Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Portal: Prelude (Video Game)

 Portal: Prelude (Video Game)
type
TVTItem
 Portal: Prelude (Video Game)
label
Portal: Prelude (Video Game)
 Portal: Prelude (Video Game)
page
PortalPrelude
 Portal: Prelude (Video Game)
comment
Portal: Prelude is an unofficial Game Mod/Prequel to Portal. The game takes place before GLaDOS was activated, when tests were monitored by real Aperture Science employees. The game is notable for being significantly more difficult than the original. It was developed by a team of three in 2008, just one year after Portal and three years before Portal 2.In 2023, a remastered version was released on Steam through a partnership with NVIDIA, six months after the latter did the same to the original Portal, having fully re-recorded the voice lines of most main characters.It can be downloaded for free here. Its official website can be found here.
 Portal: Prelude (Video Game)
fetched
2024-03-10T16:32:32Z
 Portal: Prelude (Video Game)
parsed
2024-03-10T16:32:32Z
 Portal: Prelude (Video Game)
processingComment
Dropped link to AvertedTrope: Not a Feature - IGNORE
 Portal: Prelude (Video Game)
processingComment
Dropped link to Bowdlerise: Not a Feature - ITEM
 Portal: Prelude (Video Game)
processingComment
Dropped link to DomoTV: Not a Feature - ITEM
 Portal: Prelude (Video Game)
processingComment
Dropped link to SuperMarioBros1: Not a Feature - ITEM
 Portal: Prelude (Video Game)
isPartOf
DBTropes
 Portal: Prelude (Video Game) / int_106381c4
type
SilentProtagonist
 Portal: Prelude (Video Game) / int_106381c4
comment
Silent Protagonist: Abby.
 Portal: Prelude (Video Game) / int_106381c4
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_106381c4
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_106381c4
 Portal: Prelude (Video Game) / int_1484dba1
type
Foreshadowing
 Portal: Prelude (Video Game) / int_1484dba1
comment
Foreshadowing: During your trek through the personnel areas of Aperture Science, you can see numerous deactivated Rocket Turrets mounted on the walls and ceiling, hinting that they'll be activated later and become obstacles/enemies.
 Portal: Prelude (Video Game) / int_1484dba1
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_1484dba1
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_1484dba1
 Portal: Prelude (Video Game) / int_14beeefd
type
Darker and Edgier
 Portal: Prelude (Video Game) / int_14beeefd
comment
Darker and Edgier: At the end, GLaDOS kills everyone in the computer AI chamber right in front of you.
 Portal: Prelude (Video Game) / int_14beeefd
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_14beeefd
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_14beeefd
 Portal: Prelude (Video Game) / int_18ba2fe
type
Sound-Only Death
 Portal: Prelude (Video Game) / int_18ba2fe
comment
Sound-Only Death: Mike can be heard on the facility's intercom system being killed by a rocket turret right after he finishes telling Abby what might stop GLaDOS.
 Portal: Prelude (Video Game) / int_18ba2fe
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_18ba2fe
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_18ba2fe
 Portal: Prelude (Video Game) / int_1b65dfad
type
The Cameo
 Portal: Prelude (Video Game) / int_1b65dfad
comment
The Cameo: The G-Man can be seen in several places, but is usually rather hidden (exceptions including him standing very close to a window in the upside-down chamber and The Stinger. He's also mentioned by one of the scientists by description. Domo also appears as a drawing on a whiteboard and in the intro.
 Portal: Prelude (Video Game) / int_1b65dfad
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_1b65dfad
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_1b65dfad
 Portal: Prelude (Video Game) / int_1e122f24
type
Boss Banter
 Portal: Prelude (Video Game) / int_1e122f24
comment
Boss Banter: Unsurprisingly, GLaDOS taunts Abby while throwing her around the chamber.
 Portal: Prelude (Video Game) / int_1e122f24
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_1e122f24
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_1e122f24
 Portal: Prelude (Video Game) / int_22cf536c
type
Chekhov's Gun
 Portal: Prelude (Video Game) / int_22cf536c
comment
Chekhov's Gun: Before Abby starts her journey to the Central AI Chamber, she stumbles into the observation room of Test Chamber 06 from the original Portal. Through the window she spots a Handheld Portal Device dropped by a test subject who didn't make it. She'll later need it & others from a storage room to "defeat" GLaDOS.
 Portal: Prelude (Video Game) / int_22cf536c
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_22cf536c
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_22cf536c
 Portal: Prelude (Video Game) / int_2969dda7
type
Nightmare Fetishist
 Portal: Prelude (Video Game) / int_2969dda7
comment
Nightmare Fetishist: One of the scientists, Erik, likes to see test subjects die. According to a few other scientists, some of the test chamber hazards were designed by him.
 Portal: Prelude (Video Game) / int_2969dda7
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_2969dda7
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_2969dda7
 Portal: Prelude (Video Game) / int_29a39f6
type
Easter Egg
 Portal: Prelude (Video Game) / int_29a39f6
comment
Easter Egg: An early test chamber has a secret passage leading to a ''Super Mario''-style Warp Room, complete with authentic textures and music. They let you shortcut to the start of the fourth, fifth and sixth levels of the game. Using noclip to go out of the map in Test Chamber 11 and enter a green square reveals the "Badger Badger Badger" web animation.
 Portal: Prelude (Video Game) / int_29a39f6
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_29a39f6
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_29a39f6
 Portal: Prelude (Video Game) / int_3517000d
type
Mad Scientist
 Portal: Prelude (Video Game) / int_3517000d
comment
Mad Scientist: Erik gives off these vibes. He designed several of the more dangerous chambers, and is perversely proud of their high body count.
 Portal: Prelude (Video Game) / int_3517000d
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_3517000d
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_3517000d
 Portal: Prelude (Video Game) / int_42215dce
type
Ambiguous Ending
 Portal: Prelude (Video Game) / int_42215dce
comment
Ambiguous Ending: Did Abby die? Who was the masked scientist dragging her outside? Did the G-Man have something to do with the recent disaster involving GLaDOS?
 Portal: Prelude (Video Game) / int_42215dce
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_42215dce
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_42215dce
 Portal: Prelude (Video Game) / int_48081842
type
The Stinger
 Portal: Prelude (Video Game) / int_48081842
comment
The Stinger: As a nighttime storm rages, someone, presumably Abby, as the grunts come from a female voice, slowly walks up to the Aperture parking lot exit booth seen in the original Portal ending, before collapsing to the ground. As her vision fades in and out, the lightning flashes to show G-Man standing in the booth...
 Portal: Prelude (Video Game) / int_48081842
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_48081842
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_48081842
 Portal: Prelude (Video Game) / int_4856ac40
type
Stock Footage
 Portal: Prelude (Video Game) / int_4856ac40
comment
Stock Footage: Although some of GLaDOS's lines are original, the ones during the fight were taken from Portal.
 Portal: Prelude (Video Game) / int_4856ac40
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_4856ac40
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_4856ac40
 Portal: Prelude (Video Game) / int_4e3d253b
type
Downer Ending
 Portal: Prelude (Video Game) / int_4e3d253b
comment
Downer Ending: After you install the morality core, you realize that it's too late and GLaDOS kills everyone with neurotoxin.
 Portal: Prelude (Video Game) / int_4e3d253b
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_4e3d253b
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_4e3d253b
 Portal: Prelude (Video Game) / int_537dd8fe
type
Affably Evil
 Portal: Prelude (Video Game) / int_537dd8fe
comment
Affably Evil: The human overseers are rather chatty and don't act very evil, but they don't seem to mind how ridiculously lethal their tests are. One of them even calls out the other for not treating Abby like a human. Averted with Erik, who shows signs of being sadistic and enjoying the sight of test subjects dying. (On the other hand, he's also the happiest of the bunch when you reach the final chambers and, eventually, complete them...)
 Portal: Prelude (Video Game) / int_537dd8fe
featureApplicability
-1.0
 Portal: Prelude (Video Game) / int_537dd8fe
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_537dd8fe
 Portal: Prelude (Video Game) / int_560fd3cb
type
Fan Sequel
 Portal: Prelude (Video Game) / int_560fd3cb
comment
Fan Sequel: Inverted, in that it's a prequel.
 Portal: Prelude (Video Game) / int_560fd3cb
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_560fd3cb
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_560fd3cb
 Portal: Prelude (Video Game) / int_595e4b03
type
Synthetic Voice Actor
 Portal: Prelude (Video Game) / int_595e4b03
comment
Synthetic Voice Actor: Ironically, in the era before testing was done by a computer, the humans are voiced by robots. While the mod was in development, it was stated that it was an alternative to the scientists being recorded by the game developers, and therefore, since the game developers are French, everyone having French accents. The 2023 remaster averts this on all characters but GLaDOS, for obvious reasons.
 Portal: Prelude (Video Game) / int_595e4b03
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_595e4b03
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_595e4b03
 Portal: Prelude (Video Game) / int_60eac4ba
type
Off the Rails
 Portal: Prelude (Video Game) / int_60eac4ba
comment
Off the Rails: You get to go behind the scenes after Test Chamber 15 catches on fire.
 Portal: Prelude (Video Game) / int_60eac4ba
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_60eac4ba
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_60eac4ba
 Portal: Prelude (Video Game) / int_62259825
type
Nintendo Hard
 Portal: Prelude (Video Game) / int_62259825
comment
Nintendo Hard:"CAUTION: This game uses advanced portaling techniques and may not be suitable for EVERYONE. Be prepared to think with portals" You have been warned. Executed in a strange fashion, though. The game is, indeed, very difficult, but more so from an action perspective. Most of the puzzles (except for a few) are only somewhat more complex than Portal's, but the solutions are much more difficult to execute. (And let's not even talk about the advanced chambers...)
 Portal: Prelude (Video Game) / int_62259825
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_62259825
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_62259825
 Portal: Prelude (Video Game) / int_63baeeb2
type
Lightning Reveal
 Portal: Prelude (Video Game) / int_63baeeb2
comment
Lightning Reveal: The G-Man appears in the parking lot's tollbooth this way, during The Stinger.
 Portal: Prelude (Video Game) / int_63baeeb2
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_63baeeb2
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_63baeeb2
 Portal: Prelude (Video Game) / int_67fedd35
type
Bizarrchitecture
 Portal: Prelude (Video Game) / int_67fedd35
comment
Bizarrchitecture: The first level that introduces gravity-changing panels is set up in a test chamber where everything is turned in random directions.
 Portal: Prelude (Video Game) / int_67fedd35
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_67fedd35
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_67fedd35
 Portal: Prelude (Video Game) / int_68068108
type
Evil Laugh
 Portal: Prelude (Video Game) / int_68068108
comment
Evil Laugh: Some of the scientists have some really terrifying ones for no particular reason.
 Portal: Prelude (Video Game) / int_68068108
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_68068108
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_68068108
 Portal: Prelude (Video Game) / int_6941e30b
type
Room Full of Crazy
 Portal: Prelude (Video Game) / int_6941e30b
comment
Room Full of Crazy: Several "ratman dens" exist in the game, some more hidden than others, using identical scribbled ramblings and tributes to the Companion Cube from the original game. Though this predates when "the" Rattmann began hiding, as GLaDOS is yet to be turned on, the overseers mention another test subject had gone crazy and had been hiding about the facility in a similar fashion.
 Portal: Prelude (Video Game) / int_6941e30b
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_6941e30b
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_6941e30b
 Portal: Prelude (Video Game) / int_6fa1e7a2
type
Noob Bridge
 Portal: Prelude (Video Game) / int_6fa1e7a2
comment
Noob Bridge: Even if you have played Portal, there are a lot of places you'll probably get stuck if you don't know what to do. One early puzzle requires to you push forward, crouch, and jump while in midair to clear the ledge. The developers mention that the orange-only portal gun serves the same purpose, establishing the difficulty of the mod off the bat and separating the skilled players from the "basic" players.
 Portal: Prelude (Video Game) / int_6fa1e7a2
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_6fa1e7a2
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_6fa1e7a2
 Portal: Prelude (Video Game) / int_736d791f
type
Adaptational Badass
 Portal: Prelude (Video Game) / int_736d791f
comment
Adaptational Badass: Unlike in her debut game, GLaDOS is capable of directly attacking Abby during her boss fights, rather than having turrets and neurotoxin do it for her, and possesses such weapons as electric shockwaves, laser beams, and a tractor beam.
 Portal: Prelude (Video Game) / int_736d791f
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_736d791f
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_736d791f
 Portal: Prelude (Video Game) / int_78270847
type
Curse Cut Short
 Portal: Prelude (Video Game) / int_78270847
comment
Curse Cut Short:
 Portal: Prelude (Video Game) / int_78270847
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_78270847
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_78270847
 Portal: Prelude (Video Game) / int_8e9cf84e
type
 Portal: Prelude (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: Mostly averted: the English is almost always correct despite the creators being French and not very fluent in (spoken) English. A few awkward or grammatically incorrect lines do slip through, though, such as "Welcome to the test chamber number twelve" and "That was close, doesn't it?"
 Portal: Prelude (Video Game) / int_8e9cf84e
featureApplicability
-1.0
 Portal: Prelude (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_8e9cf84e
 Portal: Prelude (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Portal: Prelude (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The G-Man is likely this, although it's not confirmed.
 Portal: Prelude (Video Game) / int_9b06e314
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_9b06e314
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_9b06e314
 Portal: Prelude (Video Game) / int_9dab0a6e
type
Continuity Nod
 Portal: Prelude (Video Game) / int_9dab0a6e
comment
Continuity Nod: The game draws from a lot of continuity from Portal lore, including: It's mentioned that it's bring-your-daughter-to-work-day. GLaDOS floods the Enrichment Center in neurotoxin, before having a morality core installed (not that that stops her from continuing to do so anyway).
 Portal: Prelude (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_9dab0a6e
 Portal: Prelude (Video Game) / int_a1e5faab
type
Doomed by Canon
 Portal: Prelude (Video Game) / int_a1e5faab
comment
Doomed by Canon: You can't prevent GLaDOS from filling the Enrichment Center with a deadly neurotoxin and killing everybody in it, even after you place the Morality Core on her.
 Portal: Prelude (Video Game) / int_a1e5faab
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_a1e5faab
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_a1e5faab
 Portal: Prelude (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Portal: Prelude (Video Game) / int_a4c37cbe
comment
Mood Whiplash: At first, it has the atmosphere of Portal 1 until it takes a shift in tone near the end.
 Portal: Prelude (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_a4c37cbe
 Portal: Prelude (Video Game) / int_ad4a45be
type
Final Boss
 Portal: Prelude (Video Game) / int_ad4a45be
comment
Final Boss: GLaDOS. Relatively uncommon for mods.
 Portal: Prelude (Video Game) / int_ad4a45be
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_ad4a45be
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_ad4a45be
 Portal: Prelude (Video Game) / int_b4fae672
type
Heads I Win, Tails You Lose
 Portal: Prelude (Video Game) / int_b4fae672
comment
Heads I Win, Tails You Lose: Placing the morality core on GLaDOS completes the game, but it doesn't really stop her in any way. In fact, she (possibly) kills you right after that.
 Portal: Prelude (Video Game) / int_b4fae672
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_b4fae672
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_b4fae672
 Portal: Prelude (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Portal: Prelude (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: In the final cutscene, a scientist is waving his arms around frantically in front of GLaDOS, practically begging to be shot by a deadly laser. Also, the scientists who decided it was a good idea to activate GLaDOS before the morality core was ready.
 Portal: Prelude (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_b58b4e3c
 Portal: Prelude (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Portal: Prelude (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: Test Chamber 06 requires you to put a cube on a button under a Descending Ceiling. If you allow the ceiling to go all the way down (with you not under it), it does not activate the button; instead, your test supervisor says that the rules prevent him from giving you another try, and end the test. A similar game over occurs in Test Chamber 08; if you let the ceilings descend under you to the point of no return, Erik tells you that he always wanted to kill you, and activates the disintegrator. The last example occurs in Test Chamber 16 (right after the behind-the-scenes sections). Go inside the button room, throw the cube into the main room, and put both portals in the button room. The current supervisor Peter points out your stupidity, and the game fades to black. This can also happen if you trap yourself behind a wall panel as it closes. No way to reopen it.
 Portal: Prelude (Video Game) / int_c03fec8b
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_c03fec8b
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_c03fec8b
 Portal: Prelude (Video Game) / int_c1b2c63f
type
Dull Surprise
 Portal: Prelude (Video Game) / int_c1b2c63f
comment
Dull Surprise: Thanks to the computerized voices, there are many hilarious moments of this. This is averted in the remaster however.
 Portal: Prelude (Video Game) / int_c1b2c63f
featureApplicability
-1.0
 Portal: Prelude (Video Game) / int_c1b2c63f
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_c1b2c63f
 Portal: Prelude (Video Game) / int_c335b9ec
type
Irony
 Portal: Prelude (Video Game) / int_c335b9ec
comment
Irony: Why is it that the humans' tests are so much more lethal than the ones made by the murderous AI?
 Portal: Prelude (Video Game) / int_c335b9ec
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_c335b9ec
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_c335b9ec
 Portal: Prelude (Video Game) / int_d6707631
type
Waxing Lyrical
 Portal: Prelude (Video Game) / int_d6707631
comment
Waxing Lyrical: GLaDOS speaks the opening lines of "Still Alive" when she hears it on the radio.
 Portal: Prelude (Video Game) / int_d6707631
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_d6707631
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_d6707631
 Portal: Prelude (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Portal: Prelude (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: Around the middle of the test course, Erik stops observing your progress out of frustration that you didn't die, and waits until the 17th chamber to return.
 Portal: Prelude (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_d9cf40fa
 Portal: Prelude (Video Game) / int_dc579c91
type
Contrived Coincidence
 Portal: Prelude (Video Game) / int_dc579c91
comment
Contrived Coincidence: The first time anyone ever completes the lethal test course just so happens to be the day that GLaDOS is turned on.
 Portal: Prelude (Video Game) / int_dc579c91
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_dc579c91
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_dc579c91
 Portal: Prelude (Video Game) / int_e08fcc99
type
Battle Theme Music
 Portal: Prelude (Video Game) / int_e08fcc99
comment
Battle Theme Music: "Believe" by The Chemical Brothers is used for the Final Boss. According to the credits, GLaDOS loves this song more than cake.
 Portal: Prelude (Video Game) / int_e08fcc99
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_e08fcc99
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_e08fcc99
 Portal: Prelude (Video Game) / int_e17ca895
type
The Cake Is a Lie
 Portal: Prelude (Video Game) / int_e17ca895
comment
The Cake Is a Lie: There really is a cake, but you never get to eat it.
 Portal: Prelude (Video Game) / int_e17ca895
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_e17ca895
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_e17ca895
 Portal: Prelude (Video Game) / int_e90a93b2
type
Creepy Monotone
 Portal: Prelude (Video Game) / int_e90a93b2
comment
The 2023 remaster averts this on all characters but GLaDOS, for obvious reasons.
 Portal: Prelude (Video Game) / int_e90a93b2
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_e90a93b2
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_e90a93b2
 Portal: Prelude (Video Game) / int_ea826f60
type
Descending Ceiling
 Portal: Prelude (Video Game) / int_ea826f60
comment
Test Chamber 06 requires you to put a cube on a button under a Descending Ceiling. If you allow the ceiling to go all the way down (with you not under it), it does not activate the button; instead, your test supervisor says that the rules prevent him from giving you another try, and end the test.
 Portal: Prelude (Video Game) / int_ea826f60
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_ea826f60
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_ea826f60
 Portal: Prelude (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Portal: Prelude (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Abby is based on Chell's model, but with blond hair.
 Portal: Prelude (Video Game) / int_f5a3e496
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_f5a3e496
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_f5a3e496
 Portal: Prelude (Video Game) / int_f963c339
type
Warp Zone
 Portal: Prelude (Video Game) / int_f963c339
comment
Warp Zone: One can be accessed by crawling through a light in Test Chamber 09. Its graphics are taken straight from Super Mario Bros.
 Portal: Prelude (Video Game) / int_f963c339
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_f963c339
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_f963c339
 Portal: Prelude (Video Game) / int_ffb79066
type
Chromosome Casting
 Portal: Prelude (Video Game) / int_ffb79066
comment
Chromosome Casting: Zig-zagged: all the employees you meet in-game are male, but at one point an announcement is made by what sounds like a female employee, & one drags you out of GLaDOS' chamber at the end of the game.
 Portal: Prelude (Video Game) / int_ffb79066
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_ffb79066
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_ffb79066
 Portal: Prelude (Video Game) / int_name
type
ItemName
 Portal: Prelude (Video Game) / int_name
comment
 Portal: Prelude (Video Game) / int_name
featureApplicability
1.0
 Portal: Prelude (Video Game) / int_name
featureConfidence
1.0
 Portal: Prelude (Video Game)
hasFeature
Portal: Prelude (Video Game) / int_name
 Portal: Prelude (Video Game) / int_name
itemName
Portal: Prelude (Video Game)

The following is a list of statements referring to the current page from other pages.

 Portal: The 4th Millennium franchise / Fan Fic
seeAlso
Portal: Prelude (Video Game)
 Portal: Prelude (Video Game)
hasFeature
Surprise Difficulty / int_45cb89ae
 Portal: Prelude (Video Game)
hasFeature
Synthetic Voice Actor / int_45cb89ae
 Portal: Prelude (Video Game)
hasFeature
Warp Zone / int_45cb89ae
 PortalPrelude
sameAs
Portal: Prelude (Video Game)