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Normality (Video Game)

 Normality (Video Game)
type
TVTItem
 Normality (Video Game)
label
Normality (Video Game)
 Normality (Video Game)
page
Normality
 Normality (Video Game)
comment
Normality is a 3D graphical adventure game, released in June 1996 by Gremlin Interactive. All cut-scenes in the game are pre-rendered. The game's engine was later used in the game Realms of the Haunting.The story revolves around Kent Knutson, a rebellious teenager in the city of Neutropolis, from which various places take up the setting of the game. Neutropolis is a dark and polluted police state in which any kind of fun is prohibited. When the game begins, Kent is just released after having been imprisoned by the "Norms", the city's police force, for whistling a happy tune while walking down the street. While in prison, he receives a note from an anonymous inmate telling him about the underground insurrection group that he might want to join.After being released from jail, the player starts the game in Kent's apartment, having to go find and join this resistance group. After winning the trust of the resistance group Kent must assist them in overthrowing the dictator Paul who is responsible for the city's sorry state.
 Normality (Video Game)
fetched
2023-08-27T05:15:25Z
 Normality (Video Game)
parsed
2023-08-27T05:15:25Z
 Normality (Video Game)
processingComment
Dropped link to StealthInsult: Not a Feature - ITEM
 Normality (Video Game)
isPartOf
DBTropes
 Normality (Video Game) / int_339e22e7
type
Mike Nelson, Destroyer of Worlds
 Normality (Video Game) / int_339e22e7
comment
Mike Nelson, Destroyer of Worlds: Kent Knutson himself. Almost no location (even his own apartment) goes without something getting destroyed, even the location itself. This is, inadvertently, the one thing that gets him a job as a furniture tester.
 Normality (Video Game) / int_339e22e7
featureApplicability
1.0
 Normality (Video Game) / int_339e22e7
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_339e22e7
 Normality (Video Game) / int_35e2fb78
type
The Mirror Shows Your True Self
 Normality (Video Game) / int_35e2fb78
comment
The Mirror Shows Your True Self: Or in this case a WANTED poster with Kent.
 Normality (Video Game) / int_35e2fb78
featureApplicability
1.0
 Normality (Video Game) / int_35e2fb78
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_35e2fb78
 Normality (Video Game) / int_3c7022ce
type
Mundane Solution
 Normality (Video Game) / int_3c7022ce
comment
Mundane Solution: Defied. In order to get the yappy puppies and loppers out of the store, Kent has to put them on a toy glider and throw them over the shoplifting scanner (which probably wouldn't work in real life), basically moving them a whole ten feet to the left. You'd think he could just throw them without the gliders.
 Normality (Video Game) / int_3c7022ce
featureApplicability
1.0
 Normality (Video Game) / int_3c7022ce
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_3c7022ce
 Normality (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Normality (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: The resistance group wears them at the stadium. They consist mainly of fake beards and wigs.
 Normality (Video Game) / int_48b9731f
featureApplicability
1.0
 Normality (Video Game) / int_48b9731f
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_48b9731f
 Normality (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Normality (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Referring to the Sprite/Polygon Mix when looking at some busts:
 Normality (Video Game) / int_4a3e547f
featureApplicability
1.0
 Normality (Video Game) / int_4a3e547f
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_4a3e547f
 Normality (Video Game) / int_551d3457
type
Food Pills
 Normality (Video Game) / int_551d3457
comment
Food Pills: The supermarket only offers some artificial product called "Food". There's also an advertisement for something called "Lard". The explanation is that lack of selection keeps people calm.
 Normality (Video Game) / int_551d3457
featureApplicability
1.0
 Normality (Video Game) / int_551d3457
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_551d3457
 Normality (Video Game) / int_5da3f522
type
Big Brother Is Watching
 Normality (Video Game) / int_5da3f522
comment
Big Brother Is Watching: Downplayed and zig-zagged. It's not exactly made clear how much they monitor the population (Kent being an exception since he was just released from prison for being abnormal). It's believed at first that the gizmos found in the furniture are surveillance devices of some kind, but then it's revealed that they don't even store or collect data. Not for record-keeping, anyways.
 Normality (Video Game) / int_5da3f522
featureApplicability
1.0
 Normality (Video Game) / int_5da3f522
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_5da3f522
 Normality (Video Game) / int_6d7026fa
type
Punny Name
 Normality (Video Game) / int_6d7026fa
comment
Punny Name: Harry Zontal (the alias Kent used at the factory).
 Normality (Video Game) / int_6d7026fa
featureApplicability
1.0
 Normality (Video Game) / int_6d7026fa
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_6d7026fa
 Normality (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Normality (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Minor example with only Kent suffering. There are two possible solutions at the Norm station. If Kent thoroughly destroys all evidence of his previous crimes, Paul Nystalux realizes who he is and imprisons him. Otherwise he is only reassigned to an unpleasant job in the prison. Both paths allow to win, but the latter is simpler.
 Normality (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Normality (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_7fbb2a3
 Normality (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Normality (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: Brian Deluge, according to the wanted poster at the Ordinary Outpost, "Subverts the minds of children with music composed by Satan, is a dangerous lunatic and a drummer".
 Normality (Video Game) / int_808cbaeb
featureApplicability
1.0
 Normality (Video Game) / int_808cbaeb
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_808cbaeb
 Normality (Video Game) / int_823c6e3e
type
Large Ham
 Normality (Video Game) / int_823c6e3e
comment
Large Ham: Paul Nystalux in the American version, who seems to know he's the villain and is playing it up to the max.
 Normality (Video Game) / int_823c6e3e
featureApplicability
1.0
 Normality (Video Game) / int_823c6e3e
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_823c6e3e
 Normality (Video Game) / int_830f2f0e
type
Police State
 Normality (Video Game) / int_830f2f0e
comment
Police State: A very weaksauce variety, possibly for the Rule of Funny. Kent is caught with a fire extinguisher that only Norms are allowed to operate, and the Norm in question simply asks him to hand it over. The alleged step above that was to ask more aggressively.
 Normality (Video Game) / int_830f2f0e
featureApplicability
1.0
 Normality (Video Game) / int_830f2f0e
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_830f2f0e
 Normality (Video Game) / int_94e4b975
type
Vomit Indiscretion Shot
 Normality (Video Game) / int_94e4b975
comment
Vomit Indiscretion Shot: The ending has Kent having a little too much to drink, and he pukes in the toilet, where we get to see it in all its disgusting glory!
 Normality (Video Game) / int_94e4b975
featureApplicability
1.0
 Normality (Video Game) / int_94e4b975
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_94e4b975
 Normality (Video Game) / int_a3c0c1df
type
Dance Party Ending
 Normality (Video Game) / int_a3c0c1df
comment
Dance Party Ending: The game ends on a giant dance party in some sort of nightclub.
 Normality (Video Game) / int_a3c0c1df
featureApplicability
1.0
 Normality (Video Game) / int_a3c0c1df
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_a3c0c1df
 Normality (Video Game) / int_a4916876
type
Blown Across the Room
 Normality (Video Game) / int_a4916876
comment
Blown Across the Room: Kent is blasted across the Plush Rest factory lot when he attempts to open the container with the Oxy-Acetelyne Torch and accidentally punctures one of the canisters inside. He's also blown sky high, out of the roof of the M.I.N.T. Mall when he lights a match and accidentally sets off an entire storehouse worth of firecrackers. Both times he's completely unscathed.
 Normality (Video Game) / int_a4916876
featureApplicability
1.0
 Normality (Video Game) / int_a4916876
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_a4916876
 Normality (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Normality (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Death of Dai feels like this. Subverted when he appears alive later.
 Normality (Video Game) / int_a4c37cbe
featureApplicability
-0.3
 Normality (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_a4c37cbe
 Normality (Video Game) / int_a796d2a6
type
Imperial Stormtrooper Marksmanship Academy
 Normality (Video Game) / int_a796d2a6
comment
Imperial Stormtrooper Marksmanship Academy: During the prison escape, a small contingent of Norms open fire on Kent and Saul Nystalux as they escape. Several dozen shots later they only seem to kill Dai, but he gets better later.
 Normality (Video Game) / int_a796d2a6
featureApplicability
1.0
 Normality (Video Game) / int_a796d2a6
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_a796d2a6
 Normality (Video Game) / int_aa42306e
type
Totally Radical
 Normality (Video Game) / int_aa42306e
comment
Totally Radical: Kent's appearance and dialogue are loaded with it, especially in the US release where he is voiced by Corey Feldman.
 Normality (Video Game) / int_aa42306e
featureApplicability
1.0
 Normality (Video Game) / int_aa42306e
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_aa42306e
 Normality (Video Game) / int_b53077b3
type
Take That!
 Normality (Video Game) / int_b53077b3
comment
Take That!: A lot of Shout Outs to contemporary music and films among disk covers and film posters. For example Flashing Pumpkins, Houndgarden or Honey, I Fell Asleep. The biggest insult? This is the kind of art allowed in Neutropolis.
 Normality (Video Game) / int_b53077b3
featureApplicability
1.0
 Normality (Video Game) / int_b53077b3
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_b53077b3
 Normality (Video Game) / int_b707726f
type
Hypocritical Humor
 Normality (Video Game) / int_b707726f
comment
Hypocritical Humor: The Norms in the American release. For being a supposedly elite vanguard of the police state, they have a lot of personality quirks and competence issues that make them much less intimidating. Paul's personal guard, for example, is afraid of the dark. In the American version, Paul Nystalux's tone is all over the place, going from condescending to outright screaming in the same sentence and for virtually no reason. See Large Ham below.
 Normality (Video Game) / int_b707726f
featureApplicability
1.0
 Normality (Video Game) / int_b707726f
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_b707726f
 Normality (Video Game) / int_bb6c96a7
type
Culture Police
 Normality (Video Game) / int_bb6c96a7
comment
Culture Police: Most of the things in Neutropolis are banned by Norms, including music and fun.
 Normality (Video Game) / int_bb6c96a7
featureApplicability
1.0
 Normality (Video Game) / int_bb6c96a7
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_bb6c96a7
 Normality (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Normality (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Having metal in your body renders you immune to the Mood Magnet.
 Normality (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Normality (Video Game) / int_c09dbbbb
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_c09dbbbb
 Normality (Video Game) / int_c59cfa2e
type
Felony Misdemeanor
 Normality (Video Game) / int_c59cfa2e
comment
Felony Misdemeanor: The Norm State is very fond of this. Kent was arrested for whistling and being too happy. By the time he returns to the Pens, he's also guilty of increasingly severe crimes, but the Norms are more focused on the smaller offenses.
 Normality (Video Game) / int_c59cfa2e
featureApplicability
1.0
 Normality (Video Game) / int_c59cfa2e
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_c59cfa2e
 Normality (Video Game) / int_cc374ba6
type
It's Up to You
 Normality (Video Game) / int_cc374ba6
comment
It's Up to You: Lampshaded by Kent near the end of the game, who is aware he is basically doing all of the work for the revolution and feeling bitter about it.
 Normality (Video Game) / int_cc374ba6
featureApplicability
1.0
 Normality (Video Game) / int_cc374ba6
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_cc374ba6
 Normality (Video Game) / int_cc3c365f
type
Goofy Print Underwear
 Normality (Video Game) / int_cc3c365f
comment
Goofy Print Underwear: Norm 2782 spends about half of the game in his polka-dot boxers after Kent takes his uniform for a disguise (and doesn't give it back after he's done with it).
 Normality (Video Game) / int_cc3c365f
featureApplicability
1.0
 Normality (Video Game) / int_cc3c365f
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_cc3c365f
 Normality (Video Game) / int_d0f0a80d
type
One-Word Title
 Normality (Video Game) / int_d0f0a80d
comment
One-Word Title
 Normality (Video Game) / int_d0f0a80d
featureApplicability
1.0
 Normality (Video Game) / int_d0f0a80d
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_d0f0a80d
 Normality (Video Game) / int_dfcb2c08
type
The Evils of Free Will
 Normality (Video Game) / int_dfcb2c08
comment
The Evils of Free Will: This appears to be the philosophy of the villains. In addition, Paul uses a device called the "Mood Magnet" to suppress deviant thoughts.
 Normality (Video Game) / int_dfcb2c08
featureApplicability
1.0
 Normality (Video Game) / int_dfcb2c08
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_dfcb2c08
 Normality (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Normality (Video Game) / int_e5d8460d
comment
Unexplained Recovery: Dai, seemingly killed during prison escape, alive and well in the next mission.
 Normality (Video Game) / int_e5d8460d
featureApplicability
1.0
 Normality (Video Game) / int_e5d8460d
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_e5d8460d
 Normality (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Normality (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: Of the kind used in early 2½D first-person games, like Doom, Duke Nukem 3D and Tex Murphy.
 Normality (Video Game) / int_ed3c6b4c
featureApplicability
1.0
 Normality (Video Game) / int_ed3c6b4c
featureConfidence
1.0
 Normality (Video Game)
hasFeature
Normality (Video Game) / int_ed3c6b4c
 Normality (Video Game) / int_name
type
ItemName
 Normality (Video Game) / int_name
comment
 Normality (Video Game) / int_name
featureApplicability
1.0
 Normality (Video Game) / int_name
featureConfidence
1.0
 Normality (Video Game)
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Normality (Video Game) / int_name
 Normality (Video Game) / int_name
itemName
Normality (Video Game)

The following is a list of statements referring to the current page from other pages.

 Normality (Video Game)
hasFeature
Culture Police / int_a648d3b4
 Normality (Video Game)
hasFeature
Dance Party Ending / int_a648d3b4
 Normality (Video Game)
hasFeature
Expendable Clone / int_a648d3b4
 Normality (Video Game)
hasFeature
Happiness Is Mandatory / int_a648d3b4
 Normality (Video Game)
hasFeature
Matchlight Danger Revelation / int_a648d3b4
 Normality (Video Game)
hasFeature
Not Actually the Ultimate Question / int_a648d3b4
 Normality (Video Game)
hasFeature
Talking Poo / int_a648d3b4
 Normality (Video Game)
hasFeature
This Is a Work of Fiction / int_e2020794
 Normality (Video Game)
hasFeature
Try Not to Die / int_a648d3b4
 Normality
sameAs
Normality (Video Game)