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Open Fortress (Video Game)
- 229 statements
- 43 feature instances
- 1 referencing feature instances
Open Fortress (Video Game) | type |
TVTItem | |
Open Fortress (Video Game) | label |
Open Fortress (Video Game) | |
Open Fortress (Video Game) | page |
OpenFortress | |
Open Fortress (Video Game) | comment |
Open Fortress is a Game Mod for Valve's Team Fortress 2, designed with the intent of being free, easily distributable and easily modifiable to anyone's liking.However, most of its players use it to play Quake in a TF2 coat of paint.Granted, the mod has quite a bit more than that, but the Deathmatch mode is currently the most polished part of the open alpha version of the mod. It adds a new class of its own, the Deathmatch Mercenary, who gleefully bunny hops around gravel pits, warehouses and wherever else he can find other mercenaries to reduce to Ludicrous Gibs. He has an extensive array of various weapons and enough hats and clothing options to rival the 9 classes of live TF2. The mod can be downloaded and played by following instructions on their official website, which can be found here.Here's a list of some of the most important features and changes compared to Live TF2: | |
Open Fortress (Video Game) | fetched |
2024-02-13T15:17:49Z | |
Open Fortress (Video Game) | parsed |
2024-02-13T15:17:49Z | |
Open Fortress (Video Game) | processingComment |
Dropped link to CriticalHit: Not a Feature - ITEM | |
Open Fortress (Video Game) | processingComment |
Dropped link to Doom: Not a Feature - ITEM | |
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Dropped link to ParasolOfPain: Not a Feature - ITEM | |
Open Fortress (Video Game) | processingComment |
Dropped link to QuakeIIIArena: Not a Feature - ITEM | |
Open Fortress (Video Game) | processingComment |
Dropped link to TeamFortressClassic: Not a Feature - ITEM | |
Open Fortress (Video Game) | processingComment |
Dropped link to ThePhantomMenace: Not a Feature - ITEM | |
Open Fortress (Video Game) | isPartOf |
DBTropes | |
Open Fortress (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Open Fortress (Video Game) / int_128e4ba8 | comment |
Gatling Good: In addition to the Heavy's minigun from Live TF2, the mod also features the Gatling Gun, which has a lower ammo capacity (100 compared to 200) and damage, but the Mercenary moves at full speed while firing it. | |
Open Fortress (Video Game) / int_128e4ba8 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_128e4ba8 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_128e4ba8 | |
Open Fortress (Video Game) / int_1eed8e76 | type |
The Juggernaut | |
Open Fortress (Video Game) / int_1eed8e76 | comment |
The Juggernaut: A custom class for the in-development Overpowered game mode. The titular Juggernaut has vastly more Health than anyone else, and it's his job to singlehandedly kill the entire enemy team. Concept art has him looking like a very buff prisoner, but in-game, his placeholder model is a modified TFC Civilian. The game mode is based off the popular VS Saxton Hale Game Mod for Live TF2. | |
Open Fortress (Video Game) / int_1eed8e76 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_1eed8e76 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_1eed8e76 | |
Open Fortress (Video Game) / int_1f963842 | type |
Bloodier and Gorier | |
Open Fortress (Video Game) / int_1f963842 | comment |
Bloodier and Gorier: Compared to Live TF2, the game has much more graphic blood effects, and even allows for ragdolls to be dismembered and have their limbs (and head) be reduced to a bloody stump. If an explosive weapon doesn't reduce you to Ludicrous Gibs, it will leave parts of your corpse missing. And of course, while Live TF2 has Pretty Little Headshots when someone is sniped (Hitman's Heatmaker nonwithstanding), getting headshot in Open Fortress will leave little above your lower jaw intact. | |
Open Fortress (Video Game) / int_1f963842 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_1f963842 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_1f963842 | |
Open Fortress (Video Game) / int_2a195285 | type |
Revolvers Are Just Better | |
Open Fortress (Video Game) / int_2a195285 | comment |
Revolvers Are Just Better: The Mercenary can acquire a Magnum Revolver, which deals slightly more damage and is more accurate than the Spy's revolver. | |
Open Fortress (Video Game) / int_2a195285 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_2a195285 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_2a195285 | |
Open Fortress (Video Game) / int_37fcf16 | type |
Death Is Cheap | |
Open Fortress (Video Game) / int_37fcf16 | comment |
Death is Cheap: Every time a player dies, they will make note of the fact they've just died upon respawn. In Live TF2, this only happens when they're revived by a Reanimator in Mann vs. Machine mode. Averted in Arena Mode, where players only respawn at the start of a round. | |
Open Fortress (Video Game) / int_37fcf16 | featureApplicability |
-1.0 | |
Open Fortress (Video Game) / int_37fcf16 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_37fcf16 | |
Open Fortress (Video Game) / int_38449aae | type |
Magnetic Weapons | |
Open Fortress (Video Game) / int_38449aae | comment |
Magnetic Weapons: The Railgun, which functions like a Sniper Rifle that can't charge its shots, but deals more damage per shot and can still headshot without scoping in. Like the Machina from Live TF2, firing it leaves a visible color-coded trail which allows the shooter to be tracked down. | |
Open Fortress (Video Game) / int_38449aae | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_38449aae | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_38449aae | |
Open Fortress (Video Game) / int_39b727e9 | type |
Action Genre Hero Guy | |
Open Fortress (Video Game) / int_39b727e9 | comment |
Action Genre Hero Guy: The Deathmatch Mercenary fits this to a T, and it's probably at least partly deliberate considering his love of Film and Television. | |
Open Fortress (Video Game) / int_39b727e9 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_39b727e9 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_39b727e9 | |
Open Fortress (Video Game) / int_42632336 | type |
Mecha-Mooks | |
Open Fortress (Video Game) / int_42632336 | comment |
Mecha-Mooks: Robots from Live TF2's Mann vs. Machine mode return in the special Lethal Lockdown game mode. They are generally easier to kill to compensate for the lack of an upgrade system for the players. | |
Open Fortress (Video Game) / int_42632336 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_42632336 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_42632336 | |
Open Fortress (Video Game) / int_43d5d6d5 | type |
Sticks to the Back | |
Open Fortress (Video Game) / int_43d5d6d5 | comment |
Sticks to the Back: Usually averted, with most weapons being in a given player's Hyperspace Arsenal. However, superweapons like the G.I.B. and Quad-Launcher play this straight, for easy recognition of who has the big guns. | |
Open Fortress (Video Game) / int_43d5d6d5 | featureApplicability |
-1.0 | |
Open Fortress (Video Game) / int_43d5d6d5 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_43d5d6d5 | |
Open Fortress (Video Game) / int_44f79734 | type |
Jump Physics | |
Open Fortress (Video Game) / int_44f79734 | comment |
Jump Physics: Noted here because unlike Live TF2, Bunny Hopping is very much functional and outright encouraged. Rocket Jump off a wall to gain momentum, and b-hopping allows you to easily outrun even the Scout, and it's an essential mechanic in Deathmatch mode. | |
Open Fortress (Video Game) / int_44f79734 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_44f79734 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_44f79734 | |
Open Fortress (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
Open Fortress (Video Game) / int_4c798fd5 | comment |
Shock and Awe: The Lightning Gun. | |
Open Fortress (Video Game) / int_4c798fd5 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_4c798fd5 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_4c798fd5 | |
Open Fortress (Video Game) / int_548bd053 | type |
Guns Akimbo | |
Open Fortress (Video Game) / int_548bd053 | comment |
Guns Akimbo: If the Deathmatch Mercenary manages to kill another Merc with the starting pistol, he can dual-wield them. Said stock pistol is also the only weapon that can be dual-wielded. Curiously, the Dual-wielded pistols still have full ammo even if the single pistol is empty and they don't even share an ammo pool. | |
Open Fortress (Video Game) / int_548bd053 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_548bd053 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_548bd053 | |
Open Fortress (Video Game) / int_5b19cc1b | type |
Air-Vent Passageway | |
Open Fortress (Video Game) / int_5b19cc1b | comment |
Air-Vent Passageway: A few maps have traversable air vents, which often provide alternate pathways, and sometimes lead to a secluded area with specific weapon spawns. | |
Open Fortress (Video Game) / int_5b19cc1b | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_5b19cc1b | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_5b19cc1b | |
Open Fortress (Video Game) / int_5caef4ca | type |
Chainsaw Good | |
Open Fortress (Video Game) / int_5caef4ca | comment |
Chainsaw Good: The Chainsaw is a very powerful melee weapon, able to make short work of anyone on the business end of it. In case someone's running away from you, you can charge with it akin to a Demoknight from Live TF2. | |
Open Fortress (Video Game) / int_5caef4ca | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_5caef4ca | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_5caef4ca | |
Open Fortress (Video Game) / int_60414102 | type |
Zombie Apocalypse | |
Open Fortress (Video Game) / int_60414102 | comment |
Zombie Apocalypse: The Infection game mode. One team is humans, the other is zombies. Any time a zombie kills a human, the human respawns as another zombie. | |
Open Fortress (Video Game) / int_60414102 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_60414102 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_60414102 | |
Open Fortress (Video Game) / int_6b983bf7 | type |
Unstoppable Rage | |
Open Fortress (Video Game) / int_6b983bf7 | comment |
Unstoppable Rage: The Berserk power-up induces this in the player who picks it up. For a short amount of time, they are restricted to using their fists, but having increased movement speed and doing a One-Hit Kill to everyone they punch, reducing the victim to Ludicrous Gibs. | |
Open Fortress (Video Game) / int_6b983bf7 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_6b983bf7 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_6b983bf7 | |
Open Fortress (Video Game) / int_7abba202 | type |
The Faceless | |
Open Fortress (Video Game) / int_7abba202 | comment |
The Faceless: The Deathmatch Mercenary always wear a ski mask that only shows his eyes. Like the Spy, he wears it under any other hat he can wear. | |
Open Fortress (Video Game) / int_7abba202 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_7abba202 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_7abba202 | |
Open Fortress (Video Game) / int_7e5a2811 | type |
Virtual Paper Doll | |
Open Fortress (Video Game) / int_7e5a2811 | comment |
Virtual Paper Doll: The Deathmatch Mercenary has a wide enough selection of hats and other cosmetic items to rival the Mercenaries from Live TF2. | |
Open Fortress (Video Game) / int_7e5a2811 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_7e5a2811 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_7e5a2811 | |
Open Fortress (Video Game) / int_8344209e | type |
BFG | |
Open Fortress (Video Game) / int_8344209e | comment |
BFG: A few of them, but the Superweapons take the cake. The best example is the Giant Isotope Blaster, or G.I.B., which in earlier versions of the mod outright was called the BFG! It launches a powerful energy blast that explodes on impact into smaller energy explosives. It's powerful enough to obliterate anyone in one shot if all the explosions connect. | |
Open Fortress (Video Game) / int_8344209e | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_8344209e | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_8344209e | |
Open Fortress (Video Game) / int_8b0a127 | type |
Rocket-Tag Gameplay | |
Open Fortress (Video Game) / int_8b0a127 | comment |
Rocket-Tag Gameplay: Even moreso than Live TF2. All the powerful weapons in the game combined with the average HP of the Mercenary makes it very easy to die unless you are a good dodger. | |
Open Fortress (Video Game) / int_8b0a127 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_8b0a127 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_8b0a127 | |
Open Fortress (Video Game) / int_8b93a168 | type |
Macross Missile Massacre | |
Open Fortress (Video Game) / int_8b93a168 | comment |
Macross Missile Massacre: The Quad-Launcher Superweapon fires 4 rockets almost simultaneously. Using the alternate fire allows the shooter to guide the projectiles a la Half-Life's Rocket Launcher. | |
Open Fortress (Video Game) / int_8b93a168 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_8b93a168 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_8b93a168 | |
Open Fortress (Video Game) / int_8eb3d48f | type |
Revisiting the Roots | |
Open Fortress (Video Game) / int_8eb3d48f | comment |
Revisiting the Roots: Not only are this mod's deathmatches reminiscent of Quake, which Team Fortress 1 was a mod of, the mod also features a Team Fortress Classic mode in which the TF2 Mercenaries are replaced with their TFC counterparts, right down to their original loadouts. | |
Open Fortress (Video Game) / int_8eb3d48f | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_8eb3d48f | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_8eb3d48f | |
Open Fortress (Video Game) / int_9c7e3137 | type |
Hyperspace Arsenal | |
Open Fortress (Video Game) / int_9c7e3137 | comment |
Hyperspace Arsenal: True to its Quake origins, the game has a very sizable selection of weapons, and if you're the Deathmatch Mercenary or the server allows for all classes to pick up dropped weapons, you can carry all of them without breaking a sweat. | |
Open Fortress (Video Game) / int_9c7e3137 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_9c7e3137 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_9c7e3137 | |
Open Fortress (Video Game) / int_ab176783 | type |
Nail 'Em | |
Open Fortress (Video Game) / int_ab176783 | comment |
Nail 'Em: The Nailgun from the beta of Live TF2 returns as a Mercenary weapon here. | |
Open Fortress (Video Game) / int_ab176783 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_ab176783 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_ab176783 | |
Open Fortress (Video Game) / int_ac9f78d9 | type |
Jack of All Stats | |
Open Fortress (Video Game) / int_ac9f78d9 | comment |
Jack of All Stats: This is the primary role of the Deathmatch Mercenary. He has medium health, average movement speed and a mediocre starting weapon. However, he is also able to Bunny Hop by default, can slightly zoom his view in for better aiming, and can use every single weapon in the game. | |
Open Fortress (Video Game) / int_ac9f78d9 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_ac9f78d9 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_ac9f78d9 | |
Open Fortress (Video Game) / int_b8e2279c | type |
Crowbar Combatant | |
Open Fortress (Video Game) / int_b8e2279c | comment |
Crowbar Combatant: The Deathmatch Mercenary's default melee weapon is the Crowbar. It swings as fast as the Scout's bat, and deals a bit more damage. It's also the default weapon of most Classic Mercenaries, as it was in their home game. | |
Open Fortress (Video Game) / int_b8e2279c | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_b8e2279c | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_b8e2279c | |
Open Fortress (Video Game) / int_bb44f503 | type |
Robot War | |
Open Fortress (Video Game) / int_bb44f503 | comment |
Robot War: the Lethal Lockdown game mode pits the players against the MvM robots from Live TF2. | |
Open Fortress (Video Game) / int_bb44f503 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_bb44f503 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_bb44f503 | |
Open Fortress (Video Game) / int_bcf69f60 | type |
Short-Range Shotgun | |
Open Fortress (Video Game) / int_bcf69f60 | comment |
Short-Range Shotgun: Aside from the Scattergun and Shotgun from Live TF2, Open Fortress also features two powerful Double-barreled shotguns: The Super Shotgun, which can reduce anyone short of a Heavy to paste in a single point-blank shot, and the Eternal Shotgun, which deals less damage, but allows you to use a meat hook to close the distance to your desired victim. Both are mostly ineffectual past close range. | |
Open Fortress (Video Game) / int_bcf69f60 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_bcf69f60 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_bcf69f60 | |
Open Fortress (Video Game) / int_bfae65a4 | type |
Guilt-Based Gaming | |
Open Fortress (Video Game) / int_bfae65a4 | comment |
Guilt-Based Gaming: Whenever the player wants to disconnect from a server of quit the game, there's a popup either pleading for them to stay or mocking them for wanting to quit. | |
Open Fortress (Video Game) / int_bfae65a4 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_bfae65a4 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_bfae65a4 | |
Open Fortress (Video Game) / int_c3585f4a | type |
Boom, Headshot! | |
Open Fortress (Video Game) / int_c3585f4a | comment |
Boom, Headshot!: Doable with the Railgun and Sniper Rifle by default, but servers can be set to allow for critical headshots with any weapon, or even set to allow headshots to be the only way to deal damage. | |
Open Fortress (Video Game) / int_c3585f4a | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_c3585f4a | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_c3585f4a | |
Open Fortress (Video Game) / int_c75df49a | type |
Shout-Out | |
Open Fortress (Video Game) / int_c75df49a | comment |
Shout-Out: Customization options for the Mercenary include ones based on Doomguy, Ranger, and Terry Bogard. "Duel of the Mercs" is a Team Fortress 2-style take on Duel of the Fates. The hit and kill sounds from Quake III: Arena are selectable alongside the ones TF2 has. The Mercenary calls for Medics by going "Excuse me! I'm in need of medical attention!" | |
Open Fortress (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_c75df49a | |
Open Fortress (Video Game) / int_ce68d46b | type |
Next Sunday A.D. | |
Open Fortress (Video Game) / int_ce68d46b | comment |
Next Sunday A.D.: The game's sparse lore only confirms that Open Fortress takes place after the Gravel War and the Robot Wars, but nothing aside from very minor tidbits in map briefings. | |
Open Fortress (Video Game) / int_ce68d46b | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_ce68d46b | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_ce68d46b | |
Open Fortress (Video Game) / int_d2c0e2ed | type |
Schmuck Bait | |
Open Fortress (Video Game) / int_d2c0e2ed | comment |
Schmuck Bait: A few loading screen tips are this. The most notable one is one where it claims The Civilian is the strongest class in the game, and suggest charging Snipers head on with his powerful umbrella. | |
Open Fortress (Video Game) / int_d2c0e2ed | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_d2c0e2ed | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_d2c0e2ed | |
Open Fortress (Video Game) / int_d5a66181 | type |
Color-Coded Multiplayer | |
Open Fortress (Video Game) / int_d5a66181 | comment |
Color-Coded Multiplayer: Even more so than Live TF2, since the Deathmatch Mercenary (and all other classes, if they're allowed in Deathmatch mode) can be painted any color the player desires, which often results in pink, lime or other garish colored mercenaries running around. | |
Open Fortress (Video Game) / int_d5a66181 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_d5a66181 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_d5a66181 | |
Open Fortress (Video Game) / int_db33bc7e | type |
Ludicrous Gibs | |
Open Fortress (Video Game) / int_db33bc7e | comment |
Ludicrous Gibs: Death by any explosive weapon can reduce any player to little bloody chunks. Then there's the dismemberment, as mentioned under Bloodier and Gorier. | |
Open Fortress (Video Game) / int_db33bc7e | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_db33bc7e | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_db33bc7e | |
Open Fortress (Video Game) / int_e38268b5 | type |
Helpful Mook | |
Open Fortress (Video Game) / int_e38268b5 | comment |
Helpful Mook: The Cam-bots from Lethal Lockdown. They are very slow, armed with only a crowbar, and have 30 HP. And unlike any other robot in that game mode, they drop ammo packs. | |
Open Fortress (Video Game) / int_e38268b5 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_e38268b5 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_e38268b5 | |
Open Fortress (Video Game) / int_e409de66 | type |
Manipulative Editing | |
Open Fortress (Video Game) / int_e409de66 | comment |
Manipulative Editing: The Half-Life/Team Fortress Classic announcer had to have some of this in order for it to mention things such as the invisibility powerup, as while the VOX system does have a massive library of words to use, it's not that massive. | |
Open Fortress (Video Game) / int_e409de66 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_e409de66 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_e409de66 | |
Open Fortress (Video Game) / int_e4f5affb | type |
The Chew Toy | |
Open Fortress (Video Game) / int_e4f5affb | comment |
The Chew Toy: The Civilian. Back when he used his TFC model, taunting with his Umbrella resulted in him falling over flat on his face and even the class selection screen mocks him, saying "Be completely useless!" as a tip. | |
Open Fortress (Video Game) / int_e4f5affb | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_e4f5affb | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_e4f5affb | |
Open Fortress (Video Game) / int_e68b72 | type |
The Load | |
Open Fortress (Video Game) / int_e68b72 | comment |
The Load: The Civilian plays this role in the VIP game mode, where he's only armed with an Umbrella and needs to be defended as he gets to an escape point. | |
Open Fortress (Video Game) / int_e68b72 | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_e68b72 | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_e68b72 | |
Open Fortress (Video Game) / int_ea3891de | type |
Pop-Cultured Badass | |
Open Fortress (Video Game) / int_ea3891de | comment |
Pop-Cultured Badass: The Deathmatch Mercenary is described as growing up on action movies and television. As a result, a good number of his voice lines have him quote famous movies or TV shows. | |
Open Fortress (Video Game) / int_ea3891de | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_ea3891de | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_ea3891de | |
Open Fortress (Video Game) / int_ead7e42e | type |
Walking Armory | |
Open Fortress (Video Game) / int_ead7e42e | comment |
Walking Armory: Any player who's lived long enough in Deathmatch mode will inevitably be this. | |
Open Fortress (Video Game) / int_ead7e42e | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_ead7e42e | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_ead7e42e | |
Open Fortress (Video Game) / int_ef3e4b4b | type |
Throw Down the Bomblet | |
Open Fortress (Video Game) / int_ef3e4b4b | comment |
Throw Down the Bomblet: The Dynamite Pack explodes on impact, leaving a few smaller bomblets to deal even more damage afterwards. | |
Open Fortress (Video Game) / int_ef3e4b4b | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_ef3e4b4b | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_ef3e4b4b | |
Open Fortress (Video Game) / int_name | type |
ItemName | |
Open Fortress (Video Game) / int_name | comment |
||
Open Fortress (Video Game) / int_name | featureApplicability |
1.0 | |
Open Fortress (Video Game) / int_name | featureConfidence |
1.0 | |
Open Fortress (Video Game) | hasFeature |
Open Fortress (Video Game) / int_name | |
Open Fortress (Video Game) / int_name | itemName |
Open Fortress (Video Game) |
The following is a list of statements referring to the current page from other pages.
Open Fortress (Video Game) | hasFeature |
Game Mod / int_3761171b |
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