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One Piece (Video Game)

 One Piece (Video Game)
type
TVTItem
 One Piece (Video Game)
label
One Piece (Video Game)
 One Piece (Video Game)
page
OnePiece
 One Piece (Video Game)
comment
One Piece is a 2005 Action Game for the Game Boy Advance, based on the manga One Piece, developed by Dimps and released exclusively in America, unlike many others which were or still are exclusive to Japan. A genre shifted prequel to One Piece Grand Battle: Swan Colosseum that recycles its sprites and music into the Dragon Ball: Advanced Adventure engine, it has a higher focus on platforming and features six chapters, covering Luffy's adventures in East Blue from when he recruits Zoro to when his crew escapes from the marines in Logue Town.Playing the game shows that the developers were indeed fans of the manga and got many details down to spec (especially in a few of the boss battles). Though as the series was under 4Kids license at the time it does have some of the naming conventions ("Cursed Fruit" instead of "Devil Fruit", "Chaser" instead of "Smoker", "Gum Gum Blast" instead of "Gum Gum Pistol", etc).
 One Piece (Video Game)
fetched
2024-04-18T13:01:53Z
 One Piece (Video Game)
parsed
2024-04-18T13:01:53Z
 One Piece (Video Game)
processingComment
Dropped link to Bowdlerise: Not a Feature - ITEM
 One Piece (Video Game)
isPartOf
DBTropes
 One Piece (Video Game) / int_14e569d5
type
Crate Expectations
 One Piece (Video Game) / int_14e569d5
comment
Crate Expectations: They contain powerups or golden coins.
 One Piece (Video Game) / int_14e569d5
featureApplicability
1.0
 One Piece (Video Game) / int_14e569d5
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_14e569d5
 One Piece (Video Game) / int_19f8dabe
type
Victory Pose
 One Piece (Video Game) / int_19f8dabe
comment
Victory Pose: Luffy does one whenever he beats a level or boss. Smoker does one too, if he captures Luffy during the last level.
 One Piece (Video Game) / int_19f8dabe
featureApplicability
1.0
 One Piece (Video Game) / int_19f8dabe
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_19f8dabe
 One Piece (Video Game) / int_1f99a97b
type
Shoryuken
 One Piece (Video Game) / int_1f99a97b
comment
Shoryuken: Smoker can do this.
 One Piece (Video Game) / int_1f99a97b
featureApplicability
1.0
 One Piece (Video Game) / int_1f99a97b
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_1f99a97b
 One Piece (Video Game) / int_2639f6eb
type
Status Effects
 One Piece (Video Game) / int_2639f6eb
comment
Status Effects: Usopp can stun enemies and Jango can put Luffy to sleep. Sometimes his hypnosis causes himself to sleep too, but he always wakes up first.
 One Piece (Video Game) / int_2639f6eb
featureApplicability
1.0
 One Piece (Video Game) / int_2639f6eb
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_2639f6eb
 One Piece (Video Game) / int_264b8f4c
type
Balloon Belly
 One Piece (Video Game) / int_264b8f4c
comment
Balloon Belly: Luffy's Gum Gum Balloon technique, which is used to deflect bullets, and also float for a bit in the air.
 One Piece (Video Game) / int_264b8f4c
featureApplicability
1.0
 One Piece (Video Game) / int_264b8f4c
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_264b8f4c
 One Piece (Video Game) / int_2671fb4a
type
Super Move Portrait Attack
 One Piece (Video Game) / int_2671fb4a
comment
Super Move Portrait Attack: Luffy gets two, one for each Limit Break, but his friends just get one.
 One Piece (Video Game) / int_2671fb4a
featureApplicability
1.0
 One Piece (Video Game) / int_2671fb4a
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_2671fb4a
 One Piece (Video Game) / int_27a42ebc
type
Spiritual Successor
 One Piece (Video Game) / int_27a42ebc
comment
Spiritual Successor: Not just to Dragon Ball: Advanced Adventure. This game reuses a lot of assets from One Piece Grand Battle: Swan Colosseum, an arena fighter for the WonderSwan Color based on the Baroque Works saga.
 One Piece (Video Game) / int_27a42ebc
featureApplicability
1.0
 One Piece (Video Game) / int_27a42ebc
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_27a42ebc
 One Piece (Video Game) / int_28104b90
type
Bag of Spilling
 One Piece (Video Game) / int_28104b90
comment
Bag of Spilling, Let's Split Up, Gang!: Luffy's crew runs ahead of him in the beginning of every level just so he has to search for them again and again. This does not happen in the main bosses' levels.
 One Piece (Video Game) / int_28104b90
featureApplicability
1.0
 One Piece (Video Game) / int_28104b90
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_28104b90
 One Piece (Video Game) / int_2afb1a9
type
Limit Break
 One Piece (Video Game) / int_2afb1a9
comment
Limit Break: Luffy and each of his friends have two.
 One Piece (Video Game) / int_2afb1a9
featureApplicability
1.0
 One Piece (Video Game) / int_2afb1a9
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_2afb1a9
 One Piece (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 One Piece (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Luffy's Battle Axe. Very damaging, can kill a boss in a couple of hits. However, it has pathetically short range and will miss more often than not, and it costs twice as much as the much more reliable Bazooka.
 One Piece (Video Game) / int_2bdae2ae
featureApplicability
1.0
 One Piece (Video Game) / int_2bdae2ae
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_2bdae2ae
 One Piece (Video Game) / int_2c1ce1fc
type
Sound Test
 One Piece (Video Game) / int_2c1ce1fc
comment
Sound Test: Bring all the mini chests to Gaimon to unlock it.
 One Piece (Video Game) / int_2c1ce1fc
featureApplicability
1.0
 One Piece (Video Game) / int_2c1ce1fc
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_2c1ce1fc
 One Piece (Video Game) / int_2ea22847
type
That One Boss
 One Piece (Video Game) / int_2ea22847
comment
If you're not careful and spam machine gun punches, Buggy can end up combing you by stabbing you with knives over and over, even worse, you can't cancell your current move, AND YOUR INVINCIBILITY AFTER GETTING HIT IS RATHER STRICT
 One Piece (Video Game) / int_2ea22847
featureApplicability
1.0
 One Piece (Video Game) / int_2ea22847
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_2ea22847
 One Piece (Video Game) / int_31c35ec8
type
Collection Sidequest
 One Piece (Video Game) / int_31c35ec8
comment
Collection Side Quest: Items, Golden Coins and small Treasure Chests.
 One Piece (Video Game) / int_31c35ec8
featureApplicability
1.0
 One Piece (Video Game) / int_31c35ec8
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_31c35ec8
 One Piece (Video Game) / int_363e9631
type
Sequential Boss
 One Piece (Video Game) / int_363e9631
comment
Sequential Boss: Some bosses change their attacks so much when they get low on health that they qualify for this trope. Especially Arlong.
 One Piece (Video Game) / int_363e9631
featureApplicability
1.0
 One Piece (Video Game) / int_363e9631
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_363e9631
 One Piece (Video Game) / int_3b0479f2
type
You Shall Not Pass!
 One Piece (Video Game) / int_3b0479f2
comment
You Shall Not Pass!: Said by Tashigi in Logue Town 2. And before that, by the Usopp Pirates in Syrup Village.
 One Piece (Video Game) / int_3b0479f2
featureApplicability
1.0
 One Piece (Video Game) / int_3b0479f2
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_3b0479f2
 One Piece (Video Game) / int_3bbf3fef
type
Recurring Riff
 One Piece (Video Game) / int_3bbf3fef
comment
Recurring Riff: The music for Navy Base 1, Logue Town 1 and Credits.
 One Piece (Video Game) / int_3bbf3fef
featureApplicability
1.0
 One Piece (Video Game) / int_3bbf3fef
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_3bbf3fef
 One Piece (Video Game) / int_3c26863b
type
Assist Character
 One Piece (Video Game) / int_3c26863b
comment
Assist Character: Zoro, Nami, Usopp and Sanji. Each is called as a special move.
 One Piece (Video Game) / int_3c26863b
featureApplicability
1.0
 One Piece (Video Game) / int_3c26863b
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_3c26863b
 One Piece (Video Game) / int_405f6f52
type
Recycled Soundtrack
 One Piece (Video Game) / int_405f6f52
comment
Recycled Soundtrack: Most of the soundtrack is taken from Swan Colosseum.
 One Piece (Video Game) / int_405f6f52
featureApplicability
1.0
 One Piece (Video Game) / int_405f6f52
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_405f6f52
 One Piece (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 One Piece (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: Arlong just before the final phase of his fight.
 One Piece (Video Game) / int_409d3c07
featureApplicability
1.0
 One Piece (Video Game) / int_409d3c07
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_409d3c07
 One Piece (Video Game) / int_418208c3
type
Auto-Scrolling Level
 One Piece (Video Game) / int_418208c3
comment
Auto-Scrolling Level: Logue Town 2.
 One Piece (Video Game) / int_418208c3
featureApplicability
1.0
 One Piece (Video Game) / int_418208c3
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_418208c3
 One Piece (Video Game) / int_42c9f1ec
type
Downplayed Trope
 One Piece (Video Game) / int_42c9f1ec
comment
Downplayed with Helmeppo, who takes damage much more easily than any of the other mini-bosses and has no actual attacks, just the ability to summon endless hordes of Mooks. He doesn't even have his gun. He still can take far more punishment than he could at the start of the series.
 One Piece (Video Game) / int_42c9f1ec
featureApplicability
1.0
 One Piece (Video Game) / int_42c9f1ec
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_42c9f1ec
 One Piece (Video Game) / int_4565d81d
type
Single-Stroke Battle
 One Piece (Video Game) / int_4565d81d
comment
Single-Stroke Battle: Ensues when Zoro fights the much stronger Mihawk during a cutscene in Baratie 2.
 One Piece (Video Game) / int_4565d81d
featureApplicability
1.0
 One Piece (Video Game) / int_4565d81d
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_4565d81d
 One Piece (Video Game) / int_4873d055
type
Use Your Head
 One Piece (Video Game) / int_4873d055
comment
Use Your Head: Luffy's Gum Gum Bell. Generally not very useful (it's very close-range and most enemies, even Mooks (and 'EVEN Luffy's Battle Axe), have a much longer reach than that) but comes in decently handy the first time you fight Buggy.
 One Piece (Video Game) / int_4873d055
featureApplicability
1.0
 One Piece (Video Game) / int_4873d055
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_4873d055
 One Piece (Video Game) / int_4f37c96a
type
Duel Boss
 One Piece (Video Game) / int_4f37c96a
comment
Duel Boss: Tashigi, because you can't get support characters in Logue Town 2. Smoker can be this by extension, but you can replay any of the earlier levels to get everyone back to fight him.
 One Piece (Video Game) / int_4f37c96a
featureApplicability
1.0
 One Piece (Video Game) / int_4f37c96a
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_4f37c96a
 One Piece (Video Game) / int_53c37297
type
Flash Step
 One Piece (Video Game) / int_53c37297
comment
Flash Step: Kuro does this before every attack, meaning you have to dodge and counter every single of his attacks. His Out of the Bag attack allows him to attack four times in a row this way.
 One Piece (Video Game) / int_53c37297
featureApplicability
1.0
 One Piece (Video Game) / int_53c37297
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_53c37297
 One Piece (Video Game) / int_58d24389
type
Rapid-Fire Fisticuffs
 One Piece (Video Game) / int_58d24389
comment
Rapid-Fire Fisticuffs: Luffy's Gomu Gomu no Gatling Gun, used as his combo attack finisher.
 One Piece (Video Game) / int_58d24389
featureApplicability
1.0
 One Piece (Video Game) / int_58d24389
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_58d24389
 One Piece (Video Game) / int_5a5de5ca
type
Boss Rush
 One Piece (Video Game) / int_5a5de5ca
comment
Boss Rush: Get all the Golden Coins to unlock it.
 One Piece (Video Game) / int_5a5de5ca
featureApplicability
1.0
 One Piece (Video Game) / int_5a5de5ca
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_5a5de5ca
 One Piece (Video Game) / int_5d356030
type
Platform Battle
 One Piece (Video Game) / int_5d356030
comment
Platform Battle: Gin's boss arena, which he starts breaking when low on health.
 One Piece (Video Game) / int_5d356030
featureApplicability
1.0
 One Piece (Video Game) / int_5d356030
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_5d356030
 One Piece (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 One Piece (Video Game) / int_5e2ae7ee
comment
Inexplicable Treasure Chests: Most of them contain Golden Coins. And you can't open them at first. You must replay Port Town 2 and get the key from Chouchou the dog.
 One Piece (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 One Piece (Video Game) / int_5e2ae7ee
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_5e2ae7ee
 One Piece (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 One Piece (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Bosses can randomly ignore the knockback or the stunning effect from Luffy's machine gun punches. If you're not careful and spam machine gun punches, Buggy can end up combing you by stabbing you with knives over and over, even worse, you can't cancell your current move, AND YOUR INVINCIBILITY AFTER GETTING HIT IS RATHER STRICT Even if you clear the bonus stage withing 30 seconds, there are times where the game still counts a few seconds down, as if it's making sure you don't get more than two extra lives at a time.
 One Piece (Video Game) / int_6041e4f4
featureApplicability
1.0
 One Piece (Video Game) / int_6041e4f4
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_6041e4f4
 One Piece (Video Game) / int_66f763c0
type
Interface Screw
 One Piece (Video Game) / int_66f763c0
comment
Interface Screw: With his hypnosis, Jango can either reverse Luffy's controls or mess with his sight.
 One Piece (Video Game) / int_66f763c0
featureApplicability
1.0
 One Piece (Video Game) / int_66f763c0
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_66f763c0
 One Piece (Video Game) / int_6dc206c9
type
Marathon Level
 One Piece (Video Game) / int_6dc206c9
comment
Marathon Level: All the levels are very long, and the final normal stage is an auto-scrolling one that lasts for about 10 minutes.
 One Piece (Video Game) / int_6dc206c9
featureApplicability
1.0
 One Piece (Video Game) / int_6dc206c9
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_6dc206c9
 One Piece (Video Game) / int_6ec989d8
type
Guide Dang It!
 One Piece (Video Game) / int_6ec989d8
comment
Guide Dang It!: Finding all the coins and small treasure chests requires careful exploration of every corner and optional paths.
 One Piece (Video Game) / int_6ec989d8
featureApplicability
1.0
 One Piece (Video Game) / int_6ec989d8
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_6ec989d8
 One Piece (Video Game) / int_716c0b1b
type
And the Adventure Continues
 One Piece (Video Game) / int_716c0b1b
comment
And the Adventure Continues: Luffy's crew escapes from Logue Town and head for the Grand Line.
 One Piece (Video Game) / int_716c0b1b
featureApplicability
1.0
 One Piece (Video Game) / int_716c0b1b
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_716c0b1b
 One Piece (Video Game) / int_736d791f
type
Adaptational Badass
 One Piece (Video Game) / int_736d791f
comment
Adaptational Badass: Roughly half the mini-boss characters folded with one good hit in the source material. Here, all of them have stamina to match Luffy's (Tashigi has twice as much, which makes her as durable as Arlong,) and can kick some serious ass if you let your guard down. Downplayed with Helmeppo, who takes damage much more easily than any of the other mini-bosses and has no actual attacks, just the ability to summon endless hordes of Mooks. He doesn't even have his gun. He still can take far more punishment than he could at the start of the series.
 One Piece (Video Game) / int_736d791f
featureApplicability
1.0
 One Piece (Video Game) / int_736d791f
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_736d791f
 One Piece (Video Game) / int_73ebfe34
type
Boss Arena Urgency
 One Piece (Video Game) / int_73ebfe34
comment
Boss Arena Urgency: The floor being torn apart is something to be concerned about when fighting Gin, who can get up from being thrown overboard, unlike you. Downplayed, as it does get repaired shortly after.
 One Piece (Video Game) / int_73ebfe34
featureApplicability
1.0
 One Piece (Video Game) / int_73ebfe34
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_73ebfe34
 One Piece (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 One Piece (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: There's a fist item that makes Luffy able to One-Hit KO enemies with Collision Damage and be entirely immune to all traps but Bottomless Pits for a while.
 One Piece (Video Game) / int_7db2e3e0
featureApplicability
1.0
 One Piece (Video Game) / int_7db2e3e0
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_7db2e3e0
 One Piece (Video Game) / int_803c1682
type
Ledge Bats
 One Piece (Video Game) / int_803c1682
comment
Ledge Bats: Port Town 1 ends with a few cannons placed by the side of Bottomless Pits. Most enemies fill this role at various times, too, especially the bombers and knife throwers.
 One Piece (Video Game) / int_803c1682
featureApplicability
1.0
 One Piece (Video Game) / int_803c1682
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_803c1682
 One Piece (Video Game) / int_82108e3d
type
Attack Its Weak Point
 One Piece (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Buggy is only vulnerable in the head unless he is flinching and on the ground.
 One Piece (Video Game) / int_82108e3d
featureApplicability
1.0
 One Piece (Video Game) / int_82108e3d
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_82108e3d
 One Piece (Video Game) / int_83308c12
type
Spikes of Doom
 One Piece (Video Game) / int_83308c12
comment
Spikes of Doom: They deal significant damage on Luffy and knock out enemies instantly.
 One Piece (Video Game) / int_83308c12
featureApplicability
1.0
 One Piece (Video Game) / int_83308c12
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_83308c12
 One Piece (Video Game) / int_8be2f0da
type
Bicep-Polishing Gesture
 One Piece (Video Game) / int_8be2f0da
comment
Bicep-Polishing Gesture: Luffy's Victory Pose.
 One Piece (Video Game) / int_8be2f0da
featureApplicability
1.0
 One Piece (Video Game) / int_8be2f0da
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_8be2f0da
 One Piece (Video Game) / int_8c97cf66
type
Stationary Boss
 One Piece (Video Game) / int_8c97cf66
comment
Stationary Boss: Don Krieg, at first, doesn't move at all. Justified, as you have to reach him while avoiding his shots and water.
 One Piece (Video Game) / int_8c97cf66
featureApplicability
1.0
 One Piece (Video Game) / int_8c97cf66
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_8c97cf66
 One Piece (Video Game) / int_8d2f6f03
type
Backtracking
 One Piece (Video Game) / int_8d2f6f03
comment
Backtracking: To collect some items, you often have to search around already cleared levels. And sometimes you have to backtrack during the levels - bringing Usopp to the Usopp Pirates, for example.
 One Piece (Video Game) / int_8d2f6f03
featureApplicability
1.0
 One Piece (Video Game) / int_8d2f6f03
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_8d2f6f03
 One Piece (Video Game) / int_91f5e99c
type
Clipped-Wing Angel
 One Piece (Video Game) / int_91f5e99c
comment
Clipped-Wing Angel: Think Arlong looks intimidating with his huge sword? Just try walking under him.
 One Piece (Video Game) / int_91f5e99c
featureApplicability
1.0
 One Piece (Video Game) / int_91f5e99c
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_91f5e99c
 One Piece (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 One Piece (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Not that it bothered many since Swan Colosseum is exclusive to Japan and this is exclusive to America, but most of Luffy's moveset is changed between the two games and the stock cost of his Bazooka and Battle Axe moves are swapped.
 One Piece (Video Game) / int_963086ce
featureApplicability
1.0
 One Piece (Video Game) / int_963086ce
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_963086ce
 One Piece (Video Game) / int_9ecbba6c
type
Metroidvania
 One Piece (Video Game) / int_9ecbba6c
comment
Metroidvania: It's nothing complex, but some paths and items can only be accessed after you unlock Luffy's Gomu Gomu no Spear attack and get some support characters.
 One Piece (Video Game) / int_9ecbba6c
featureApplicability
1.0
 One Piece (Video Game) / int_9ecbba6c
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_9ecbba6c
 One Piece (Video Game) / int_9fc2cb1b
type
Video Game Stealing
 One Piece (Video Game) / int_9fc2cb1b
comment
Video Game Stealing: Nami can steal items from enemies, mixed with Random Number God.
 One Piece (Video Game) / int_9fc2cb1b
featureApplicability
1.0
 One Piece (Video Game) / int_9fc2cb1b
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_9fc2cb1b
 One Piece (Video Game) / int_a2c9143
type
Non-Player Companion
 One Piece (Video Game) / int_a2c9143
comment
Non-Player Companion: All of the Strawhats besides Luffy - one joins at the end of every level (except Arlong Park and Loguetown) and each can whip out two special moves, nothing more.
 One Piece (Video Game) / int_a2c9143
featureApplicability
1.0
 One Piece (Video Game) / int_a2c9143
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_a2c9143
 One Piece (Video Game) / int_a414c3f0
type
One-Hit Kill
 One Piece (Video Game) / int_a414c3f0
comment
One-Hit Kill: In a reference to Luffy halting Kuro by grabbing him in the source material, doing the same thing when Kuro is racing around during his Cat Out Of The Bag attack will immediately wipe out the rest of his health. Downplayed with Helmeppo when he gets hit by Zoro's "Tornado Slash", if he has enough health, he'll survive the first hit, but dies to the second hit anyway.
 One Piece (Video Game) / int_a414c3f0
featureApplicability
1.0
 One Piece (Video Game) / int_a414c3f0
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_a414c3f0
 One Piece (Video Game) / int_a9f549fe
type
Emergency Energy Tank
 One Piece (Video Game) / int_a9f549fe
comment
Emergency Energy Tank: At the small cost of two power bars, Sanji can help Luffy fully recover his HP.
 One Piece (Video Game) / int_a9f549fe
featureApplicability
1.0
 One Piece (Video Game) / int_a9f549fe
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_a9f549fe
 One Piece (Video Game) / int_ad4a45be
type
Final Boss
 One Piece (Video Game) / int_ad4a45be
comment
Final Boss: Smoker.
 One Piece (Video Game) / int_ad4a45be
featureApplicability
1.0
 One Piece (Video Game) / int_ad4a45be
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_ad4a45be
 One Piece (Video Game) / int_b37adf1
type
Multiple Life Bars
 One Piece (Video Game) / int_b37adf1
comment
Multiple Life Bars: Arlong, Tashigi and Captain Smoker, the former two have two health bars (a green bar layers over yellow), the latter has three (a blue bar over a green bar over a yellow bar)
 One Piece (Video Game) / int_b37adf1
featureApplicability
1.0
 One Piece (Video Game) / int_b37adf1
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_b37adf1
 One Piece (Video Game) / int_bdc94cd9
type
Compressed Adaptation
 One Piece (Video Game) / int_bdc94cd9
comment
Compressed Adaptation: There's very little dialogue and cutscenes in this game to properly explain the story, to the point it doesn't even have an opening scene to explain the series' premise. You can talk to a few characters in-game, but that's it.
 One Piece (Video Game) / int_bdc94cd9
featureApplicability
1.0
 One Piece (Video Game) / int_bdc94cd9
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_bdc94cd9
 One Piece (Video Game) / int_c36cba70
type
Mooks
 One Piece (Video Game) / int_c36cba70
comment
Axe-Hand Morgan has a simple moveset, but is able to block attacks and punish you if you attack carelessly. He can call mooks to help him, too.
 One Piece (Video Game) / int_c36cba70
featureApplicability
1.0
 One Piece (Video Game) / int_c36cba70
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_c36cba70
 One Piece (Video Game) / int_c3884cdc
type
1-Up
 One Piece (Video Game) / int_c3884cdc
comment
1-Up: They're rare items, shaped like Luffy's head.
 One Piece (Video Game) / int_c3884cdc
featureApplicability
1.0
 One Piece (Video Game) / int_c3884cdc
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_c3884cdc
 One Piece (Video Game) / int_c64bdacd
type
Scoring Points
 One Piece (Video Game) / int_c64bdacd
comment
Scoring Points: The points you get from defeating enemies appear as Experience Points on Luffy's "Wanted!" Poster.
 One Piece (Video Game) / int_c64bdacd
featureApplicability
1.0
 One Piece (Video Game) / int_c64bdacd
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_c64bdacd
 One Piece (Video Game) / int_cb42ed9f
type
Counter-Attack
 One Piece (Video Game) / int_cb42ed9f
comment
Counter-Attack: Part of Tashigi's moveset. It is extremely dangerous.
 One Piece (Video Game) / int_cb42ed9f
featureApplicability
1.0
 One Piece (Video Game) / int_cb42ed9f
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_cb42ed9f
 One Piece (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 One Piece (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: Leave food for enough time and they turn purple, in which collecting them gives Luffy a health penalty.
 One Piece (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 One Piece (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_cb5cf4a5
 One Piece (Video Game) / int_cc6b79
type
This Looks Like a Job for Aquaman
 One Piece (Video Game) / int_cc6b79
comment
This Looks Like A Job For Aqua Man: Zoro's second Limit Break is allowed to damage mini bosses once per frame while they're unable to escape, so you can avoid reentering the room over and over to defeat them. Nami can steal bombs from enemies when there are none around to break certain walls.
 One Piece (Video Game) / int_cc6b79
featureApplicability
1.0
 One Piece (Video Game) / int_cc6b79
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_cc6b79
 One Piece (Video Game) / int_cea7fc1
type
Bottomless Pits
 One Piece (Video Game) / int_cea7fc1
comment
Bottomless Pits: All over the damn place in every level after the first. Their insta-kill status is justified in the Baratie level, where they all lead to the ocean, but the other levels don't really bother with such excuses.
 One Piece (Video Game) / int_cea7fc1
featureApplicability
1.0
 One Piece (Video Game) / int_cea7fc1
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_cea7fc1
 One Piece (Video Game) / int_d0ea147f
type
A.I. Breaker
 One Piece (Video Game) / int_d0ea147f
comment
A.I. Breaker: While fighting Smoker, it is possible to bait him into performing a smokin' Shoryuken over and over.
 One Piece (Video Game) / int_d0ea147f
featureApplicability
1.0
 One Piece (Video Game) / int_d0ea147f
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_d0ea147f
 One Piece (Video Game) / int_d2ea3e4a
type
BonusLevel
 One Piece (Video Game) / int_d2ea3e4a
comment
Bonus Level: After every boss except the last one, there's a bonus level where Luffy must defeat a bunch of enemies before the timer ends to get a couple of 1-ups. This is unlocked as a selectable mini-game after the game is beaten once.
 One Piece (Video Game) / int_d2ea3e4a
featureApplicability
1.0
 One Piece (Video Game) / int_d2ea3e4a
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_d2ea3e4a
 One Piece (Video Game) / int_d4be11f6
type
Launcher Move
 One Piece (Video Game) / int_d4be11f6
comment
Launcher Move: Luffy can interrupt his standard combo into a high kick that launches enemies. Unfortunately, unlike in Dragon Ball: Advance Adventure there isn't a lot you can do to airbone enemies here other than following into a well timed Gum Gum Pistol or Bazooka. A neat thing, though, is that hitting Richie with this kick will always immediately knock Mohji off him.
 One Piece (Video Game) / int_d4be11f6
featureApplicability
1.0
 One Piece (Video Game) / int_d4be11f6
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_d4be11f6
 One Piece (Video Game) / int_d500b978
type
Adaptational Wimp
 One Piece (Video Game) / int_d500b978
comment
Adaptational Wimp: Unlike in the anime/manga, Luffy is not automatically Immune to Bullets. He needs to consciously use Gum Gum Balloon to bounce them back, and that move is typically unlocked pretty late in the game. Smoker, despite being a Damage-Sponge Boss with quite possibly the nastiest attacks (and reflexes) in the game, is still this compared to his anime/manga counterpart, if only because Luffy - East Blue Luffy - can actually touch him. But immediately averted after his defeat, where he gets back up and the whole level turns into an Escape Sequence where so much as touching him or his attacks gets you an instant Game Over.
 One Piece (Video Game) / int_d500b978
featureApplicability
-1.0
 One Piece (Video Game) / int_d500b978
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_d500b978
 One Piece (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 One Piece (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Luffy is invincible when he's peforming either the Gum Gum Bazooka/Gum Gum Battle Axe, as long as it successfully hits.
 One Piece (Video Game) / int_d6f284a3
featureApplicability
1.0
 One Piece (Video Game) / int_d6f284a3
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_d6f284a3
 One Piece (Video Game) / int_dbc2a48f
type
Game-Over Man
 One Piece (Video Game) / int_dbc2a48f
comment
Game-Over Man: A tired Luffy is shown every time you die.
 One Piece (Video Game) / int_dbc2a48f
featureApplicability
1.0
 One Piece (Video Game) / int_dbc2a48f
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_dbc2a48f
 One Piece (Video Game) / int_e08fcc99
type
Battle Theme Music
 One Piece (Video Game) / int_e08fcc99
comment
Battle Theme Music: One for bosses of Areas 2, one for main bosses and one for Smoker.
 One Piece (Video Game) / int_e08fcc99
featureApplicability
1.0
 One Piece (Video Game) / int_e08fcc99
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_e08fcc99
 One Piece (Video Game) / int_e3ab9e00
type
Turns Red
 One Piece (Video Game) / int_e3ab9e00
comment
Turns Red: Most bosses get at least one new move when they're low on health, or start spamming their most annoying attack.
 One Piece (Video Game) / int_e3ab9e00
featureApplicability
1.0
 One Piece (Video Game) / int_e3ab9e00
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_e3ab9e00
 One Piece (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 One Piece (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: Smoker at the end of the game. Not really an Advancing Boss of Doom because Luffy can't fight back. When Luffy reaches his ship, Smoker just disappears.note There is an odd glitch where Smoker will continue chasing Luffy even after he's reached his ship and ran off-screen, but the game treats it as if Luffy had escaped him cleanly.
 One Piece (Video Game) / int_e57198a4
featureApplicability
1.0
 One Piece (Video Game) / int_e57198a4
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_e57198a4
 One Piece (Video Game) / int_e95637fd
type
Wolfpack Boss
 One Piece (Video Game) / int_e95637fd
comment
Wolf Pack Boss: In the second stage of Arlong Park, Arlong's three officers all fight the player as a single force, tagging out between each attack. All three of them have their own health, and they all need to be defeated to win.
 One Piece (Video Game) / int_e95637fd
featureApplicability
1.0
 One Piece (Video Game) / int_e95637fd
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_e95637fd
 One Piece (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 One Piece (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Axe-Hand Morgan has a simple moveset, but is able to block attacks and punish you if you attack carelessly. He can call mooks to help him, too. Even if you have an easy time with Morgan, Buggy will be a challenge, because he is immune to your attacks most of the time, stays on air for some of the times where he is vulnerable (so you can't combo him) and has hard to avoid ranged attacks.
 One Piece (Video Game) / int_f4a0408f
featureApplicability
1.0
 One Piece (Video Game) / int_f4a0408f
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_f4a0408f
 One Piece (Video Game) / int_f51c5f3c
type
Never Say "Die"
 One Piece (Video Game) / int_f51c5f3c
comment
Never Say "Die": Averted; cutscene dialogue frequently uses the words "die" and "kill", which is interesting, considering this game is based on the 4Kids dub.
 One Piece (Video Game) / int_f51c5f3c
featureApplicability
-1.0
 One Piece (Video Game) / int_f51c5f3c
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_f51c5f3c
 One Piece (Video Game) / int_name
type
ItemName
 One Piece (Video Game) / int_name
comment
 One Piece (Video Game) / int_name
featureApplicability
1.0
 One Piece (Video Game) / int_name
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
One Piece (Video Game) / int_name
 One Piece (Video Game) / int_name
itemName
One Piece (Video Game)

The following is a list of statements referring to the current page from other pages.

 One Piece (Video Game)
hasFeature
Boss-Only Level / int_b539293b
 One Piece (Video Game)
hasFeature
Counter-Attack / int_b539293b
 One Piece (Video Game)
hasFeature
Crate Expectations / int_b539293b
 One Piece (Video Game)
hasFeature
Flunky Boss / int_b539293b
 One Piece (Video Game)
hasFeature
Game-Over Man / int_b539293b
 One Piece (Video Game)
hasFeature
Japanese Video Games / int_b539293b
 One Piece (Video Game)
hasFeature
Let's Split Up, Gang! / int_b539293b
 One Piece (Video Game)
hasFeature
Recursive Adaptation / int_b539293b
 One Piece (Video Game)
hasFeature
Scary Stinging Swarm / int_b539293b
 One Piece (Video Game)
hasFeature
Sound Test / int_b539293b
 One Piece (Video Game)
hasFeature
Switch-Out Move / int_b539293b
 One Piece (Video Game)
hasFeature
Warm-Up Boss / int_b539293b