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Photopia (Video Game)
- 33 statements
- 5 feature instances
- 6 referencing feature instances
Photopia (Video Game) | type |
TVTItem | |
Photopia (Video Game) | label |
Photopia (Video Game) | |
Photopia (Video Game) | page |
Photopia | |
Photopia (Video Game) | comment |
First you're a bombed-out guy in a car with a friend. Next you're an astronaut on Mars on a mission. Then you hear a splash. Then the narrator and plot shift again to match with the color of the times...Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Such is the nature of Adam Cadre's Photopia, a 1998 Interactive Fiction work unique in the execution of its narrative and gameplay elements. While relatively brief and puzzle-light compared to many other Interactive Fiction (being more like a linear Visual Novel minus the visuals), it uses that time to give you pieces of a large picture that gradually fills in as the game progresses. And when the pieces finally click together... let's just say that there's a reason for the game placing 1st place in its year's Interactive Fiction competition.In the history of Interactive Fiction, Photopia marked a Genre Turning Point; before Photopia, games often used Mind Screw surrealism or High Fantasy loosely bound by a huge Story Arc. After Photopia, plot and puzzles became more important to the feel of a game, and slice-of-life realism overtook surrealism as the most popular environment in Interactive Fiction.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Download links for the game are here. Cadre has dropped hints of an in-progress movie adaptation. | |
Photopia (Video Game) | fetched |
2023-03-10T19:58:44Z | |
Photopia (Video Game) | parsed |
2023-03-10T19:58:44Z | |
Photopia (Video Game) | isPartOf |
DBTropes | |
Photopia (Video Game) / int_504e271f | type |
But Thou Must! | |
Photopia (Video Game) / int_504e271f | comment |
But Thou Must!: While you can make some different choices, the narrative is extremely linear and nothing you do affects it significantly. This is most noticeable on a replay if you try to prevent the car crash. | |
Photopia (Video Game) / int_504e271f | featureApplicability |
1.0 | |
Photopia (Video Game) / int_504e271f | featureConfidence |
1.0 | |
Photopia (Video Game) | hasFeature |
Photopia (Video Game) / int_504e271f | |
Photopia (Video Game) / int_8b6e8d7 | type |
Anachronic Order | |
Photopia (Video Game) / int_8b6e8d7 | comment |
Anachronic Order: The sections between the astronaut story are told out of order, starting with the crash that kills Alley and ending with Alley in her crib, as a baby. | |
Photopia (Video Game) / int_8b6e8d7 | featureApplicability |
1.0 | |
Photopia (Video Game) / int_8b6e8d7 | featureConfidence |
1.0 | |
Photopia (Video Game) | hasFeature |
Photopia (Video Game) / int_8b6e8d7 | |
Photopia (Video Game) / int_b869b5b1 | type |
Color Motif | |
Photopia (Video Game) / int_b869b5b1 | comment |
Color Motif: The astronaut story. To brilliant effect, each section of the real life story segues into the astronaut story by a common color. For example: the red of the stoplight from the accident in the beginning segues into Mars' red soil... | |
Photopia (Video Game) / int_b869b5b1 | featureApplicability |
1.0 | |
Photopia (Video Game) / int_b869b5b1 | featureConfidence |
1.0 | |
Photopia (Video Game) | hasFeature |
Photopia (Video Game) / int_b869b5b1 | |
Photopia (Video Game) / int_f3594e1 | type |
The All-Concealing "I" | |
Photopia (Video Game) / int_f3594e1 | comment |
The All-Concealing "I": It's not immediately clear who "you" are. Best example: "The cool breeze ruffles the feathers of your wings." | |
Photopia (Video Game) / int_f3594e1 | featureApplicability |
1.0 | |
Photopia (Video Game) / int_f3594e1 | featureConfidence |
1.0 | |
Photopia (Video Game) | hasFeature |
Photopia (Video Game) / int_f3594e1 | |
Photopia (Video Game) / int_name | type |
ItemName | |
Photopia (Video Game) / int_name | comment |
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Photopia (Video Game) / int_name | featureApplicability |
1.0 | |
Photopia (Video Game) / int_name | featureConfidence |
1.0 | |
Photopia (Video Game) | hasFeature |
Photopia (Video Game) / int_name | |
Photopia (Video Game) / int_name | itemName |
Photopia (Video Game) |
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