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1917 - The Alien Invasion DX (Video Game)
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NineteenSeventeenTheAlienInvasionDX | |
1917 - The Alien Invasion DX (Video Game) | comment |
1917 - The Alien Invasion DX is an old-school, arcade-style retraux Vertical Scrolling Shooter made by the German Indie studio, Andrade Games. And unsurprisingly given the name, it's a homage to the Capcom classic shump 1942, but set three decades back.Set in 1917 (what the name said), in the middle of World War I, Earth was caught in the middle of an Alien Invasion when invaders from an unknown planet takes advantage of the ongoing war to attack, en masse. Taken by surprise, the alien forces are threatening to overwhelm humanity, and it's up to Germany's best scientists to unveil their top weapon, the Red Beelzebub, outfitted with state-of-the-art tech, and piloted by Major Dr. Brunhild Stahlmüller, to take the battle from earth to the aliens' home planet and save humanity from extinction. | |
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Dropped link to CoolPlane: Not a Feature - ITEM | |
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1917 - The Alien Invasion DX (Video Game) / int_3c26863b | type |
Assist Character | |
1917 - The Alien Invasion DX (Video Game) / int_3c26863b | comment |
Assist Character: Dr. Brunhild can summon literal Valkyries as backup after collecting enough power-ups; they're depicted as nude women (seen from the back) with gigantic wings and carrying huge swords, who sweeps across the arena and damages every onscreen enemy before leaving. | |
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Deadly Distant Finale | |
1917 - The Alien Invasion DX (Video Game) / int_3e99481a | comment |
Deadly Distant Finale: Sort of, the end credit text reveals Dr. Brunhilde who defeated the aliens is now old and sickly, on her deathbed - while awaiting the outbreak of another World War. | |
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1917 - The Alien Invasion DX (Video Game) / int_49d18492 | type |
Scenery Gorn | |
1917 - The Alien Invasion DX (Video Game) / int_49d18492 | comment |
Scenery Gorn: The landscape isn't looking too swell in the aftermath of the invasion, with most of the city in ruins. It's still downplayed compared to the usual carnage-laden outputs Andrade Games is known for (see SturmFront: The Mutant War and Heidelberg 1693 for some serious gorefests). | |
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1917 - The Alien Invasion DX (Video Game) / int_53e1f74c | type |
Asteroid Thicket | |
1917 - The Alien Invasion DX (Video Game) / int_53e1f74c | comment |
Asteroid Thicket: In the third level, when the Red Beelzebub leaves earth after defeating Mad Rocket Slave in France and makes her way to the alien homeworld. An asteroid cluster gets in the way, and unlike most space-theme shumps the asteroids here can't be destroyed. | |
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Organic Technology | |
1917 - The Alien Invasion DX (Video Game) / int_5874eb12 | comment |
Organic Technology: The invading alien race appears to run on organic tech, with their ships and vehicles looking alive. When Red Beelzebub arrived on the alien's world, the landscape looks suspiciously flesh-like as well. | |
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1917 - The Alien Invasion DX (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
1917 - The Alien Invasion DX (Video Game) / int_6bda9a30 | comment |
Meaningful Name: The player-controlled protagonist is named Dr. Brunhild, from the Germanic shield-maiden myths with the same name, and she can summon Valkyries as a backup. | |
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1917 - The Alien Invasion DX (Video Game) / int_70d8269d | type |
Excuse Plot | |
1917 - The Alien Invasion DX (Video Game) / int_70d8269d | comment |
Excuse Plot: There are aliens, and the player has a Cool Plane equipped to kick ass. What plot? | |
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1917 - The Alien Invasion DX (Video Game) / int_8aeccf04 | type |
Bullet Hell | |
1917 - The Alien Invasion DX (Video Game) / int_8aeccf04 | comment |
Bullet Hell: Oh yes, the onscreen bullet density can get absolutely intense during boss battles. Just like the old-school arcade games that inspired it. | |
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1917 - The Alien Invasion DX (Video Game) / int_8c97cf66 | type |
Stationary Boss | |
1917 - The Alien Invasion DX (Video Game) / int_8c97cf66 | comment |
The first boss, Chessmaster "Ãœberlegener" Herrscherbock, is a giant alien fought in his throne room. He's seated the whole battle and attacks by spamming projectiles from his face. He remains seated on the throne even after his head blows up upon defeated. | |
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1917 - The Alien Invasion DX (Video Game) / int_984ef9ef | type |
"Not So Different" Remark | |
1917 - The Alien Invasion DX (Video Game) / int_984ef9ef | comment |
"Not So Different" Remark: The ending credits somehow reveals that despite the alien invasion being thwarted, and humanity's peace restored thanks to the Red Beelzebub, two decades later World War II still happens, just like in our world, and humanity is as savage and brutal as the alien invaders who nearly wiped us out. | |
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Camera Abuse | |
1917 - The Alien Invasion DX (Video Game) / int_9dd2329c | comment |
Camera Abuse: Occurs at the end of each boss fight - the slain bosses blows up and covers the screen in bloody smears! | |
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1917 - The Alien Invasion DX (Video Game) / int_9fce3ba0 | type |
Throne Room Throwdown | |
1917 - The Alien Invasion DX (Video Game) / int_9fce3ba0 | comment |
Throne Room Throwdown: The first boss, Chessmaster "Überlegener" Herrscherbock, is a giant alien fought in his throne room. He's seated the whole battle and attacks by spamming projectiles from his face. He remains seated on the throne even after his head blows up upon defeated. Unterhändler der Götter is fought using a similar template, seated on a throne the entire battle and attacking the Red Beelzebub via projectiles. | |
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1917 - The Alien Invasion DX (Video Game) / int_a754c510 | type |
Monstrous Scenery | |
1917 - The Alien Invasion DX (Video Game) / int_a754c510 | comment |
Monstrous Scenery: In the last stage, Agonized Rebirth; prior to facing "Verbannter Gott" the Abandoned Deity (the Final Boss) the Red Beelzebub flies past a huge, demonic-looking alien monstrosity too big to even fit in a single frame. Said creature somehow takes up three screens' worth of space, but is otherwise harmless - it's the enemy drones in the foreground the Red Beelzebub need to worry about. | |
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1917 - The Alien Invasion DX (Video Game) / int_cc7fae30 | type |
Outside-Context Problem | |
1917 - The Alien Invasion DX (Video Game) / int_cc7fae30 | comment |
Outside-Context Problem: The aliens are these according to the backstory - Europe is busy ripping each other apart in the middle of the First World War, when the aliens suddenly decide to attack and wipe out most of mankind's army almost effortlessly. It's up to the German prototype super-weapon called the Red Beelzebub to save the day. | |
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Spread Shot | |
1917 - The Alien Invasion DX (Video Game) / int_d3c2c6b2 | comment |
Spread Shot: One of the Valkyrie's first available upgrades, turning it's turrets into a spread of three. A further upgrade turns the spread into fine green lasers. | |
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My Brain Is Big | |
1917 - The Alien Invasion DX (Video Game) / int_ea9f0351 | comment |
My Brain Is Big: Mad Rocket Slave "Grosshirn der Krankheit" is an alien giant whose forehead takes up most of his body. Fittingly he can use Psychic Powers to spam projectiles as a boss. | |
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Beethoven Was an Alien Spy | |
1917 - The Alien Invasion DX (Video Game) / int_ec7da60a | comment |
Beethoven Was an Alien Spy: According to the briefing before the Star Palace stage, it turns out the aliens have been observing humanity for a long time, centuries prior to their invasion. In fact, Jesus Christ is an emissary sent by the aliens! | |
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