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Pseudoregalia (Video Game)

 Pseudoregalia (Video Game)
type
TVTItem
 Pseudoregalia (Video Game)
label
Pseudoregalia (Video Game)
 Pseudoregalia (Video Game)
page
Pseudoregalia
 Pseudoregalia (Video Game)
comment
Pseudoregalia is a 3D Metroidvania Platform Game made by Indie Game developer rittzler, initially made for the Metroidvania Month 19 game jam (which it won), before being made into a full game that released on July 28, 2023.In the world of dreams, Sybil, an anthropomorphic goat-bunny-cat lady, emerges from a mirror to find herself in the dungeons of the desolate Castle Sansa. With no other company besides various obstacles, enemies, and small goat butlers, she must find the princess of this castle if she has any hope of freeing those trapped within this dream.The game jam demo version is available on Itch.io here, while the full game is available on both Itch.io and Steam. The game's OST is also available on both Bandcamp and Steam.
 Pseudoregalia (Video Game)
fetched
2024-03-12T18:46:59Z
 Pseudoregalia (Video Game)
parsed
2024-03-12T18:46:59Z
 Pseudoregalia (Video Game)
processingComment
Dropped link to ChargeAttack: Not a Feature - UNKNOWN
 Pseudoregalia (Video Game)
processingUnknown
ChargeAttack
 Pseudoregalia (Video Game)
isPartOf
DBTropes
 Pseudoregalia (Video Game) / int_1226f314
type
Dream Walker
 Pseudoregalia (Video Game) / int_1226f314
comment
Dream Walker: Sybil seems to be one of these, and the third voice at the end implies this isn't the first or last time she's done this sort of thing.
 Pseudoregalia (Video Game) / int_1226f314
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_1226f314
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_1226f314
 Pseudoregalia (Video Game) / int_143e6c8d
type
Heroic Mime
 Pseudoregalia (Video Game) / int_143e6c8d
comment
Heroic Mime: The only dialogue of Sybil's that the player is privy to comes when you examine the mirror she arrived through, remarking that she hopes she isn't too late. Meanwhile, some goats will respond as if she were speaking to them, and the voice in the ending appears to be actively conversing with her, wherein she at least provides her name. The narration when examining certain objects and reading books in the Listless Library does give some insight into her personality, though.
 Pseudoregalia (Video Game) / int_143e6c8d
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1.0
 Pseudoregalia (Video Game) / int_143e6c8d
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_143e6c8d
 Pseudoregalia (Video Game) / int_166debde
type
Third-Person Seductress
 Pseudoregalia (Video Game) / int_166debde
comment
Third-Person Seductress: Sybil has a very curvy form with long legs. Other outfits accentuate her form, and only a few cover up her shapely backside (which is emphasized with her Supermodel Strut).
 Pseudoregalia (Video Game) / int_166debde
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1.0
 Pseudoregalia (Video Game) / int_166debde
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_166debde
 Pseudoregalia (Video Game) / int_243a6c2f
type
Knockback Evasion
 Pseudoregalia (Video Game) / int_243a6c2f
comment
Knockback Evasion: The Aerial Finesse aspect lets Sybil regain her footing after being knocked down by pressing the jump button while in the animation.
 Pseudoregalia (Video Game) / int_243a6c2f
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_243a6c2f
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_243a6c2f
 Pseudoregalia (Video Game) / int_25fd37c3
type
Cleavage Window
 Pseudoregalia (Video Game) / int_25fd37c3
comment
"Professional": A black full-body unitard with a Cleavage Window and white bolero jacket with gold cuffs, with black fingerless gloves. Formerly found behind a locked door in Castle Sansa, as of the Map Update it is now awarded for achieving a bronze time in the Castle Sansa time trial.
 Pseudoregalia (Video Game) / int_25fd37c3
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1.0
 Pseudoregalia (Video Game) / int_25fd37c3
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_25fd37c3
 Pseudoregalia (Video Game) / int_26ba32a3
type
Ascended Glitch
 Pseudoregalia (Video Game) / int_26ba32a3
comment
Ascended Glitch: Bunny-hopping after a slide-jump, an unintentional technique which lets Sybil keep the speed from the slide-jump, was later given a unique animation in the Map Update.
 Pseudoregalia (Video Game) / int_26ba32a3
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1.0
 Pseudoregalia (Video Game) / int_26ba32a3
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 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_26ba32a3
 Pseudoregalia (Video Game) / int_2fb61faa
type
Statuesque Stunner
 Pseudoregalia (Video Game) / int_2fb61faa
comment
Statuesque Stunner: Sybil is not only curvy, but also noticeably taller than your average Platform Game protagonist (not to mention how she towers over the goat butlers).
 Pseudoregalia (Video Game) / int_2fb61faa
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_2fb61faa
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_2fb61faa
 Pseudoregalia (Video Game) / int_2fe85254
type
Camera Lock-On
 Pseudoregalia (Video Game) / int_2fe85254
comment
Although Sybil will automatically target the nearest enemy when attacking, there's also a Camera Lock-On (activated by holding RB/Right Click) that can further assist in fighting foes, especially the tougher ones. The Map Update added a optional toggle that lets it re-center the camera if no valid targets are nearby.
 Pseudoregalia (Video Game) / int_2fe85254
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1.0
 Pseudoregalia (Video Game) / int_2fe85254
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_2fe85254
 Pseudoregalia (Video Game) / int_30d2689a
type
Ominous Visual Glitch
 Pseudoregalia (Video Game) / int_30d2689a
comment
Ominous Visual Glitch: The name of the final area of the game, "Distorted Memory" is stylized in game as "D S T RT ED M M O Y" as if even the title itself is decaying.
 Pseudoregalia (Video Game) / int_30d2689a
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1.0
 Pseudoregalia (Video Game) / int_30d2689a
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_30d2689a
 Pseudoregalia (Video Game) / int_3401240
type
Ground Pound
 Pseudoregalia (Video Game) / int_3401240
comment
Ground Pound: The Sunsetter technique lets Sybil do this by plunging her Dream Breaker down into the ground. She can jump upon hitting the ground for more height than what side-flips and backflips give, and also cancel out of the plunge with a backflip, which is useful for getting onto ledges after wall-jumping off the wall underneath.
 Pseudoregalia (Video Game) / int_3401240
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1.0
 Pseudoregalia (Video Game) / int_3401240
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_3401240
 Pseudoregalia (Video Game) / int_44f79734
type
Jump Physics
 Pseudoregalia (Video Game) / int_44f79734
comment
Jump Physics: Sybil jump higher than her own body height as a matter of course. She can also long jump after sliding barely an inch, slam herself into the ground to do a high jump, stop her momentum midair to do a Ground Pound, and jump after kicking off of a wall. Also, suddenly turning around and leaping gives her an impressive jump height even without any powers, and she can also backflip in midair.
 Pseudoregalia (Video Game) / int_44f79734
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1.0
 Pseudoregalia (Video Game) / int_44f79734
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_44f79734
 Pseudoregalia (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Pseudoregalia (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: One of the goat-people mentions that Sybil has disguised herself—badly, but enough to fool other goats who aren't as smart as he is. It's unclear if he's talking about her outfit (which is visually similar to the ones worn by the other goats) or her goat-like appearance.
 Pseudoregalia (Video Game) / int_48b9731f
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_48b9731f
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_48b9731f
 Pseudoregalia (Video Game) / int_4fa65449
type
Dream Land
 Pseudoregalia (Video Game) / int_4fa65449
comment
Dream Land: Castle Sansa is one according to the game's description, though it's hard to tell in the game itself, and appears to be collapsing. Sybil's job here seems to be causing a Dream Apocalypse, but it's also hard to tell.
 Pseudoregalia (Video Game) / int_4fa65449
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1.0
 Pseudoregalia (Video Game) / int_4fa65449
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_4fa65449
 Pseudoregalia (Video Game) / int_50e66473
type
Hidden Mechanic
 Pseudoregalia (Video Game) / int_50e66473
comment
Hidden Mechanic: There are a few moves Sybil can perform that the game doesn't tell you about, such as: Although Sybil will automatically target the nearest enemy when attacking, there's also a Camera Lock-On (activated by holding RB/Right Click) that can further assist in fighting foes, especially the tougher ones. The Map Update added a optional toggle that lets it re-center the camera if no valid targets are nearby. Sybil can throw the Dream Breaker in front of her with LB/Tab. If you then use the Sun Greaves to kick it in midair, it'll home in on the nearest enemy and deal much more damage. After obtaining the Solar Wind upgrade, if you side-flip right when you land from a slide-jump, Sybil will perform an extra-high jump that eclipses any of the other leaps she can otherwise perform in verticality (successful execution of which is indicated by gold afterimages and an audio cue). Bunny-hopping after a slide-jump also lets you retain your gained speed.
 Pseudoregalia (Video Game) / int_50e66473
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1.0
 Pseudoregalia (Video Game) / int_50e66473
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_50e66473
 Pseudoregalia (Video Game) / int_54cc6b24
type
Le Parkour
 Pseudoregalia (Video Game) / int_54cc6b24
comment
Le Parkour: As the game is relatively light on combat, most of it centers around Sybil's platforming athletics as she traverses the castle.
 Pseudoregalia (Video Game) / int_54cc6b24
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_54cc6b24
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1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_54cc6b24
 Pseudoregalia (Video Game) / int_5527dc0c
type
Plot Coupon
 Pseudoregalia (Video Game) / int_5527dc0c
comment
Plot Coupon: The five gold Major Keys, which are needed to open the way to the Final Boss.
 Pseudoregalia (Video Game) / int_5527dc0c
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1.0
 Pseudoregalia (Video Game) / int_5527dc0c
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_5527dc0c
 Pseudoregalia (Video Game) / int_5a23602
type
Big Ol' Eyebrows
 Pseudoregalia (Video Game) / int_5a23602
comment
Big Ol' Eyebrows: Sybil has an impressively thick pair of dark grey eyebrows.
 Pseudoregalia (Video Game) / int_5a23602
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_5a23602
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_5a23602
 Pseudoregalia (Video Game) / int_6293c185
type
Sequel Hook
 Pseudoregalia (Video Game) / int_6293c185
comment
Sequel Hook: Besides the voice in the game's ending remarking that Sybil likely has other people she needs to help, one book on aquatic life in the Listless Library has the narration note that Sybil would like to see the ocean one day, ending with "Maybe next time."
 Pseudoregalia (Video Game) / int_6293c185
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1.0
 Pseudoregalia (Video Game) / int_6293c185
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1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_6293c185
 Pseudoregalia (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Pseudoregalia (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Played straight nearly everywhere... except for one instance. Sybil can sit in chairs to steadily regain health without having to spend magic. The way she sits in chairs matches her health state - if she's got at least 3 health segments, she leans back and crosses one leg over the other in a relaxed fashion. Any lower, and she'll have both feet on the ground while she leans forward in an exhausted slouch.
 Pseudoregalia (Video Game) / int_64f0c18c
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1.0
 Pseudoregalia (Video Game) / int_64f0c18c
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_64f0c18c
 Pseudoregalia (Video Game) / int_6c07693b
type
Carry a Big Stick
 Pseudoregalia (Video Game) / int_6c07693b
comment
Carry a Big Stick: The Dream Breaker is a large cross-shaped club that's almost as big as Sybil herself, which she carries and swings like an oversized tonfa, and she can also throw it at enemies and use some of her magic energy to heal herself with it.
 Pseudoregalia (Video Game) / int_6c07693b
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_6c07693b
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_6c07693b
 Pseudoregalia (Video Game) / int_7506ec90
type
Fashionable Asymmetry
 Pseudoregalia (Video Game) / int_7506ec90
comment
"Sleepytime": A large white sweater with black thigh socks, one scrunched down to the ankle and the other pulled up all the way. Awarded for achieving a bronze time in the Listless Library time trial.
 Pseudoregalia (Video Game) / int_7506ec90
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_7506ec90
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_7506ec90
 Pseudoregalia (Video Game) / int_7bc076de
type
Hartman Hips
 Pseudoregalia (Video Game) / int_7bc076de
comment
Hartman Hips: Sybil has an incredibly broad set of hips that exceed her shoulders, and long stout legs that are larger than the rest of her body.
 Pseudoregalia (Video Game) / int_7bc076de
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_7bc076de
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_7bc076de
 Pseudoregalia (Video Game) / int_7e5a2811
type
Virtual Paper Doll
 Pseudoregalia (Video Game) / int_7e5a2811
comment
Virtual Paper Doll: There is a selection of various Attire that Sybil can change between at any time after unlocking them, with more planned to be added in the future: "Basic Vest": A black vest and white capelet, with gold bracelets and white anklets. Sybil starts the game wearing this attire. "Big Pants": A variant of the Basic Vest attire that includes baggy black/gold pants. Unlocked by enabling the "Give Sybil Pants" toggle in the accessibility options. "Sun Greaves": A variant of the Basic Vest attire that includes golden greaves over Sybil's legs. Unlocked by finding the Sun Greaves upgrade. "Cling Sleeve": A variant of the Sun Greaves attire that includes a black sleeve over Sybil's left arm with a blue gem over the back of her hand. Unlocked by finding the Cling Gem upgrade. "Sol Sister": A stylized nun's habit. Awarded for achieving a bronze time in the Dilapidated Dungeon time trial. "Professional": A black full-body unitard with a Cleavage Window and white bolero jacket with gold cuffs, with black fingerless gloves. Formerly found behind a locked door in Castle Sansa, as of the Map Update it is now awarded for achieving a bronze time in the Castle Sansa time trial. "Guardian": A white leotard with a red scarf, black gloves and boots with gold accents, and a gold headdress and pauldrons. Awarded for achieving a bronze time in the Sansa Keep time trial. "Sleepytime": A large white sweater with black thigh socks, one scrunched down to the ankle and the other pulled up all the way. Awarded for achieving a bronze time in the Listless Library time trial. "Soldier": A gold suit of armor over a white dress. Awarded for achieving a bronze time in the Empty Bailey time trial. "XIX": Sybil's game jam design. Awarded for achieving a bronze time in the Underbelly time trial. "Classy": A white backless sweater-vest and baggy black pants with gold accents. Awarded for achieving a bronze time in the Twilight Theater time trial. "Bleeding Heart": A purple dress with gold accents, purple armwarmers and gold legwarmers over purple thigh-socks, adorned with yellow flowers, and a yellow flower crown. Awarded for achieving a bronze time in the Tower Ruins time trial.
 Pseudoregalia (Video Game) / int_7e5a2811
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_7e5a2811
featureConfidence
1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_7e5a2811
 Pseudoregalia (Video Game) / int_812dd60
type
Costume Evolution
 Pseudoregalia (Video Game) / int_812dd60
comment
Costume Evolution: Sybil starts the game wearing the Basic Vest attire, but finding the Sun Greaves and the Cling Gem automatically equips their respective attire, though the Cling Sleeve attire is treated as a variant of the Sun Greaves attire; there currently is no version with just the black sleeve and gem.
 Pseudoregalia (Video Game) / int_812dd60
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_812dd60
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_812dd60
 Pseudoregalia (Video Game) / int_82accf22
type
Gainax Ending
 Pseudoregalia (Video Game) / int_82accf22
comment
Gainax Ending: After defeating the Princess, the screen fades to white before an unidentified voice begins talking to Sybil, commenting on how the Princess had changed since they knew her, and musing about finding a purpose in the real world, before thanking Sybil for her efforts and promising not to forget her. The game then returns to the title screen.
 Pseudoregalia (Video Game) / int_82accf22
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_82accf22
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_82accf22
 Pseudoregalia (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Pseudoregalia (Video Game) / int_8409a385
comment
The Map Update added a map in the form of Memento, an upgrade found after leaving the Dilapidated Dungeon that lets you view a minimap of your current area at any time, helping to ease the struggle of losing one's way around the massive Castle Sansa.
 Pseudoregalia (Video Game) / int_8409a385
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_8409a385
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_8409a385
 Pseudoregalia (Video Game) / int_8e3b5b4d
type
Minimalist Cast
 Pseudoregalia (Video Game) / int_8e3b5b4d
comment
Minimalist Cast: The only characters of note are Sybil herself, the various butlers found around the world, and the final boss, as well as the voice in the game's ending. Even then, Sybil is a Heroic Mime, making the cast feel a bit smaller.
 Pseudoregalia (Video Game) / int_8e3b5b4d
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_8e3b5b4d
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_8e3b5b4d
 Pseudoregalia (Video Game) / int_92dfffae
type
Retraux
 Pseudoregalia (Video Game) / int_92dfffae
comment
Retraux: The game has a blocky, low-poly aesthetic with intentionally choppy animation (which can be disabled to make it smoother) that wouldn't look out of place in a Nintendo 64 game. It even emulates that system's distinct 3-point texture filtering, adding to the aesthetic.
 Pseudoregalia (Video Game) / int_92dfffae
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_92dfffae
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_92dfffae
 Pseudoregalia (Video Game) / int_941816dc
type
Wall Run
 Pseudoregalia (Video Game) / int_941816dc
comment
Wall Run: The Cling Gem upgrade lets Sybil slide along a wall and around corners up to six times in a row, which she can then wall-jump out of.
 Pseudoregalia (Video Game) / int_941816dc
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_941816dc
featureConfidence
1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_941816dc
 Pseudoregalia (Video Game) / int_985f0a0f
type
Production Throwback
 Pseudoregalia (Video Game) / int_985f0a0f
comment
"XIX": Sybil's game jam design. Awarded for achieving a bronze time in the Underbelly time trial.
 Pseudoregalia (Video Game) / int_985f0a0f
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_985f0a0f
featureConfidence
1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_985f0a0f
 Pseudoregalia (Video Game) / int_99b90404
type
Time Trial
 Pseudoregalia (Video Game) / int_99b90404
comment
Time Trial: These were added in the Map Update one for each area, marked with a magenta crystal hidden somewhere. Hitting it starts a timer and tasks you with collecting blue orbs, either in a certain order or in any order. The rewards for achieving at least a bronze time on these are various new Attire for Sybil to wear.
 Pseudoregalia (Video Game) / int_99b90404
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_99b90404
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1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_99b90404
 Pseudoregalia (Video Game) / int_9af10b44
type
Double Jump
 Pseudoregalia (Video Game) / int_9af10b44
comment
Double Jump: The Ascendant Light upgrade, besides letting the Dream Breaker light up dark areas, also lets Sybil perform a variant of this, letting her bounce off enemies or objects she hits for as many times as there's something to smack.
 Pseudoregalia (Video Game) / int_9af10b44
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1.0
 Pseudoregalia (Video Game) / int_9af10b44
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1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_9af10b44
 Pseudoregalia (Video Game) / int_a1d3ebd7
type
Furry Reminder
 Pseudoregalia (Video Game) / int_a1d3ebd7
comment
Furry Reminder: One goat butler near a save crystal remarks that he has the urge to lick it for any minerals it may contain, referencing how mountain goats lick up salt found in cliff faces.
 Pseudoregalia (Video Game) / int_a1d3ebd7
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_a1d3ebd7
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_a1d3ebd7
 Pseudoregalia (Video Game) / int_a236dd4c
type
Half-Dressed Cartoon Animal
 Pseudoregalia (Video Game) / int_a236dd4c
comment
Half-Dressed Cartoon Animal: Sybil wears a vest and bracelets, but by default she only has anklets which end up leaving her legs, backside, and pelvis bare. There is an option to enable pants for her if you'd prefer her to be covered up, and most of the unlockable outfits also add pants to her outfit.
 Pseudoregalia (Video Game) / int_a236dd4c
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_a236dd4c
featureConfidence
1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_a236dd4c
 Pseudoregalia (Video Game) / int_a24989ce
type
Save Point
 Pseudoregalia (Video Game) / int_a24989ce
comment
Save Point: Large blue crystals serve this purpose, saving your game and setting a checkpoint that you can return to manually or after dying upon striking it. If you happen to have lost your Dream Breaker throwing it around or having it knocked out of reach by an enemy, you can also press the heal button when next to a crystal to recover it.
 Pseudoregalia (Video Game) / int_a24989ce
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_a24989ce
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1.0
 Pseudoregalia (Video Game)
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Pseudoregalia (Video Game) / int_a24989ce
 Pseudoregalia (Video Game) / int_a9cec1f1
type
Missing Secret
 Pseudoregalia (Video Game) / int_a9cec1f1
comment
Missing Secret: There are a total of ten abilities to find in the game, but the pause menu has enough space to fit twelve. An eleventh ability for checking the map was later added in an update, but it is not included within the menu.
 Pseudoregalia (Video Game) / int_a9cec1f1
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1.0
 Pseudoregalia (Video Game) / int_a9cec1f1
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_a9cec1f1
 Pseudoregalia (Video Game) / int_ac781948
type
Cartoon Creature
 Pseudoregalia (Video Game) / int_ac781948
comment
Cartoon Creature: Sybil has traits from goats, cats, and rabbits that make her look extremely unique, compared to all the Butlers who look like tiny goat people.
 Pseudoregalia (Video Game) / int_ac781948
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_ac781948
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_ac781948
 Pseudoregalia (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 Pseudoregalia (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: A few locations have this, such as the Dilapidated Dungeon, the Listless Library, and the Twilight Theatre.
 Pseudoregalia (Video Game) / int_b5049d76
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_b5049d76
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_b5049d76
 Pseudoregalia (Video Game) / int_b869b5b1
type
Color Motif
 Pseudoregalia (Video Game) / int_b869b5b1
comment
Color Motif: Sybil's outfit has a black/white/gold color motif, with most of her other attire not straying far from those three colors. Some moves also cause her to trail gold afterimages.
 Pseudoregalia (Video Game) / int_b869b5b1
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_b869b5b1
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_b869b5b1
 Pseudoregalia (Video Game) / int_c75c63a3
type
Blackout Basement
 Pseudoregalia (Video Game) / int_c75c63a3
comment
Blackout Basement: Some areas, such as the Underbelly and some sections of the Dilapidated Dungeon, are fairly dark and hard to see in. Fortunately, the Ascendant Light upgrade helps to brighten the place up.
 Pseudoregalia (Video Game) / int_c75c63a3
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_c75c63a3
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_c75c63a3
 Pseudoregalia (Video Game) / int_cedccc54
type
Slide Attack
 Pseudoregalia (Video Game) / int_cedccc54
comment
Slide Attack: The Slide move lets Sybil slide along the ground, gaining a boost of speed and allowing her to squeeze under low walls and dodge attacks. The Solar Wind upgrade gives her the ability to perform a long-distance jump out of the slide.
 Pseudoregalia (Video Game) / int_cedccc54
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_cedccc54
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_cedccc54
 Pseudoregalia (Video Game) / int_d1b98800
type
Heart Container
 Pseudoregalia (Video Game) / int_d1b98800
comment
Heart Container: Life-up pieces, which look like yellow encircled down-chevrons, can be found around the castle to increase Sybil's maximum health by one unit for every three found. There are also three Clear Mind aspects that do the same for her maximum magic after finding all three.
 Pseudoregalia (Video Game) / int_d1b98800
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_d1b98800
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_d1b98800
 Pseudoregalia (Video Game) / int_d24ed873
type
Developer's Foresight
 Pseudoregalia (Video Game) / int_d24ed873
comment
Developer's Foresight: The Sun Greaves are meant to be acquired before the Cling Gem (as the latter upgrade's corresponding attire is a variant of the former's), and both upgrades' attire are normally equipped automatically. If you somehow manage to obtain the Cling Gem before the Sun Greaves, its attire won't be automatically equipped, so that Sybil isn't wearing greaves she hasn't found yet.
 Pseudoregalia (Video Game) / int_d24ed873
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_d24ed873
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_d24ed873
 Pseudoregalia (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Pseudoregalia (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: For those who may get distracted by Sybil's large exposed backside or simply don't want to see it, there's an accessibility option to "Give Sybil Pants", which adds Big Pants to the list of available attire for Sybil, which cover up her lower half. The Map Update added a map in the form of Memento, an upgrade found after leaving the Dilapidated Dungeon that lets you view a minimap of your current area at any time, helping to ease the struggle of losing one's way around the massive Castle Sansa. Also in the Map Update, the "Professional" Attire is now the reward for achieving a bronze time in the Castle Sansa time trial. If you already found it prior to the update, the attire remains unlocked and won't have to be reacquired. Messed up doing a time trial? You can head back to the crystal you started at and hit it again to stop and restart if you wish. If you happen to have lost your Dream Breaker throwing it around or having it knocked out of reach by an enemy, you can also press the heal button when next to a crystal to recover it. Also, if you happen to throw it into a pit or a smoke floor, the Dream Breaker will reappear on nearby solid ground so you don't have to hurt yourself to get it.
 Pseudoregalia (Video Game) / int_d6f284a3
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_d6f284a3
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_d6f284a3
 Pseudoregalia (Video Game) / int_dfb71617
type
Male Gaze
 Pseudoregalia (Video Game) / int_dfb71617
comment
For those who may get distracted by Sybil's large exposed backside or simply don't want to see it, there's an accessibility option to "Give Sybil Pants", which adds Big Pants to the list of available attire for Sybil, which cover up her lower half.
 Pseudoregalia (Video Game) / int_dfb71617
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_dfb71617
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_dfb71617
 Pseudoregalia (Video Game) / int_eee721fd
type
Wall Jump
 Pseudoregalia (Video Game) / int_eee721fd
comment
Wall Jump: The Sun Greaves allow Sybil to kick in midair, which slightly extends her air time but is primarily used for this purpose, as kicking into a wall or object will cause Sybil to jump off in the opposite direction, which can be done up to three times in a row (four times with the Heliacal Power aspect).
 Pseudoregalia (Video Game) / int_eee721fd
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_eee721fd
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_eee721fd
 Pseudoregalia (Video Game) / int_f5eda11
type
Mix-and-Match Critters
 Pseudoregalia (Video Game) / int_f5eda11
comment
Mix-and-Match Critters: Sybil is seemingly this, as while she seems to look like a standard anthro goat of some kind thanks to her horns, closer inspection reveals she has a decidedly un-goat-like long tail behind her, and her eyes have normal pupils. She also has rabbit-like ears on her head, further muddling what she is exactly. Although her rabbit-like ears and antler-like horns could lead to the possibility she might be a jackalope. Even the voice at the end of the game isn't quite sure what she is.
 Pseudoregalia (Video Game) / int_f5eda11
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_f5eda11
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_f5eda11
 Pseudoregalia (Video Game) / int_fd94c4ac
type
Theme Naming
 Pseudoregalia (Video Game) / int_fd94c4ac
comment
Theme Naming: Some of the moves and upgrades Sybil obtains throughout the game have a sun/light theme to them.
 Pseudoregalia (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_fd94c4ac
 Pseudoregalia (Video Game) / int_name
type
ItemName
 Pseudoregalia (Video Game) / int_name
comment
 Pseudoregalia (Video Game) / int_name
featureApplicability
1.0
 Pseudoregalia (Video Game) / int_name
featureConfidence
1.0
 Pseudoregalia (Video Game)
hasFeature
Pseudoregalia (Video Game) / int_name
 Pseudoregalia (Video Game) / int_name
itemName
Pseudoregalia (Video Game)

The following is a list of statements referring to the current page from other pages.

 Pseudoregalia (Video Game)
hasFeature
Cartoon Creature / int_ae2b3c66
 Pseudoregalia (Video Game)
hasFeature
Hidden Mechanic / int_ae2b3c66
 Pseudoregalia (Video Game)
hasFeature
Indie Game / int_ae2b3c66
 Pseudoregalia (Video Game)
hasFeature
Metroidvania / int_ae2b3c66
 Pseudoregalia (Video Game)
hasFeature
Suspiciously Cracked Wall / int_ae2b3c66
 Pseudoregalia (Video Game)
hasFeature
Third-Person Seductress / int_ae2b3c66
 Pseudoregalia (Video Game)
hasFeature
Wall Jump / int_ae2b3c66