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Psychosomnium (Video Game)
- 38 statements
- 6 feature instances
- 13 referencing feature instances
Psychosomnium (Video Game) | type |
TVTItem | |
Psychosomnium (Video Game) | label |
Psychosomnium (Video Game) | |
Psychosomnium (Video Game) | page |
Psychosomnium | |
Psychosomnium (Video Game) | comment |
A Platform Game by cactus... so you already know it's gonna be weird. Though it's much MUCH lighter and softer than his other games, like Norrland or Hotline Miami.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Psychosomnium is a short, quite surreal story, telling the story of Jimmy, or rather, Jimmy's dream and the people who inhabit it, struggling with a mysterious unexplained problem.Basically, it's your typical cute dream in video game form. It can be played online here or downloaded here. | |
Psychosomnium (Video Game) | fetched |
2020-07-25T16:09:26Z | |
Psychosomnium (Video Game) | parsed |
2020-07-25T16:09:26Z | |
Psychosomnium (Video Game) | isPartOf |
DBTropes | |
Psychosomnium (Video Game) / int_4fa65449 | type |
Dream Land | |
Psychosomnium (Video Game) / int_4fa65449 | comment |
Dream Land: Jimmy's short dream. | |
Psychosomnium (Video Game) / int_4fa65449 | featureApplicability |
1.0 | |
Psychosomnium (Video Game) / int_4fa65449 | featureConfidence |
1.0 | |
Psychosomnium (Video Game) | hasFeature |
Psychosomnium (Video Game) / int_4fa65449 | |
Psychosomnium (Video Game) / int_7bf14666 | type |
And Now for Someone Completely Different | |
Psychosomnium (Video Game) / int_7bf14666 | comment |
And Now for Someone Completely Different: Triggered several times by the death of the character you're controlling right now; you then become the character who witnessed that death. | |
Psychosomnium (Video Game) / int_7bf14666 | featureApplicability |
1.0 | |
Psychosomnium (Video Game) / int_7bf14666 | featureConfidence |
1.0 | |
Psychosomnium (Video Game) | hasFeature |
Psychosomnium (Video Game) / int_7bf14666 | |
Psychosomnium (Video Game) / int_7e02bded | type |
Fetch Quest | |
Psychosomnium (Video Game) / int_7e02bded | comment |
Fetch Quest: Subverted. A trio of rabbits demands carrots before they'll let you pass. They then mention, however, that carrots don't exist, and thus you're doomed to failure. | |
Psychosomnium (Video Game) / int_7e02bded | featureApplicability |
-0.3 | |
Psychosomnium (Video Game) / int_7e02bded | featureConfidence |
1.0 | |
Psychosomnium (Video Game) | hasFeature |
Psychosomnium (Video Game) / int_7e02bded | |
Psychosomnium (Video Game) / int_c2299d6e | type |
Cutting the Knot | |
Psychosomnium (Video Game) / int_c2299d6e | comment |
Cutting the Knot: The rabbits demand carrots that don't exist... so you have to kill yourself where Mitch can see, at which point he'll take over and punch the rabbits to death for blocking his path. | |
Psychosomnium (Video Game) / int_c2299d6e | featureApplicability |
1.0 | |
Psychosomnium (Video Game) / int_c2299d6e | featureConfidence |
1.0 | |
Psychosomnium (Video Game) | hasFeature |
Psychosomnium (Video Game) / int_c2299d6e | |
Psychosomnium (Video Game) / int_c6ae4c86 | type |
Difficulty Spike | |
Psychosomnium (Video Game) / int_c6ae4c86 | comment |
Difficulty Spike: McBee's part—the spike-covered corridor. | |
Psychosomnium (Video Game) / int_c6ae4c86 | featureApplicability |
1.0 | |
Psychosomnium (Video Game) / int_c6ae4c86 | featureConfidence |
1.0 | |
Psychosomnium (Video Game) | hasFeature |
Psychosomnium (Video Game) / int_c6ae4c86 | |
Psychosomnium (Video Game) / int_name | type |
ItemName | |
Psychosomnium (Video Game) / int_name | comment |
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Psychosomnium (Video Game) / int_name | featureApplicability |
1.0 | |
Psychosomnium (Video Game) / int_name | featureConfidence |
1.0 | |
Psychosomnium (Video Game) | hasFeature |
Psychosomnium (Video Game) / int_name | |
Psychosomnium (Video Game) / int_name | itemName |
Psychosomnium (Video Game) |
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