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PHIGHTING! (Video Game)
- 130 statements
- 24 feature instances
- 1 referencing feature instances
PHIGHTING! (Video Game) | type |
TVTItem | |
PHIGHTING! (Video Game) | label |
PHIGHTING! (Video Game) | |
PHIGHTING! (Video Game) | page |
Phighting | |
PHIGHTING! (Video Game) | comment |
PHIGHTING! is a team-based third-person combat Roblox game created by Boggio. Its first playtest released in February 2022, and as of February 2024, PHIGHTING! is currently in alpha. With 14note as of February 2024 different characters to play as, its action-packed gameplay is able to be accessed in both Mobile and PC formats.In PHIGHTING!, characters known as demons roam the world. They are humanoids who each possess horns, which, if removed entirely, the demon will die. Everyone is assigned a gear at creation, which they automatically know how to use. These gears in question are classic Roblox gears, which the characters themselves are based after.The main central hub, Crossroads, connects the four regions, Blackrock, Lost Temple, Playground, and Thieves' Den, which are located at each cardinal direction. Demons, both in-universe and in-game, meet there. It serves as the main lobby.There are 13 playable characters, known as Phighters: Melee Phighters: Sword, Skateboard, Biograft, Katana, Banhammer Ranged Phighters: Rocket, Slingshot, Hyperlaser, Shuriken, Scythe Support Phighters: Medkit, Boombox, Subspace, Vine Staff | |
PHIGHTING! (Video Game) | fetched |
2024-04-27T06:15:48Z | |
PHIGHTING! (Video Game) | parsed |
2024-04-27T06:15:48Z | |
PHIGHTING! (Video Game) | processingComment |
Dropped link to RhythmHeaven: Not a Feature - ITEM | |
PHIGHTING! (Video Game) | processingComment |
Dropped link to Splatoon: Not a Feature - ITEM | |
PHIGHTING! (Video Game) | isPartOf |
DBTropes | |
PHIGHTING! (Video Game) / int_2b5a796d | type |
Shotoclone | |
PHIGHTING! (Video Game) / int_2b5a796d | comment |
Shotoclone: Sword has a projectile attack (his secondary, Blade Beam), a rising anti-air (his Q ability, Dolphin Slash), and an attack that rushes forward (his E ability, Lunge). | |
PHIGHTING! (Video Game) / int_2b5a796d | featureApplicability |
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PHIGHTING! (Video Game) / int_2b5a796d | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_2b5a796d | |
PHIGHTING! (Video Game) / int_2e492b94 | type |
Trap Master | |
PHIGHTING! (Video Game) / int_2e492b94 | comment |
Trap Master: Subspace. He specializes in area denial, littering invisible mines across the map that inflict poison damage. | |
PHIGHTING! (Video Game) / int_2e492b94 | featureApplicability |
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PHIGHTING! (Video Game) / int_2e492b94 | featureConfidence |
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PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_2e492b94 | |
PHIGHTING! (Video Game) / int_2f253c94 | type |
Glass Cannon | |
PHIGHTING! (Video Game) / int_2f253c94 | comment |
Glass Cannon: Biograft. They excel in dealing rapid amounts of heavy damage, but have the lowest health and shield compared to the rest of the Phighters. To top it off, they have a heat meter that allows them to attack faster, but will cause them to explode if it reaches its capacity. | |
PHIGHTING! (Video Game) / int_2f253c94 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_2f253c94 | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_2f253c94 | |
PHIGHTING! (Video Game) / int_3d1f2cae | type |
Barrier-Busting Blow | |
PHIGHTING! (Video Game) / int_3d1f2cae | comment |
Barrier-Busting Blow: Hyperlaser's Phinisher gets rid of Boombox's shield entirely, granting him another bullet to shoot. | |
PHIGHTING! (Video Game) / int_3d1f2cae | featureApplicability |
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PHIGHTING! (Video Game) / int_3d1f2cae | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_3d1f2cae | |
PHIGHTING! (Video Game) / int_6319f98f | type |
The Grappler | |
PHIGHTING! (Video Game) / int_6319f98f | comment |
The Grappler: Katana is the slowest character in-game, but once an enemy gets within his grasp, it's hard to escape him. He can pull in enemies using his Q ability, Thread Tow, and attack them there. | |
PHIGHTING! (Video Game) / int_6319f98f | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_6319f98f | featureConfidence |
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PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_6319f98f | |
PHIGHTING! (Video Game) / int_6a2ae11f | type |
Improbable Weapon User | |
PHIGHTING! (Video Game) / int_6a2ae11f | comment |
Improbable Weapon User: Skateboard and Boombox. You wouldn't normally see a skater and a DJ on the battlefield! | |
PHIGHTING! (Video Game) / int_6a2ae11f | featureApplicability |
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PHIGHTING! (Video Game) / int_6a2ae11f | featureConfidence |
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PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_6a2ae11f | |
PHIGHTING! (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
PHIGHTING! (Video Game) / int_6ac6a56a | comment |
And Your Reward Is Clothes: After every Phestival, the winning team's reward would be a new character outfit. | |
PHIGHTING! (Video Game) / int_6ac6a56a | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_6ac6a56a | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_6ac6a56a | |
PHIGHTING! (Video Game) / int_6e7e9709 | type |
Cosmetic Award | |
PHIGHTING! (Video Game) / int_6e7e9709 | comment |
Cosmetic Award: Completing an achievement gets you a customizable title or emote. | |
PHIGHTING! (Video Game) / int_6e7e9709 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_6e7e9709 | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_6e7e9709 | |
PHIGHTING! (Video Game) / int_7789df57 | type |
Healing Shiv | |
PHIGHTING! (Video Game) / int_7789df57 | comment |
Healing Shiv: Medkit's form of attack is a gun filled with healing cartridges—curing cartridges, as they are called. They heal allies, but deal damage to enemies. | |
PHIGHTING! (Video Game) / int_7789df57 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_7789df57 | featureConfidence |
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PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_7789df57 | |
PHIGHTING! (Video Game) / int_7a199cc7 | type |
Rocket Jump | |
PHIGHTING! (Video Game) / int_7a199cc7 | comment |
Rocket Jump: As Rocket's name suggests, he is able to do this. Heck, his Q ability is called Rocket Jump. You can pair this with his Secondary attack to jump even higher. | |
PHIGHTING! (Video Game) / int_7a199cc7 | featureApplicability |
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PHIGHTING! (Video Game) / int_7a199cc7 | featureConfidence |
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PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_7a199cc7 | |
PHIGHTING! (Video Game) / int_7ab81664 | type |
Kick Them While They Are Down | |
PHIGHTING! (Video Game) / int_7ab81664 | comment |
Kick Them While They Are Down: Skateboard's Phinisher freezes enemies in place. This allows him to repeatedly ram into his foes while they cannot fight back. | |
PHIGHTING! (Video Game) / int_7ab81664 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_7ab81664 | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_7ab81664 | |
PHIGHTING! (Video Game) / int_a45bcc1f | type |
Dash Attack | |
PHIGHTING! (Video Game) / int_a45bcc1f | comment |
Dash Attack: Sword's E ability. | |
PHIGHTING! (Video Game) / int_a45bcc1f | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_a45bcc1f | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_a45bcc1f | |
PHIGHTING! (Video Game) / int_afc8ddc7 | type |
Armor-Piercing Attack | |
PHIGHTING! (Video Game) / int_afc8ddc7 | comment |
Armor-Piercing Attack: Sword's secondary attack pierces through shields; most notably Boombox's shield. | |
PHIGHTING! (Video Game) / int_afc8ddc7 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_afc8ddc7 | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_afc8ddc7 | |
PHIGHTING! (Video Game) / int_b0957348 | type |
Combatant Cooldown System | |
PHIGHTING! (Video Game) / int_b0957348 | comment |
Combatant Cooldown System: Every attack, except for a Phighter's primary attacknote save for certain ranged Phighters, who have to reload, has a cooldown. | |
PHIGHTING! (Video Game) / int_b0957348 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_b0957348 | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_b0957348 | |
PHIGHTING! (Video Game) / int_b1a3ce24 | type |
Horned Humanoid | |
PHIGHTING! (Video Game) / int_b1a3ce24 | comment |
Horned Humanoid: All characters except Hyperlaser have horns. | |
PHIGHTING! (Video Game) / int_b1a3ce24 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_b1a3ce24 | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_b1a3ce24 | |
PHIGHTING! (Video Game) / int_b1d7169c | type |
Special Attack | |
PHIGHTING! (Video Game) / int_b1d7169c | comment |
A Phighter's Special Attack is called a Phinisher. | |
PHIGHTING! (Video Game) / int_b1d7169c | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_b1d7169c | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_b1d7169c | |
PHIGHTING! (Video Game) / int_bb660963 | type |
Color-Coded Characters | |
PHIGHTING! (Video Game) / int_bb660963 | comment |
Color-Coded Characters: Every playable Phighter and NPC is associated with one primary color. | |
PHIGHTING! (Video Game) / int_bb660963 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_bb660963 | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_bb660963 | |
PHIGHTING! (Video Game) / int_c25c7890 | type |
Fun with Acronyms | |
PHIGHTING! (Video Game) / int_c25c7890 | comment |
Fun with Acronyms: Played with. The letter F in words are replaced with "Ph" to match the word Phighting. The playable characters are called Phighters. A Phighter's Special Attack is called a Phinisher. Every now and then, Splatfest-like events called Phestivals are held. | |
PHIGHTING! (Video Game) / int_c25c7890 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_c25c7890 | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_c25c7890 | |
PHIGHTING! (Video Game) / int_c75df49a | type |
Shout-Out | |
PHIGHTING! (Video Game) / int_c75df49a | comment |
Shout-Out: This game absolutely loves Splatoon, with several obvious references, such as having a two-person in-universe idol group that hosts semi-regular ingame team-based competitions, special music for the final minute of every round, a remix of the aforementioned song by the also aforementioned idol group, and even the gameplay itself - that is, a third-person shooter that pits two small teams against each other, with a special attack for big pushes. Rhythm Heaven also receives a couple, mostly as samples in a couple of songs (notably DODGEBRAWL). | |
PHIGHTING! (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_c75df49a | |
PHIGHTING! (Video Game) / int_ca3a77a4 | type |
SuddenDeath | |
PHIGHTING! (Video Game) / int_ca3a77a4 | comment |
Sudden Death: If a round ends with a tied score, the game goes into overtime. Once one team has the advantage over the other, a 10 second timer counts down unless the other team ties the score again. The longer overtime goes on for, the shorter the timer will become. | |
PHIGHTING! (Video Game) / int_ca3a77a4 | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_ca3a77a4 | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_ca3a77a4 | |
PHIGHTING! (Video Game) / int_d34590cf | type |
Spin Attack | |
PHIGHTING! (Video Game) / int_d34590cf | comment |
Spin Attack: Banhammer's E ability. | |
PHIGHTING! (Video Game) / int_d34590cf | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_d34590cf | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_d34590cf | |
PHIGHTING! (Video Game) / int_fc148c2c | type |
Weapon Specialization | |
PHIGHTING! (Video Game) / int_fc148c2c | comment |
Weapon Specialization: Each Phighter has a unique gear to their name that they fight with. | |
PHIGHTING! (Video Game) / int_fc148c2c | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_fc148c2c | featureConfidence |
1.0 | |
PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_fc148c2c | |
PHIGHTING! (Video Game) / int_fd94c4ac | type |
Theme Naming | |
PHIGHTING! (Video Game) / int_fd94c4ac | comment |
Theme Naming: All Phighters are named after their gear. Near-every character is generally named after an accessory or gear item on Roblox. | |
PHIGHTING! (Video Game) / int_fd94c4ac | featureApplicability |
1.0 | |
PHIGHTING! (Video Game) / int_fd94c4ac | featureConfidence |
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PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_fd94c4ac | |
PHIGHTING! (Video Game) / int_name | type |
ItemName | |
PHIGHTING! (Video Game) / int_name | comment |
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PHIGHTING! (Video Game) / int_name | featureApplicability |
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PHIGHTING! (Video Game) / int_name | featureConfidence |
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PHIGHTING! (Video Game) | hasFeature |
PHIGHTING! (Video Game) / int_name | |
PHIGHTING! (Video Game) / int_name | itemName |
PHIGHTING! (Video Game) |
The following is a list of statements referring to the current page from other pages.
PHIGHTING! (Video Game) | hasFeature |
Rocket Jump / int_11ba954d |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.