| Power Rangers: Super Legends (Video Game) |
type |
TVTItem |
| Power Rangers: Super Legends (Video Game) |
label |
Power Rangers: Super Legends (Video Game) |
| Power Rangers: Super Legends (Video Game) |
page |
PowerRangersSuperLegends |
| Power Rangers: Super Legends (Video Game) |
comment |
Power Rangers: Super Legends was a Licensed Game for the Power Rangers franchise published by Disney Interactive Studios and released in 2007 on PC, Playstation 2, Windows Games, and Nintendo DS. The console version was developed by Artificial Mind and Movement, with the DS version developed by Handheld Games.Celebrating 15 years of Power Rangers, the game features playable Rangers from Mighty Morphin, Lost Galaxy, Wild Force, Ninja Storm, S.P.D., and Operation Overdrive (with the addition of Time Force in the DS version) and allows the player to battle villains from the Rangers' respective series and engage in Megazord battles.In the Playstation 2/PC version, the future Omega Ranger discovers that Lord Zedd has reverted back to his evil self and has gained the power of the Time Crystals, allowing him to bring back villains from throughout time to overwhelm the Power Rangers. Though he is trapped in the Hall of Legends, Omega Ranger is able to use it to contact the Rangers of the past and warn them of the upcoming threat.In the Nintendo DS version, Gluto steals special objects from a laboratory and is able to evade capture by the Time Force. The Omega Ranger decides to intervene with a special Omega Crystal to capture him, but it is shattered during the fight and spread out through time and space. By teaming up with the Guardian of the Hall of Legends, the Omega Ranger contacts previous Ranger teams to warn them of Gluto, as well as an invasion by Emperor Gruumm, who has recruited several past villains. |
| Power Rangers: Super Legends (Video Game) |
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2023-05-10T11:44:44Z |
| Power Rangers: Super Legends (Video Game) |
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2023-05-10T11:44:44Z |
| Power Rangers: Super Legends (Video Game) |
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| Power Rangers: Super Legends (Video Game) |
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| Power Rangers: Super Legends (Video Game) |
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| Power Rangers: Super Legends (Video Game) |
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| Power Rangers: Super Legends (Video Game) |
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ChargeAttack |
| Power Rangers: Super Legends (Video Game) |
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DBTropes |
| Power Rangers: Super Legends (Video Game) / int_1467a30c |
type |
Unexpected Gameplay Change |
| Power Rangers: Super Legends (Video Game) / int_1467a30c |
comment |
Unexpected Gameplay Change: The game is mainly a side-scrolling combination of a Platform Game and a Beat 'em Up, but some parts shift to a top-down perspective Shoot 'Em Up where the player shoots at enemies while piloting a Flyer The Megazord fights are played in a first-person perspective and consist of dodging missiles in the first phase and using the touch screen to be able to land any hits during the second phase. |
| Power Rangers: Super Legends (Video Game) / int_1467a30c |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_1467a30c |
| Power Rangers: Super Legends (Video Game) / int_15b09af9 |
type |
Heel–Face Door-Slam |
| Power Rangers: Super Legends (Video Game) / int_15b09af9 |
comment |
Heel–Face Door-Slam: Zedd returned to being evil thanks to his purified human self peering back into the past and the past Zedd corrupting him back to "normal." |
| Power Rangers: Super Legends (Video Game) / int_15b09af9 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_15b09af9 |
| Power Rangers: Super Legends (Video Game) / int_169d22e6 |
type |
Villain Team-Up |
| Power Rangers: Super Legends (Video Game) / int_169d22e6 |
comment |
Villain Team-Up: Just like the console version, but this one is more apparent right away as the first level has Gluto command both Putty Patrollers and Krybots. |
| Power Rangers: Super Legends (Video Game) / int_169d22e6 |
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1.0 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_169d22e6 |
| Power Rangers: Super Legends (Video Game) / int_16b658ca |
type |
Elevator Action Sequence |
| Power Rangers: Super Legends (Video Game) / int_16b658ca |
comment |
Elevator Action Sequence: The second SPD level has you fighting in moving sky trolleys as wave after wave of enemies appear. |
| Power Rangers: Super Legends (Video Game) / int_16b658ca |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_16b658ca |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_16b658ca |
| Power Rangers: Super Legends (Video Game) / int_17ce80aa |
type |
All There in the Manual |
| Power Rangers: Super Legends (Video Game) / int_17ce80aa |
comment |
In the Time Force levels, the game clearly is supposed to take place in the year 3000, but the Quantum Ranger (confirmed to be Eric through All There in the Manual) appears there and acts like he is a senior Time Force official. Eric lives in present day and never, during his season, officially joined Time Force, instead being the head of the Silver Guardians private security force. |
| Power Rangers: Super Legends (Video Game) / int_17ce80aa |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_17ce80aa |
| Power Rangers: Super Legends (Video Game) / int_1b65dfad |
type |
The Cameo |
| Power Rangers: Super Legends (Video Game) / int_1b65dfad |
comment |
The Cameo: Zordon and Sensei Watanabe (in his hamster form) make a few appearances in the stages based on their eras. |
| Power Rangers: Super Legends (Video Game) / int_1b65dfad |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_1b65dfad |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_1b65dfad |
| Power Rangers: Super Legends (Video Game) / int_1ba17583 |
type |
The Ghost |
| Power Rangers: Super Legends (Video Game) / int_1ba17583 |
comment |
The Ghost: Lothor and Rita Repulsa are only mentioned, never seen, in this version. |
| Power Rangers: Super Legends (Video Game) / int_1ba17583 |
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1.0 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_1ba17583 |
| Power Rangers: Super Legends (Video Game) / int_1c398324 |
type |
Death from Above |
| Power Rangers: Super Legends (Video Game) / int_1c398324 |
comment |
Death from Above: One of the fights in the Ninja Storm level is made more difficult by Choobo's giant staff slamming down on you from above. Strangely, it still comes down during the second half of the fight, when a normal-sized Choobo, still holding his staff, appears in the background. |
| Power Rangers: Super Legends (Video Game) / int_1c398324 |
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1.0 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_1c398324 |
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type |
Digitized Sprites |
| Power Rangers: Super Legends (Video Game) / int_1f69db36 |
comment |
Digitized Sprites: Much like previous games, the cutscenes utilize digitized scans of promotional art. However, this is averted for the gameplay sprites, unlike Natsume's titles, as they are created wholesale as sprites to begin with. |
| Power Rangers: Super Legends (Video Game) / int_1f69db36 |
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-1.0 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_1f69db36 |
| Power Rangers: Super Legends (Video Game) / int_22071825 |
type |
I'm a Humanitarian |
| Power Rangers: Super Legends (Video Game) / int_22071825 |
comment |
I'm a Humanitarian: Trakeena threatens to "eat you alive" during her boss battle. |
| Power Rangers: Super Legends (Video Game) / int_22071825 |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_22071825 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_22071825 |
| Power Rangers: Super Legends (Video Game) / int_2534ee67 |
type |
In Medias Res |
| Power Rangers: Super Legends (Video Game) / int_2534ee67 |
comment |
In Medias Res: The game starts out proper with the Future Omega Ranger discovering the Time Crystal and Zedd flinging him outside of time. Then it immediately cuts to the Overdrive Rangers, who are in a desert searching for a Chrono Stone, whatever that is. We don't actually get an explanation to what the Time Crystal is until near the end of the game. |
| Power Rangers: Super Legends (Video Game) / int_2534ee67 |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_2534ee67 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_2534ee67 |
| Power Rangers: Super Legends (Video Game) / int_2557e3a9 |
type |
Palette Swap |
| Power Rangers: Super Legends (Video Game) / int_2557e3a9 |
comment |
Palette Swap: Each era-specific Ranger and Mook, as per usual with these games. This does result in some Off-Model looks, however, such as Time Force Blue and Quantum having the same diamond-shape visor/chest insignia as Time Force Red. It also extends to the weapons, as every Ranger now wields one of the Chrono Sabers as their melee weapon, even if they are supposed to have a different sword (such as the Quasar Sabers). |
| Power Rangers: Super Legends (Video Game) / int_2557e3a9 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_2557e3a9 |
| Power Rangers: Super Legends (Video Game) / int_259d5879 |
type |
Anachronism Stew |
| Power Rangers: Super Legends (Video Game) / int_259d5879 |
comment |
Anachronism Stew: Every level contains blue sci-fi-esque crates with blue or orange lights, platforms with hover jets, as well as Star Trek-style doors that lead to different sections of the level. This despite level themes varying from desert ruins to a present-day city to the middle of the forest. |
| Power Rangers: Super Legends (Video Game) / int_259d5879 |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_259d5879 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_259d5879 |
| Power Rangers: Super Legends (Video Game) / int_26ac510e |
type |
Mythology Gag |
| Power Rangers: Super Legends (Video Game) / int_26ac510e |
comment |
Mythology Gag: The lightning bolt health/Super Meter pickups are shaped like the franchise logo's bolt. |
| Power Rangers: Super Legends (Video Game) / int_26ac510e |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_26ac510e |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_26ac510e |
| Power Rangers: Super Legends (Video Game) / int_287083f7 |
type |
Power Floats |
| Power Rangers: Super Legends (Video Game) / int_287083f7 |
comment |
Power Floats: Despite not having his wings, Goldar is still able to float in the air long after unleashing his special attacks. |
| Power Rangers: Super Legends (Video Game) / int_287083f7 |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_287083f7 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_287083f7 |
| Power Rangers: Super Legends (Video Game) / int_2b706ca |
type |
More Dakka |
| Power Rangers: Super Legends (Video Game) / int_2b706ca |
comment |
More Dakka: Collecting "Z" powerups in the shooter sections gives you an additional blaster. Collecting another one will give you two other ones that spread out wide. |
| Power Rangers: Super Legends (Video Game) / int_2b706ca |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_2b706ca |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_2b706ca |
| Power Rangers: Super Legends (Video Game) / int_3011ef28 |
type |
Co-Op Multiplayer |
| Power Rangers: Super Legends (Video Game) / int_3011ef28 |
comment |
Co-Op Multiplayer: A second player can drop into the game at any time. |
| Power Rangers: Super Legends (Video Game) / int_3011ef28 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_3011ef28 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_3011ef28 |
| Power Rangers: Super Legends (Video Game) / int_33864ee8 |
type |
Collection Sidequest |
| Power Rangers: Super Legends (Video Game) / int_33864ee8 |
comment |
Collection Sidequest: Each level has 10 era-specific Timeline Collectibles and six "R-A-N-G-E-R" letters scattered about. Getting the former unlocks music and art in the extras menu, collecting the latter unlocks more Rangers for you to play as. |
| Power Rangers: Super Legends (Video Game) / int_33864ee8 |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_33864ee8 |
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| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_33864ee8 |
| Power Rangers: Super Legends (Video Game) / int_33d5b7f2 |
type |
Adapted Out |
| Power Rangers: Super Legends (Video Game) / int_33d5b7f2 |
comment |
Adapted Out: In addition to all the exclusions shared with the console side, this version also excludes all of the Megazords. Sometimes you'll be able to call a portrait of your Ranger's default Megazord as a screen nuke, but the playable Megazord battles all involve your extremely generic-looking mecha rather than anything from the show. |
| Power Rangers: Super Legends (Video Game) / int_33d5b7f2 |
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| Power Rangers: Super Legends (Video Game) / int_33d5b7f2 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_33d5b7f2 |
| Power Rangers: Super Legends (Video Game) / int_342b0e2 |
type |
Ground Punch |
| Power Rangers: Super Legends (Video Game) / int_342b0e2 |
comment |
Ground Punch: The Drop Attack can not only create a shockwave to harm enemies when it lands, but it can also break certain floors, allowing you to get the goodies underneath. |
| Power Rangers: Super Legends (Video Game) / int_342b0e2 |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_342b0e2 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_342b0e2 |
| Power Rangers: Super Legends (Video Game) / int_3ab4530c |
type |
Crisis Crossover |
| Power Rangers: Super Legends (Video Game) / int_3ab4530c |
comment |
Crisis Crossover: Lord Zedd is destroying the timeline, so the Future Omega Ranger has to call in Rangers from across history to stop him. |
| Power Rangers: Super Legends (Video Game) / int_3ab4530c |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_3ab4530c |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
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Power Rangers: Super Legends (Video Game) / int_3ab4530c |
| Power Rangers: Super Legends (Video Game) / int_3b6a5d9b |
type |
Skill Scores and Perks |
| Power Rangers: Super Legends (Video Game) / int_3b6a5d9b |
comment |
Skill Scores and Perks: Collecting Chrono Crystals for the Guardian allows him to increase the Omega Ranger's stats and unlock more moves for you to use. |
| Power Rangers: Super Legends (Video Game) / int_3b6a5d9b |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_3b6a5d9b |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_3b6a5d9b |
| Power Rangers: Super Legends (Video Game) / int_3c26863b |
type |
Assist Character |
| Power Rangers: Super Legends (Video Game) / int_3c26863b |
comment |
Assist Character: Rangers can summon a different Sixth Ranger as they level up: Mighty Morphin - Green Ranger Zeo - Gold Ranger In Space - Silver Ranger Lost Galaxy - Magna Defender Lightspeed Rescue - Titanium Ranger Wild Force - Lunar Wolf Ranger Ninja Storm - Green Samurai Ranger Operation Overdrive - Mercury Ranger "Forever Red" - Red Rangers from Mighty Morphin through Wild Forcenote This is considered a single spirit with multiple Rangers. |
| Power Rangers: Super Legends (Video Game) / int_3c26863b |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_3c26863b |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_3c26863b |
| Power Rangers: Super Legends (Video Game) / int_40e2ac3f |
type |
Flunky Boss |
| Power Rangers: Super Legends (Video Game) / int_40e2ac3f |
comment |
Flunky Boss: Most of the Ranger boss fights have at least one section where the boss retreats to the background and sends out a few waves of Mooks that you have to take down. |
| Power Rangers: Super Legends (Video Game) / int_40e2ac3f |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_40e2ac3f |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_40e2ac3f |
| Power Rangers: Super Legends (Video Game) / int_420ab7c6 |
type |
Smart Bomb |
| Power Rangers: Super Legends (Video Game) / int_420ab7c6 |
comment |
Smart Bomb: The Assist Character works like this. By using up your purple crystals, the Ranger comes in and blasts every enemy on screen. |
| Power Rangers: Super Legends (Video Game) / int_420ab7c6 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_420ab7c6 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_420ab7c6 |
| Power Rangers: Super Legends (Video Game) / int_4577bd49 |
type |
Gameplay Grading |
| Power Rangers: Super Legends (Video Game) / int_4577bd49 |
comment |
Gameplay Grading: After every level, you are graded on how many enemies you defeated, how many Timeline Collectibles you grabbed, if you grabbed all the "R-A-N-G-E-R" letters, and whether you reached the minimum combo requirement. The top score is A. |
| Power Rangers: Super Legends (Video Game) / int_4577bd49 |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_4577bd49 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_4577bd49 |
| Power Rangers: Super Legends (Video Game) / int_464dd7cc |
type |
The Unfought |
| Power Rangers: Super Legends (Video Game) / int_464dd7cc |
comment |
The Unfought: The game has three notable villains featured who are never fought as bosses. Moltor and Emperor Gruumm are both the main villains in the respective Operation Overdrive and SPD levels, but neither of them directly fight the player, instead standing on a platform high above while sending in regular enemies to attack. Rita Repulsa makes a physical appearance in the Mighty Morphin levels, but is only seen in cutscenes, with Lord Zedd serving as the boss of this era. |
| Power Rangers: Super Legends (Video Game) / int_464dd7cc |
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1.0 |
| Power Rangers: Super Legends (Video Game) / int_464dd7cc |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_464dd7cc |
| Power Rangers: Super Legends (Video Game) / int_465966a3 |
type |
Drop the Hammer |
| Power Rangers: Super Legends (Video Game) / int_465966a3 |
comment |
Drop the Hammer: Literal version. When the Overdrive Rangers find the chest containing the Chrono Stone, the Black Ranger uses his massive hammer weapon to break the chest open. |
| Power Rangers: Super Legends (Video Game) / int_465966a3 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_465966a3 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_465966a3 |
| Power Rangers: Super Legends (Video Game) / int_475b8ac0 |
type |
Rope Bridge |
| Power Rangers: Super Legends (Video Game) / int_475b8ac0 |
comment |
Rope Bridge: All over the place in the Ninja Storm levels, most of which will collapse when you run over them. |
| Power Rangers: Super Legends (Video Game) / int_475b8ac0 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_475b8ac0 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_475b8ac0 |
| Power Rangers: Super Legends (Video Game) / int_5029c444 |
type |
Audible Sharpness |
| Power Rangers: Super Legends (Video Game) / int_5029c444 |
comment |
Audible Sharpness: Every swing of your sword, no matter what Ranger, is accompanied by a "shwing" sound effect. |
| Power Rangers: Super Legends (Video Game) / int_5029c444 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_5029c444 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_5029c444 |
| Power Rangers: Super Legends (Video Game) / int_50727f8d |
type |
Death Is a Slap on the Wrist |
| Power Rangers: Super Legends (Video Game) / int_50727f8d |
comment |
Death Is a Slap on the Wrist: Like the console version, dying just has you teleport a few feet back, no worse for wear. |
| Power Rangers: Super Legends (Video Game) / int_50727f8d |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_50727f8d |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_50727f8d |
| Power Rangers: Super Legends (Video Game) / int_50d71a78 |
type |
Dual Wielding |
| Power Rangers: Super Legends (Video Game) / int_50d71a78 |
comment |
Dual Wielding: Moltor swings two swords during his boss fight. |
| Power Rangers: Super Legends (Video Game) / int_50d71a78 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_50d71a78 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_50d71a78 |
| Power Rangers: Super Legends (Video Game) / int_53f5119f |
type |
The Dragon |
| Power Rangers: Super Legends (Video Game) / int_53f5119f |
comment |
For the villains, the only Dragons from the show to be in the game are Goldar, Choobo, and Icthior. Everyone else, including the other three villain factions from Operation Overdrive, is mysteriously absent. |
| Power Rangers: Super Legends (Video Game) / int_53f5119f |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_53f5119f |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_53f5119f |
| Power Rangers: Super Legends (Video Game) / int_5581b443 |
type |
The Walls Are Closing In |
| Power Rangers: Super Legends (Video Game) / int_5581b443 |
comment |
The Walls Are Closing In: The second half of the Mighty Morphin stages employ these often. |
| Power Rangers: Super Legends (Video Game) / int_5581b443 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_5581b443 |
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1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_5581b443 |
| Power Rangers: Super Legends (Video Game) / int_5a5de5ca |
type |
Boss Rush |
| Power Rangers: Super Legends (Video Game) / int_5a5de5ca |
comment |
Boss Rush: The player has to re-fight Gluto, Master Org, Lothor, and Trakeena before they can fight the final boss. |
| Power Rangers: Super Legends (Video Game) / int_5a5de5ca |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_5a5de5ca |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_5a5de5ca |
| Power Rangers: Super Legends (Video Game) / int_61ff365d |
type |
Deflector Shields |
| Power Rangers: Super Legends (Video Game) / int_61ff365d |
comment |
Deflector Shields: Whenever you enter a Shoot 'Em Up segment, your vehicle gets one of these, both at the start and whenever you lose a life, but it can only take one hit before vanishing. |
| Power Rangers: Super Legends (Video Game) / int_61ff365d |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_61ff365d |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_61ff365d |
| Power Rangers: Super Legends (Video Game) / int_6a6c1f35 |
type |
The Power of Rock |
| Power Rangers: Super Legends (Video Game) / int_6a6c1f35 |
comment |
The Power of Rock: Summoning the Green Samurai Ranger has him pull out his Ancient Ninja Electric Guitar and destroy every enemy with his mad rock skills. |
| Power Rangers: Super Legends (Video Game) / int_6a6c1f35 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_6a6c1f35 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_6a6c1f35 |
| Power Rangers: Super Legends (Video Game) / int_6b7c9f96 |
type |
The Lost Woods |
| Power Rangers: Super Legends (Video Game) / int_6b7c9f96 |
comment |
The Lost Woods: The first Wild Force stage takes place in a large forest. |
| Power Rangers: Super Legends (Video Game) / int_6b7c9f96 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_6b7c9f96 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_6b7c9f96 |
| Power Rangers: Super Legends (Video Game) / int_6bff99d4 |
type |
Secret Character |
| Power Rangers: Super Legends (Video Game) / int_6bff99d4 |
comment |
Secret Character: By getting all the gold medals in each era, you can unlock a second Ranger from there: Mighty Morphin - Red Ranger Lost Galaxy - Green Ranger Time Force - Blue Ranger Wild Force - Black Ranger Ninja Storm - Yellow Ranger SPD - Red Ranger Operation Overdrive - Red Ranger, Orange Rangernote This one you need every Gold Medal in the game. The Omega Ranger is gotten by grabbing all the Omega Crystals in the game. |
| Power Rangers: Super Legends (Video Game) / int_6bff99d4 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_6bff99d4 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_6bff99d4 |
| Power Rangers: Super Legends (Video Game) / int_6d8b4e42 |
type |
Fantastic Flora |
| Power Rangers: Super Legends (Video Game) / int_6d8b4e42 |
comment |
Fantastic Flora: The Ninja Storm levels have plants everywhere that constantly spout out damaging spores. |
| Power Rangers: Super Legends (Video Game) / int_6d8b4e42 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_6d8b4e42 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_6d8b4e42 |
| Power Rangers: Super Legends (Video Game) / int_6fbe85e6 |
type |
Adaptation Personality Change |
| Power Rangers: Super Legends (Video Game) / int_6fbe85e6 |
comment |
Adaptation Personality Change: All of the Rangers have similar basic "superhero" personas and most only superficially resemble their show counterparts. The Overdrive Black Ranger is one of the few exceptions. |
| Power Rangers: Super Legends (Video Game) / int_6fbe85e6 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_6fbe85e6 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_6fbe85e6 |
| Power Rangers: Super Legends (Video Game) / int_7315fd38 |
type |
Covers Always Lie |
| Power Rangers: Super Legends (Video Game) / int_7315fd38 |
comment |
Covers Always Lie: The front cover is the same as the console versions, which depicts the Mighty Morphin Red, Ninja Storm Yellow, Navy, & Crimson, and Operation Overdrive Blue & Black Rangers. However, the only one of those playable in this game are the Red, Yellow, and Black Rangers. The others are exclusive to the console versions. |
| Power Rangers: Super Legends (Video Game) / int_7315fd38 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_7315fd38 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_7315fd38 |
| Power Rangers: Super Legends (Video Game) / int_779128c0 |
type |
2½D |
| Power Rangers: Super Legends (Video Game) / int_779128c0 |
comment |
2½D: The game uses full 3D graphics, but movement and combat is limited to a 2D plane, like the sprite-based Power Rangers brawlers. |
| Power Rangers: Super Legends (Video Game) / int_779128c0 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_779128c0 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_779128c0 |
| Power Rangers: Super Legends (Video Game) / int_7a7b093d |
type |
Mana Meter |
| Power Rangers: Super Legends (Video Game) / int_7a7b093d |
comment |
Mana Meter: This time it takes the form of purple diamonds under your health bar. Activating at least one brings out another Ranger to wipe the out every enemy on screen. |
| Power Rangers: Super Legends (Video Game) / int_7a7b093d |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_7a7b093d |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_7a7b093d |
| Power Rangers: Super Legends (Video Game) / int_7db2e3e0 |
type |
Invincibility Power-Up |
| Power Rangers: Super Legends (Video Game) / int_7db2e3e0 |
comment |
Invincibility Power-Up: Power Spheres allow you to take no damage for a limited time. |
| Power Rangers: Super Legends (Video Game) / int_7db2e3e0 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_7db2e3e0 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_7db2e3e0 |
| Power Rangers: Super Legends (Video Game) / int_7eaf99d |
type |
Malevolent Architecture |
| Power Rangers: Super Legends (Video Game) / int_7eaf99d |
comment |
Malevolent Architecture: The second Mighty Morphin level has this everywhere, with much of the gameplay consisting of beating up all the enemies before giant pillars crush you flat. |
| Power Rangers: Super Legends (Video Game) / int_7eaf99d |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_7eaf99d |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_7eaf99d |
| Power Rangers: Super Legends (Video Game) / int_825f60fa |
type |
Mercy Invincibility |
| Power Rangers: Super Legends (Video Game) / int_825f60fa |
comment |
Mercy Invincibility: Averted. You don't get any reprieve if you die. Normally, it's not an issue, but in Zedd's boss battle, you can get in a nasty stun-lock pretty easily, causing you to die multiple times before getting a single hit in. |
| Power Rangers: Super Legends (Video Game) / int_825f60fa |
featureApplicability |
-1.0 |
| Power Rangers: Super Legends (Video Game) / int_825f60fa |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_825f60fa |
| Power Rangers: Super Legends (Video Game) / int_82933b02 |
type |
Button Mashing |
| Power Rangers: Super Legends (Video Game) / int_82933b02 |
comment |
Button Mashing: The start of every Megazord battle has the Clash, where you need to mash as fast as possible to knock the monster down. You might have to another one during the fight. |
| Power Rangers: Super Legends (Video Game) / int_82933b02 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_82933b02 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_82933b02 |
| Power Rangers: Super Legends (Video Game) / int_844b6779 |
type |
Super Mode |
| Power Rangers: Super Legends (Video Game) / int_844b6779 |
comment |
Oddly enough, none of the Rangers can use any of their melee weapons, even ones shared over multiple Rangers like the Quasar Sabers. They also don't have any of their respective Battilizers or Super Mode forms. |
| Power Rangers: Super Legends (Video Game) / int_844b6779 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_844b6779 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_844b6779 |
| Power Rangers: Super Legends (Video Game) / int_8a888e34 |
type |
Exploding Barrels |
| Power Rangers: Super Legends (Video Game) / int_8a888e34 |
comment |
Exploding Barrels: Red/orange crates appear often, which explode when attacks. |
| Power Rangers: Super Legends (Video Game) / int_8a888e34 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_8a888e34 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_8a888e34 |
| Power Rangers: Super Legends (Video Game) / int_8c039bf3 |
type |
Skippable Boss |
| Power Rangers: Super Legends (Video Game) / int_8c039bf3 |
comment |
Skippable Boss: The Megazord fight against Icthior can be skipped. However, it tends to be random chance whether you can or not. Nobody is quite sure what allows you to fight the boss or not, with some thinking it's due to a programming bug. |
| Power Rangers: Super Legends (Video Game) / int_8c039bf3 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_8c039bf3 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_8c039bf3 |
| Power Rangers: Super Legends (Video Game) / int_8ebd7403 |
type |
Action Commands |
| Power Rangers: Super Legends (Video Game) / int_8ebd7403 |
comment |
Action Commands: Activating your Ranger Pose Power has you doing a button sequence in combination with the Rangers' traditional Ass Kicking Pose. If successful, your strength will be increased for a short time. |
| Power Rangers: Super Legends (Video Game) / int_8ebd7403 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_8ebd7403 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_8ebd7403 |
| Power Rangers: Super Legends (Video Game) / int_970c790a |
type |
Big Bad |
| Power Rangers: Super Legends (Video Game) / int_970c790a |
comment |
Big Bad: Emperor Gruumm is the top villain in this version. |
| Power Rangers: Super Legends (Video Game) / int_970c790a |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_970c790a |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_970c790a |
| Power Rangers: Super Legends (Video Game) / int_98c80fe5 |
type |
Hour of Power |
| Power Rangers: Super Legends (Video Game) / int_98c80fe5 |
comment |
Hour of Power: There are orbs in levels which can increase your attack power for a limited time. |
| Power Rangers: Super Legends (Video Game) / int_98c80fe5 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_98c80fe5 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_98c80fe5 |
| Power Rangers: Super Legends (Video Game) / int_991912ca |
type |
Combos |
| Power Rangers: Super Legends (Video Game) / int_991912ca |
comment |
Combos: The game emphasizes these by having one of the level goals to reach a specific combo count before the end, as well as encouraging different combo moves in order to increase your Star Rating, which will net you more time orbs once the level ends. |
| Power Rangers: Super Legends (Video Game) / int_991912ca |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_991912ca |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_991912ca |
| Power Rangers: Super Legends (Video Game) / int_9af10b44 |
type |
Double Jump |
| Power Rangers: Super Legends (Video Game) / int_9af10b44 |
comment |
Double Jump: All of the Rangers can do this, just like the PS2/PC version. |
| Power Rangers: Super Legends (Video Game) / int_9af10b44 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_9af10b44 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_9af10b44 |
| Power Rangers: Super Legends (Video Game) / int_9d12bbc1 |
type |
Foreshadowing |
| Power Rangers: Super Legends (Video Game) / int_9d12bbc1 |
comment |
Foreshadowing: The beginning of the game has a massive red mecha that gets heavily damaged by the Future Omega Ranger. This is Lord Zedd's new weapon, and it gets fully repaired in the final level. |
| Power Rangers: Super Legends (Video Game) / int_9d12bbc1 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_9d12bbc1 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_9d12bbc1 |
| Power Rangers: Super Legends (Video Game) / int_9dab0a6e |
type |
Continuity Nod |
| Power Rangers: Super Legends (Video Game) / int_9dab0a6e |
comment |
Continuity Nod: At the start of the game, Future Omega Ranger references the fact that Zedd was originally purified of his evil energies years prior. The episode gets referred to again during the ending cutscene. |
| Power Rangers: Super Legends (Video Game) / int_9dab0a6e |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_9dab0a6e |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_9dab0a6e |
| Power Rangers: Super Legends (Video Game) / int_a031ff7b |
type |
Noblewoman's Laugh |
| Power Rangers: Super Legends (Video Game) / int_a031ff7b |
comment |
Noblewoman's Laugh: Trakeena laughs like this if her energy balls land a hit. |
| Power Rangers: Super Legends (Video Game) / int_a031ff7b |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_a031ff7b |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_a031ff7b |
| Power Rangers: Super Legends (Video Game) / int_a4414a05 |
type |
Adaptation Dye-Job |
| Power Rangers: Super Legends (Video Game) / int_a4414a05 |
comment |
Adaptation Dye-Job: Trakeena only appears in her insect form, but her head is modeled to be a fusion between her insect head and her masked form from the Lightspeed Rescue crossover. |
| Power Rangers: Super Legends (Video Game) / int_a4414a05 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_a4414a05 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_a4414a05 |
| Power Rangers: Super Legends (Video Game) / int_a65288e2 |
type |
Ascended Extra |
| Power Rangers: Super Legends (Video Game) / int_a65288e2 |
comment |
Ascended Extra: In SPD, Boom was just a side character and his Orange Ranger form was just an Imagine Spot. Here, he's fully playable under said form, as a reward for getting every Gold Medal in the game. |
| Power Rangers: Super Legends (Video Game) / int_a65288e2 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_a65288e2 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_a65288e2 |
| Power Rangers: Super Legends (Video Game) / int_a6653039 |
type |
Subsystem Damage |
| Power Rangers: Super Legends (Video Game) / int_a6653039 |
comment |
Subsystem Damage: Megazord fights work this way. You have to fire lasers or swipe sword slashes to destroy the monster's arms, legs, and body before you can go for the head. |
| Power Rangers: Super Legends (Video Game) / int_a6653039 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_a6653039 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_a6653039 |
| Power Rangers: Super Legends (Video Game) / int_a85f2ec3 |
type |
Low-Angle Empty World Shot |
| Power Rangers: Super Legends (Video Game) / int_a85f2ec3 |
comment |
Low-Angle Empty World Shot: For whatever reason, going vertically higher in a level tilts the camera up, with some points having the camera tilted so far your Ranger is cut-off at the bottom, making platforming harder. |
| Power Rangers: Super Legends (Video Game) / int_a85f2ec3 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_a85f2ec3 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_a85f2ec3 |
| Power Rangers: Super Legends (Video Game) / int_a868d6e |
type |
Version-Exclusive Content |
| Power Rangers: Super Legends (Video Game) / int_a868d6e |
comment |
Version-Exclusive Content: This version has playable Rangers that aren't in the console versions, as well as several Sixth Rangers that can be called upon as a screen nuke. The plot also involves Time Force and Wild Force characters. |
| Power Rangers: Super Legends (Video Game) / int_a868d6e |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_a868d6e |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_a868d6e |
| Power Rangers: Super Legends (Video Game) / int_a8a04f6f |
type |
And I Must Scream |
| Power Rangers: Super Legends (Video Game) / int_a8a04f6f |
comment |
And I Must Scream: At the end of the game, Zedd attempts to escape through time, but loses the crystal he was using to do so, meaning he's stuck spiraling through the timestream for a very long time. |
| Power Rangers: Super Legends (Video Game) / int_a8a04f6f |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_a8a04f6f |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_a8a04f6f |
| Power Rangers: Super Legends (Video Game) / int_ad4a45be |
type |
Final Boss |
| Power Rangers: Super Legends (Video Game) / int_ad4a45be |
comment |
Final Boss: Just like the console version, the final boss is Lord Zedd. |
| Power Rangers: Super Legends (Video Game) / int_ad4a45be |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_ad4a45be |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_ad4a45be |
| Power Rangers: Super Legends (Video Game) / int_b552b24 |
type |
Truer to the Text |
| Power Rangers: Super Legends (Video Game) / int_b552b24 |
comment |
Truer to the Text: Not in every way, but this game does give most of the Rangers their standard melee weapons back, which the console version took away. |
| Power Rangers: Super Legends (Video Game) / int_b552b24 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_b552b24 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_b552b24 |
| Power Rangers: Super Legends (Video Game) / int_b5cb3cc5 |
type |
Ground Wave |
| Power Rangers: Super Legends (Video Game) / int_b5cb3cc5 |
comment |
Ground Wave: Gluto creates these by slamming on the ground during his boss fight. |
| Power Rangers: Super Legends (Video Game) / int_b5cb3cc5 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_b5cb3cc5 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_b5cb3cc5 |
| Power Rangers: Super Legends (Video Game) / int_b8e3f20a |
type |
Demoted to Extra |
| Power Rangers: Super Legends (Video Game) / int_b8e3f20a |
comment |
Demoted to Extra: While Wild Force does get two playable Rangers, they also don't get any levels themed after their season. The Ninja Storm and Operation Overdrive Megazord representations are the combined form Thunder Storm Megazord and Drive Max Ultrazord formations, respectively. Their smaller combinations (Storm and Thunder Megazords for the former and Drive Max and Dual Drive Megazords for the latter) do not appear in the game. |
| Power Rangers: Super Legends (Video Game) / int_b8e3f20a |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_b8e3f20a |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_b8e3f20a |
| Power Rangers: Super Legends (Video Game) / int_bdb11380 |
type |
Spring Jump |
| Power Rangers: Super Legends (Video Game) / int_bdb11380 |
comment |
Spring Jump: The Rangers have a special jump which allows them to soar in the air significantly more than their normal jump. It can then be followed up with an air dash to reach cliffs high in the air. |
| Power Rangers: Super Legends (Video Game) / int_bdb11380 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_bdb11380 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_bdb11380 |
| Power Rangers: Super Legends (Video Game) / int_bddced73 |
type |
Victory-Guided Amnesia |
| Power Rangers: Super Legends (Video Game) / int_bddced73 |
comment |
Victory-Guided Amnesia: Future Omega Ranger tells the other Rangers that, because Zedd was defeated, the timestream is starting to heal itself. Therefore, none of them will remember this fight once they return to their own times. |
| Power Rangers: Super Legends (Video Game) / int_bddced73 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_bddced73 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_bddced73 |
| Power Rangers: Super Legends (Video Game) / int_c0d598fe |
type |
Evil Gloating |
| Power Rangers: Super Legends (Video Game) / int_c0d598fe |
comment |
Evil Gloating: Every Ranger boss fight has said boss do this constantly, whether their attacks worked or not, providing you with an opening to attack. |
| Power Rangers: Super Legends (Video Game) / int_c0d598fe |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_c0d598fe |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_c0d598fe |
| Power Rangers: Super Legends (Video Game) / int_c1f719af |
type |
Chicken Joke |
| Power Rangers: Super Legends (Video Game) / int_c1f719af |
comment |
Chicken Joke: Goldar tries one of these against the Rangers. His answer? "To meet his doom!" |
| Power Rangers: Super Legends (Video Game) / int_c1f719af |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_c1f719af |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_c1f719af |
| Power Rangers: Super Legends (Video Game) / int_c2d978fe |
type |
Car Fu |
| Power Rangers: Super Legends (Video Game) / int_c2d978fe |
comment |
Car Fu: One of the Mighty Morphin levels has a section where you have to take out Mooks in the middle of a street while cars continue to ride down unconcerned with avoiding the obvious superhero fight going on around them. |
| Power Rangers: Super Legends (Video Game) / int_c2d978fe |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_c2d978fe |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_c2d978fe |
| Power Rangers: Super Legends (Video Game) / int_c75df49a |
type |
Shout-Out |
| Power Rangers: Super Legends (Video Game) / int_c75df49a |
comment |
Shout-Out: In the final area, several large statues of Ranger-like figures are on display. While they aren't exact 1:1 designs, one of the statues looks like Fiveman Red with a different helmet visor while another looks like Aka Ranger. |
| Power Rangers: Super Legends (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_c75df49a |
| Power Rangers: Super Legends (Video Game) / int_c7e9160b |
type |
Air-Dashing |
| Power Rangers: Super Legends (Video Game) / int_c7e9160b |
comment |
Air-Dashing: Like in the console version, you can perform a dash attack, which can be used to defeat enemies or cross gaps. |
| Power Rangers: Super Legends (Video Game) / int_c7e9160b |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_c7e9160b |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_c7e9160b |
| Power Rangers: Super Legends (Video Game) / int_ca7f68c4 |
type |
Power Fist |
| Power Rangers: Super Legends (Video Game) / int_ca7f68c4 |
comment |
Power Fist: Most of the Megazord fights involve charging energy into your robot's fists, then punching the giant monster really hard. |
| Power Rangers: Super Legends (Video Game) / int_ca7f68c4 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_ca7f68c4 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_ca7f68c4 |
| Power Rangers: Super Legends (Video Game) / int_ca95473c |
type |
Series Continuity Error |
| Power Rangers: Super Legends (Video Game) / int_ca95473c |
comment |
Series Continuity Error: In the Time Force levels, the game clearly is supposed to take place in the year 3000, but the Quantum Ranger (confirmed to be Eric through All There in the Manual) appears there and acts like he is a senior Time Force official. Eric lives in present day and never, during his season, officially joined Time Force, instead being the head of the Silver Guardians private security force. One of the Wild Force levels takes place in what is clearly supposed to be California, with similar-styled condos and palm trees everywhere. However, said levels are also supposed to take place in Coral Harbor, the season's home city, which is in Colorado, not California. The Lost Galaxy levels take place before the end of the series, but also has the Rangers report to "Galactic Command." While it's never implied if this is the same council that ran Terra Venture in the show, it's this either way. If it is the same people who run Terra Venture, they don't know who the Rangers are until the end of the show. If not, then it's completely made up for this game, since otherwise the closest thing the Galaxy Rangers had to that is Alpha 6. Also regarding the Galaxy Rangers, like their console counterparts, they run like every other Ranger, instead of the "primal run" they're known for. |
| Power Rangers: Super Legends (Video Game) / int_ca95473c |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_ca95473c |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_ca95473c |
| Power Rangers: Super Legends (Video Game) / int_d026cad8 |
type |
Sigil Spam |
| Power Rangers: Super Legends (Video Game) / int_d026cad8 |
comment |
Sigil Spam: The Operation Overdrive levels have the Rangers' symbol on flags strewn all across their stages. |
| Power Rangers: Super Legends (Video Game) / int_d026cad8 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_d026cad8 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_d026cad8 |
| Power Rangers: Super Legends (Video Game) / int_d03c7b28 |
type |
Kill Enemies to Open |
| Power Rangers: Super Legends (Video Game) / int_d03c7b28 |
comment |
Kill Enemies to Open: Wouldn't be a Power Rangers brawler without this. |
| Power Rangers: Super Legends (Video Game) / int_d03c7b28 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_d03c7b28 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_d03c7b28 |
| Power Rangers: Super Legends (Video Game) / int_d15c1086 |
type |
Boss-Only Level |
| Power Rangers: Super Legends (Video Game) / int_d15c1086 |
comment |
Boss-Only Level: Like previous Power Rangers games, the Megazord fights are their own separate levels separate from the Ranger sections. |
| Power Rangers: Super Legends (Video Game) / int_d15c1086 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_d15c1086 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_d15c1086 |
| Power Rangers: Super Legends (Video Game) / int_d51263b9 |
type |
Fake Shemp |
| Power Rangers: Super Legends (Video Game) / int_d51263b9 |
comment |
Fake Shemp: None of the actors from the TV show, whether Rangers or villains, reprise their roles in this game. |
| Power Rangers: Super Legends (Video Game) / int_d51263b9 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_d51263b9 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_d51263b9 |
| Power Rangers: Super Legends (Video Game) / int_d5bd7512 |
type |
Adaptational Weapon Swap |
| Power Rangers: Super Legends (Video Game) / int_d5bd7512 |
comment |
Adaptational Weapon Swap: Once again, any Ranger that doesn't have a sword or sidearm is given one in this game, most notably the Omega Ranger, who lacked both in SPD, as his main weapon was his Omega Morpher, which energized his body to perform different feats. The SPD Rangers are depicted as wearing their SWAT armor, but still use their standard weaponry instead of that mode's armaments. Not every Ranger team has personal flying vehicles, so when it comes time for, say, the Mighty Morphin team to take on the shooter levels, they suddenly small personal jets that look nothing like anything seen in the show. |
| Power Rangers: Super Legends (Video Game) / int_d5bd7512 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_d5bd7512 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_d5bd7512 |
| Power Rangers: Super Legends (Video Game) / int_d94a0b6 |
type |
Unlockable Content |
| Power Rangers: Super Legends (Video Game) / int_d94a0b6 |
comment |
Unlockable Content: In addition to the extra playable Rangers, you can also unlock concept art and music by collecting Timeline Collectibles, of which there are 10 per level. |
| Power Rangers: Super Legends (Video Game) / int_d94a0b6 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_d94a0b6 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_d94a0b6 |
| Power Rangers: Super Legends (Video Game) / int_d95ac06e |
type |
Original Generation |
| Power Rangers: Super Legends (Video Game) / int_d95ac06e |
comment |
Original Generation: The Guardian of the Hall of Legends did not exist in the show when the game was made. Whatever Megazord the player pilots in this game, it didn't exist in the show. There's also a new version of Serpentera that makes it look like a fusion of it and Zedd. |
| Power Rangers: Super Legends (Video Game) / int_d95ac06e |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_d95ac06e |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_d95ac06e |
| Power Rangers: Super Legends (Video Game) / int_da76b18 |
type |
Hijacked by Ganon |
| Power Rangers: Super Legends (Video Game) / int_da76b18 |
comment |
Hijacked by Ganon: Emperor Gruumm is touted as the main foe, and he is, but at the end of the SPD levels, Zedd gets fed up with Gruumm's attitude and takes over, leaving him behind. |
| Power Rangers: Super Legends (Video Game) / int_da76b18 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_da76b18 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_da76b18 |
| Power Rangers: Super Legends (Video Game) / int_e1ba59f3 |
type |
Voice Changeling |
| Power Rangers: Super Legends (Video Game) / int_e1ba59f3 |
comment |
Voice Changeling: Starting with the second Ninja Storm level, there are security doors that require voice recognition to activate. The Quantum Ranger upgrades everyone's suits to be able to modify their voice automatically to the one needed, which requires the player to speak into the DS' microphone and play a minigame. |
| Power Rangers: Super Legends (Video Game) / int_e1ba59f3 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_e1ba59f3 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_e1ba59f3 |
| Power Rangers: Super Legends (Video Game) / int_e2e80e71 |
type |
Ass-Kicking Pose |
| Power Rangers: Super Legends (Video Game) / int_e2e80e71 |
comment |
Ass Kicking Pose: Performing your Smart Bomb move has your Ranger do one of these, usually inspired by the ones they do in the show. |
| Power Rangers: Super Legends (Video Game) / int_e2e80e71 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_e2e80e71 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_e2e80e71 |
| Power Rangers: Super Legends (Video Game) / int_e3ab9e00 |
type |
Turns Red |
| Power Rangers: Super Legends (Video Game) / int_e3ab9e00 |
comment |
Turns Red: The Ranger-fought bosses do this when they're low on health, like in classic arcade brawlers. |
| Power Rangers: Super Legends (Video Game) / int_e3ab9e00 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_e3ab9e00 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_e3ab9e00 |
| Power Rangers: Super Legends (Video Game) / int_e57198a4 |
type |
Advancing Wall of Doom |
| Power Rangers: Super Legends (Video Game) / int_e57198a4 |
comment |
Advancing Wall of Doom: Part of the SPD level will have a massive red electric barrier move towards you. You have to reach the other end of the building before you are immediately killed. A second one comes after you a little ways after you stop the first. |
| Power Rangers: Super Legends (Video Game) / int_e57198a4 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_e57198a4 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_e57198a4 |
| Power Rangers: Super Legends (Video Game) / int_e7eb0474 |
type |
Hub Level |
| Power Rangers: Super Legends (Video Game) / int_e7eb0474 |
comment |
Hub Level: The Hall of Legends, where you can upgrade Omega Ranger and choose which era to travel back to. |
| Power Rangers: Super Legends (Video Game) / int_e7eb0474 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_e7eb0474 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_e7eb0474 |
| Power Rangers: Super Legends (Video Game) / int_ea5f3ee1 |
type |
Metropolis Level |
| Power Rangers: Super Legends (Video Game) / int_ea5f3ee1 |
comment |
Metropolis Level: Most of the levels take place in whatever city the Rangers' respective seasons took place in. |
| Power Rangers: Super Legends (Video Game) / int_ea5f3ee1 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_ea5f3ee1 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_ea5f3ee1 |
| Power Rangers: Super Legends (Video Game) / int_eb5cbe42 |
type |
Me's a Crowd |
| Power Rangers: Super Legends (Video Game) / int_eb5cbe42 |
comment |
Me's a Crowd: Both classic and Future Omega Rangers meet, leading to a lot of confusion between the two. |
| Power Rangers: Super Legends (Video Game) / int_eb5cbe42 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_eb5cbe42 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_eb5cbe42 |
| Power Rangers: Super Legends (Video Game) / int_ec24b8c0 |
type |
Spelling Bonus |
| Power Rangers: Super Legends (Video Game) / int_ec24b8c0 |
comment |
Spelling Bonus: Collecting "R-A-N-G-E-R" allows you to unlock extra characters to play as. |
| Power Rangers: Super Legends (Video Game) / int_ec24b8c0 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_ec24b8c0 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_ec24b8c0 |
| Power Rangers: Super Legends (Video Game) / int_ed98f038 |
type |
Wall Crawl |
| Power Rangers: Super Legends (Video Game) / int_ed98f038 |
comment |
Wall Crawl: Apparently, all of the Rangers got bit by radioactive spiders, because they can hang still on a wall forever with no difficulty. |
| Power Rangers: Super Legends (Video Game) / int_ed98f038 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_ed98f038 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_ed98f038 |
| Power Rangers: Super Legends (Video Game) / int_eee721fd |
type |
Wall Jump |
| Power Rangers: Super Legends (Video Game) / int_eee721fd |
comment |
Wall Jump: Just like the console version, though this one allows the Rangers to slide down the wall like Mario or X. |
| Power Rangers: Super Legends (Video Game) / int_eee721fd |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_eee721fd |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_eee721fd |
| Power Rangers: Super Legends (Video Game) / int_f364de89 |
type |
Make Wrong What Once Went Right |
| Power Rangers: Super Legends (Video Game) / int_f364de89 |
comment |
Make Wrong What Once Went Right: Gluto begins the game by wanting to travel back in time to prevent all Power Rangers from receiving their abilities, thus leaving no one left to stop the forces of evil. |
| Power Rangers: Super Legends (Video Game) / int_f364de89 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_f364de89 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_f364de89 |
| Power Rangers: Super Legends (Video Game) / int_f4fd424c |
type |
All Your Base Are Belong to Us |
| Power Rangers: Super Legends (Video Game) / int_f4fd424c |
comment |
All Your Base Are Belong to Us: Trakeena and her Stingwingers invade Terra Venture in Level 2. |
| Power Rangers: Super Legends (Video Game) / int_f4fd424c |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_f4fd424c |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_f4fd424c |
| Power Rangers: Super Legends (Video Game) / int_f5a22215 |
type |
Ambidextrous Sprite |
| Power Rangers: Super Legends (Video Game) / int_f5a22215 |
comment |
Ambidextrous Sprite: The SPD Rangers fall into this again. The developers tried to mitigate this by having them wear their SWAT armor, but that one still suffers from this, as their badges and headset pieces are only on one side of the suit, flipping over depending on which way the Ranger faces. |
| Power Rangers: Super Legends (Video Game) / int_f5a22215 |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_f5a22215 |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_f5a22215 |
| Power Rangers: Super Legends (Video Game) / int_f6b7820b |
type |
Cosmic Keystone |
| Power Rangers: Super Legends (Video Game) / int_f6b7820b |
comment |
Cosmic Keystone: The Tablet Keys are scattered throughout time and the Rangers have to collect them before the villains do. |
| Power Rangers: Super Legends (Video Game) / int_f6b7820b |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_f6b7820b |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_f6b7820b |
| Power Rangers: Super Legends (Video Game) / int_f9a8e95e |
type |
Place Beyond Time |
| Power Rangers: Super Legends (Video Game) / int_f9a8e95e |
comment |
Place Beyond Time: The Omega Ranger finds himself here, thanks to the Guardian transporting him to the Hall of Legends, which exists outside of space and time. |
| Power Rangers: Super Legends (Video Game) / int_f9a8e95e |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_f9a8e95e |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_f9a8e95e |
| Power Rangers: Super Legends (Video Game) / int_ff09633c |
type |
Diving Kick |
| Power Rangers: Super Legends (Video Game) / int_ff09633c |
comment |
Diving Kick: Each Ranger can perform one of these from the air and when they do, they twirl around so it becomes a drill kick, complete with tornado-like effect. |
| Power Rangers: Super Legends (Video Game) / int_ff09633c |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_ff09633c |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_ff09633c |
| Power Rangers: Super Legends (Video Game) / int_ffad4e9f |
type |
Shown Their Work |
| Power Rangers: Super Legends (Video Game) / int_ffad4e9f |
comment |
Shown Their Work: Each of the Assist Character Rangers use their specialty weapons in their attack, with added flair, of course. |
| Power Rangers: Super Legends (Video Game) / int_ffad4e9f |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_ffad4e9f |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_ffad4e9f |
| Power Rangers: Super Legends (Video Game) / int_name |
type |
ItemName |
| Power Rangers: Super Legends (Video Game) / int_name |
comment |
|
| Power Rangers: Super Legends (Video Game) / int_name |
featureApplicability |
1.0 |
| Power Rangers: Super Legends (Video Game) / int_name |
featureConfidence |
1.0 |
| Power Rangers: Super Legends (Video Game) |
hasFeature |
Power Rangers: Super Legends (Video Game) / int_name |
| Power Rangers: Super Legends (Video Game) / int_name |
itemName |
Power Rangers: Super Legends (Video Game) |