...it's like TV Tropes, but LINKED DATA!
Pebble Jame (Video Game)
- 28 statements
- 4 feature instances
- 1 referencing feature instances
Pebble Jame (Video Game) | type |
TVTItem | |
Pebble Jame (Video Game) | label |
Pebble Jame (Video Game) | |
Pebble Jame (Video Game) | page |
PebbleJame | |
Pebble Jame (Video Game) | comment |
Pebble Jame is a browser game made by Gioba and based on Suika Game. In it, the player drops circular pebbles based on hololive's Koseki Bijou in the hopes of combining them in bigger shapes without them reaching the top. It can be played here. | |
Pebble Jame (Video Game) | fetched |
2024-05-04T03:58:29Z | |
Pebble Jame (Video Game) | parsed |
2024-05-04T03:58:29Z | |
Pebble Jame (Video Game) | isPartOf |
DBTropes | |
Pebble Jame (Video Game) / int_2f8795ed | type |
Inherited Illiteracy Title | |
Pebble Jame (Video Game) / int_2f8795ed | comment |
Inherited Illiteracy Title: The game is called "Jame" to reflect Bijou's common mispronunciations of the hard "G" sound. | |
Pebble Jame (Video Game) / int_2f8795ed | featureApplicability |
1.0 | |
Pebble Jame (Video Game) / int_2f8795ed | featureConfidence |
1.0 | |
Pebble Jame (Video Game) | hasFeature |
Pebble Jame (Video Game) / int_2f8795ed | |
Pebble Jame (Video Game) / int_8dd3f1da | type |
Gimmick Level | |
Pebble Jame (Video Game) / int_8dd3f1da | comment |
Gimmick Level: "Speedrun" puts the player against a timer to get the most points possible. "Shallow" is a far wider but less deep play area. "Scoop" makes you drop the pebbles on a slope. "Spooky" introduces balls with an assortment of different effects. | |
Pebble Jame (Video Game) / int_8dd3f1da | featureApplicability |
1.0 | |
Pebble Jame (Video Game) / int_8dd3f1da | featureConfidence |
1.0 | |
Pebble Jame (Video Game) | hasFeature |
Pebble Jame (Video Game) / int_8dd3f1da | |
Pebble Jame (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Pebble Jame (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: Contrary to the original game, if a pebble reaches the top of the area, a 3-second countdown will start to give time for the pebbles to fall down to a comfortable position instead of triggering an instant Game Over. | |
Pebble Jame (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Pebble Jame (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Pebble Jame (Video Game) | hasFeature |
Pebble Jame (Video Game) / int_d6f284a3 | |
Pebble Jame (Video Game) / int_name | type |
ItemName | |
Pebble Jame (Video Game) / int_name | comment |
||
Pebble Jame (Video Game) / int_name | featureApplicability |
1.0 | |
Pebble Jame (Video Game) / int_name | featureConfidence |
1.0 | |
Pebble Jame (Video Game) | hasFeature |
Pebble Jame (Video Game) / int_name | |
Pebble Jame (Video Game) / int_name | itemName |
Pebble Jame (Video Game) |
The following is a list of statements referring to the current page from other pages.
Freeware Games | processingUnknown |
Pebble Jame (Video Game) |
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.