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No Delivery (Video Game)

 No Delivery (Video Game)
type
TVTItem
 No Delivery (Video Game)
label
No Delivery (Video Game)
 No Delivery (Video Game)
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NoDelivery
 No Delivery (Video Game)
comment
No Delivery is a horror-themed RPG with Roguelike elements created by oates with RPG Maker MV, a sequel to their earlier game One Night at the Steeze. The player is put in the shoes of various employees at the Stezzoni pizza parlor, spending the night shift investigating the place's eerie environs and taking Wrong Turns which lead them to tangle with the restaurant's more "exotic" denizens.In Roguelike fashion, being defeated in combat results Permadeath. Luckily, another employee will be ready to take their place and receive all the items and money they have gathered so far (minus a severance fee).The game was originally released on itch.io, and was added to Steam on June 11, 2023. One Night at the Steeze can be found here. There's also a very short, secret prequel game called We Deliver that sheds some light on the backstory; it can be found by poking around on the game's website and unlocked via a code found in No Delivery. A Spiritual Successor called Sorry, We're Open was released on Steam in February of 2023.
 No Delivery (Video Game)
fetched
2023-06-19T17:15:48Z
 No Delivery (Video Game)
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2023-06-19T17:15:48Z
 No Delivery (Video Game)
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 No Delivery (Video Game)
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Dropped link to FiveNightsAtFuckboys: Not a Feature - ITEM
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Dropped link to MetalGearSolidVThePhantomPain: Not a Feature - ITEM
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Dropped link to Nosferatu: Not a Feature - ITEM
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Dropped link to SesameStreet: Not a Feature - ITEM
 No Delivery (Video Game)
isPartOf
DBTropes
 No Delivery (Video Game) / int_12c9bd5b
type
Workplace Horror
 No Delivery (Video Game) / int_12c9bd5b
comment
Workplace Horror: The first game takes place in a pizza parlor, while the sequel in a supermarket.
 No Delivery (Video Game) / int_12c9bd5b
featureApplicability
1.0
 No Delivery (Video Game) / int_12c9bd5b
featureConfidence
1.0
 No Delivery (Video Game)
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No Delivery (Video Game) / int_12c9bd5b
 No Delivery (Video Game) / int_143e6c8d
type
Heroic Mime
 No Delivery (Video Game) / int_143e6c8d
comment
Heroic Mime: None of the playable characters talk, with the exception of the Manager (who stops talking when you're controlling her). Averted during the day shift, where some options are dialogue-based.
 No Delivery (Video Game) / int_143e6c8d
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-1.0
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No Delivery (Video Game) / int_143e6c8d
 No Delivery (Video Game) / int_14beeefd
type
Darker and Edgier
 No Delivery (Video Game) / int_14beeefd
comment
Darker and Edgier: No Delivery is this, in comparison to One Night at the Steeze. The facility looks grittier, the enemy design is less cartoony and more unsettling, there's more blood and gore, the restaurant burning down is no longer entirely offscreen, and there are hints that The Kid didn't/doesn't/will not get away as unscathed as we saw before.
 No Delivery (Video Game) / int_14beeefd
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No Delivery (Video Game) / int_14beeefd
 No Delivery (Video Game) / int_1527d90d
type
Early Game Hell
 No Delivery (Video Game) / int_1527d90d
comment
Early Game Hell: With few to no items and no party members, the first strolls through a Wrong Turn are bound to cost players a few employees.
 No Delivery (Video Game) / int_1527d90d
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1.0
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 No Delivery (Video Game) / int_18d15922
type
Title Drop
 No Delivery (Video Game) / int_18d15922
comment
Title Drop: The epilogue text after the credits of the Certificate of Necromancy ending.
 No Delivery (Video Game) / int_18d15922
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1.0
 No Delivery (Video Game) / int_18d15922
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No Delivery (Video Game) / int_18d15922
 No Delivery (Video Game) / int_19769f50
type
Defeat Means Friendship
 No Delivery (Video Game) / int_19769f50
comment
Defeat Means Friendship: Two of your regular party members (the Drowned Waiter and Rustled Chef) may be fought before unlocking them as allies. In the Birthday Entity's case, this is mandatory (and the fight even ends with the message "The entity has deemed you worthy").
 No Delivery (Video Game) / int_19769f50
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 No Delivery (Video Game) / int_1b2b1d2c
type
Violation of Common Sense
 No Delivery (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: To obtain the Certificate of Necromancy, you must, without any prodding whatsoever, climb inside a visibly lit furnace. This lets you face the Final Boss of this route.
 No Delivery (Video Game) / int_1b2b1d2c
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 No Delivery (Video Game) / int_2639f6eb
type
Status Effects
 No Delivery (Video Game) / int_2639f6eb
comment
Status Effects: Nausea (Poison), Stun, Marked, and Silence.
 No Delivery (Video Game) / int_2639f6eb
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1.0
 No Delivery (Video Game) / int_2639f6eb
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No Delivery (Video Game) / int_2639f6eb
 No Delivery (Video Game) / int_272abb98
type
Shoot the Shaggy Dog
 No Delivery (Video Game) / int_272abb98
comment
Shoot the Shaggy Dog: The Termination ending, which takes a fair amount of effort to reach, ends with you finding the Security room and being instantly shot for poking around too much.
 No Delivery (Video Game) / int_272abb98
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1.0
 No Delivery (Video Game) / int_272abb98
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No Delivery (Video Game) / int_272abb98
 No Delivery (Video Game) / int_40a533db
type
Guest-Star Party Member
 No Delivery (Video Game) / int_40a533db
comment
Guest-Star Party Member: The Kid, Senior Staff, and Showtime Puppet make useful allies, but are only available for specific boss fights.
 No Delivery (Video Game) / int_40a533db
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 No Delivery (Video Game) / int_40a533db
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No Delivery (Video Game) / int_40a533db
 No Delivery (Video Game) / int_42215dce
type
Ambiguous Ending
 No Delivery (Video Game) / int_42215dce
comment
Ambiguous Ending: All but one of the endings leave the fate of your player character unconfirmed, and refuse to elaborate on what happens afterward except through strange monologues.
 No Delivery (Video Game) / int_42215dce
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1.0
 No Delivery (Video Game) / int_42215dce
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No Delivery (Video Game) / int_42215dce
 No Delivery (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 No Delivery (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: All healing items are food, the staple one being literally named "Food" and represented by a slice of pizza in the menus. Food also tends to produce other useful items, like trash and plates you implement in combat.
 No Delivery (Video Game) / int_4252fdf6
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1.0
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No Delivery (Video Game) / int_4252fdf6
 No Delivery (Video Game) / int_490702d7
type
Foul Ball Pit
 No Delivery (Video Game) / int_490702d7
comment
Foul Ball Pit: The Playground area of the game takes place in the labyrinthine ballpit of a Suck E. Cheese's. Like the rest of the restaurant, it's not only dirty, dingy, and poorly lit, but is infested with monsters. At the furthest part of the ballpit you discover human remains- the game leaves it ambiguous whether they're of an adult employee or of a child, and whether their death was caused by the supernatural dangers of the restaurant or just the management's extreme negligence.
 No Delivery (Video Game) / int_490702d7
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 No Delivery (Video Game) / int_504a1991
type
Body Horror
 No Delivery (Video Game) / int_504a1991
comment
Body Horror: Every enemy that isn't an Animate Inanimate Object has this in spades.
 No Delivery (Video Game) / int_504a1991
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1.0
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 No Delivery (Video Game) / int_51567188
type
Cast from Hit Points
 No Delivery (Video Game) / int_51567188
comment
Cast from Hit Points: Every skill that doesn't consume items is this.
 No Delivery (Video Game) / int_51567188
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1.0
 No Delivery (Video Game) / int_51567188
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No Delivery (Video Game) / int_51567188
 No Delivery (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 No Delivery (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: You unlock the Manager as a reward for finishing all five endings. She has the best stats and the Pink Slip skill, but by then you'll hardly have an use for that.
 No Delivery (Video Game) / int_55e5b37c
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 No Delivery (Video Game) / int_59907e4f
type
Police Are Useless
 No Delivery (Video Game) / int_59907e4f
comment
Police Are Useless: It's possible for them to be called in if you screw up a certain way during the day shift. All that results in is a lot more Bodybags in the Alleys. And then there's how the investigations of past events have gone…
 No Delivery (Video Game) / int_59907e4f
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 No Delivery (Video Game) / int_59907e4f
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No Delivery (Video Game) / int_59907e4f
 No Delivery (Video Game) / int_5db59a03
type
Brown Note
 No Delivery (Video Game) / int_5db59a03
comment
Brown Note: Playing the Birthday Incident video cassette in the room where the Senior Staff is located (which is the only way you can watch it) will kill her.
 No Delivery (Video Game) / int_5db59a03
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1.0
 No Delivery (Video Game) / int_5db59a03
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 No Delivery (Video Game) / int_6221949c
type
Doomed Predecessor
 No Delivery (Video Game) / int_6221949c
comment
Doomed Predecessor: You start the game playing in the Alleys Wrong Turn as a Delivery Guy who cannot attack, can't turn back, and has no skills, forcing him to escape every encounter. Even if he somehow makes it to the end of the stroll (unlikely, since he will die in one or two hits and is in the hardest variation of the Alleys), he will encounter the Custodial Consequence and be helpless to do anything until he is killed.
 No Delivery (Video Game) / int_6221949c
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 No Delivery (Video Game) / int_65acf9db
type
He Knows Too Much
 No Delivery (Video Game) / int_65acf9db
comment
He Knows Too Much: The Termination ending.
 No Delivery (Video Game) / int_65acf9db
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1.0
 No Delivery (Video Game) / int_65acf9db
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No Delivery (Video Game) / int_65acf9db
 No Delivery (Video Game) / int_6edb0066
type
Zero-Effort Boss
 No Delivery (Video Game) / int_6edb0066
comment
Zero-Effort Boss: The Kid and Helpless Souls that appear once you defeat the Phylactery will take no actions, making the fight impossible to lose by that point.
 No Delivery (Video Game) / int_6edb0066
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1.0
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No Delivery (Video Game) / int_6edb0066
 No Delivery (Video Game) / int_72d31973
type
Surreal Horror
 No Delivery (Video Game) / int_72d31973
comment
Surreal Horror: There are spatially distorted alleyways filled with hostile trashbags, arcade cabinets that became sentient due to all the player data logged, ghostly waiters — the establishment is weird, nonsensical, and made more eerie by its hostility.
 No Delivery (Video Game) / int_72d31973
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 No Delivery (Video Game) / int_7464705c
type
Arc Words
 No Delivery (Video Game) / int_7464705c
comment
Arc Words: "The establishment beckons."
 No Delivery (Video Game) / int_7464705c
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1.0
 No Delivery (Video Game) / int_7464705c
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No Delivery (Video Game) / int_7464705c
 No Delivery (Video Game) / int_76a83c72
type
Arbitrary Gun Power
 No Delivery (Video Game) / int_76a83c72
comment
Arbitrary Gun Power: Security Guards and the Senior Staff have handguns. Firing them in single shots is a pretty inaccurate attack that deals middling damage, while the unlockable Unload skill strikes three times with reliable power and accuracy. Both skills consume Ammunition, which is very limited in the early game and rather expensive in the latter part.
 No Delivery (Video Game) / int_76a83c72
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1.0
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 No Delivery (Video Game) / int_7aa989ea
type
Token Evil Teammate
 No Delivery (Video Game) / int_7aa989ea
comment
Token Evil Teammate: The Drowned Waiter, Birthday Entity and Rustled Chef become your party members once you unlock them. They are every bit as creepy as the rest of the restaurant's occupants, but at least they fight on your side. Unless you choose to feed the entity in the Survival ending, in which case they attack you.
 No Delivery (Video Game) / int_7aa989ea
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 No Delivery (Video Game) / int_8183248
type
Never Mess with Granny
 No Delivery (Video Game) / int_8183248
comment
Never Mess with Granny: The Senior Staff. She's an aged, wheelchair-bound woman who is armed with a pistol and knows how to use it.
 No Delivery (Video Game) / int_8183248
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1.0
 No Delivery (Video Game) / int_8183248
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 No Delivery (Video Game) / int_82accf22
type
Gainax Ending
 No Delivery (Video Game) / int_82accf22
comment
Gainax Ending: All of the endings other than the Certificate of Termination one take quite a bit of decoding and guesswork to make any sense of. Comparing them to the story and ending of One Night at the Steeze can help answer some questions, but also only raises others…
 No Delivery (Video Game) / int_82accf22
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 No Delivery (Video Game) / int_8903fee3
type
Omega Ending
 No Delivery (Video Game) / int_8903fee3
comment
Omega Ending: Getting the Certificates of Death, Birth, Survival, Necromancy, and Termination unlocks the last Certificate and the Museum, as well as a new player character.
 No Delivery (Video Game) / int_8903fee3
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 No Delivery (Video Game) / int_8903fee3
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 No Delivery (Video Game) / int_8ad1328a
type
Luck Stat
 No Delivery (Video Game) / int_8ad1328a
comment
Luck Stat: An employee's Fear level makes it more likely for negative events to happen the higher it is, for instance Mimics coming out of gift boxes instead of items.
 No Delivery (Video Game) / int_8ad1328a
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1.0
 No Delivery (Video Game) / int_8ad1328a
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No Delivery (Video Game) / int_8ad1328a
 No Delivery (Video Game) / int_8b60a09b
type
Capitalism Is Bad
 No Delivery (Video Game) / int_8b60a09b
comment
Capitalism Is Bad: Much of the game's horror (and Black Comedy) stems from the egregious abuse of underpaid employees by a nebulous but apparently all-seeing management that kills them if they learn too much. The creator even calls it "an rpg about the lesser evils of capitalism".
 No Delivery (Video Game) / int_8b60a09b
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No Delivery (Video Game) / int_8b60a09b
 No Delivery (Video Game) / int_8f612013
type
Token Good Teammate
 No Delivery (Video Game) / int_8f612013
comment
Token Good Teammate: The Showtime Puppet is the only non-human character that's completely friendly.
 No Delivery (Video Game) / int_8f612013
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1.0
 No Delivery (Video Game) / int_8f612013
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No Delivery (Video Game) / int_8f612013
 No Delivery (Video Game) / int_932da128
type
Monster Clown
 No Delivery (Video Game) / int_932da128
comment
Monster Clown: You can see several outside the boundaries of certain rooms. Subverted, as these turn out to be strange statuettes that you can exchange for an important item. The real clown you have to look out for is the Birthday Entity.
 No Delivery (Video Game) / int_932da128
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 No Delivery (Video Game) / int_970c790a
type
Big Bad
 No Delivery (Video Game) / int_970c790a
comment
Big Bad: One Night at the Steeze and the Termination ending implies that the Manager is this.
 No Delivery (Video Game) / int_970c790a
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 No Delivery (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 No Delivery (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: The Manager. In One Night at the Steeze, she was only identified as an Employee, and while she was the Final Boss with dark magical powers and might have killed the previous Manager, her main attack was a Mana Drain and she could be beaten at level 2. In this game, she's an overpowered Secret Character with an attack that hits everything for the damage cap.
 No Delivery (Video Game) / int_9bcd82c0
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 No Delivery (Video Game) / int_9bee1a7f
type
Eldritch Location
 No Delivery (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Wrong Turns, places where the layout of the pizzeria breaks down, and logic… isn't. They vary in length, size, and layout, and are filled with all manner of randomly-generated dangers, like Arcade Games that come to life to kill you.
 No Delivery (Video Game) / int_9bee1a7f
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 No Delivery (Video Game) / int_a9b15ce4
type
Deliberate VHS Quality
 No Delivery (Video Game) / int_a9b15ce4
comment
Deliberate VHS Quality: The end-of-game cutscenes and Game Over screens, as well as the Wrong Turn triggered by playing the dubious VHS in the break room.
 No Delivery (Video Game) / int_a9b15ce4
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 No Delivery (Video Game) / int_b47d95be
type
No OSHA Compliance
 No Delivery (Video Game) / int_b47d95be
comment
No OSHA Compliance: The restaurant is filthy, littered with safety hazards, and downright deadly on account of being an Eldritch Location. Employees die all the time and are immediately replaced without much apparent investigation or outcry.
 No Delivery (Video Game) / int_b47d95be
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 No Delivery (Video Game) / int_baa2bf80
type
Amplified Animal Aptitude
 No Delivery (Video Game) / int_baa2bf80
comment
Amplified Animal Aptitude: The Mascot employee is a dog in a cap who still manages to fight and explore as well as human employees. Like the latter, they don't talk on account of being a Heroic Mime.
 No Delivery (Video Game) / int_baa2bf80
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 No Delivery (Video Game) / int_c3a1e89b
type
Cats Are Magic
 No Delivery (Video Game) / int_c3a1e89b
comment
Cats Are Magic: There's a giant talking cat whose soul can be used in a necromantic ritual. The secret prelude "We Deliver" indicates that everything started when a similar cat's soul was used by the future Manager to give life to the animatronics. It's notable that her last words to The Kid back in One Night at the Steeze were advising him to "do himself a favor" and not kill any cats. The fact that this one in particular can talk is noted as being unique.
 No Delivery (Video Game) / int_c3a1e89b
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 No Delivery (Video Game) / int_c75df49a
type
Shout-Out
 No Delivery (Video Game) / int_c75df49a
comment
Shout-Out: Predictably, quite a few to the Five Nights at Freddy's series: You fight Endoskeletons in the Backstage. One of their skills, Springlock, calls back to the springlock suits from FNAF. The are posters with pixelated versions of Freddy, Chica, Foxy and Bonnie put up in various locations of the game. The phone call you get at the beginning of your first night starts of with the Phone Guy's trademark "Hello? Hello, hello?" In a possible shout-out to Five Nights at Fuckboy's, one of the enemies you can fight in the endgame is the security cameras. The Show Puppet is a dead ringer for Elmo. In the Museum, the authors even disclaim "any resemblance to other similarly-colored puppets" as anything but a coincidence. One of the TV dramas you can watch basically tells the story of the prologue of Metal Gear Solid V: The Phantom Pain in text form. One of the Arcade Games in the Arcade Wrong Turn is a clear shout-out to Castlevania, involving a vampiric monster named Nosferatu who can only be stopped by one bloodline.
 No Delivery (Video Game) / int_c75df49a
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 No Delivery (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 No Delivery (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: You never quite figure out what the human-looking abominations actually are or look like. You even find one mid-transformation while becoming a Bodybag, but being wrapped in, well, a bodybag, you can't discern any details.
 No Delivery (Video Game) / int_cdfe12c3
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 No Delivery (Video Game) / int_d442f9d1
type
ToiletHumor
 No Delivery (Video Game) / int_d442f9d1
comment
Toilet Humor: Most of the skills that cause the Nausea status are related to feces or farts. There's also a sequence where you stick your hand down a toilet to get a key.
 No Delivery (Video Game) / int_d442f9d1
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1.0
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Everyone Calls Him "Barkeep"
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Everyone Calls Him "Barkeep": Your character is only known by their job title: Waitress, Mascot, Security Guard, Attendant…
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Action Bomb
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Action Bomb: The Balloons will explode dealing moderate damage when you pop them. The Fleshy Mound are an inversion - destroying them will damage the rest of the enemy party instead.
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Game-Over Man
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Game-Over Man: The Collector is what takes the severance fees when a character is defeated. And while he'll defer payment if you haven't progressed far enough, he takes it poorly if you can't pay up after a certain point. He suffers from Lowered Monster Difficulty as the boss of the Backstage Wrong Turn, after which the severance fee is abolished. But if you thought that was the end, you've got another thing coming.
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Body of Bodies
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Body of Bodies: The Custodial Consequence is a giant writhing trash bag through which the outlines of several bodies can be seen.
 No Delivery (Video Game) / int_f22249e
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1.0
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1.0
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Non-Malicious Monster
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Non-Malicious Monster: The Pizzeria's inhabitants are weird, but not all of them are hostile. The… things… in the trash cans that trade you money for garbage, whatever's lurking in the dumpster in the alley, the Showtime Puppet, and the Collector (initially, at least) are all quite affable and will chat with you. The Showtime Puppet in particular is actually a giant Mimic's tongue, but he badly wants to be free of the rest of his "body." You can help him cut himself loose. You can even have a chat with one of the Body Bag enemies encountered in the Alleys Wrong Turn, lying in the storeroom behind the Bathrooms; he'll strike up a conversation with you, politely asking you not to cut him loose, since he isn't done "hardening" yet.
 No Delivery (Video Game) / int_fd1b902c
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1.0
 No Delivery (Video Game)
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No Delivery (Video Game) / int_fd1b902c
 No Delivery (Video Game) / int_fdad625e
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Was Once a Man
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Was Once a Man: Pretty-much everyone, in one way or another. Most of the enemies in the kitchen and alleyway seem to be employees that have been corrupted or consumed, and you can even find versions of them in mid-transformation. The ball pit monster, in its major aspect, also seems to have a human skull. The Drowned Waiter and Rustled Chef are explicitly the ghosts of employees who died on the establishment. One Night at the Steeze further implies that all the animated puppets and other Animate Inanimate Object enemies are the result of transposing souls, including those of children and employees, into things lying around the establishment. Not to mention, the Final Bosses of both the Certificate of Necromancy and Certificate of Death endings are both more-or-less stated to have once been The Kid himself, and the de-facto Final Boss of the Certificate of Termination ending is the sole surviving victim of some kind of attack on the establishment's employees in the past. What exactly the deal with the Collector, the Birthday Entity, and the Mimic(s) is remains anyone's guess, though.
 No Delivery (Video Game) / int_fdad625e
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1.0
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1.0
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ItemName
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No Delivery (Video Game)

The following is a list of statements referring to the current page from other pages.

 No Delivery (Video Game)
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Balloon of Doom / int_e3ca7128
 No Delivery (Video Game)
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Deliberate VHS Quality / int_e3ca7128
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Foul Ball Pit / int_e3ca7128
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Horror / int_e3ca7128
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Luck Stat / int_e3ca7128
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Omega Ending / int_e3ca7128
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Workplace Horror / int_e3ca7128