...it's like TV Tropes, but LINKED DATA!
Power Gig: Rise of the SixString (Video Game)
- 33 statements
- 5 feature instances
- 7 referencing feature instances
Power Gig: Rise of the SixString (Video Game) | type |
TVTItem | |
Power Gig: Rise of the SixString (Video Game) | label |
Power Gig: Rise of the SixString (Video Game) | |
Power Gig: Rise of the SixString (Video Game) | page |
PowerGigRiseOfTheSixString | |
Power Gig: Rise of the SixString (Video Game) | comment |
Released in October of 2010, Power Gig is a Rhythm Game from Seven45 Studios, sister company to First Act, a dedicated instrument manufacturer. It was poised to compete with both Guitar Hero and Rock Band by utilizing a real guitar for its controller; colored sections along the neck dictate which frets the player needs to hold to play the song correctly. However, it also supports traditional guitar controllers for existing games. It also uses a unique drum controller which is comprised of a sensor which sits on the floor, while the player makes drumming motions with sticks over the sensors, in the hopes of making a quieter experience.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The gameplay itself is actually a musical RPG centered on a small band of rebels attempting to overthrow The Headliner. Songs must be chosen carefully in order to maximize the impact on the NPC listeners. Although the game is markedly more difficult and more "realistic" than its competitors, the difficulty is toned down some by being able to select different musicians with different mojo powers that help the player in tough spots. Playing with a full band increases the power of each musician as mojo powers both compliment each other and stack.Despite these features and a not-too-shabby song list, Power Gig sold far below expectations. The guitar, one of Power Gig's selling points, fell victim to technological restrictions in making a stringed guitar work for a button-based video game, and faced stiff competition after Rock Band 3's pro modes were announced. The end result was a controller that was not easy to use and worked with mediocrity as a guitar. The game's other claim of "teaching to play guitar" has met with mixed reviews as well with some feeling it did not teach enough while others, including the members of Dave Mathews Band, feeling it was a good "entry point" for those wanting to learn. In addition, the downloadable content for the game simply doesn't work (since it tries to add update itself to a non-existent title), and the drum kit fails at its motion sensing, which was kind of its main gimmick.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Power Gig: Rise of the SixString (Video Game) | fetched |
2021-09-25T18:40:31Z | |
Power Gig: Rise of the SixString (Video Game) | parsed |
2021-09-25T18:40:31Z | |
Power Gig: Rise of the SixString (Video Game) | isPartOf |
DBTropes | |
Power Gig: Rise of the SixString (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Power Gig: Rise of the SixString (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: The AirStrike drum peripheral. While its concept might have had merit on paper, its execution was flawed. Using infrared sensors, it was intended to take up less space and provide a quieter experience than traditional drum controllers; however, the lack of tactile feedback made the AirStrike's operation finicky at best to completely nonfunctional at worst. Players were also required to use the "special" sticks that came with the AirStrike, meaning if the sticks go missing or get damaged, the controller is rendered useless. Due to the AirStrike's flaws as well as its scarcity, those who played the game used their existing Rock Band and Guitar Hero drum kits. | |
Power Gig: Rise of the SixString (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Power Gig: Rise of the SixString (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Power Gig: Rise of the SixString (Video Game) | hasFeature |
Power Gig: Rise of the SixString (Video Game) / int_2bdae2ae | |
Power Gig: Rise of the SixString (Video Game) / int_6fbfa62f | type |
Air Guitar | |
Power Gig: Rise of the SixString (Video Game) / int_6fbfa62f | comment |
Air Guitar: Or air drumming, rather. | |
Power Gig: Rise of the SixString (Video Game) / int_6fbfa62f | featureApplicability |
1.0 | |
Power Gig: Rise of the SixString (Video Game) / int_6fbfa62f | featureConfidence |
1.0 | |
Power Gig: Rise of the SixString (Video Game) | hasFeature |
Power Gig: Rise of the SixString (Video Game) / int_6fbfa62f | |
Power Gig: Rise of the SixString (Video Game) / int_970c790a | type |
Big Bad | |
Power Gig: Rise of the SixString (Video Game) / int_970c790a | comment |
Big Bad: The Headliner, Martin Rothchild. | |
Power Gig: Rise of the SixString (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Power Gig: Rise of the SixString (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Power Gig: Rise of the SixString (Video Game) | hasFeature |
Power Gig: Rise of the SixString (Video Game) / int_970c790a | |
Power Gig: Rise of the SixString (Video Game) / int_eba6a077 | type |
Cain and Abel | |
Power Gig: Rise of the SixString (Video Game) / int_eba6a077 | comment |
Cain and Abel: Headliner Martin Rothchild became Evil Overlord by attempting to have his brother Gabriel assassinated; however, Gabriel reveals that he was Not Quite Dead as he was helping the rebels unite to overthrow the Headliner. | |
Power Gig: Rise of the SixString (Video Game) / int_eba6a077 | featureApplicability |
1.0 | |
Power Gig: Rise of the SixString (Video Game) / int_eba6a077 | featureConfidence |
1.0 | |
Power Gig: Rise of the SixString (Video Game) | hasFeature |
Power Gig: Rise of the SixString (Video Game) / int_eba6a077 | |
Power Gig: Rise of the SixString (Video Game) / int_name | type |
ItemName | |
Power Gig: Rise of the SixString (Video Game) / int_name | comment |
||
Power Gig: Rise of the SixString (Video Game) / int_name | featureApplicability |
1.0 | |
Power Gig: Rise of the SixString (Video Game) / int_name | featureConfidence |
1.0 | |
Power Gig: Rise of the SixString (Video Game) | hasFeature |
Power Gig: Rise of the SixString (Video Game) / int_name | |
Power Gig: Rise of the SixString (Video Game) / int_name | itemName |
Power Gig: Rise of the SixString (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.