...it's like TV Tropes, but LINKED DATA!
Police 911 2 (Video Game)
- 73 statements
- 13 feature instances
- 3 referencing feature instances
Police 911 2 (Video Game) | type |
TVTItem | |
Police 911 2 (Video Game) | label |
Police 911 2 (Video Game) | |
Police 911 2 (Video Game) | page |
Police9112 | |
Police 911 2 (Video Game) | comment |
Police 911 2 is an arcade Light Gun Game developed and published by Konami. It's the first game in the Police 911 series. It was released worldwide in arcades in 2001. It has never been ported to any console. It was known to be sold as a kit (to replace parts of the Police 911/Keisatsukan arcade) or as a full arcade machine.Taking place a year after the events of Police 911 1, the National Police Agency launches an operation to arrest all known members of the Gokudo-kai after they received intelligence of them making plans to work with the Hong Kong-based triad gang known as the Ryuuto (Dragonhead in English). The NPA mobilizes all prefectural police forces in Osaka, Hakata, Shinjuku, Kobe, Nagoya and Sapporo to make the arrests and seize evidence in order to dismantle the gangs for good. They later learn that someone is working behind the scenes to ensure the NPA fails to make the arrests. | |
Police 911 2 (Video Game) | fetched |
2023-09-29T14:15:18Z | |
Police 911 2 (Video Game) | parsed |
2023-09-29T14:15:18Z | |
Police 911 2 (Video Game) | isPartOf |
DBTropes | |
Police 911 2 (Video Game) / int_3c3b5c27 | type |
Vehicular Assault | |
Police 911 2 (Video Game) / int_3c3b5c27 | comment |
Vehicular Assault: This is what distinguishes most of the bosses in Police 911 2, since every foe, like you, is a One-Hit-Point Wonder. Your sidearm (or SMG for the SAT operator) isn't powerful enough to destroy the vehicles, so you take out the drivers by firing through the windows. | |
Police 911 2 (Video Game) / int_3c3b5c27 | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_3c3b5c27 | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_3c3b5c27 | |
Police 911 2 (Video Game) / int_6a85e9e1 | type |
Dub-Induced Plot Hole | |
Police 911 2 (Video Game) / int_6a85e9e1 | comment |
Dub-Induced Plot Hole: The English version mentions (in the narrator voiceover) that the FBI is assisting the NPA to take down the Gokudo-kai and the Ryuuto.note Likely to justify the presence of two American plainclothes officer as character choices in the non-Asian versions of the game. The original Japanese script makes no such reference and that the NPA was the sole law enforcement agency responsible for launching the Senkoku Tsuiseki. | |
Police 911 2 (Video Game) / int_6a85e9e1 | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_6a85e9e1 | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_6a85e9e1 | |
Police 911 2 (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Police 911 2 (Video Game) / int_6bda9a30 | comment |
Meaningful Name: Senkoku Tsuiseki means Nationwide Arrest Plan, referring to the operation the NPA launched to take down the Gokudo-dai and the Ryuuto. | |
Police 911 2 (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_6bda9a30 | |
Police 911 2 (Video Game) / int_6bff99d4 | type |
Secret Character | |
Police 911 2 (Video Game) / int_6bff99d4 | comment |
Secret Character: The game included four secret characters, consisting of two American plainclothes officersnote In non-Asian versions, they serve as default character choicees of the Japanese policewoman and plainclothes officer, a Metal Hero Expy and a Japanese policewoman whose clothes appear to be lifted from a porn set. | |
Police 911 2 (Video Game) / int_6bff99d4 | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_6bff99d4 | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_6bff99d4 | |
Police 911 2 (Video Game) / int_77414bc2 | type |
Action Prologue | |
Police 911 2 (Video Game) / int_77414bc2 | comment |
Action Prologue: Regardless of which city you choose to start in, the game begins when your player (character) goes with a bunch of anti-riot officers armed with their revolvers to raid a Gokudo-kai-owned office due to a secret deal going down with the Ryuuto. | |
Police 911 2 (Video Game) / int_77414bc2 | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_77414bc2 | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_77414bc2 | |
Police 911 2 (Video Game) / int_7d49d74a | type |
Cultural Translation | |
Police 911 2 (Video Game) / int_7d49d74a | comment |
Cultural Translation: The game replaces the 'fro-haired Japanese detective and the Japanese policewoman into American plainclothes officers dressed differently compared to the policeman and SAT operator. | |
Police 911 2 (Video Game) / int_7d49d74a | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_7d49d74a | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_7d49d74a | |
Police 911 2 (Video Game) / int_af7bca24 | type |
Always Close | |
Police 911 2 (Video Game) / int_af7bca24 | comment |
Always Close: In the second game, if you reach the true final stage by shooting three targets marked with orange rings, once you beat the first final boss, Hung Ko Cheung, Shigenobu Matsuyama will attempt to flee. Regardless of whether you shoot him or not, your colleagues will eventually arrest him. | |
Police 911 2 (Video Game) / int_af7bca24 | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_af7bca24 | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_af7bca24 | |
Police 911 2 (Video Game) / int_b9c673a6 | type |
Market-Based Title | |
Police 911 2 (Video Game) / int_b9c673a6 | comment |
Market-Based Title: It's known in Japanese as The Keisatsukan 2: Senkoku Tsuiseki Special. | |
Police 911 2 (Video Game) / int_b9c673a6 | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_b9c673a6 | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_b9c673a6 | |
Police 911 2 (Video Game) / int_c3585f4a | type |
Boom, Headshot! | |
Police 911 2 (Video Game) / int_c3585f4a | comment |
Boom, Headshot!: A tactic players can use to take down the bosses if they use a vehicle against you in order to take them out. | |
Police 911 2 (Video Game) / int_c3585f4a | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_c3585f4a | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_c3585f4a | |
Police 911 2 (Video Game) / int_eff26b2b | type |
Take Cover! | |
Police 911 2 (Video Game) / int_eff26b2b | comment |
Take Cover!: Like the first game, the player needs to take cover to hide from being shot/killed and reload. | |
Police 911 2 (Video Game) / int_eff26b2b | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_eff26b2b | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_eff26b2b | |
Police 911 2 (Video Game) / int_f3b5d559 | type |
SWAT Team | |
Police 911 2 (Video Game) / int_f3b5d559 | comment |
SWAT Team: The Special Assault Team is mobilized in the cities named for the nationwide raids to take place. Players can choose a SAT operator as the main character involved. | |
Police 911 2 (Video Game) / int_f3b5d559 | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_f3b5d559 | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_f3b5d559 | |
Police 911 2 (Video Game) / int_fe5e40e2 | type |
Gondor Calls for Aid | |
Police 911 2 (Video Game) / int_fe5e40e2 | comment |
Gondor Calls for Aid: The NPA called on all prefectural police forces in Osaka, Hakata, Shinjuku, Kobe, Nagoya and Sapporo to immediately make arrests minutes after the Action Prologue started. | |
Police 911 2 (Video Game) / int_fe5e40e2 | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_fe5e40e2 | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_fe5e40e2 | |
Police 911 2 (Video Game) / int_name | type |
ItemName | |
Police 911 2 (Video Game) / int_name | comment |
||
Police 911 2 (Video Game) / int_name | featureApplicability |
1.0 | |
Police 911 2 (Video Game) / int_name | featureConfidence |
1.0 | |
Police 911 2 (Video Game) | hasFeature |
Police 911 2 (Video Game) / int_name | |
Police 911 2 (Video Game) / int_name | itemName |
Police 911 2 (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.