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Pac-Pix (Video Game)

 Pac-Pix (Video Game)
type
TVTItem
 Pac-Pix (Video Game)
label
Pac-Pix (Video Game)
 Pac-Pix (Video Game)
page
PacPix
 Pac-Pix (Video Game)
comment
Pac-Pix is an action puzzle game developed and published by Namco and released for the Nintendo DS in 2005.When a wizard invents ghost ink, which turns everything written with it into mysterious ghosts, ghosts run amok in Pac-Man's world and cause chaos within the world's books and images. Pac-Man uses his magic pen to rid the ghosts and put them all into a single book, but they exact a last-second curse on him that traps him in the book. Pac-Man then turns to the player to use his magic pen to help him eat all the ghosts from every drawing.The game is played by drawing a limited number of Pac-Mans and then using a series of gesture marks to guide them around each stage so that they eat all of the ghosts.
 Pac-Pix (Video Game)
fetched
2024-03-14T06:31:32Z
 Pac-Pix (Video Game)
parsed
2024-03-14T06:31:32Z
 Pac-Pix (Video Game)
isPartOf
DBTropes
 Pac-Pix (Video Game) / int_30401348
type
Too Fast to Stop
 Pac-Pix (Video Game) / int_30401348
comment
Too Fast to Stop: A popular way a small, fast Pac-Man can die is for him to go offscreen before you can draw the wall to save him.
 Pac-Pix (Video Game) / int_30401348
featureApplicability
1.0
 Pac-Pix (Video Game) / int_30401348
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_30401348
 Pac-Pix (Video Game) / int_4577bd49
type
Gameplay Grading
 Pac-Pix (Video Game) / int_4577bd49
comment
Gameplay Grading: A typical letter grading system (S,A,B,C) is implemented for each chapter.
 Pac-Pix (Video Game) / int_4577bd49
featureApplicability
1.0
 Pac-Pix (Video Game) / int_4577bd49
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_4577bd49
 Pac-Pix (Video Game) / int_5009999d
type
Painting the Medium
 Pac-Pix (Video Game) / int_5009999d
comment
Painting the Medium: In a game that takes place within a series of books, individual worlds are called "chapters" with every stage called a "drawing".
 Pac-Pix (Video Game) / int_5009999d
featureApplicability
1.0
 Pac-Pix (Video Game) / int_5009999d
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_5009999d
 Pac-Pix (Video Game) / int_637ef67
type
New Game Plus
 Pac-Pix (Video Game) / int_637ef67
comment
New Game Plus: Completing the game unlocks a "Book II", which is a harder version of the campaign.
 Pac-Pix (Video Game) / int_637ef67
featureApplicability
1.0
 Pac-Pix (Video Game) / int_637ef67
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_637ef67
 Pac-Pix (Video Game) / int_6ec03ba1
type
Mook Maker
 Pac-Pix (Video Game) / int_6ec03ba1
comment
Mook Maker: The Ink Master's magic ink causes everything that is written down with it to turn into ghosts.
 Pac-Pix (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Pac-Pix (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_6ec03ba1
 Pac-Pix (Video Game) / int_970c790a
type
Big Bad
 Pac-Pix (Video Game) / int_970c790a
comment
Big Bad: The Inkmaster.
 Pac-Pix (Video Game) / int_970c790a
featureApplicability
1.0
 Pac-Pix (Video Game) / int_970c790a
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_970c790a
 Pac-Pix (Video Game) / int_999be790
type
Tech-Demo Game
 Pac-Pix (Video Game) / int_999be790
comment
Tech-Demo Game: Tetsuya Shinoda got the idea for this game when he wanted to make a Pac-Man arcade game that revolved around using a touch screen to create marks and symbols.
 Pac-Pix (Video Game) / int_999be790
featureApplicability
1.0
 Pac-Pix (Video Game) / int_999be790
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_999be790
 Pac-Pix (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Pac-Pix (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: Certain boss fights will have a small deflectable wallblock on each side of the screen to allow a Pac-Man to bounce back and forth freely without you having to draw walls to save him from fatally going off screen, so that you can use any ink weapons you have to fight the boss. Of course you'll have to protect the Pac-Man from getting hit by the boss if you want that S-rank by braking to avoid projectiles the boss may toss at him.
 Pac-Pix (Video Game) / int_9b9435d0
featureApplicability
1.0
 Pac-Pix (Video Game) / int_9b9435d0
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_9b9435d0
 Pac-Pix (Video Game) / int_c3e4b9fd
type
Final-Exam Boss
 Pac-Pix (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: The Inkmaster requires you to use both ink weapons you unlocked throughout the story, not just the Pac-Men themselves.
 Pac-Pix (Video Game) / int_c3e4b9fd
featureApplicability
1.0
 Pac-Pix (Video Game) / int_c3e4b9fd
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_c3e4b9fd
 Pac-Pix (Video Game) / int_f763003b
type
Boss Warning Siren
 Pac-Pix (Video Game) / int_f763003b
comment
Boss Warning Siren: Occurs at the end of every chapter to indicate that the player is about to face a boss.
 Pac-Pix (Video Game) / int_f763003b
featureApplicability
1.0
 Pac-Pix (Video Game) / int_f763003b
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_f763003b
 Pac-Pix (Video Game) / int_name
type
ItemName
 Pac-Pix (Video Game) / int_name
comment
 Pac-Pix (Video Game) / int_name
featureApplicability
1.0
 Pac-Pix (Video Game) / int_name
featureConfidence
1.0
 Pac-Pix (Video Game)
hasFeature
Pac-Pix (Video Game) / int_name
 Pac-Pix (Video Game) / int_name
itemName
Pac-Pix (Video Game)

The following is a list of statements referring to the current page from other pages.

 Pac-Pix (Video Game)
hasFeature
Art Initiates Life / int_db593d80
 Pac-Pix (Video Game)
hasFeature
Video Games of 2005–2009 / int_db593d80