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Nomad (Video Game)

 Nomad (Video Game)
type
TVTItem
 Nomad (Video Game)
label
Nomad (Video Game)
 Nomad (Video Game)
page
Nomad
 Nomad (Video Game)
comment
Nomad (1993) is a Wide-Open Sandbox DOS game developed by Papyrus Design Group and Intense! Interactive, and published by GameTek. The player takes the role of a human starship pilot (and Crew of One) who is recruited by benevolent alien races to aid them in the fight against the Korok, who are a Killer Robot race of war machines. The friendly alien species include the Arden, Chanticleer, Musin, Pahrump, and Ursor, with supporting roles in the story filled by the Phelonese, Shaasa, Bellicosian, Kenelm, and Altec Hocker. Most of these fall into the category of Humanoid Aliens, and essentially all of them think that humans look strange.The game engine renders with a Sprite/Polygon Mix.
 Nomad (Video Game)
fetched
2024-02-11T01:16:35Z
 Nomad (Video Game)
parsed
2024-02-11T01:16:35Z
 Nomad (Video Game)
isPartOf
DBTropes
 Nomad (Video Game) / int_1049848f
type
Aliens Speaking English
 Nomad (Video Game) / int_1049848f
comment
Aliens Speaking English: All of the aliens speak their own languages (with the exception of the Kenelm, who communicate with the player's character telepathically in English). Comprehension isn't a problem, because the computer in the player's ship automatically translates. Subverted with the Shaasa race, whose language can't easily be translated since it's based on chemical odors.
 Nomad (Video Game) / int_1049848f
featureApplicability
-0.3
 Nomad (Video Game) / int_1049848f
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_1049848f
 Nomad (Video Game) / int_201b05be
type
Explosions in Space
 Nomad (Video Game) / int_201b05be
comment
Explosions in Space: Complete with fireball and noise.
 Nomad (Video Game) / int_201b05be
featureApplicability
1.0
 Nomad (Video Game) / int_201b05be
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_201b05be
 Nomad (Video Game) / int_2164d2a1
type
Energy Beings
 Nomad (Video Game) / int_2164d2a1
comment
Energy Beings: The Altec Hocker.
 Nomad (Video Game) / int_2164d2a1
featureApplicability
1.0
 Nomad (Video Game) / int_2164d2a1
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_2164d2a1
 Nomad (Video Game) / int_2e13dea8
type
Aliens Love Human Food
 Nomad (Video Game) / int_2e13dea8
comment
Aliens Love Human Food: Specifically, chocolate. When starting out (and when rebuilding after defeat), the game always provides the player with five chocolate bars to bootstrap their space trading career. Aliens are willing to trade shield generators and starship engines for some chocolate.
 Nomad (Video Game) / int_2e13dea8
featureApplicability
1.0
 Nomad (Video Game) / int_2e13dea8
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_2e13dea8
 Nomad (Video Game) / int_31c5e7fb
type
Starfish Aliens
 Nomad (Video Game) / int_31c5e7fb
comment
Starfish Aliens: The Shaasa, in contrast to the game's usual reliance on Humanoid Aliens.
 Nomad (Video Game) / int_31c5e7fb
featureApplicability
1.0
 Nomad (Video Game) / int_31c5e7fb
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_31c5e7fb
 Nomad (Video Game) / int_4b4ac0ca
type
Homing Projectile
 Nomad (Video Game) / int_4b4ac0ca
comment
Homing Projectile: The only weapons in the entire game are one of four missile types (Hunter, Death Strike, Crystal Velos, and Quietus).
 Nomad (Video Game) / int_4b4ac0ca
featureApplicability
1.0
 Nomad (Video Game) / int_4b4ac0ca
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_4b4ac0ca
 Nomad (Video Game) / int_510619dd
type
Covert Group
 Nomad (Video Game) / int_510619dd
comment
Covert Group: The Organization of Earth's Special Intelligence (O.E.S.I.)
 Nomad (Video Game) / int_510619dd
featureApplicability
1.0
 Nomad (Video Game) / int_510619dd
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_510619dd
 Nomad (Video Game) / int_52b9f0cc
type
Fixed Forward-Facing Weapon
 Nomad (Video Game) / int_52b9f0cc
comment
Fixed Forward-Facing Weapon: All ships in the game.
 Nomad (Video Game) / int_52b9f0cc
featureApplicability
1.0
 Nomad (Video Game) / int_52b9f0cc
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_52b9f0cc
 Nomad (Video Game) / int_550854fe
type
Telepathic Spacemen
 Nomad (Video Game) / int_550854fe
comment
Telepathic Spacemen: The Kenelm, for whom telepathy appears to be the only form of communication.
 Nomad (Video Game) / int_550854fe
featureApplicability
1.0
 Nomad (Video Game) / int_550854fe
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_550854fe
 Nomad (Video Game) / int_598c85e0
type
Enemy Scan
 Nomad (Video Game) / int_598c85e0
comment
Enemy Scan: The successively more powerful scanners reveal more data about enemy vessels, including their class, captain, and armament.
 Nomad (Video Game) / int_598c85e0
featureApplicability
1.0
 Nomad (Video Game) / int_598c85e0
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_598c85e0
 Nomad (Video Game) / int_61ff365d
type
Deflector Shields
 Nomad (Video Game) / int_61ff365d
comment
Deflector Shields: Used by both the player's ship and alien vessels.
 Nomad (Video Game) / int_61ff365d
featureApplicability
1.0
 Nomad (Video Game) / int_61ff365d
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_61ff365d
 Nomad (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Nomad (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: The game allows the player to name both the player's character and his ship (which is actually just a crashed alien vessel.)
 Nomad (Video Game) / int_68913e61
featureApplicability
1.0
 Nomad (Video Game) / int_68913e61
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_68913e61
 Nomad (Video Game) / int_727b5779
type
Cat Folk
 Nomad (Video Game) / int_727b5779
comment
Cat Folk: The Phelonese, complete with smug sense of superiority.
 Nomad (Video Game) / int_727b5779
featureApplicability
1.0
 Nomad (Video Game) / int_727b5779
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_727b5779
 Nomad (Video Game) / int_735b4101
type
Colour-Coded for Your Convenience
 Nomad (Video Game) / int_735b4101
comment
Colour-Coded for Your Convenience: Both the Korok and Bellicosian ships are coloured magenta, making it easy for the player to tell (even at a distance) that they're an enemy vessel.
 Nomad (Video Game) / int_735b4101
featureApplicability
1.0
 Nomad (Video Game) / int_735b4101
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_735b4101
 Nomad (Video Game) / int_7976e429
type
2-D Space
 Nomad (Video Game) / int_7976e429
comment
2-D Space: Although the game engine does actually allow movement and rendering in true 3D space, spacecraft movement is locked to a 2D plane, since apparently Space Is an Ocean.
 Nomad (Video Game) / int_7976e429
featureApplicability
1.0
 Nomad (Video Game) / int_7976e429
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_7976e429
 Nomad (Video Game) / int_8af721f7
type
Joke Item
 Nomad (Video Game) / int_8af721f7
comment
Joke Item: Car keys, a twenty dollar bill, a wristwatch, and a "Company Badge," which is a pair of bunny ears.
 Nomad (Video Game) / int_8af721f7
featureApplicability
1.0
 Nomad (Video Game) / int_8af721f7
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_8af721f7
 Nomad (Video Game) / int_8c1ad82f
type
Proud Warrior Race Guy
 Nomad (Video Game) / int_8c1ad82f
comment
Proud Warrior Race Guy: The Bellicosian. Not exactly evil, but eager to destroy you in battle because their culture encourages combat.
 Nomad (Video Game) / int_8c1ad82f
featureApplicability
1.0
 Nomad (Video Game) / int_8c1ad82f
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_8c1ad82f
 Nomad (Video Game) / int_8e5c28c
type
Crystal Spires and Togas
 Nomad (Video Game) / int_8e5c28c
comment
Crystal Spires and Togas: Although we're never shown a city on any of the planets in the game, the Chanticleer civilization is very obviously in this phase. All of their technology seems to be based on crystals, to the point where their home is an artificial crystalline space station orbiting a black hole.
 Nomad (Video Game) / int_8e5c28c
featureApplicability
1.0
 Nomad (Video Game) / int_8e5c28c
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_8e5c28c
 Nomad (Video Game) / int_90965cc7
type
Hive Mind
 Nomad (Video Game) / int_90965cc7
comment
Hive Mind: The Altec Hocker. Although, in this case, each individual specializes in a particular area of study.
 Nomad (Video Game) / int_90965cc7
featureApplicability
1.0
 Nomad (Video Game) / int_90965cc7
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_90965cc7
 Nomad (Video Game) / int_92286f7f
type
Precursors
 Nomad (Video Game) / int_92286f7f
comment
Precursors: The Losten civilization.
 Nomad (Video Game) / int_92286f7f
featureApplicability
1.0
 Nomad (Video Game) / int_92286f7f
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_92286f7f
 Nomad (Video Game) / int_9f6fb586
type
Leitmotif
 Nomad (Video Game) / int_9f6fb586
comment
Leitmotif: Each alien species gets a unique musical theme that plays when you encounter them.
 Nomad (Video Game) / int_9f6fb586
featureApplicability
1.0
 Nomad (Video Game) / int_9f6fb586
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_9f6fb586
 Nomad (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Nomad (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Phelonesian Quietus missiles. They have incredibly fast travel time to target and a single missile hit will kill any enemy ship. Unfortunately they are only acquired through specific quest or trade with certain Phelonese, and are incredibly expensive to trade for - if you ask a Phelonese who carries them to trade for Hunter missiles, they will demand HUNDREDS of Hunter missiles in exchange for a single Quietus.
 Nomad (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Nomad (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_a5e02e9e
 Nomad (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Nomad (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: Crystal Velos missiles actually bypass shields and hit hull directly. (And allegedly so do Quietus missiles, but nothing actually survives a hit from them so it doesn't matter).
 Nomad (Video Game) / int_afc8ddc7
featureApplicability
1.0
 Nomad (Video Game) / int_afc8ddc7
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_afc8ddc7
 Nomad (Video Game) / int_bbcdd673
type
One-Gender Race
 Nomad (Video Game) / int_bbcdd673
comment
One-Gender Race: The Chanticleer, who are all female clones of one another.
 Nomad (Video Game) / int_bbcdd673
featureApplicability
1.0
 Nomad (Video Game) / int_bbcdd673
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_bbcdd673
 Nomad (Video Game) / int_c987803b
type
Ursine Aliens
 Nomad (Video Game) / int_c987803b
comment
Ursine Aliens: The Ursor.
 Nomad (Video Game) / int_c987803b
featureApplicability
1.0
 Nomad (Video Game) / int_c987803b
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_c987803b
 Nomad (Video Game) / int_d355ba37
type
Turned Against Their Masters
 Nomad (Video Game) / int_d355ba37
comment
Turned Against Their Masters: The Korok, who are eventually revealed to have been created by an ancient civilization to act as servants.
 Nomad (Video Game) / int_d355ba37
featureApplicability
1.0
 Nomad (Video Game) / int_d355ba37
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_d355ba37
 Nomad (Video Game) / int_d5661a8c
type
The Dreaded Dreadnought
 Nomad (Video Game) / int_d5661a8c
comment
The Dreaded Dreadnought: Despite it using the same 3D model and coloring as a standard Korok Cruiser, the MasterShip is in an entirely different class.
 Nomad (Video Game) / int_d5661a8c
featureApplicability
1.0
 Nomad (Video Game) / int_d5661a8c
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_d5661a8c
 Nomad (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Nomad (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: We never hear the player's character speak, and the only images of him depict a person wearing a pressure suit and a helmet with a dark visor that obscures any detail. Indeed, an early copy of the game contains different cutscenes where the player is depicted as a Caucasian male, but this was reverted in favor of a fully anonymous character.
 Nomad (Video Game) / int_e3f34fb4
featureApplicability
1.0
 Nomad (Video Game) / int_e3f34fb4
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_e3f34fb4
 Nomad (Video Game) / int_e414399f
type
Palette-Swapped Alien Food
 Nomad (Video Game) / int_e414399f
comment
Palette-Swapped Alien Food: Many of the tradeable items are similar to human food, but with strange coloration.
 Nomad (Video Game) / int_e414399f
featureApplicability
1.0
 Nomad (Video Game) / int_e414399f
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_e414399f
 Nomad (Video Game) / int_ea9f0351
type
My Brain Is Big
 Nomad (Video Game) / int_ea9f0351
comment
My Brain Is Big: Suggested by the transparent cranium and visible brain of the Kenelm, although the Altec Hocker would suggest that the Kenelm aren't actually that clever and are going about things all wrong.
 Nomad (Video Game) / int_ea9f0351
featureApplicability
1.0
 Nomad (Video Game) / int_ea9f0351
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_ea9f0351
 Nomad (Video Game) / int_ee29182
type
Angelic Aliens
 Nomad (Video Game) / int_ee29182
comment
Angelic Aliens: The Chanticleer, especially in their appearance and sound of their voices. Being aloof and detached, they also have certain characteristics of the Proud Scholar Race.
 Nomad (Video Game) / int_ee29182
featureApplicability
1.0
 Nomad (Video Game) / int_ee29182
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_ee29182
 Nomad (Video Game) / int_f226207f
type
Conveniently Close Planet
 Nomad (Video Game) / int_f226207f
comment
Conveniently Close Planet: It's completely trivial to travel between planets in a star system, or between star systems. This happens using Faster-Than-Light Travel, and upon arrival at your destination, you will find all other ships at that location to be within close visible range on the same side of the planet, where they fly about seemingly unencumbered by the planet's gravity.
 Nomad (Video Game) / int_f226207f
featureApplicability
1.0
 Nomad (Video Game) / int_f226207f
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_f226207f
 Nomad (Video Game) / int_fcbcc221
type
Robot Buddy
 Nomad (Video Game) / int_fcbcc221
comment
Robot Buddy: The resource-harvesting Labor Bots, although some have more pleasant AI personalities than others.
 Nomad (Video Game) / int_fcbcc221
featureApplicability
1.0
 Nomad (Video Game) / int_fcbcc221
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_fcbcc221
 Nomad (Video Game) / int_name
type
ItemName
 Nomad (Video Game) / int_name
comment
 Nomad (Video Game) / int_name
featureApplicability
1.0
 Nomad (Video Game) / int_name
featureConfidence
1.0
 Nomad (Video Game)
hasFeature
Nomad (Video Game) / int_name
 Nomad (Video Game) / int_name
itemName
Nomad (Video Game)

The following is a list of statements referring to the current page from other pages.

 Nomad (Video Game)
hasFeature
Alien Works / int_d57157bc
 Nomad (Video Game)
hasFeature
Cat Folk / int_d57157bc
 Nomad (Video Game)
hasFeature
Wide-Open Sandbox / int_d57157bc