 |
type |
Pun |
| Nightshade (1992) (Video Game) / int_83445b04 |
comment |
Pun: "Curio's Killed the Cat". Nightshade examining the grate in his cell. |
| Nightshade (1992) (Video Game) / int_83445b04 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_83445b04 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_83445b04 |
| Nightshade (1992) (Video Game) / int_85f8dc9d |
type |
It's All Upstairs From Here |
| Nightshade (1992) (Video Game) / int_85f8dc9d |
comment |
It's All Upstairs From Here: A modest example would be Goliath's penthouse. There's no way in, so Nightshade must leap onto the elevator and climb the sides of the building to the roof. |
| Nightshade (1992) (Video Game) / int_85f8dc9d |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_85f8dc9d |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_85f8dc9d |
| Nightshade (1992) (Video Game) / int_86e12b9a |
type |
City Noir |
| Nightshade (1992) (Video Game) / int_86e12b9a |
comment |
City Noir: Metro City is an undeniably gloomy and forbidding place, despite the light-heartedness of the story. |
| Nightshade (1992) (Video Game) / int_86e12b9a |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_86e12b9a |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_86e12b9a |
| Nightshade (1992) (Video Game) / int_87e661e8 |
type |
Absurdly Spacious Sewer |
| Nightshade (1992) (Video Game) / int_87e661e8 |
comment |
Absurdly-Spacious Sewer: King Rat's vast, labyrinthine lair. In screenshot terms, the sewer is roughly half the size of the city itself. |
| Nightshade (1992) (Video Game) / int_87e661e8 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_87e661e8 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_87e661e8 |
| Nightshade (1992) (Video Game) / int_884e513b |
type |
Medium Awareness |
| Nightshade (1992) (Video Game) / int_884e513b |
comment |
Medium Awareness: After relating his story, Professor Sandleford rudely throws you out. "—And take those darn subtitles with you!" |
| Nightshade (1992) (Video Game) / int_884e513b |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_884e513b |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_884e513b |
| Nightshade (1992) (Video Game) / int_8a49d7b |
type |
Collapsing Ceiling Boss |
| Nightshade (1992) (Video Game) / int_8a49d7b |
comment |
Collapsing Ceiling Boss: Lord Muck shaking the room with his cane. However, this is when he's most vulnerable, as he's forced to stand still. |
| Nightshade (1992) (Video Game) / int_8a49d7b |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_8a49d7b |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_8a49d7b |
| Nightshade (1992) (Video Game) / int_8af721f7 |
type |
Joke Item |
| Nightshade (1992) (Video Game) / int_8af721f7 |
comment |
Joke Item: The curio shop sells a fake Staff of Ra. The box labeled "Contents: Herrings, Red." |
| Nightshade (1992) (Video Game) / int_8af721f7 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_8af721f7 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_8af721f7 |
| Nightshade (1992) (Video Game) / int_8cb844c6 |
type |
Mr. Exposition |
| Nightshade (1992) (Video Game) / int_8cb844c6 |
comment |
Mr. Exposition: Professor Sandleford, the museum curator, knows the true identity and intentions of your adversary. |
| Nightshade (1992) (Video Game) / int_8cb844c6 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_8cb844c6 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_8cb844c6 |
| Nightshade (1992) (Video Game) / int_955f0c47 |
type |
GottaKillEmAll |
| Nightshade (1992) (Video Game) / int_955f0c47 |
comment |
Gotta Kill 'Em All: The crime bosses each hold a scarab. |
| Nightshade (1992) (Video Game) / int_955f0c47 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_955f0c47 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_955f0c47 |
| Nightshade (1992) (Video Game) / int_95a2cbd4 |
type |
Exposition Fairy |
| Nightshade (1992) (Video Game) / int_95a2cbd4 |
comment |
Exposition Fairy: An elderly fan of Vortex (he's wearing a button which says "Vortex is my chum") hangs around the first screen and dispenses hints. |
| Nightshade (1992) (Video Game) / int_95a2cbd4 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_95a2cbd4 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_95a2cbd4 |
| Nightshade (1992) (Video Game) / int_96144372 |
type |
Aristocrats Are Evil |
| Nightshade (1992) (Video Game) / int_96144372 |
comment |
Aristocrats Are Evil: Lord Muck. |
| Nightshade (1992) (Video Game) / int_96144372 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_96144372 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_96144372 |
| Nightshade (1992) (Video Game) / int_97c4763 |
type |
The Professor |
| Nightshade (1992) (Video Game) / int_97c4763 |
comment |
The Professor: Professor Sandleford. |
| Nightshade (1992) (Video Game) / int_97c4763 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_97c4763 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_97c4763 |
| Nightshade (1992) (Video Game) / int_984763bb |
type |
555 |
| Nightshade (1992) (Video Game) / int_984763bb |
comment |
555: The glyphs in Sutekh's hideout actually say, "Are you reading this? Then so are your customers! Contact Sutekh at 555-EVIL" |
| Nightshade (1992) (Video Game) / int_984763bb |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_984763bb |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_984763bb |
| Nightshade (1992) (Video Game) / int_98544469 |
type |
Cane Fu |
| Nightshade (1992) (Video Game) / int_98544469 |
comment |
Cane Fu: The fight with Lord Muck. He's the only English gangster who carries a staff. |
| Nightshade (1992) (Video Game) / int_98544469 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_98544469 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_98544469 |
| Nightshade (1992) (Video Game) / int_9a1f23bf |
type |
Controllable Helplessness |
| Nightshade (1992) (Video Game) / int_9a1f23bf |
comment |
Controllable Helplessness: Even ropes can't hold the mighty Nightshade! He can't move at all in the conveyor belt sequence, but you can manipulate his feet to reach the controls. Played straight with the freeze ray. |
| Nightshade (1992) (Video Game) / int_9a1f23bf |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_9a1f23bf |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_9a1f23bf |
| Nightshade (1992) (Video Game) / int_9fbe06a5 |
type |
Badass in a Nice Suit |
| Nightshade (1992) (Video Game) / int_9fbe06a5 |
comment |
Badass in a Nice Suit: Goliath, as well as the blue-clad English gang. |
| Nightshade (1992) (Video Game) / int_9fbe06a5 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_9fbe06a5 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_9fbe06a5 |
| Nightshade (1992) (Video Game) / int_a03b1d9f |
type |
Failure Hero |
| Nightshade (1992) (Video Game) / int_a03b1d9f |
comment |
Failure Hero: The instant Nightshade finishes his hard-boiled monologue, he is tied to a chair in a dingy sewer. This is the first screen of the game. Sutekh has a nice chuckle over your aborted career in crimefighting. |
| Nightshade (1992) (Video Game) / int_a03b1d9f |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_a03b1d9f |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_a03b1d9f |
| Nightshade (1992) (Video Game) / int_a18fda9c |
type |
Dumb Muscle |
| Nightshade (1992) (Video Game) / int_a18fda9c |
comment |
Dumb Muscle: Thugs have a feeble grasp on the English language. |
| Nightshade (1992) (Video Game) / int_a18fda9c |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_a18fda9c |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_a18fda9c |
| Nightshade (1992) (Video Game) / int_a3049ac6 |
type |
The Chosen Zero |
| Nightshade (1992) (Video Game) / int_a3049ac6 |
comment |
The Chosen Zero: Nightshade's real identity is Mark Gray, an encyclopedia researcher. No parents dying or lab accident or being made a champion. Nightshade is just some guy who gets bored and decided to fight crime. Doesn't help that he was preceded by Vortex, an actually well-equipped and formidable superhero who lost to the same villains. |
| Nightshade (1992) (Video Game) / int_a3049ac6 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_a3049ac6 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_a3049ac6 |
| Nightshade (1992) (Video Game) / int_a3cdf764 |
type |
Drinking on Duty |
| Nightshade (1992) (Video Game) / int_a3cdf764 |
comment |
Drinking on Duty: Upstanding Nightshade refuses to even enter the tavern. |
| Nightshade (1992) (Video Game) / int_a3cdf764 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_a3cdf764 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_a3cdf764 |
| Nightshade (1992) (Video Game) / int_a43b3e3 |
type |
Fame Gate |
| Nightshade (1992) (Video Game) / int_a43b3e3 |
comment |
Fame Gate: You're not allowed into Vortex's secret lair until you do some good deeds and fill up your reputation meter enough. |
| Nightshade (1992) (Video Game) / int_a43b3e3 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_a43b3e3 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_a43b3e3 |
| Nightshade (1992) (Video Game) / int_a5f07aa1 |
type |
Fight Woosh |
| Nightshade (1992) (Video Game) / int_a5f07aa1 |
comment |
Fight Woosh: When encountering an enemy, we see the spinning Nightshade insignia. |
| Nightshade (1992) (Video Game) / int_a5f07aa1 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_a5f07aa1 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_a5f07aa1 |
| Nightshade (1992) (Video Game) / int_aa245ded |
type |
Mob War |
| Nightshade (1992) (Video Game) / int_aa245ded |
comment |
Mob War: With Vortex gone, the gangs were descending into all-out warfare until Sutekh united them. |
| Nightshade (1992) (Video Game) / int_aa245ded |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_aa245ded |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_aa245ded |
| Nightshade (1992) (Video Game) / int_ac0827be |
type |
Private Eye Monologue |
| Nightshade (1992) (Video Game) / int_ac0827be |
comment |
Private Eye Monologue: Nightshade has a lot of enthusiasm for superhero lingo, though he can never get it quite right. |
| Nightshade (1992) (Video Game) / int_ac0827be |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_ac0827be |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_ac0827be |
| Nightshade (1992) (Video Game) / int_ae0bbe52 |
type |
Living Statue |
| Nightshade (1992) (Video Game) / int_ae0bbe52 |
comment |
Living Statue: The statues of Sutekh come to life when you pass by. |
| Nightshade (1992) (Video Game) / int_ae0bbe52 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_ae0bbe52 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_ae0bbe52 |
| Nightshade (1992) (Video Game) / int_af157b58 |
type |
First-Person Smartass |
| Nightshade (1992) (Video Game) / int_af157b58 |
comment |
First-Person Smartass: Nightshade loses his patience when "examining" commonplace things. |
| Nightshade (1992) (Video Game) / int_af157b58 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_af157b58 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_af157b58 |
| Nightshade (1992) (Video Game) / int_b0155044 |
type |
Always Night |
| Nightshade (1992) (Video Game) / int_b0155044 |
comment |
Always Night: Metro City exists under the oppression of permanent darkness. |
| Nightshade (1992) (Video Game) / int_b0155044 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_b0155044 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_b0155044 |
| Nightshade (1992) (Video Game) / int_b16543d2 |
type |
Grimy Water |
| Nightshade (1992) (Video Game) / int_b16543d2 |
comment |
Grimy Water: The sewer has rivers of toxic waste for you to avoid. |
| Nightshade (1992) (Video Game) / int_b16543d2 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_b16543d2 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_b16543d2 |
| Nightshade (1992) (Video Game) / int_b3a625ee |
type |
Tin Tyrant |
| Nightshade (1992) (Video Game) / int_b3a625ee |
comment |
Tin Tyrant: Sutekh is clad in armor and a billowing cape, not unlike a supervillain on Doctor Who who shares his name. |
| Nightshade (1992) (Video Game) / int_b3a625ee |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_b3a625ee |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_b3a625ee |
| Nightshade (1992) (Video Game) / int_b5f7b739 |
type |
Evil Overlooker |
| Nightshade (1992) (Video Game) / int_b5f7b739 |
comment |
Evil Overlooker: Sutekh on the box art, as well as the prologue and game over screen. |
| Nightshade (1992) (Video Game) / int_b5f7b739 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_b5f7b739 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_b5f7b739 |
| Nightshade (1992) (Video Game) / int_b618409c |
type |
Sentry Gun |
| Nightshade (1992) (Video Game) / int_b618409c |
comment |
Sentry Gun: Goliath has sentry guns mounted on the sides of his highrise. |
| Nightshade (1992) (Video Game) / int_b618409c |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_b618409c |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_b618409c |
| Nightshade (1992) (Video Game) / int_b970a40 |
type |
Valley Girl |
| Nightshade (1992) (Video Game) / int_b970a40 |
comment |
Valley Girl: In a clever reversal, all of the dimwitted blondes in this game are actually ninjas. |
| Nightshade (1992) (Video Game) / int_b970a40 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_b970a40 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_b970a40 |
| Nightshade (1992) (Video Game) / int_baaf641a |
type |
King Mook |
| Nightshade (1992) (Video Game) / int_baaf641a |
comment |
King Mook: The crime bosses are essentially these. The only difference is an additional special move or two. |
| Nightshade (1992) (Video Game) / int_baaf641a |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_baaf641a |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_baaf641a |
| Nightshade (1992) (Video Game) / int_bf698238 |
type |
When All You Have Is a Hammer… |
| Nightshade (1992) (Video Game) / int_bf698238 |
comment |
When All You Have Is a Hammer…: It's easy to forget you have a crowbar and screwdriver, but they're useful for prying open grates and switch boxes. |
| Nightshade (1992) (Video Game) / int_bf698238 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_bf698238 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_bf698238 |
| Nightshade (1992) (Video Game) / int_c01027a6 |
type |
Better than a Bare Bulb |
| Nightshade (1992) (Video Game) / int_c01027a6 |
comment |
Better than a Bare Bulb: Nightshade has a Monty Python sense of humor toward the superhero genre. This is established on the very first screen. ("For no readily explainable reason, there is a candle burning here.") |
| Nightshade (1992) (Video Game) / int_c01027a6 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_c01027a6 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_c01027a6 |
| Nightshade (1992) (Video Game) / int_c36f6d6c |
type |
Mummy |
| Nightshade (1992) (Video Game) / int_c36f6d6c |
comment |
Mummy: The museum's mummy attacks Nightshade if you try to touch his diamond. |
| Nightshade (1992) (Video Game) / int_c36f6d6c |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_c36f6d6c |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_c36f6d6c |
| Nightshade (1992) (Video Game) / int_c3d60914 |
type |
Continuing is Painful |
| Nightshade (1992) (Video Game) / int_c3d60914 |
comment |
Continuing is Painful: Continuing the game is a puzzle in itself. If Nightshade gets knocked out, the villain ties him up in a trap, and you have to figure out how to escape before Nightshade gets killed. This is virtually a guaranteed Game Over the first few times. |
| Nightshade (1992) (Video Game) / int_c3d60914 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_c3d60914 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_c3d60914 |
| Nightshade (1992) (Video Game) / int_c5eee42a |
type |
Final Boss Preview |
| Nightshade (1992) (Video Game) / int_c5eee42a |
comment |
Final Boss Preview: "So, pathetic meddler! Your career is over before it has begun! Now there is no one to stop me in my reign of evil!" |
| Nightshade (1992) (Video Game) / int_c5eee42a |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_c5eee42a |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_c5eee42a |
| Nightshade (1992) (Video Game) / int_c6fe99cf |
type |
Creepy Cemetery |
| Nightshade (1992) (Video Game) / int_c6fe99cf |
comment |
Creepy Cemetery: Suekh's hideout on the north side of town. Interestingly, this is the polar opposite to Vortex's base, located at the south side. |
| Nightshade (1992) (Video Game) / int_c6fe99cf |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_c6fe99cf |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_c6fe99cf |
| Nightshade (1992) (Video Game) / int_c75df49a |
type |
Shout-Out |
| Nightshade (1992) (Video Game) / int_c75df49a |
comment |
Shout-Out: If you look at one of the giant rat enemies, the game says "Abnormal Irradiated Samurai Rats!" If that's not enough for you, there's a lost pizza boy in the sewers asking for a "Mr. Caravaggio," referencing the TMNT being named after Italian artists. Nightshade's catchphrase, "Did I err?", is taken from Groo the Wanderer. An automated defense system who refers to you as "Dave." If you check out the crowbar at the beginning of the game, you will find a reference from Albedo: Erma Felna EDF, a furry comic: A very odd romantic message written by Toki (A character from the comic who doesn't appear in the game) addressed to the heroine Erma (who she neither appears in the game either) appears.◊ This is justified as the game was scripted by the Australian writer Paul Kidd, who worked with Albedo's creator, Steven A. Gallacci in some of his stories. |
| Nightshade (1992) (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_c75df49a |
| Nightshade (1992) (Video Game) / int_cded37c7 |
type |
Wheel o' Feet |
| Nightshade (1992) (Video Game) / int_cded37c7 |
comment |
Wheel o' Feet: Goliath, when he charges. |
| Nightshade (1992) (Video Game) / int_cded37c7 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_cded37c7 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_cded37c7 |
| Nightshade (1992) (Video Game) / int_cf496044 |
type |
Smoke Out |
| Nightshade (1992) (Video Game) / int_cf496044 |
comment |
Smoke Out: Ninjas use this trick to teleport around. |
| Nightshade (1992) (Video Game) / int_cf496044 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_cf496044 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_cf496044 |
| Nightshade (1992) (Video Game) / int_d026cad8 |
type |
Sigil Spam |
| Nightshade (1992) (Video Game) / int_d026cad8 |
comment |
Sigil Spam: Since Sutekh took over, the whole town is wallpapered with hieroglyphics and Egyptian decor. There is also an overabundance of cats, though a couple of them are on Nightshade's side. You can spot Vortex's presents via the scrawled "V"s on certain bricks and signposts. (Sound familiar?) |
| Nightshade (1992) (Video Game) / int_d026cad8 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_d026cad8 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_d026cad8 |
| Nightshade (1992) (Video Game) / int_d2c0e2ed |
type |
Schmuck Bait |
| Nightshade (1992) (Video Game) / int_d2c0e2ed |
comment |
Schmuck Bait: "You've discovered the secret lair of Sutekh. For a free sample of what's waiting in the next room, just press the eye!" |
| Nightshade (1992) (Video Game) / int_d2c0e2ed |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_d2c0e2ed |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_d2c0e2ed |
| Nightshade (1992) (Video Game) / int_d4bf11d1 |
type |
Dramatic Unmask |
| Nightshade (1992) (Video Game) / int_d4bf11d1 |
comment |
Dramatic Unmask: The headline announcing Sutekh's arrest. (Though he's still in full costume during his trial, and even in jail.) |
| Nightshade (1992) (Video Game) / int_d4bf11d1 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_d4bf11d1 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_d4bf11d1 |
| Nightshade (1992) (Video Game) / int_d9563969 |
type |
Failed Attempt at Drama |
| Nightshade (1992) (Video Game) / int_d9563969 |
comment |
Failed Attempt at Drama: |
| Nightshade (1992) (Video Game) / int_d9563969 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_d9563969 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_d9563969 |
| Nightshade (1992) (Video Game) / int_d99a228f |
type |
Unusually Uninteresting Sight |
| Nightshade (1992) (Video Game) / int_d99a228f |
comment |
Unusually Uninteresting Sight: "It's just a horribly beweaponed girl in a skin-tight martial arts costume. Nothing unusual." |
| Nightshade (1992) (Video Game) / int_d99a228f |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_d99a228f |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_d99a228f |
| Nightshade (1992) (Video Game) / int_daef39ee |
type |
Elaborate Underground Base |
| Nightshade (1992) (Video Game) / int_daef39ee |
comment |
Elaborate Underground Base: Sutekh's faux-Egyptian temple is hidden beneath the cemetery. Also, a Batcave-like lair belonging to Vortex. |
| Nightshade (1992) (Video Game) / int_daef39ee |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_daef39ee |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_daef39ee |
| Nightshade (1992) (Video Game) / int_db08a39d |
type |
Animesque |
| Nightshade (1992) (Video Game) / int_db08a39d |
comment |
Animesque: The portraits of most female characters in this game appear to have a lot of anime influence. |
| Nightshade (1992) (Video Game) / int_db08a39d |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_db08a39d |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_db08a39d |
| Nightshade (1992) (Video Game) / int_dbaadec0 |
type |
TradeSnark |
| Nightshade (1992) (Video Game) / int_dbaadec0 |
comment |
Trade Snark: Protecting the streets from The Cloying Grasp of Evilâ„¢. "Sutekh: Beware the Staff of Ra. (Ominous Warnings Ltd.)" |
| Nightshade (1992) (Video Game) / int_dbaadec0 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_dbaadec0 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_dbaadec0 |
| Nightshade (1992) (Video Game) / int_dbc2a48f |
type |
Game-Over Man |
| Nightshade (1992) (Video Game) / int_dbc2a48f |
comment |
Game-Over Man: Sutekh. "Metro City is mine!" |
| Nightshade (1992) (Video Game) / int_dbc2a48f |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_dbc2a48f |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_dbc2a48f |
| Nightshade (1992) (Video Game) / int_dbca2c99 |
type |
Red Herring |
| Nightshade (1992) (Video Game) / int_dbca2c99 |
comment |
The box labeled "Contents: Herrings, Red." |
| Nightshade (1992) (Video Game) / int_dbca2c99 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_dbca2c99 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_dbca2c99 |
| Nightshade (1992) (Video Game) / int_dca03b6b |
type |
More Criminals Than Targets |
| Nightshade (1992) (Video Game) / int_dca03b6b |
comment |
More Criminals Than Targets: The game can veer into this trope at times, especially given how desolate most of the screens are. |
| Nightshade (1992) (Video Game) / int_dca03b6b |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_dca03b6b |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_dca03b6b |
| Nightshade (1992) (Video Game) / int_e1acc872 |
type |
From Nobody to Nightmare |
| Nightshade (1992) (Video Game) / int_e1acc872 |
comment |
From Nobody to Nightmare: Sutekh's real identity is Waldo Schmeer, a lowly museum assistant. |
| Nightshade (1992) (Video Game) / int_e1acc872 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_e1acc872 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_e1acc872 |
| Nightshade (1992) (Video Game) / int_e21faf11 |
type |
Friend to All Living Things |
| Nightshade (1992) (Video Game) / int_e21faf11 |
comment |
Friend to All Living Things: Scattering food for animals is key to winning, and will save your bacon in one instance. |
| Nightshade (1992) (Video Game) / int_e21faf11 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_e21faf11 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_e21faf11 |
| Nightshade (1992) (Video Game) / int_e276cd |
type |
The Cowl |
| Nightshade (1992) (Video Game) / int_e276cd |
comment |
The Cowl: Watch out, crime. (Vortex can also be considered this.) |
| Nightshade (1992) (Video Game) / int_e276cd |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_e276cd |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_e276cd |
| Nightshade (1992) (Video Game) / int_e5421161 |
type |
Expy |
| Nightshade (1992) (Video Game) / int_e5421161 |
comment |
Expy: The Vortex character is an odd mishmash of Superman (hideout disguised as a phone booth, red cape) and Batman (underground base, black roadster). Nightshade riffs on campy fedora-wearing vigilantes from the 60s and 70s, such as The Green Hornet. |
| Nightshade (1992) (Video Game) / int_e5421161 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_e5421161 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_e5421161 |
| Nightshade (1992) (Video Game) / int_e6b5d22f |
type |
Catchphrase |
| Nightshade (1992) (Video Game) / int_e6b5d22f |
comment |
Nightshade's catchphrase, "Did I err?", is taken from Groo the Wanderer. |
| Nightshade (1992) (Video Game) / int_e6b5d22f |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_e6b5d22f |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_e6b5d22f |
| Nightshade (1992) (Video Game) / int_ea0d06f0 |
type |
Bookcase Passage |
| Nightshade (1992) (Video Game) / int_ea0d06f0 |
comment |
Bookcase Passage: The library stacks conceal two of these. Happy Pixel Hunting. |
| Nightshade (1992) (Video Game) / int_ea0d06f0 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_ea0d06f0 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_ea0d06f0 |
| Nightshade (1992) (Video Game) / int_edeafb2e |
type |
Malicious Misnaming |
| Nightshade (1992) (Video Game) / int_edeafb2e |
comment |
Malicious Misnaming: Nightshade is frequently referred to as "Lampshade" with some derision. |
| Nightshade (1992) (Video Game) / int_edeafb2e |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_edeafb2e |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_edeafb2e |
| Nightshade (1992) (Video Game) / int_edf8db61 |
type |
Oh, My Gods! |
| Nightshade (1992) (Video Game) / int_edf8db61 |
comment |
Oh, My Gods!: "Great quivering enigmas with a side salad and a light tartare sauce!" |
| Nightshade (1992) (Video Game) / int_edf8db61 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_edf8db61 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_edf8db61 |
| Nightshade (1992) (Video Game) / int_eef90616 |
type |
Bread, Eggs, Milk, Squick |
| Nightshade (1992) (Video Game) / int_eef90616 |
comment |
Bread, Eggs, Milk, Squick: "Typical Oriental waitress, with note-books, aprons, and shuriken pouches." |
| Nightshade (1992) (Video Game) / int_eef90616 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_eef90616 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_eef90616 |
| Nightshade (1992) (Video Game) / int_eefce6c6 |
type |
Rube Goldberg Hates Your Guts |
| Nightshade (1992) (Video Game) / int_eefce6c6 |
comment |
Rube Goldberg Hates Your Guts: A pulley system threatens to drop a 700 lb. weight onto Nightshade. |
| Nightshade (1992) (Video Game) / int_eefce6c6 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_eefce6c6 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_eefce6c6 |
| Nightshade (1992) (Video Game) / int_f09021fe |
type |
Check-Point Starvation |
| Nightshade (1992) (Video Game) / int_f09021fe |
comment |
Checkpoint Starvation: There is no way to save your game. Unless you're playing on an emulator, you're expected to play the entire game from start to finish in one sitting. |
| Nightshade (1992) (Video Game) / int_f09021fe |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_f09021fe |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_f09021fe |
| Nightshade (1992) (Video Game) / int_f1356f5e |
type |
Speaks Fluent Animal |
| Nightshade (1992) (Video Game) / int_f1356f5e |
comment |
Speaks Fluent Animal: Nightshade can talk to cats after you read certain graffiti. Inexplicably, he can speak to squirrels, rats, and seagulls inherently. |
| Nightshade (1992) (Video Game) / int_f1356f5e |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_f1356f5e |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_f1356f5e |
| Nightshade (1992) (Video Game) / int_f594c8a9 |
type |
Fed to the Beast |
| Nightshade (1992) (Video Game) / int_f594c8a9 |
comment |
Fed to the Beast: Nightshade, bound and gagged again, must get free before Sutekh's Right-Hand Attack Dog eats him. The gap in the floor widens until his chair topples into the dog kennel. |
| Nightshade (1992) (Video Game) / int_f594c8a9 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_f594c8a9 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_f594c8a9 |
| Nightshade (1992) (Video Game) / int_f7de76f |
type |
Primary-Color Champion |
| Nightshade (1992) (Video Game) / int_f7de76f |
comment |
Primary-Color Champion: Vortex dresses in crimson, and bears some resemblance to Daredevil. |
| Nightshade (1992) (Video Game) / int_f7de76f |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_f7de76f |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_f7de76f |
| Nightshade (1992) (Video Game) / int_f818b637 |
type |
Dude, Where's My Respect? |
| Nightshade (1992) (Video Game) / int_f818b637 |
comment |
Dude, Where's My Respect?: In Nightshade, the titular superhero starts off in a sewer, which is about as low as his popularity. There are several citizens with which to talk, like an old man who snubs you condescendingly or a librarian who always gets your name wrong, until you clobber a crime boss. |
| Nightshade (1992) (Video Game) / int_f818b637 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_f818b637 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_f818b637 |
| Nightshade (1992) (Video Game) / int_fb09db1f |
type |
Video-Game Lives |
| Nightshade (1992) (Video Game) / int_fb09db1f |
comment |
Video-Game Lives: A very unique take on the concept of lives: when you run out of health, Sutekh will put you into a Death Trap. The first four times this happens, the trap will have some kind of puzzle that, if solved, will allow you to escape and continue, although the traps become complex and the solutions become trickier each time. If you run out of health the fifth time, however, Sutekh will dispense with the Villain Ball and toss you into a freezing chamber from which there is no escape. |
| Nightshade (1992) (Video Game) / int_fb09db1f |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_fb09db1f |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_fb09db1f |
| Nightshade (1992) (Video Game) / int_fc52510 |
type |
Brain Uploading |
| Nightshade (1992) (Video Game) / int_fc52510 |
comment |
Brain Uploading: Vortex seemingly anticipated his death, so he uploaded his brain into the computer at his base. He won't allow you inside until you've got sufficient popularity. |
| Nightshade (1992) (Video Game) / int_fc52510 |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_fc52510 |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_fc52510 |
| Nightshade (1992) (Video Game) / int_ffad4e9f |
type |
Shown Their Work |
| Nightshade (1992) (Video Game) / int_ffad4e9f |
comment |
Shown Their Work: A statue of Nepotakh, lord of the Nile and guardian of the stomach. ("No kidding, look it up!")note Actually, this would be Duamutef - possibly a "Blind Idiot" Translation; Egyptian is hard to translate as it had no vowels. Zig-zagged with Sutekh, that is a lesser known alias for Set(h). But his design looks more like the Jackal themed Anpu, AKA Anubis. |
| Nightshade (1992) (Video Game) / int_ffad4e9f |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_ffad4e9f |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_ffad4e9f |
| Nightshade (1992) (Video Game) / int_name |
type |
ItemName |
| Nightshade (1992) (Video Game) / int_name |
comment |
|
| Nightshade (1992) (Video Game) / int_name |
featureApplicability |
1.0 |
| Nightshade (1992) (Video Game) / int_name |
featureConfidence |
1.0 |
| Nightshade (1992) (Video Game) |
hasFeature |
Nightshade (1992) (Video Game) / int_name |
| Nightshade (1992) (Video Game) / int_name |
itemName |
Nightshade (1992) (Video Game) |